Pahimar
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bbfb204472
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Fix offset calculation (logic derp)
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2014-10-21 15:05:11 -04:00 |
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Pahimar
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1a6698c073
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Switching computers
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2014-10-19 17:23:00 -04:00 |
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Pahimar
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0ee2d07b3a
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Add in (working) validation in TileEntityAlchemyArray that all of the expected dummy blocks are where they should be and set correctly. Also added protection in ItemChalk to prevent Chalk from overwriting existing alchemy arrays
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2014-10-17 21:32:35 -04:00 |
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Pahimar
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d656bc6dcd
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Fix Research Station GUI/Container for BigBadChris' new epic texture
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2014-10-17 21:31:33 -04:00 |
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Pahimar
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5cb00bf3d4
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Add in some basic validation checks from the Alchemy Array tile entity to verify that all of the dummy blocks that should be there are actually there, and pointing to the correct central array
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2014-10-17 16:16:14 -04:00 |
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Pahimar
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f539472174
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Intelligently determine the render bounding box for an alchemy array based off of it's orientation and largest glyph size
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2014-10-17 15:43:18 -04:00 |
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Pahimar
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38e2f64022
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More Glyph work, not much left in terms of placement/rendering/etc logic on the blocks themselves
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2014-10-17 15:04:47 -04:00 |
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Pahimar
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f1c513768e
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Merge pull request #741 from Dynious/master
Fixed #735, #733, #731
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2014-10-17 10:04:43 -04:00 |
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Pahimar
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674aac188d
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What a dummy (block)!
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2014-10-16 16:26:11 -04:00 |
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Pahimar
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42534f3509
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More glyph work - glyphs should now render as you expect in game (for the most part)
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2014-10-15 15:51:23 -04:00 |
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Pahimar
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4b3dce914f
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Switching PCs
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2014-10-14 21:11:54 -04:00 |
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Pahimar
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5a73736076
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More glyph work. Always glyph work.
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2014-10-14 16:08:12 -04:00 |
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Pahimar
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c65214958a
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More textures from BigBadChris
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2014-10-14 10:21:03 -04:00 |
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Pahimar
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75eeda6cf9
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More glyph work
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2014-10-10 14:54:07 -04:00 |
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Pahimar
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528e79ac1c
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Holy moley more glyph work
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2014-10-09 16:13:06 -04:00 |
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Dynious
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5189da9612
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Fixed #731, render Glass Bell issues
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2014-10-09 21:10:36 +02:00 |
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Dynious
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17833c0eaa
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Fixed #733, server side crash when opening Alchemical Tome
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2014-10-09 20:50:44 +02:00 |
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Dynious
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83f9a5a999
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Fixed #735, shift-clicking in Augmentation Table
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2014-10-09 20:50:11 +02:00 |
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Pahimar
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c141fe39bc
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More glyph work
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2014-10-07 23:11:54 -04:00 |
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Pahimar
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6e727a5a7f
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More glyph work
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2014-10-07 16:20:41 -04:00 |
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Pahimar
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a1e502c295
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Fixed block bounds depending on orientation
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2014-10-07 00:18:11 -04:00 |
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Pahimar
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dea21c3f21
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Thought I was being clever - I wasn't
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2014-10-06 11:17:50 -04:00 |
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Pahimar
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5824495b33
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Thanks to Parker for catching this derp - bce498695e (commitcomment-8050478)
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2014-10-06 11:09:25 -04:00 |
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Pahimar
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bce498695e
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More glyph stuff
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2014-10-05 19:29:54 -04:00 |
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Pahimar
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699a624c8a
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Get Waila head provider working and providing good feedback to the user
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2014-10-03 22:56:58 -04:00 |
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Pahimar
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243459eb04
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Reminder to myself for later tonight
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2014-10-03 15:58:17 -04:00 |
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Pahimar
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b41d4bf055
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Just a whack of work, nothing to see here
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2014-10-03 15:55:22 -04:00 |
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Pahimar
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731ec0fc77
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Some WAILA work, some Glyph work
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2014-10-02 00:16:47 -04:00 |
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Pahimar
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f1723c4289
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More WAILA work - now to figure out what I want to show up per block :)
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2014-09-30 23:48:42 -04:00 |
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Pahimar
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276632ecf3
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Getting there
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2014-09-26 16:06:12 -04:00 |
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Pahimar
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21368b49f5
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Work on Alchemy Arrays and getting symbols to render in the TE
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2014-09-25 16:23:45 -04:00 |
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Pahimar
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745098665c
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Dear lord its been awhile since I've done rendering
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2014-09-24 16:02:45 -04:00 |
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Pahimar
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7537165eec
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Got some new art from @BigBadChris!
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2014-09-23 14:58:43 -04:00 |
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Pahimar
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83945f1102
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Proper resolution to #726
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2014-09-23 14:18:45 -04:00 |
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Pahimar
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017803b484
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Hopefully will resolve #736
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2014-09-23 11:51:48 -04:00 |
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Pahimar
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579897040a
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Work work work
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2014-09-19 16:09:07 -04:00 |
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Pahimar
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8f5ea0a2b5
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Work work work
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2014-09-19 15:55:28 -04:00 |
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Pahimar
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48db29113b
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Rethought the ideas - alchemy arrays it is!
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2014-09-18 22:38:14 -04:00 |
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Pahimar
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07fd936081
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Getting ready for transmutation and alchemy squares
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2014-09-16 22:58:54 -04:00 |
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Pahimar
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95d67e1f05
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Working on dem trans squares :)
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2014-09-16 15:36:11 -04:00 |
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Pahimar
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98706387f0
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Sure, let's add another command - but this one just uses the item you are currently holding! :)
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2014-09-16 15:28:14 -04:00 |
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Pahimar
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5066ec80f1
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Made the sync threshold configurable (server admins can tune how long clients have to wait before they can sync their energy values with the server again)
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2014-09-16 12:53:22 -04:00 |
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Pahimar
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b3efb75ef8
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Add in a throttle for users syncing values while on a server to prevent massive amounts of network spam
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2014-09-16 12:38:28 -04:00 |
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Pahimar
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a97fa3fb49
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Now when a pre-assigned value is set via command line, the next time the server starts it will regen the values of everything and save the new values to disk (tl;dr - set a pre-assigned value via command and then restart server for the changes to take effect)
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2014-09-16 12:08:16 -04:00 |
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Pahimar
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b36ea50c70
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Reminder to myself in the morning
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2014-09-15 23:01:37 -04:00 |
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Pahimar
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a2b134b23f
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More work on the set-value command
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2014-09-15 16:06:28 -04:00 |
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Pahimar
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4b02b80d21
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More command work
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2014-09-15 16:06:20 -04:00 |
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Pahimar
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87ad5984c5
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Added in support for reading in custom pre/post value assignments from json files. More coming documentation/command wise to support this
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2014-09-12 16:11:18 -04:00 |
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Pahimar
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67c704870e
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More work on the set-value command
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2014-09-11 16:13:39 -04:00 |
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Pahimar
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6b66ac8a4f
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Make adding new commands more extendable in the future
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2014-09-10 15:59:33 -04:00 |
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Pahimar
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f39b047c0a
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Unfinished work, nothing to see here, got a baby to feed!
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2014-09-09 22:52:46 -04:00 |
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Pahimar
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b5974a02b0
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Fix a dumb decompilation artifact, I think.
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2014-09-09 21:12:59 -04:00 |
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Pahimar
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740c60763f
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Some more work on commands. Not long now and set-energy-value will be working and admins can change values on the fly :)
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2014-09-09 15:59:07 -04:00 |
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Pahimar
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2eb9e72399
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Command stuff
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2014-09-08 23:18:16 -04:00 |
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Pahimar
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89c94d71c4
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Might fix #730
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2014-09-04 21:12:22 -04:00 |
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Pahimar
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63d6c61007
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Beginning work on a /ee3 command. Mostly testing pushing to the new Jenkins
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2014-09-04 15:28:43 -04:00 |
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Pahimar
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73d67dd30d
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Only run the DynamicEnergyValueInitThread on the server side (prevents clients running it when connecting to a server because since the server sends the values there is no need to gen values on the client). Also fix some sided stuff in the serialization of values when clients connect to servers.
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2014-09-04 15:15:16 -04:00 |
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Pahimar
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49dbe16757
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Save EnergyValues to disk when the server stops
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2014-09-04 14:55:06 -04:00 |
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Pahimar
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7244bdedf6
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Servers now sync their EnergyValue mappings to clients when they join. This means clients don't have to change their configs when joining servers (different servers can have different values)
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2014-09-04 11:30:22 -04:00 |
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Pahimar
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fe7afe15d4
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Serialize computed EnergyValues to disk after the initial computation. If mods change, or the file is not found, the values are computed again. Should significantly improve start up times when many mods are present. Closes #724
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2014-08-29 16:25:31 -04:00 |
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Pahimar
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e70eecb11f
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Trying to figure out search boxes and scroll bars. Holy hell Minecraft
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2014-08-28 16:05:43 -04:00 |
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Pahimar
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9edf1409a3
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Add a helper for creating a reliable MD5 hash from all mods found in the currently loaded instance
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2014-08-25 16:00:51 -04:00 |
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Pahimar
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61558daa61
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Fix an obscure DynEV bug where different items would be detected as the same item and not resolve properly
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2014-08-25 12:43:20 -04:00 |
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Pahimar
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c8ae0b29d6
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Now that the Research Station is working well, time to make a stab at transmutation
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2014-08-01 16:04:11 -04:00 |
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Pahimar
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8a9eb91c2b
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No point in having subclasses of Slot when there are only some small changes being overridden, and they are only used once.
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2014-07-31 15:53:58 -04:00 |
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Pahimar
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faa1e45997
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Added a GUI to the Alchemical Tome (still a WIP), got the functionality of the Research Station working, and with the help of KingLemming we have a more intelligent shift click method for our containers
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2014-07-31 15:38:23 -04:00 |
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Pahimar
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b49df1901f
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Make sure that the registry proxy classes in the API are final, and expose more API functionality to the skill registry proxy
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2014-07-31 08:37:20 -04:00 |
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Pahimar
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4372294d61
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Added in some debug configuration for helping mods interacting with EE3 (more debug options to come as API matures)
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2014-07-24 22:03:36 -04:00 |
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Pahimar
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ed2be79ec2
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Some work on skills
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2014-07-24 21:05:04 -04:00 |
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Pahimar
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0e69b7568e
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Some convenience methods
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2014-07-24 16:07:34 -04:00 |
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Pahimar
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644f07dd20
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Commmitting another whack of code
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2014-07-24 16:01:42 -04:00 |
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Pahimar
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f764310622
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Proof of concept that the new RecipeRegistry proxy stuff works properly. Will continue in the morning
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2014-07-22 22:12:04 -04:00 |
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Pahimar
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84eb69e9d6
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Reminder to self to get milk working in a later build (re: dyn values)
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2014-07-22 19:26:53 -04:00 |
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Pahimar
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3bcf4663f2
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Merge remote-tracking branch 'origin/master'
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2014-07-22 15:56:44 -04:00 |
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Pahimar
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3de8b57202
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Managed to get a tiny bit of work done at work today (yay lunch breaks!)
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2014-07-22 15:56:39 -04:00 |
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Semion Nadezhdin
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70344a214b
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Fixed #713
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2014-07-22 18:29:59 +04:00 |
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Pahimar
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82fb615521
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Fix the derp caught here (2093c485a0 (commitcomment-7095985) )
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2014-07-22 08:49:07 -04:00 |
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Pahimar
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18564da7d2
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Fixed the Dynamic Value system
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2014-07-21 21:43:04 -04:00 |
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Pahimar
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118228b828
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Committing some stuff
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2014-07-21 18:55:51 -04:00 |
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Pahimar
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5718da1aa9
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Add some more stuff to the NBTHelper
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2014-07-21 16:19:25 -04:00 |
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Pahimar
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e1c677d3d8
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Some new textures from BigBadChris, got conditional player mod sounds working again (same as in older versions of EE3), and worked on a bit of tool functionality
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2014-07-21 14:47:00 -04:00 |
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Pahimar
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f11b700704
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Merge pull request #711 from Dynious/nullItemFix
Fixes #705
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2014-07-21 11:28:37 -04:00 |
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Dynious
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ef46fda725
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Fixed #705
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2014-07-21 15:59:40 +02:00 |
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Pahimar
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ad8f6d5a3d
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Too distracted to code, so committing a whack of stuff
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2014-07-20 21:32:23 -04:00 |
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pahimar
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8a0da1b572
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Add in a template system for player transmutation knowledge
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2014-07-19 18:15:40 -04:00 |
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Pahimar
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46e6fa9b8b
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Yeah, another whack of code.
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2014-07-18 22:26:59 -04:00 |
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Pahimar
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6fd0b0de79
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Add a helper to ensure that the String value we get from the configuration file is a valid one
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2014-07-18 18:21:56 -04:00 |
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Pahimar
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4ea086f1b8
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Coming back to configurations tonight
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2014-07-18 16:06:37 -04:00 |
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Pahimar
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24a2ae35bc
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Move some interfaces into the util package
Remove the client configuration
Work on configuration
Implement bspkrs graphical configuration system
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2014-07-18 15:55:10 -04:00 |
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Pahimar
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b82bb5b4b0
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Add in Augmentation Table GUI xcf, add some more NBT name constants, implement a basic PlayerKnowledge object for storing transmutation data, and add in a basic save handler for the PlayerKnowledge
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2014-07-18 12:58:35 -04:00 |
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pahimar
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6d223cea1e
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Adjust slot placement for the new GUI texture
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2014-07-17 21:15:27 -04:00 |
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pahimar
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97b465a311
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Reorganize the block registration to do machines (in order) first, then blocks
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2014-07-17 21:15:10 -04:00 |
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pahimar
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3a8c5d1760
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Properly light our item renderers (makes them look much cooler)
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2014-07-17 21:14:36 -04:00 |
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pahimar
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52453a7b86
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Properly light our tile entities (makes them look much cooler)
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2014-07-17 20:44:14 -04:00 |
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Pahimar
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be80bcc176
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More modes
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2014-07-17 16:07:13 -04:00 |
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Pahimar
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2093c485a0
|
Committing (you guessed it) a whack of stuff
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2014-07-17 15:20:53 -04:00 |
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Pahimar
|
0966eae4ae
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Committing a whack of stuff
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2014-07-16 21:42:41 -04:00 |
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Pahimar
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67340a1b20
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Committing a whack of stuff
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2014-07-16 21:40:12 -04:00 |
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Pahimar
|
d10e2acc81
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Commiting a chunk of code
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2014-07-16 16:10:18 -04:00 |
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pahimar
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1d02efa0e6
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Fix GuiIds now that they are an enum
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2014-07-15 19:39:21 -04:00 |
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