Commit graph

97 commits

Author SHA1 Message Date
pahimar
632825181e Fixing a typo 2012-09-26 15:42:40 -04:00
pahimar
60c5abe720 Switch to loading the file from URL 2012-09-26 15:13:21 -04:00
pahimar
289de4abfd Simple log helper class, cleaned up some logging, and added listing for a Dutch translation file of EE3 (incoming PR merge) 2012-09-26 14:28:23 -04:00
pahimar
d2c456b76f Localization is done, see the format of the en_US.xml file for how to specify your own custom localization files. Feel free to contribute your translations to the GitHub as appropriate. 2012-09-26 14:02:35 -04:00
pahimar
cabe68356d Remote version check implemented, now on to Localization 2012-09-25 15:01:39 -04:00
pahimar
051b51c5ba Remove the now unnecessary CraftingHandler (in favour of the new container item method), refactor some constant names 2012-09-25 10:07:49 -04:00
pahimar
99f08bada7 Note to self: remember to come back to the container item stuff in SlotCrafting re: playerdestroyitem event 2012-09-24 15:58:15 -04:00
pahimar
51065c86d9 Initial work on EE3's packet system, needs more work and testing 2012-09-21 16:13:21 -04:00
pahimar
29b4d0a85a Calcinator GUI work in game 2012-09-16 23:04:14 -04:00
pahimar
2f4f43b908 Calcinator GUI work 2012-09-16 01:34:33 -04:00
pahimar
061e4d1769 Calcinator renders properly in game now 2012-09-16 00:26:57 -04:00
pahimar
098a719bb4 Red Water work, lots to do still 2012-09-10 22:07:59 -04:00
pahimar
d2b2e6e061 Work on getting the Minium Stone and Philosopher Stone to have a working portable crafting table, add in a PlayerDestroyItem event when the Minium Stone is used up in crafting 2012-09-09 00:21:44 -04:00
pahimar
2a23c104df Minium stone crafting 2012-09-07 16:18:11 -04:00
pahimar
76f56ee86c Cleaning up some config stuff and loading of options from the config file 2012-09-07 15:41:43 -04:00
pahimar
bd161cc77d More work on transmutation again 2012-09-06 16:17:59 -04:00
pahimar
5a6fc15b2c Getting back on board with pstone functionality 2012-09-05 15:55:58 -04:00
pahimar
e60d8dc7ea Calcinator! 2012-08-29 16:02:30 -04:00
pahimar
322775d5e7 Code formatting (noticed some ugly tabbing + whitespace mix up in last commit), support for custom item rarities added back in 2012-08-25 02:46:51 -04:00
pahimar
510a3b3cd0 Item work, some more handlers too 2012-08-25 02:07:59 -04:00
pahimar
12062a21a4 Getting the EntityLiving handler back in place 2012-08-24 15:58:05 -04:00
pahimar
7683a035e6 Missed in prior commit 2012-08-24 15:38:41 -04:00
pahimar
61cc8d2142 Logo for EE3, more work on the KeyBindingHandler and SoundHandler. Added basic class definition and license info to classes 2012-08-24 15:38:19 -04:00
pahimar
b9aca68324 Misc stuff 2012-08-22 16:16:09 -04:00
pahimar
d7982b604a Sound Handler stuff 2012-08-21 23:40:55 -04:00
pahimar
b4d0e5e675 KeyBindingHandler work - reads from configuration file and respects sidedness (client side only handling, common reading from configuration file) 2012-08-20 23:18:53 -04:00
pahimar
77cbbadb18 Some (shaky) work on a configuration manager and a keybinding handler. Hopefully more tomorrow... 2012-08-19 21:16:51 -04:00
pahimar
3d4fc7c885 Setting up the mcmod file again 2012-08-16 21:30:56 -04:00
pahimar
a106e451b9 Initial commit for MC 1.3.* work. Starting over for cleanliness (and less temptation for hacky hacky) 2012-08-15 14:23:58 -04:00
pahimar
5fe86da805 Cleaning up for MC 1.3.* work 2012-08-15 14:10:58 -04:00
pahimar
504e832f1c Cleaning up for MC 1.3.* work 2012-08-15 14:10:41 -04:00
pahimar
2f68680f04 More work on in world Red Water effects 2012-08-03 15:33:48 -04:00
pahimar
dbad48245d Red Water now has a configurable AoE effect and duration. 2012-08-01 16:25:58 -04:00
pahimar
19a261ce18 More work on Red Water, now it does some significant not-niceness to entities 2012-07-29 16:46:16 -04:00
pahimar
764737a1c4 More work on Red Water - lots still to do 2012-07-20 16:07:50 -04:00
pahimar
fc83d9dd16 Updated build script, localization support, some stubbed in classes 2012-07-19 15:53:59 -04:00
pahimar
9f7b6a5121 Move mod_EE3 to the parent ee3 package, license info in all classes, not sure if it's proper or not, introduction of the Minium Shard (might be renamed) 2012-07-17 16:03:03 -04:00
pahimar
270054c964 Finally getting a var in to hold the cost of transmuting 2012-07-09 11:42:30 -04:00
pure42
216d8997dd Silly mistake! Forgot I made a var to hold that. :( 2012-07-08 17:24:59 +02:00
pure42
070cffaeb2 Fixed crash when trans stone is used in its own crafting interface. I.e. using an MS with dirt in the MS' crafting interface caused a null reference. 2012-07-08 17:21:34 +02:00
pahimar
68c5051d50 Some work on the P Stone portable crafting and Minium Stone durability.
Much more work to be done.
2012-07-04 15:56:15 -04:00
pahimar
dc9285c192 Minium Stone now takes durability damage when used in crafting 2012-07-02 22:10:47 -04:00
pahimar
8de2738317 More work on in world transmuting, and some initial work on making the
Minium Stone take durability damage.
2012-06-29 15:46:39 -04:00
pahimar
0ea34825a6 Some fixes to ambigious methods 2012-06-28 16:08:06 -04:00
pahimar
b52fb49583 Inverted the logic relating to whether or not gravity affected blocks should be returned in the transmute equivalency list 2012-06-28 10:32:41 -04:00
pahimar
bbda953548 Missed some changes 2012-06-27 16:10:44 -04:00
pahimar
4581cb4719 More work on in world transmutation, and trying to better organize my helper classes 2012-06-27 16:10:09 -04:00
pahimar
203fdedf80 Work on in world transmuting, still lots to do 2012-06-26 16:20:06 -04:00
pahimar
884e024377 Forgot to add grass blocks into the equivalency chain 2012-06-22 16:11:16 -04:00
pahimar
c7d0c4d930 Preliminary work on in world transmuting of blocks 2012-06-22 16:01:15 -04:00