Commit graph

3951 commits

Author SHA1 Message Date
Lubos Lenco cafc4034ed Improving soft shadows 2016-12-01 18:28:07 +01:00
Lubos Lenco 4a62e1710c Use first track as default. 2016-11-30 15:54:39 +01:00
Lubos Lenco 7f12b29d6d Tessellate on supported targets only. 2016-11-30 11:40:28 +01:00
Lubos Lenco 3a6155187f Fix scene format typedefs. 2016-11-30 01:33:26 +01:00
Lubos Lenco 00a69b2f11 Update render path nodes. 2016-11-29 22:17:55 +01:00
Lubos Lenco 2c64c4dc05 Shadows for translucent context. 2016-11-29 21:57:56 +01:00
Lubos Lenco d4d6158a26 Fix uv attribute check. 2016-11-28 16:52:58 +01:00
Lubos Lenco ace3967d7d Basic metaballs. 2016-11-28 14:40:07 +01:00
Lubos Lenco 6e2a68427c Export hidden renders by default. 2016-11-28 13:11:57 +01:00
Lubos Lenco 6ccfb00f72 Fix ammo path on Windows. 2016-11-28 09:23:29 +01:00
Lubos Lenco 418ce73d28 Patch for Krom. 2016-11-26 23:05:26 +01:00
Lubos Lenco a29b123e6f Fix electron operator parsing. 2016-11-26 22:33:31 +01:00
Lubos Lenco 177f31178e Fix char handling. 2016-11-26 21:44:11 +01:00
luboslenco 0ea7e85cbf Fix shader version detect. 2016-11-26 12:17:33 +01:00
Lubos Lenco b8e64b7deb Bump version. 2016-11-25 21:07:38 +01:00
Lubos 9e772bbca3 Linux fixes. 2016-11-25 20:52:25 +01:00
Lubos Lenco 1609f50732 Fix info redraw. 2016-11-25 11:29:26 +01:00
Lubos Lenco 4e9a10ddf8 Safe checks, fix path importing. 2016-11-24 23:24:55 +01:00
Lubos Lenco 33a3974961 Recache mesh on removed modifier. 2016-11-24 19:41:22 +01:00
Lubos Lenco 4c887c2e0b Constraint target is optional. 2016-11-24 18:58:12 +01:00
Lubos Lenco b0c8d76395 Simple mouse lock for FPS controller. 2016-11-24 18:48:22 +01:00
Lubos Lenco 98bf287985 Load ammo using eval. 2016-11-24 17:35:12 +01:00
Lubos Lenco 04df49b88f Migrating to Krom. 2016-11-23 15:34:59 +01:00
Lubos Lenco 63a7ecc2f2 deltaX to movementX for consistency with Kha. 2016-11-22 22:18:08 +01:00
Lubos Lenco 16d18158fc Fix empty object export. 2016-11-22 21:52:30 +01:00
Lubos Lenco 9693109357 Detect glsl version. 2016-11-22 15:02:03 +01:00
Lubos Lenco 71c4f4c342 Do not discard data world. 2016-11-21 17:15:13 +01:00
Lubos Lenco 0f7ea897ca Improve linked data. 2016-11-21 16:49:32 +01:00
luboslenco 5678b6b027 Show template header. 2016-11-20 18:04:37 +01:00
luboslenco 4e1d03955f Local numpy import. 2016-11-19 20:51:41 +01:00
Lubos Lenco 1649d77096 Fix shadows for height maps. 2016-11-19 11:44:15 +01:00
Lubos Lenco 2bba8a4a18 Isolate webgl calls. 2016-11-14 16:37:49 +01:00
Lubos Lenco 0f353cf714 Render path generator ui. 2016-11-14 16:02:10 +01:00
Lubos Lenco 1622c37595 Logic nodes work. 2016-11-14 12:45:56 +01:00
Lubos Lenco 8c0b03c220 Do not crash on armatures with no actions. 2016-11-13 12:13:41 +01:00
Lubos Lenco bb22354ef0 Check if screen exists. 2016-11-13 11:46:54 +01:00
Lubos Lenco eabe0bd64e Support 2 uv maps. 2016-11-12 21:34:06 +01:00
Lubos Lenco a2667d8dca Capture output as render result. 2016-11-12 18:30:39 +01:00
Lubos Lenco fc73ed9c75 Merge branch 'master' of https://github.com/armory3d/armory 2016-11-11 23:06:31 +01:00
Lubos Lenco de60c0f253 Report error when no camera is present. 2016-11-11 23:05:17 +01:00
luboslenco bfe5326c31 Pow2 required to generate mipmaps. 2016-11-09 15:48:35 +01:00
luboslenco 3117f4cff1 Clamp envmap uvs. 2016-11-09 15:36:32 +01:00
lubos 0521d77fab Fix Edit Traits button. 2016-11-09 14:40:07 +01:00
lubos 7749b1c103 Update linux cmft binary. 2016-11-09 13:58:52 +01:00
Lubos Lenco c7d3dd2804 Register on scene load. 2016-11-08 22:29:50 +01:00
Lubos Lenco 8c709d4855 Ray Visiblity hooks. 2016-11-08 16:32:32 +01:00
Lubos Lenco aca381d515 Fix area lamp links. 2016-11-08 15:14:56 +01:00
Lubos Lenco a7577cb6d0 Radiance size prop. 2016-11-08 11:45:25 +01:00
luboslenco 050a4a8641 Fix cmft on Windows. 2016-11-08 01:40:21 +01:00
Lubos Lenco ac509cefd2 Asset loading progress. 2016-11-07 23:06:08 +01:00