Commit graph

1738 commits

Author SHA1 Message Date
CovertJaguar
48daafae35 Reworked Iron Engine Heat Mechanics
They cool down much faster, but use Coolant while doing so.
Additionally, they are affected by Biome temperature. Expect to need
more water/better Coolant in a desert for optimal operation. Ice Blocks
are also recommended.
2013-08-29 07:07:11 -07:00
CovertJaguar
45e73c28b1 Fix Laser's hasWork trigger 2013-08-29 04:51:28 -07:00
CovertJaguar
54e7e372ec Make pipes with solid end consistant 2013-08-28 19:37:56 -07:00
CovertJaguar
cfd89df7b9 Make Plugs more visible in hand 2013-08-28 19:36:59 -07:00
CovertJaguar
5cd49d2f8c Update pipe contents localization 2013-08-26 18:34:30 -07:00
CovertJaguar
4609d74a8e Fix Refinery Filters 2013-08-25 12:59:59 -07:00
CovertJaguar
c625b5484c Add Chests to rotations requiring sneaking 2013-08-24 17:26:49 -07:00
CovertJaguar
ef827f2ce6 Merge pull request #1159 from alix-the-alicorn/master
Fixed the logo in the mods list.
2013-08-24 15:56:21 -07:00
Jason Penini
f8c52932a2 Fixed the logo in the mods list.
Refresh you eclipse before you say it dosen't work.
2013-08-24 15:46:43 -07:00
CovertJaguar
23ed609a53 Limit Buildcraft to current MC ver 2013-08-23 16:29:46 -07:00
Krapht
67772a9c59 Fix kinisis pipes when doDaylightCycle is set to false. Fixes #1152 2013-08-23 22:03:25 +02:00
Krapht
fac6e9236e Replace getWorldTime() with getTotalWorldTime 2013-08-23 21:57:34 +02:00
Krapht
4ae2380d57 Probably fixes #991 2013-08-23 21:55:19 +02:00
Krapht
4f21d4f8d8 Fix chute either working twice as fast or not at all depending on when you set doDaylightCycle to false 2013-08-23 21:46:51 +02:00
Krapht
8d1c6dc936 Fix engine not working if doDaylightCycle is set to false. Fixes #1148 2013-08-23 21:41:41 +02:00
CovertJaguar
b08be18fd5 Merge pull request #1156 from ganymedes01/master
Import ISidedInventory...
2013-08-23 07:56:03 -07:00
ganymedes01
0b91ef1467 Import ISidedInventort...
Sorry about that... Massive derp
2013-08-23 15:45:49 +01:00
CovertJaguar
bfd57e4b0d Merge pull request #1155 from ganymedes01/master
Better handling for ISidedInventory tile entities
2013-08-23 07:37:38 -07:00
CovertJaguar
6d73de8353 Merge pull request #1154 from robin4002/master
Fix oil and fuel name in en_US
2013-08-23 05:49:09 -07:00
ganymedes01
f88155ef0e Better handling for ISidedInventory tile entities
The pipe shouldn't connect to an inventory that isn't available from a certain side. With this it would be easier to manage what sides the pipe connects to without having to implement IPipeConnection. And also get rid of unnecessary connections.
2013-08-23 13:43:18 +01:00
robin
81cf01f3d0 Fix oil and fuel name in en_US 2013-08-23 14:04:09 +02:00
CovertJaguar
c7b00eb4e5 Null check properly 2013-08-23 03:06:26 -07:00
CovertJaguar
4ab4ec3b67 Merge pull request #1150 from Mrkol/master
Fix Z-fighting.
2013-08-22 21:20:38 -07:00
Roman Sandu
4172ba2ebc Got rid of Z-fighting of hollow facades with pipes inside them. 2013-08-22 18:05:12 +04:00
CovertJaguar
88cee14948 Halve Laser Power Perdition 2013-08-21 15:08:02 -07:00
Krapht
fd20a9ed8e Merge pull request #1142 from robin4002/master
Update README
2013-08-19 10:33:09 -07:00
robin
4dba364376 update README
Adding a prevention for mcpc+ server
2013-08-19 18:49:53 +02:00
Flow86
8807b667ac Update build.xml
Fix wrong directory used for localization-repos if imported 

One Question: shouldnt be buildcraft.localization "buildcraft_localization" and better: simply a submodule?
2013-08-19 11:20:51 +02:00
CovertJaguar
4a21711ee7 Make Refinery render safer
Closes #1139
2013-08-19 00:54:04 -07:00
CovertJaguar
5f0f47c327 Wrench can rotate buttons/levers only on sneak 2013-08-17 21:47:19 -07:00
CovertJaguar
bc08a47090 Don't rotate buttons either! 2013-08-17 00:26:07 -07:00
CovertJaguar
7071314d37 Various usability tweaks to the refinery
Filters are now set automatically by the first fluid to be inserted. You
can reset them with a wrench Shift-Right Click.
2013-08-16 23:42:49 -07:00
CovertJaguar
2f5a61217f Pipes shouldn't reorient if neighbor unloaded 2013-08-16 15:52:45 -07:00
CovertJaguar
acd3eb1af4 Wrenches shouldn't rotate Levers 2013-08-16 15:30:38 -07:00
CovertJaguar
613af8c155 Ok, so client pipes do need to tick some stuff
Closes #1128
2013-08-16 02:38:38 -07:00
CovertJaguar
8d7b50fa22 More intelligent pipe side rendering 2013-08-16 02:27:51 -07:00
CovertJaguar
8a12218085 Set fluid flowing icons properly 2013-08-16 02:27:50 -07:00
CovertJaguar
18245241f1 Merge pull request #1125 from enkunkun/master
Assembly Table has not been localized
2013-08-15 13:56:57 -07:00
enkunkun
9889a44f0a Assembly Table has not been localized 2013-08-16 05:32:40 +09:00
CovertJaguar
484f6b9fcd Double Iron Engine cooldown speed 2013-08-14 23:34:33 -07:00
CovertJaguar
d61b2960a3 Minor Power API tweak
This should allow tickless systems to function properly.

And for the record, this whole "tickless" requirement is more CPU costly
than a simple update tick would be. *shakes fist at Aiden*
2013-08-14 23:34:14 -07:00
CovertJaguar
fa7faceab5 Fix pipe selection box sync
Closes #1104

Also, pipes were running server code on the client. This is bad, fixed.

And killed the dead PipeRenderStatePacket.
2013-08-14 22:58:47 -07:00
CovertJaguar
4d03135b85 Add Floodgate Recipe
Oops

Closes #1122
2013-08-14 20:52:17 -07:00
CovertJaguar
399e3d0ce9 Clean code while debug Diamond Pipe
Conclusion, any issues that people have with Diamond Pipes and AE
machines, are likely AE's fault. Cannot duplicate.

Closes #1005
2013-08-14 20:52:17 -07:00
CovertJaguar
e705cec237 Merge pull request #1112 from ItsMeElConquistador/master
Fix pipe rendering (issue #1111)
2013-08-14 14:26:08 -07:00
CovertJaguar
7522478dd3 Merge pull request #1118 from SandGrainOne/master
isActive method can give NullPointerException
2013-08-14 02:23:50 -07:00
Flow86
60cb434da3 fixes #1120 again
<CovertJaguar> though personally it would be better to make the hook return the value to adjust it by
2013-08-14 10:31:45 +02:00
Flow86
91b2550956 Update PipeTransportPower.java
fixes #1120
2013-08-14 10:20:12 +02:00
SandGrainOne
a70cabb598 isActive method could give NullPointerException
A pump with an empty "block list" would cause NullPointerException if
isActive was called.
2013-08-13 20:22:55 +02:00
ElConquistador
a36f245e70 Fix pipe rendering (issue #1111) 2013-08-11 20:19:50 +02:00