Lubos Lenco
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8fe5f6b9c1
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Fix register issue on Windows
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2017-04-20 00:13:43 +02:00 |
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Lubos Lenco
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5e736a615f
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Logic fixes, primitive events
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2017-04-16 14:46:35 +02:00 |
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Lubos Lenco
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795726b28b
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Logic fixes
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2017-04-14 20:38:50 +02:00 |
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Lubos Lenco
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17b92a8140
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Improve bone export
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2017-04-11 23:21:42 +02:00 |
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Lubos Lenco
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ba50c68c8c
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Gamepad for walk navigation
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2017-04-11 15:29:27 +02:00 |
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Lubos Lenco
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53421a5447
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Ease walk navigation
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2017-04-11 12:24:42 +02:00 |
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Lubos Lenco
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e02e012eec
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More logic control
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2017-04-11 11:28:22 +02:00 |
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Lubos Lenco
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08ea9ab9f4
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Proper input system
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2017-04-10 21:17:17 +02:00 |
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Lubos Lenco
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4cbeb3bbf8
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
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Lubos Lenco
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3478cf22e4
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Logic nodes round 3
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2017-04-08 00:34:45 +02:00 |
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Lubos Lenco
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ac7bfb1b8e
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Logic nodes round 2
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2017-04-04 23:11:31 +02:00 |
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Lubos Lenco
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1ad5eb0b79
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Logic nodes round 1
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2017-04-03 22:29:46 +02:00 |
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Lubos Lenco
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e9d55ebce5
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Clean up logic compiler
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2017-04-02 23:26:27 +02:00 |
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Lubos Lenco
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ee38cd1a8b
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Fix define
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2017-04-02 13:21:01 +02:00 |
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Lubos Lenco
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f28d7641f3
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Physics constraints
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2017-04-02 13:13:43 +02:00 |
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Lubos Lenco
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d7be94d6e1
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Merge logic nodes
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2017-03-21 03:06:38 +01:00 |
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Lubos Lenco
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a49907b870
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Renderer speedup round 3
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2017-03-14 20:43:54 +01:00 |
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Lubos Lenco
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359bb45871
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Renderer speedup round 2
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2017-03-12 17:29:22 +01:00 |
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Lubos Lenco
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fc167d2885
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Renderer speedup round 1
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2017-03-11 01:50:47 +01:00 |
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Lubos Lenco
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19c995c018
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Push logic nodes
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2017-03-06 02:29:03 +01:00 |
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Lubos Lenco
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856038336b
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Fix PickLocationNode
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2017-03-04 18:02:20 +01:00 |
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Lubos Lenco
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298175ee31
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Fix forward lamp attenuation
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2017-03-04 16:46:39 +01:00 |
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Lubos Lenco
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fca4fed9d4
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Finish area lights
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2017-03-03 14:36:01 +01:00 |
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Lubos Lenco
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2e9b0451d1
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Rename tangent attrib
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2017-03-02 10:15:22 +01:00 |
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Lubos Lenco
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707daf8da3
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Fix console
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2017-02-28 13:48:19 +01:00 |
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Lubos Lenco
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03e2873e16
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Fix haxebullet cpp compile
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2017-02-26 15:09:36 +01:00 |
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Lubos Lenco
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dea1d9e579
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Expose uniform sets
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2017-02-09 21:43:14 +01:00 |
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Lubos Lenco
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a7634abf25
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Use vec4s for skinning
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2017-02-07 14:14:05 +01:00 |
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Lubos Lenco
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897e5c29de
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Mesh groups
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2017-01-29 16:15:04 +01:00 |
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Lubos Lenco
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4414d164cc
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Active scene for render res
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2017-01-19 00:26:18 +01:00 |
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Lubos Lenco
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3a8a6e1b28
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Fix name conflict
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2017-01-13 11:40:59 +01:00 |
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Lubos Lenco
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421b232823
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Ensure image file exists
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2017-01-12 12:11:25 +01:00 |
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Lubos Lenco
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676d11abcb
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Save only valid texts
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2017-01-10 22:57:22 +01:00 |
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Lubos Lenco
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13a3526273
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Soft bodies
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2017-01-10 10:41:06 +01:00 |
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Lubos Lenco
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4716c7719c
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PhysicsBreak
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2017-01-07 13:50:55 +01:00 |
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Lubos Lenco
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f0bb3a7462
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Switch to bui
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2017-01-02 22:46:18 +01:00 |
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Lubos Lenco
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15fe673b48
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Fix py scripts in Krom
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2016-12-16 00:12:21 +01:00 |
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Lubos Lenco
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9df4bc1e9e
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Passive rigid bodies and damping
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2016-12-08 14:30:39 +01:00 |
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Lubos Lenco
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1377d02c0d
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Few navigation nodes
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2016-12-07 14:33:18 +01:00 |
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Lubos Lenco
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695d0bf69b
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Primitive navmeshes.
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2016-12-07 02:01:42 +01:00 |
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Lubos Lenco
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eb7155b377
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Primitive lod system
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2016-12-05 01:54:01 +01:00 |
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Lubos Lenco
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3a6155187f
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Fix scene format typedefs.
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2016-11-30 01:33:26 +01:00 |
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Lubos Lenco
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177f31178e
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Fix char handling.
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2016-11-26 21:44:11 +01:00 |
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Lubos Lenco
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b0c8d76395
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Simple mouse lock for FPS controller.
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2016-11-24 18:48:22 +01:00 |
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Lubos Lenco
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04df49b88f
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Migrating to Krom.
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2016-11-23 15:34:59 +01:00 |
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Lubos Lenco
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63a7ecc2f2
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deltaX to movementX for consistency with Kha.
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2016-11-22 22:18:08 +01:00 |
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Lubos Lenco
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9693109357
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Detect glsl version.
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2016-11-22 15:02:03 +01:00 |
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Lubos Lenco
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1649d77096
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Fix shadows for height maps.
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2016-11-19 11:44:15 +01:00 |
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Lubos Lenco
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2bba8a4a18
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Isolate webgl calls.
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2016-11-14 16:37:49 +01:00 |
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Lubos Lenco
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1622c37595
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Logic nodes work.
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2016-11-14 12:45:56 +01:00 |
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Lubos Lenco
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a2667d8dca
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Capture output as render result.
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2016-11-12 18:30:39 +01:00 |
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Lubos Lenco
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ac509cefd2
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Asset loading progress.
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2016-11-07 23:06:08 +01:00 |
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Lubos Lenco
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f5cdac1c7c
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Area lamps.
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2016-11-06 15:07:13 +01:00 |
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Lubos Lenco
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2348aa06f9
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Area maximizing.
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2016-11-05 12:56:12 +01:00 |
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Lubos Lenco
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16a8c5f5cd
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Fix Linux path.
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2016-11-02 15:51:25 +01:00 |
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Lubos Lenco
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bde33846c7
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Include script header.
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2016-11-01 17:53:11 +01:00 |
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Lubos Lenco
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dbd6517e10
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Use fromEuler.
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2016-11-01 14:23:42 +01:00 |
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Lubos Lenco
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272b735ec0
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Line endings, windows fixes.
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2016-10-25 13:01:20 +02:00 |
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Lubos Lenco
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e50f60454e
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Shaders ready.
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2016-10-23 15:32:26 +02:00 |
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Lubos Lenco
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202ad3d7cf
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Dynamic resolution scaling.
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2016-10-19 17:46:13 +02:00 |
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Lubos Lenco
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1dc2dcf6f8
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Reusing shader code.
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2016-10-17 00:02:51 +02:00 |
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Lubos Lenco
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361b1d91cb
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Use tabs for Haxe.
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2016-10-15 20:19:09 +02:00 |
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Lubos Lenco
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dec9eb1351
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Separate uniforms.
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2016-10-15 15:08:25 +02:00 |
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Lubos Lenco
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17f30c4b85
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Support compressed assets.
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2016-10-15 12:17:33 +02:00 |
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Lubos Lenco
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0fef65aa5f
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Defines to lower-case.
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2016-10-12 18:26:56 +02:00 |
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Lubos Lenco
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85ea9845f2
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Cleaning up.
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2016-10-12 17:52:27 +02:00 |
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Lubos Lenco
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0bbd0a59a3
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Voxel cone tracing.
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2016-10-09 16:06:18 +02:00 |
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Lubos Lenco
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ddb83de3b8
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Camera controllers & constraints.
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2016-10-02 19:52:40 +02:00 |
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Lubos Lenco
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e7ba7c30ba
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Tessellation instancing & fixes.
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2016-09-29 22:49:22 +02:00 |
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Lubos Lenco
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80b8bc3236
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Prop descriptions.
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2016-09-23 00:34:42 +02:00 |
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Lubos Lenco
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e8ce9f2030
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Minor bone export fixes.
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2016-09-16 01:11:34 +02:00 |
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Lubos Lenco
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b983c75271
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Basic Blender operator mapping.
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2016-09-14 16:17:26 +02:00 |
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Lubos Lenco
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02145ffc6a
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Asynchronous resource loading.
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2016-09-14 11:49:32 +02:00 |
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Lubos Lenco
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cd2e936fcf
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Fix translucent, redirect traces to Blender.
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2016-09-05 17:03:20 +02:00 |
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Lubos
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db00e84343
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More live patching.
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2016-09-03 13:30:52 +02:00 |
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Lubos
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ca1faf8d90
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More probes and Electron live patching.
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2016-09-02 23:11:04 +02:00 |
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Lubos Lenco
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f3554b4de8
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Dual quaternion skinning, mirrors.
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2016-08-29 09:56:34 +02:00 |
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Lubos Lenco
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8e3c2e0c74
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
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Lubos Lenco
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5dd8f5a926
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Anims, begin dual quaternion skinning.
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2016-08-23 22:55:46 +02:00 |
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Lubos Lenco
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db3d4b91fe
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Id to name.
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2016-08-22 22:05:01 +02:00 |
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Lubos Lenco
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878a27ee93
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Packed assets support.
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2016-08-22 21:56:28 +02:00 |
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Lubos Lenco
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9a49e84f43
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Expose API manually.
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2016-08-21 22:31:36 +02:00 |
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Lubos Lenco
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e90dbbcd4b
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More Python/JS scripting.
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2016-08-21 20:00:37 +02:00 |
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Lubos Lenco
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61e859dae9
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Basic Python and JS scripting.
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2016-08-21 00:16:13 +02:00 |
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Lubos Lenco
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c6e4a9849c
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Improving controllers.
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2016-08-16 23:54:37 +02:00 |
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Lubos Lenco
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5d1f9e4c66
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More compositor nodes + clean up.
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2016-08-15 23:45:03 +02:00 |
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Lubos Lenco
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8dc44c5069
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Less code = better code.
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2016-08-15 01:59:49 +02:00 |
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Lubos Lenco
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56ed9b8542
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Refined logic nodes.
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2016-08-14 21:08:01 +02:00 |
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Lubos Lenco
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5af755bb33
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Match sky strength to Cycles.
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2016-08-11 22:24:45 +02:00 |
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Lubos Lenco
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f7ea3d62d0
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Super fast shaders.
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2016-08-07 23:12:14 +02:00 |
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Lubos Lenco
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c3f8cd31f7
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Update to latest Kha.
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2016-08-04 22:38:56 +02:00 |
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Lubos Lenco
|
8d91590cf8
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Begin scene inspector.
|
2016-07-31 20:17:11 +02:00 |
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Lubos Lenco
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09cf85257c
|
Animation support for all nodes.
|
2016-07-31 11:49:55 +02:00 |
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Lubos Lenco
|
f34760589f
|
Fixed skin export.
|
2016-07-28 22:38:11 +02:00 |
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Lubos Lenco
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1f3684f9b0
|
Static temporal AA.
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2016-07-28 13:21:27 +02:00 |
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Lubos Lenco
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fc9ef1ae2f
|
Empty navmesh traits.
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2016-07-27 14:25:01 +02:00 |
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Lubos Lenco
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e38f433349
|
More profile.
|
2016-07-22 23:25:07 +02:00 |
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Lubos Lenco
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a2488719b1
|
Begin visual console.
|
2016-07-21 17:45:39 +02:00 |
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Lubos Lenco
|
5bfa99dc77
|
Track referenced assets.
|
2016-07-19 19:42:46 +02:00 |
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Lubos Lenco
|
77f6c6652a
|
Fixed cpp vehicle.
|
2016-07-19 09:50:35 +02:00 |
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Lubos Lenco
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5685d75582
|
More shader constants, improved vehicle.
|
2016-07-18 20:28:52 +02:00 |
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Lubos Lenco
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91fa10b970
|
Drop to ground.
|
2016-07-18 12:31:31 +02:00 |
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Lubos Lenco
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0792bd6901
|
Fixed list indices.
|
2016-07-17 23:29:30 +02:00 |
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Lubos Lenco
|
cf8f7186da
|
Expose more shader constants.
|
2016-07-17 20:29:53 +02:00 |
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Lubos Lenco
|
941d12feb7
|
Basic volumetric cloudscapes.
|
2016-07-12 00:09:02 +02:00 |
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Lubos Lenco
|
ca373d6bfd
|
Finalizing SDK.
|
2016-07-10 00:51:39 +02:00 |
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