Commit graph

486 commits

Author SHA1 Message Date
Calclavia
54f203705a Added ability to charge players and entities standing on the battery (redstone activated) 2013-10-26 18:28:43 +08:00
Calclavia
2596dfb1c5 Added ability to increase output threshhold of modular battery by multi-blocking it 2013-10-26 18:09:23 +08:00
Calclavia
37f4669ac4 Fixed #42 - Bad buildcraft energy consumption calculation 2013-10-17 15:07:11 +08:00
Calclavia
839ae71976 Resolved #52 - Added alternate plate recipes 2013-10-17 14:48:15 +08:00
Calclavia
467a6c2907 Fixed furnace invalidation in network issue 2013-10-17 14:35:29 +08:00
Calclavia
1288e7ecd5 Changed vanilla furnace generation from 2 to 10 2013-10-14 16:32:19 +08:00
Calclavia
417c5858d8 Fixed render wire server crash 2013-10-14 16:24:06 +08:00
Ben Spiers
7a65a88735 Fix advanced furnaces secretly invalidating themselves without telling anyone 2013-10-13 11:54:01 +01:00
Calclavia
8488324dda Updated submodules 2013-10-10 23:02:58 +08:00
Calclavia
a47e8b9a36 Fixed #29 IC2 direction power checking 2013-10-10 22:45:06 +08:00
Calclavia
5c5657de1c Made vanilla furnace stop producing power upon no request 2013-10-10 22:22:36 +08:00
Calclavia
49e6fed4fc Version bump 2013-10-10 22:06:41 +08:00
Calclavia
671373f13a Removed ticking wires 2013-10-09 23:02:02 +08:00
Calclavia
56a3f7a74a Got vanilla electric furnace working with wires without shift right click 2013-10-09 23:00:18 +08:00
Calclavia
4e28aeec6b Replaced vanilla furnace, thanks to Xhamolk 2013-10-09 14:46:50 +08:00
Calclavia
2917ccdf7c Fixed recipe character derp 2013-10-09 14:17:51 +08:00
Calclavia
6195541693 RI should now work without multipart 2013-10-09 14:11:00 +08:00
Calclavia
883c0458da Added recipes for multipart wires 2013-10-09 14:02:46 +08:00
Calclavia
e44027bcf5 Fixed unamed MultiPart wires 2013-10-02 20:38:46 +08:00
Calclavia
3b35287c2c Updated IC2 and fixed comparator item recipe 2013-10-02 20:29:04 +08:00
Calclavia
0d74861474 Updated build FML dependencies 2013-10-02 20:02:22 +08:00
Ben Spiers
a2d05d04ec Of course IC2 would be awkward. Add a prewritten java trait as I don't think it's possible to make auto-generated ones not crash. 2013-09-30 02:52:42 +01:00
Ben Spiers
39b28888cd Update some of the IC2 stuff in PartUniversalConductor 2013-09-30 02:51:27 +01:00
Ben Spiers
86165e0271 An accidental infinite buildcraft power buffer for superconductors is not a good idea. 2013-09-29 04:08:07 +01:00
Ben Spiers
86ada23be6 That might help compatibility 2013-09-29 04:07:05 +01:00
Ben Spiers
827ae480ef It would probably be best if I didn't mess up other renderers just to make mine shiny. 2013-09-29 00:27:11 +01:00
Ben Spiers
ca4b71c095 Use a slightly more tessellated model for the shine 2013-09-28 23:12:10 +01:00
Ben Spiers
bf92e166b0 Update/improve the renderer a bit 2013-09-28 22:59:49 +01:00
Ben Spiers
a392540570 Update the caching of connections to account for acceptors 2013-09-28 22:23:51 +01:00
Ben Spiers
d402a8f915 It was an old version, too. 2013-09-27 03:13:16 +01:00
Ben Spiers
1d8e1f339e Well, that fixed the reobf, but now we're including the whole of multipart. This should stop that. 2013-09-27 03:13:01 +01:00
Ben Spiers
defe33eddd Attempt to fix the reobfuscation issue 2013-09-27 02:33:35 +01:00
Ben Spiers
f18af3964b Move some PartWire stuff up into superclasses 2013-09-27 00:41:29 +01:00
Ben Spiers
f51a371559 Insulation cleaning 2013-09-27 00:40:39 +01:00
Ben Spiers
a70bf89aac Override bind to replace tile in network when it changes 2013-09-26 20:29:06 +01:00
Ben Spiers
5e832d86ac Unused imports 2013-09-26 20:27:19 +01:00
Ben Spiers
484c3a83a6 getTile() is deprecated. 2013-09-26 20:26:54 +01:00
Ben Spiers
a7579ff98f Big refactor of connection code. Connections can now be blocked by covers but pass through hollow covers. 2013-09-26 20:26:02 +01:00
Ben Spiers
2bf6c2de9c Chickenbones fixed that bug 2013-09-26 20:19:19 +01:00
Ben Spiers
98990b3d54 Add option for silver to be shiny. It's not great but it's the best I can do 2013-09-26 17:55:28 +01:00
Ben Spiers
db9acd9058 Realise why increasing the "V" in HSV seemed to be having no effect, feel silly.
It would be cool if we could do some sort of specular reflection on the silver and maybe superconductor wires, but I don't think we can. Or if we could it would be way beyond the scope of this mod.
2013-09-24 04:12:49 +01:00
Ben Spiers
9df402ea96 Refine some metal colours to make the grey metals a bit more different and the others look a bit better (I think). 2013-09-24 03:09:13 +01:00
Ben Spiers
56ff149fdf Add breaking particle effects. 2013-09-24 03:06:28 +01:00
Ben Spiers
e8a75ed2ff Add a bit more distinctness to the UVs and add a config option for lo-fi insulation textures. 2013-09-24 03:03:59 +01:00
Ben Spiers
0e01a0b132 I don't think it needed that interface. 2013-09-23 00:06:18 +01:00
Ben Spiers
df80d749ab Move refresh on neighbor change to PartConductor 2013-09-23 00:06:18 +01:00
Calclavia
40df343a34 Updated build script 2013-09-22 11:46:23 +08:00
Calclavia
22e69669f3 Merge branch 'master' into multipart-experimental
Conflicts:
	src/resonantinduction/ResonantInduction.java
2013-09-22 11:08:00 +08:00
Ben Spiers
0b5f5c470c Refine some colours: pink was too light, brown was nearly white and cyan was... not cyan 2013-09-22 01:47:11 +01:00
Ben Spiers
f53c129c10 Add obj models to fix weird rendering. 2013-09-22 01:47:11 +01:00