Commit graph

20 commits

Author SHA1 Message Date
Moritz Brückner dac91efeb1 Fix indentation (spaces -> tabs) 2020-07-13 23:36:49 +02:00
Moritz Brückner 9a47d77594 Implement receive shadow setting for mobile path + all light types 2020-07-13 23:20:58 +02:00
luboslenco 00237fdd42 Fix ssrs 2019-05-30 20:22:57 +02:00
luboslenco 2da0e03d17 Micro shadowing 2019-05-21 21:53:57 +02:00
luboslenco 9a9e433b35 Fix ltc uniforms 2019-04-10 22:08:45 +02:00
luboslenco fc2635e673 Calibrate area light 2019-02-27 21:31:21 +01:00
luboslenco a1da8b0824 Expose cone aperture 2019-02-09 15:34:16 +01:00
luboslenco c9a896845d Attenuate for area light 2019-02-07 21:33:27 +01:00
luboslenco 7b7260d647 Update volumetric 2019-01-28 11:28:21 +01:00
luboslenco 4172e0a2c6 Fix LTC shadow 2019-01-27 23:48:54 +01:00
luboslenco da84a870f1 Fix LTC 2019-01-27 20:13:21 +01:00
luboslenco e17d06225c Expose voxel shadow 2019-01-27 19:12:00 +01:00
unknown 87a895d3b6 Shadowmap size cleanup 2018-12-28 13:31:43 +01:00
luboslenco 71b3d8a555 Packed pos fixes 2018-12-16 22:28:57 +01:00
luboslenco 9c9fd0881e Uniform fixes 2018-12-15 19:03:11 +01:00
luboslenco 7dcb443060 Use shadow samplers, remove arm_dev 2018-12-15 15:07:30 +01:00
luboslenco 975f995796 Faster and smaller vertex data 2018-12-14 15:27:43 +01:00
luboslenco 914030e7f4 Shadowmap arrays 2018-12-11 23:05:18 +01:00
luboslenco d8f78638bd Begin shadow index 2018-12-10 23:29:04 +01:00
luboslenco 6176a26e22 Improved light sampling 2018-12-10 17:25:29 +01:00