Lubos Lenco
728706e7f5
Merge pull request #1836 from MoritzBrueckner/set-camera-nodes
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Rename camera nodes (no longer duplicate names)
2020-09-04 09:38:37 +02:00
Lubos Lenco
e00a625b6f
Merge pull request #1833 from QuantumCoderQC/master
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Apply tansform for RigidBody if Keep Transform
2020-09-04 09:37:21 +02:00
Moritz Brückner
a344209a79
Small format improvement
2020-09-03 22:50:35 +02:00
Moritz Brückner
720967c5d5
Remove duplicate naming from camera nodes
2020-09-03 22:50:02 +02:00
Moritz Brückner
1dbbc05557
Add SpawnCollection node
2020-09-03 18:53:19 +02:00
Moritz Brückner
5429a56e7a
Fix logic node export of None type properties
2020-09-03 18:49:23 +02:00
niacdoial
8d6f44a34c
fixed a backwards compatibility problem with armory < 2020.09 (pre-17daabeb29dfb0a5cc8b4bef840b02b9f83f409d to be exact)
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(in that that commit, I tried to make so the new code could use pre-existing nodes without problem, but it seems I partially failed)
2020-09-03 18:18:57 +02:00
QuantumCoderQC
87ab504a61
Apply tansform for RigidBody if Keep Transform
2020-09-03 15:14:01 +02:00
Lubos Lenco
cee7935093
Merge pull request #1828 from Naxela/master
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Fix for OpenCV installation
2020-09-01 18:14:57 +02:00
Alexander
ea5219e67d
Fix for OpenCV installation
2020-09-01 18:06:35 +02:00
luboslenco
03077030f0
Bump version
2020-09-01 10:46:54 +02:00
Lubos Lenco
1bf56ba960
Merge pull request #1827 from armory3d/lightmapper
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Lightmapper
2020-09-01 10:41:49 +02:00
Lubos Lenco
2139bdfce3
Merge pull request #1826 from Naxela/lightmapper
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Lightmapper
2020-09-01 09:43:40 +02:00
Moritz Brückner
12b7885821
Small format improvements
2020-08-31 00:14:24 +02:00
Moritz Brückner
3066d5f98c
Lz4: Fix bug with unsigned right-shifting
2020-08-30 22:53:21 +02:00
Lubos Lenco
5e2074a58c
Merge pull request #1821 from niacdoial/master
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Improved quaternion and angle handling in logic nodes (+2bugfixes)
2020-08-30 20:34:05 +02:00
Alexander
607f4e7b33
Update to 0.3.2.0
2020-08-30 18:34:59 +02:00
niacdoial
17daabeb29
Improved quaternion and angle handling in logic nodes (+2bugfixes)
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- Made so all nodes outputting a quaternion object also output it as a XYZ (vector) + W (float) combination
- Modernized the interface of the "Action/Rotate Object" node, to align on the newer "Action/Set Rotation" node interface ("Action/Rotate Object Along Axis" is now depreciated, but still usable)
- Fixed a blender-side-only bug with the "Logic/Switch" node (...which technically could have lead to a compile-time problem if exploited the right way)
- Fixed a bug on the "Action/Set Rotation" node: now, quaternion input is automatically normalized in order to avoid accidental scaling
- Added a "Value/Separate Quaternion" node
- Made so the names of some sockets change in the "Set Rotation" and "Rotate Object" nodes, so they adapt to those nodes' input types.
(Same thing with "Value/Vector From Transform"'s output type)
2020-08-30 15:50:06 +02:00
Lubos Lenco
a4f7030ef8
Merge pull request #1817 from MoritzBrueckner/shaderdata-sampler2d
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Add sampler2D access to ShaderData node
2020-08-28 17:38:47 +02:00
luboslenco
401ad3a69d
Expose render target depth via uniform link
2020-08-28 17:34:22 +02:00
luboslenco
a576872c72
Expose render targets via uniform link
2020-08-28 17:07:43 +02:00
Lubos Lenco
b5292f34c8
Merge pull request #1819 from MoritzBrueckner/android_native
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Fix android target options
2020-08-28 16:37:34 +02:00
Moritz Brückner
f6cf1e4731
Rename f to khafile for better readability
2020-08-28 13:25:54 +02:00
Moritz Brückner
b458438c70
Fix android target options
2020-08-28 13:09:23 +02:00
Lubos Lenco
37869cd6eb
Merge pull request #1818 from QuantumCoderQC/master
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Upgrade Apply Force at location and Apply Impulse at location to include object rotation
2020-08-28 12:37:51 +02:00
QuantumCoderQC
c54a5d2bed
Upgrade Apply Force at location and Apply Impulse at location to include object rotation
2020-08-28 03:14:49 +02:00
Moritz Brückner
3bbceda485
Add sampler2D access to ShaderData node
2020-08-27 23:22:24 +02:00
Alexander
495d485f39
Add lightmapping props to object, register lightmapper
2020-08-24 22:12:31 +02:00
Alexander
5d914b3bf5
Merge lightmapper 0.3.1.2
2020-08-23 23:13:26 +02:00
Moritz Brückner
e785ee020c
Better lz4 error handling
2020-08-20 22:58:10 +02:00
Moritz Brückner
3c6f853605
Port lz4 compression from Armorpaint
2020-08-20 22:34:52 +02:00
Lubos Lenco
0d6422f77a
Merge pull request #1809 from Sanva/master
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Fixes wrong `rsplit` usages trying to discard file extensions
2020-08-19 19:04:22 +02:00
Lubos Lenco
db6c621ccc
Merge pull request #1810 from MoritzBrueckner/shaderdata-node
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Add ShaderData node for easier uniform and input access
2020-08-19 19:04:08 +02:00
Moritz Brückner
df5e35663a
Add ShaderData node
2020-08-19 17:20:41 +02:00
Moritz Brückner
e2e0fd74bf
Remove uniform support from attribute node
2020-08-19 17:14:30 +02:00
Moritz Brückner
8d8526a389
Shader export: don't add duplicate ins/out/includes
2020-08-19 17:12:58 +02:00
Valentín Barros
61b2d008e3
Fixes wrong rsplit
usages trying to discard file extensions [ fixes #1805 ]
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Otherwise would fail if path contained any other dot.
2020-08-19 09:28:07 +02:00
Lubos Lenco
e8cd02e610
Merge pull request #1808 from MoritzBrueckner/attribute-node-uniforms
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Add shader uniform support for the attribute node
2020-08-18 20:49:10 +02:00
Moritz Brückner
7c13f74454
Add shader uniform support for the attribute node
2020-08-18 20:28:12 +02:00
Lubos Lenco
0686fc687b
Merge pull request #1797 from MoritzBrueckner/copy-traits
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Add CopyTraitsFromActive operator
2020-08-11 08:02:04 +02:00
Moritz Brückner
baddcfaacc
Add missing draw_view3d_object_menu
2020-08-10 14:42:42 +02:00
Moritz Brückner
e8c67fcb46
Remove unused format string
2020-08-10 14:39:21 +02:00
Moritz Brückner
eeb1d9e3ab
Add CopyTraitsFromActive operator
2020-08-10 00:23:26 +02:00
Moritz Brückner
56f6d44651
props_traits.py: clean up imports
2020-08-10 00:19:15 +02:00
Moritz Brückner
c373f53599
Fix update_trait_group() when object is already in trait collection
2020-08-10 00:18:27 +02:00
Moritz Brückner
e193b3dae2
Proxy: fix sync_collection() for multiple same entries + add clear_dst option
2020-08-10 00:14:57 +02:00
Lubos Lenco
ebce14419b
Merge pull request #1795 from MoritzBrueckner/copy-rigidbody
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Copy Armory rigid body settings on Copy from Active
2020-08-09 21:06:23 +02:00
Moritz Brückner
e8e07f4e41
on_operator_post: add warning to docstring
2020-08-09 02:22:13 +02:00
Moritz Brückner
11f3f6da62
Copy Armory rigid body settings on Copy from Active
2020-08-09 02:08:11 +02:00
Lubos Lenco
1503d10a30
Merge pull request #1794 from Sanva/master
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Use `bullet.Bt.CollisionObjectActivationState`
2020-08-08 19:42:12 +02:00