Pahimar
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118228b828
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Committing some stuff
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2014-07-21 18:55:51 -04:00 |
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Pahimar
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5718da1aa9
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Add some more stuff to the NBTHelper
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2014-07-21 16:19:25 -04:00 |
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Pahimar
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e1c677d3d8
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Some new textures from BigBadChris, got conditional player mod sounds working again (same as in older versions of EE3), and worked on a bit of tool functionality
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2014-07-21 14:47:00 -04:00 |
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Pahimar
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f11b700704
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Merge pull request #711 from Dynious/nullItemFix
Fixes #705
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2014-07-21 11:28:37 -04:00 |
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Dynious
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ef46fda725
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Fixed #705
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2014-07-21 15:59:40 +02:00 |
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Pahimar
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ad8f6d5a3d
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Too distracted to code, so committing a whack of stuff
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2014-07-20 21:32:23 -04:00 |
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pahimar
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8a0da1b572
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Add in a template system for player transmutation knowledge
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2014-07-19 18:15:40 -04:00 |
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Pahimar
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46e6fa9b8b
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Yeah, another whack of code.
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2014-07-18 22:26:59 -04:00 |
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Pahimar
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6fd0b0de79
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Add a helper to ensure that the String value we get from the configuration file is a valid one
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2014-07-18 18:21:56 -04:00 |
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Pahimar
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4ea086f1b8
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Coming back to configurations tonight
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2014-07-18 16:06:37 -04:00 |
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Pahimar
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24a2ae35bc
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Move some interfaces into the util package
Remove the client configuration
Work on configuration
Implement bspkrs graphical configuration system
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2014-07-18 15:55:10 -04:00 |
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Pahimar
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b82bb5b4b0
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Add in Augmentation Table GUI xcf, add some more NBT name constants, implement a basic PlayerKnowledge object for storing transmutation data, and add in a basic save handler for the PlayerKnowledge
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2014-07-18 12:58:35 -04:00 |
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pahimar
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6d223cea1e
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Adjust slot placement for the new GUI texture
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2014-07-17 21:15:27 -04:00 |
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pahimar
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97b465a311
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Reorganize the block registration to do machines (in order) first, then blocks
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2014-07-17 21:15:10 -04:00 |
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pahimar
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3a8c5d1760
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Properly light our item renderers (makes them look much cooler)
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2014-07-17 21:14:36 -04:00 |
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pahimar
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01be020ba5
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Add a progress bar to the research station
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2014-07-17 20:44:26 -04:00 |
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pahimar
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52453a7b86
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Properly light our tile entities (makes them look much cooler)
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2014-07-17 20:44:14 -04:00 |
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Pahimar
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be80bcc176
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More modes
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2014-07-17 16:07:13 -04:00 |
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Pahimar
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2093c485a0
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Committing (you guessed it) a whack of stuff
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2014-07-17 15:20:53 -04:00 |
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Pahimar
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5464f1a119
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Committing a whack of stuff
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2014-07-16 21:46:35 -04:00 |
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Pahimar
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0966eae4ae
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Committing a whack of stuff
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2014-07-16 21:42:41 -04:00 |
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Pahimar
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67340a1b20
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Committing a whack of stuff
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2014-07-16 21:40:12 -04:00 |
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Pahimar
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d10e2acc81
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Commiting a chunk of code
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2014-07-16 16:10:18 -04:00 |
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pahimar
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1d02efa0e6
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Fix GuiIds now that they are an enum
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2014-07-15 19:39:21 -04:00 |
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Pahimar
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e7cd1a0d63
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Commiting a chunk of code
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2014-07-15 15:52:39 -04:00 |
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Pahimar
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b048fa280d
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Commiting a chunk of code
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2014-07-15 13:24:04 -04:00 |
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Pahimar
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85e1a62c5a
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Commiting a chunk of code
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2014-07-15 12:24:18 -04:00 |
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Pahimar
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a7a13d05a3
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Fix ObjectHolder reference for the Dark Matter Pickaxe, and commit the texture
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2014-07-15 08:22:24 -04:00 |
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Pahimar
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eae005aaab
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Get sounds working again
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2014-07-14 21:23:48 -04:00 |
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Pahimar
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385ee4d8ea
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Fully implement getStacksInRange, documentation needed still
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2014-07-14 18:37:50 -04:00 |
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Pahimar
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53d224369b
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Animated the texture for Dark Matter
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2014-07-14 18:37:32 -04:00 |
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Pahimar
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3b938c4622
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Stub in a method in the API for returning a list of ItemStacks (may change to Objects) that have an Energy Value between the two parameters
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2014-07-14 14:39:23 -04:00 |
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Pahimar
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1221fc1163
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Fix support for IEnergyValueProviders - to use implement the interface on your Items!
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2014-07-14 14:30:50 -04:00 |
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Pahimar
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4bdc313237
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Small refactor of EnergyValue
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2014-07-14 14:12:14 -04:00 |
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Pahimar
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d4f5781ea9
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How about some new Matter types? Much love to @BigBadChris! (Support him at http://www.patreon.com/bigbadchris)
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2014-07-14 14:11:59 -04:00 |
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Pahimar
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71b9699497
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Some more work related to the EnergyValueRegistry API, should definitely work now
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2014-07-14 12:04:20 -04:00 |
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Pahimar
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a659aabd8b
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Mark EnergyValueRegistryProxy as final
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2014-07-14 06:52:08 -04:00 |
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Pahimar
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cb47b5a81f
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More API work
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2014-07-14 06:51:35 -04:00 |
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Pahimar
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03e0897c15
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Rework the EnergyValueRegistry to be more friendly with the API
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2014-07-13 22:05:27 -04:00 |
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Pahimar
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63972f1ddc
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Fix a naming derp in registering tile entities (and perserve previous names)
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2014-07-13 21:46:32 -04:00 |
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pahimar
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d497d3f9d9
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Smarter localization of Creative Tabs
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2014-07-12 19:10:04 -04:00 |
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Pahimar
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3c69ee4f7b
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Moving things around
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2014-07-10 16:20:35 -04:00 |
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Pahimar
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0a38400559
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Remove the concept of EnergyComponents and set it so that an EnergyValue is only of one EnergyType (simplifies a lot of things)
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2014-07-10 16:05:14 -04:00 |
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Pahimar
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32bbca53cb
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More API related shenanigans, MUCH more to come (provide comments on your API related needs to pahimar@gmail.com)
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2014-07-07 15:31:10 -04:00 |
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Pahimar
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a1dc2d2130
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A lot of refactoring in an attempt to get a proper API package. Do not consider this done or safe at all - pushing so that saner men/women than I can critique it
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2014-07-07 11:22:21 -04:00 |
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Pahimar
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dc90ee2ada
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Let's give the Research Station some loving, eh?
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2014-07-06 21:47:57 -04:00 |
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pahimar
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5bc742bb94
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Move around where the recipes are and how they are initialized
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2014-07-06 15:09:50 -04:00 |
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pahimar
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8642d5c70e
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Fix up some network sync with the Aludel and Glass Bell
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2014-07-06 14:21:03 -04:00 |
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pahimar
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f8df05268d
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Get the Aludel working again
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2014-07-06 12:14:45 -04:00 |
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Pahimar
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469fa9f5d2
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Add back in that you don't need to Shift place Glass Bells on top of Aludel's
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2014-07-04 16:16:11 -04:00 |
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