equivalent-exchange-3/ee3_common/ee3/common/block/BlockRedWaterStill.java

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package ee3.common.block;
import ee3.common.EquivalentExchange3;
import ee3.common.lib.Sprites;
import ee3.common.lib.Strings;
import net.minecraft.block.BlockStationary;
import net.minecraft.block.material.Material;
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/**
* BlockRedWaterFlowing
*
* Class for the still version of Red Water
*
* @author pahimar
* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
*
*/
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public class BlockRedWaterStill extends BlockStationary {
protected BlockRedWaterStill(int id) {
super(id, Material.water);
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this.blockHardness = 100F;
this.setLightOpacity(3);
this.setBlockName(Strings.RED_WATER_STILL_NAME);
this.setCreativeTab(EquivalentExchange3.tabsEE3);
this.disableStats();
this.setRequiresSelfNotify();
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}
@Override
public String getTextureFile() {
return Sprites.SPRITE_SHEET_LOCATION + Sprites.BLOCK_SPRITE_SHEET;
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}
}