Commit graph

18 commits

Author SHA1 Message Date
Lubos Lenco 272b735ec0 Line endings, windows fixes. 2016-10-25 13:01:20 +02:00
Lubos Lenco cf43d567f8 Python overhaul. 2016-10-19 13:28:06 +02:00
Lubos Lenco 1dc2dcf6f8 Reusing shader code. 2016-10-17 00:02:51 +02:00
Lubos Lenco 17f30c4b85 Support compressed assets. 2016-10-15 12:17:33 +02:00
Lubos Lenco f7e9d964a7 Essential tessellated displacement shaders. 2016-09-28 00:00:59 +02:00
Lubos Lenco 02145ffc6a Asynchronous resource loading. 2016-09-14 11:49:32 +02:00
Lubos Lenco d04f277778 Talk to embedded player in Blender. 2016-09-12 02:24:20 +02:00
Lubos Lenco 9f68ec79c9 Fix all the bugs, PCSS works. 2016-09-08 14:08:31 +02:00
Lubos ca1faf8d90 More probes and Electron live patching. 2016-09-02 23:11:04 +02:00
Lubos Lenco 878a27ee93 Packed assets support. 2016-08-22 21:56:28 +02:00
Lubos Lenco 5d1f9e4c66 More compositor nodes + clean up. 2016-08-15 23:45:03 +02:00
Lubos Lenco 8dc44c5069 Less code = better code. 2016-08-15 01:59:49 +02:00
Lubos Lenco 412fe22c4b Windows fixes. 2016-08-12 02:29:09 +02:00
Lubos Lenco fc9ef1ae2f Empty navmesh traits. 2016-07-27 14:25:01 +02:00
Lubos Lenco 08ebff641e Binary assets. 2016-07-20 17:33:17 +02:00
Lubos Lenco 0792bd6901 Fixed list indices. 2016-07-17 23:29:30 +02:00
Lubos Lenco ca373d6bfd Finalizing SDK. 2016-07-10 00:51:39 +02:00
Lubos Lenco d10ac62f06 Talk to SDK. 2016-06-30 13:22:05 +02:00