Moritz Brückner
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b7024a5854
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Whitespace cleanup
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2021-09-02 17:18:59 +02:00 |
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Moritz Brückner
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44d8325001
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Fix "Uniform PPCompXX not found" warnings
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2021-09-02 17:14:18 +02:00 |
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Alexander
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60f72e7e0e
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Merge in PPM
Redone and ready to be merged with Armory
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2020-03-04 17:45:19 +01:00 |
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luboslenco
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a83a1bc873
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Use unscaled size for bloom
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2019-03-29 08:41:07 +01:00 |
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luboslenco
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462189237f
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Clamp blur output
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2019-03-13 15:49:19 +01:00 |
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luboslenco
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93cc102bf5
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Faster
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2018-12-06 15:23:08 +01:00 |
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luboslenco
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0cc0915e44
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Need for speed
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2018-12-05 17:47:45 +01:00 |
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luboslenco
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cd0447e4ba
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Roll static loops
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2018-11-27 21:34:42 +01:00 |
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luboslenco
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d5682233da
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Add Khamake Threads option for faster builds
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2018-08-30 15:42:25 +02:00 |
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Lubos Lenco
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42b4185187
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Reduce shader count
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2017-12-20 15:37:58 +01:00 |
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Lubos Lenco
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91cb952fd8
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Shader cleanup
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2017-12-13 14:44:21 +01:00 |
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Lubos Lenco
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a1532d5bec
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Simplify shader passes
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2017-12-13 14:21:42 +01:00 |
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Lubos Lenco
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71929bd32f
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Shaders clean up
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2017-11-20 12:38:35 +01:00 |
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Lubos Lenco
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7f830948e2
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Fix blur step
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2017-11-16 12:46:08 +01:00 |
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Lubos Lenco
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ae60a6e078
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Fixing bloom
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2017-11-16 08:52:42 +01:00 |
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Lubos Lenco
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2d8dd9c59b
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Higher range for emission
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2017-06-26 22:39:02 +02:00 |
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Lubos Lenco
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07ea79b376
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Fix area lamp intensity
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2017-06-25 23:16:49 +02:00 |
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Lubos Lenco
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fc167d2885
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Renderer speedup round 1
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2017-03-11 01:50:47 +01:00 |
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Lubos Lenco
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f4898a130c
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Begin true material builder
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2016-12-13 01:09:17 +01:00 |
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Lubos Lenco
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8be2efc8eb
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Fix links.
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2016-11-06 21:23:21 +01:00 |
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Lubos Lenco
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016dc01e5f
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Fix bloom and dof.
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2016-10-21 19:36:08 +02:00 |
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Lubos Lenco
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9edb0b0fa9
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Shaders overhaul.
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2016-10-17 17:39:40 +02:00 |
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Lubos Lenco
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73e67e3c1e
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Refactor shader params.
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2016-10-17 12:02:41 +02:00 |
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Lubos Lenco
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fd6ec03f41
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Reuse shader code.
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2016-10-17 02:29:37 +02:00 |
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Lubos Lenco
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1dc2dcf6f8
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Reusing shader code.
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2016-10-17 00:02:51 +02:00 |
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