CovertJaguar
880fd64e27
Engines should prefer facing pipes on placement
2013-09-12 11:03:32 -07:00
CovertJaguar
47d504d781
Merge pull request #1199 from ddoggy99/master
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Cleaned up IMC code
2013-09-12 09:42:52 -07:00
ddoggy99
5e786d8902
Cleaned up IMC code
2013-09-12 23:27:11 +10:00
CovertJaguar
87bb24e263
Fix possible NPE in TankManager
2013-09-08 06:51:21 -07:00
CovertJaguar
1253534535
Add tooltips to all the Pipes
2013-09-06 15:49:52 -07:00
Christian
730a0ac4a7
Fix for updated MCP names
2013-09-03 18:13:32 -04:00
CovertJaguar
158c79c301
Clean up Obsidian Pipe code
2013-09-03 02:12:13 -07:00
CovertJaguar
ae77912afd
Make Tanks emit light if the Fluid glows
2013-09-03 02:11:14 -07:00
CovertJaguar
ddc203fe59
Possible fix for #1182
2013-09-01 04:51:50 -07:00
CovertJaguar
57c58036b7
Working out the kinks
2013-08-31 18:31:15 -07:00
Krapht
c6ca3b28e7
Move implementation of IInventory from TileEngine to new abstract class TileEngineWithInventory.
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This will effectivly remove IInventory from redstone engines.
Fixes #1180
2013-08-31 22:17:50 +02:00
Krapht
f6b0f8a1f2
Added a BuildCraftCore config option for color-blind mode.
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Added alternate textures for Diamond pipe interface and the green side of diamond
2013-08-31 19:01:31 +02:00
CovertJaguar
f02295bac4
Flood Gate shouldn't put water in the Nether
2013-08-29 10:38:08 -07:00
CovertJaguar
f2f1828386
Limit Coolant per tick rather Cooling per tick
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Makes better Coolants more desirable because they can cool faster.
2013-08-29 07:27:56 -07:00
CovertJaguar
48daafae35
Reworked Iron Engine Heat Mechanics
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They cool down much faster, but use Coolant while doing so.
Additionally, they are affected by Biome temperature. Expect to need
more water/better Coolant in a desert for optimal operation. Ice Blocks
are also recommended.
2013-08-29 07:07:11 -07:00
CovertJaguar
45e73c28b1
Fix Laser's hasWork trigger
2013-08-29 04:51:28 -07:00
CovertJaguar
54e7e372ec
Make pipes with solid end consistant
2013-08-28 19:37:56 -07:00
CovertJaguar
cfd89df7b9
Make Plugs more visible in hand
2013-08-28 19:36:59 -07:00
CovertJaguar
5cd49d2f8c
Update pipe contents localization
2013-08-26 18:34:30 -07:00
CovertJaguar
4609d74a8e
Fix Refinery Filters
2013-08-25 12:59:59 -07:00
CovertJaguar
c625b5484c
Add Chests to rotations requiring sneaking
2013-08-24 17:26:49 -07:00
CovertJaguar
ef827f2ce6
Merge pull request #1159 from alix-the-alicorn/master
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Fixed the logo in the mods list.
2013-08-24 15:56:21 -07:00
Jason Penini
f8c52932a2
Fixed the logo in the mods list.
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Refresh you eclipse before you say it dosen't work.
2013-08-24 15:46:43 -07:00
CovertJaguar
23ed609a53
Limit Buildcraft to current MC ver
2013-08-23 16:29:46 -07:00
Krapht
67772a9c59
Fix kinisis pipes when doDaylightCycle is set to false. Fixes #1152
2013-08-23 22:03:25 +02:00
Krapht
fac6e9236e
Replace getWorldTime() with getTotalWorldTime
2013-08-23 21:57:34 +02:00
Krapht
4ae2380d57
Probably fixes #991
2013-08-23 21:55:19 +02:00
Krapht
4f21d4f8d8
Fix chute either working twice as fast or not at all depending on when you set doDaylightCycle to false
2013-08-23 21:46:51 +02:00
Krapht
8d1c6dc936
Fix engine not working if doDaylightCycle is set to false. Fixes #1148
2013-08-23 21:41:41 +02:00
CovertJaguar
b08be18fd5
Merge pull request #1156 from ganymedes01/master
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Import ISidedInventory...
2013-08-23 07:56:03 -07:00
ganymedes01
0b91ef1467
Import ISidedInventort...
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Sorry about that... Massive derp
2013-08-23 15:45:49 +01:00
CovertJaguar
bfd57e4b0d
Merge pull request #1155 from ganymedes01/master
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Better handling for ISidedInventory tile entities
2013-08-23 07:37:38 -07:00
CovertJaguar
6d73de8353
Merge pull request #1154 from robin4002/master
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Fix oil and fuel name in en_US
2013-08-23 05:49:09 -07:00
ganymedes01
f88155ef0e
Better handling for ISidedInventory tile entities
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The pipe shouldn't connect to an inventory that isn't available from a certain side. With this it would be easier to manage what sides the pipe connects to without having to implement IPipeConnection. And also get rid of unnecessary connections.
2013-08-23 13:43:18 +01:00
robin
81cf01f3d0
Fix oil and fuel name in en_US
2013-08-23 14:04:09 +02:00
CovertJaguar
c7b00eb4e5
Null check properly
2013-08-23 03:06:26 -07:00
CovertJaguar
4ab4ec3b67
Merge pull request #1150 from Mrkol/master
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Fix Z-fighting.
2013-08-22 21:20:38 -07:00
Roman Sandu
4172ba2ebc
Got rid of Z-fighting of hollow facades with pipes inside them.
2013-08-22 18:05:12 +04:00
CovertJaguar
88cee14948
Halve Laser Power Perdition
2013-08-21 15:08:02 -07:00
Krapht
fd20a9ed8e
Merge pull request #1142 from robin4002/master
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Update README
2013-08-19 10:33:09 -07:00
robin
4dba364376
update README
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Adding a prevention for mcpc+ server
2013-08-19 18:49:53 +02:00
Flow86
8807b667ac
Update build.xml
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Fix wrong directory used for localization-repos if imported
One Question: shouldnt be buildcraft.localization "buildcraft_localization" and better: simply a submodule?
2013-08-19 11:20:51 +02:00
CovertJaguar
4a21711ee7
Make Refinery render safer
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Closes #1139
2013-08-19 00:54:04 -07:00
CovertJaguar
5f0f47c327
Wrench can rotate buttons/levers only on sneak
2013-08-17 21:47:19 -07:00
CovertJaguar
bc08a47090
Don't rotate buttons either!
2013-08-17 00:26:07 -07:00
CovertJaguar
7071314d37
Various usability tweaks to the refinery
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Filters are now set automatically by the first fluid to be inserted. You
can reset them with a wrench Shift-Right Click.
2013-08-16 23:42:49 -07:00
CovertJaguar
2f5a61217f
Pipes shouldn't reorient if neighbor unloaded
2013-08-16 15:52:45 -07:00
CovertJaguar
acd3eb1af4
Wrenches shouldn't rotate Levers
2013-08-16 15:30:38 -07:00
CovertJaguar
613af8c155
Ok, so client pipes do need to tick some stuff
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Closes #1128
2013-08-16 02:38:38 -07:00
CovertJaguar
8d7b50fa22
More intelligent pipe side rendering
2013-08-16 02:27:51 -07:00