Moritz Brückner
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8e6c8031b0
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Use new sockets for variable nodes
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2020-09-08 22:08:29 +02:00 |
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Moritz Brückner
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bec4e2e8ac
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Use new socket functions
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2020-09-08 21:49:02 +02:00 |
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Moritz Brückner
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d83cdc4f33
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Add custom add input/output functions and denote variable socket functionality
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2020-09-08 21:34:05 +02:00 |
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Moritz Brückner
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727c2d9f35
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Make ArmLogicTreeNode a subclass of bpy.types.Node
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2020-09-08 21:16:20 +02:00 |
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Lubos Lenco
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00cad1832a
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Merge pull request #1848 from QuantumCoderQC/patch2
Support for displacement in instanced objects
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2020-09-08 20:26:10 +02:00 |
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Lubos Lenco
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2a4bfcb146
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Merge pull request #1849 from QuantumCoderQC/patch3
Re-Configure getChild node to search for immediate children only
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2020-09-08 20:22:37 +02:00 |
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Lubos Lenco
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dc16740360
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Merge pull request #1847 from QuantumCoderQC/master
Add getGravity method. Fix getGravity logic node.
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2020-09-08 20:20:43 +02:00 |
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Lubos Lenco
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036e8d6a13
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Merge pull request #1841 from knowledgenude/master
+3 physics nodes
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2020-09-08 20:19:42 +02:00 |
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Moritz Brückner
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abf495bf2f
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Fix usage of custom socket types
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2020-09-08 17:04:13 +02:00 |
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Moritz Brückner
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bfa23a9d6a
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Don't register internal nodes again
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2020-09-08 17:03:56 +02:00 |
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Moritz Brückner
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c98f593459
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Reassign node categories + rename files
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2020-09-08 17:03:24 +02:00 |
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QuantumCoderQC
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adf19390e6
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Re-Configure getChild node to search for immidiate children only
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2020-09-08 15:18:20 +02:00 |
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Moritz Brückner
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6168f68dd0
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Don't hardcode the position of the 'default' node section
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2020-09-08 01:26:41 +02:00 |
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QuantumCoderQC
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14a8d8698f
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Spoort for displacement in instanced objects
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2020-09-08 00:26:44 +02:00 |
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QuantumCoderQC
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cc35b01684
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Add getGravity method. Fix getGravity logic node.
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2020-09-07 22:11:03 +02:00 |
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Moritz Brückner
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2babf2f97b
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Alphabeticallysort nodes in node sections
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2020-09-07 20:36:30 +02:00 |
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Moritz Brückner
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b31c151cf3
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Add possibility to use the module name as the node category
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2020-09-07 19:15:39 +02:00 |
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Moritz Brückner
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430053bfb2
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Remove unused debug print
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2020-09-07 19:15:07 +02:00 |
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knowledgenude
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2438995069
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Update SetActivationStateNode.hx
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2020-09-07 11:01:27 -03:00 |
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knowledgenude
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6c723eb9c7
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Update SetFrictionNode.hx
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2020-09-07 11:00:23 -03:00 |
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knowledgenude
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2aedf8256e
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Update RemovePhysicsNode.hx
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2020-09-07 10:59:31 -03:00 |
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knowledgenude
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b8ccf404e5
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Remove rigid body verification
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2020-09-07 10:57:39 -03:00 |
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Moritz Brückner
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a5a15e472b
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Fix unregistering of categories
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2020-09-07 01:26:31 +02:00 |
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Moritz Brückner
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14bd60d3f4
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Fix docstring format
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2020-09-07 01:15:12 +02:00 |
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Moritz Brückner
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b248f2c8e8
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Move socket classes to own module and remove now obsolete eye drop operator
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2020-09-07 01:13:00 +02:00 |
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Moritz Brückner
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dfb0c566c7
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Fix missing add node menu registering
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2020-09-07 01:10:43 +02:00 |
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Moritz Brückner
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74efd5df80
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Add custom node search operator
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2020-09-07 00:54:52 +02:00 |
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Moritz Brückner
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16d8df73b2
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Implement custom node menu
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2020-09-07 00:40:54 +02:00 |
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Moritz Brückner
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05c0a201ad
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Fix missing import
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2020-09-07 00:33:46 +02:00 |
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Moritz Brückner
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f8376e877f
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Fix register_node() for internal nodes
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2020-09-07 00:33:31 +02:00 |
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Moritz Brückner
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153594985b
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Rename node_class -> node_type
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2020-09-07 00:33:16 +02:00 |
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Moritz Brückner
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6c43fb9289
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Whitespace and other small cleanups
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2020-09-07 00:08:51 +02:00 |
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Moritz Brückner
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07817fed54
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Add new node/category API
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2020-09-07 00:06:41 +02:00 |
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knowledgenude
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974ad7cb36
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Improve Set Activation node
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2020-09-06 15:11:22 -03:00 |
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knowledgenude
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193c712bf4
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Improve Set Activation Node
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2020-09-06 15:10:51 -03:00 |
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knowledgenude
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37bd828784
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Delete physics_sync_transform.py
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2020-09-06 15:10:22 -03:00 |
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knowledgenude
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1c7b6c4c94
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Delete SyncTransformNode.hx
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2020-09-06 15:09:55 -03:00 |
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knowledgenude
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2ecb8fef39
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Update SetActivationStateNode.hx
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2020-09-06 12:46:10 -03:00 |
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knowledgenude
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32ee67e1db
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Update SetActivationStateNode.hx
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2020-09-06 11:08:18 -03:00 |
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knowledgenude
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42ab00b6ef
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RemovePhysicsNode.hx
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2020-09-06 10:50:27 -03:00 |
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knowledgenude
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72ee4da37d
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physics_remove_physics.py
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2020-09-06 10:50:03 -03:00 |
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knowledgenude
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0622b89c61
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Delete physics_remove_from_world.py
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2020-09-06 10:44:59 -03:00 |
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knowledgenude
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1ab9681712
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Delete RemoveFromWorldNode.hx
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2020-09-06 10:44:12 -03:00 |
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knowledgenude
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6e824580b9
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Set Friction node .py
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2020-09-05 18:05:35 -03:00 |
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knowledgenude
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b1e09b6dc4
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Set Friction Node and fix Ray Cast mask
Ray Cast node was not considering masks: https://github.com/armory3d/armory/issues/1780
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2020-09-05 18:05:03 -03:00 |
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knowledgenude
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b9fc172691
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Fix crashes when object don't have rigid body
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2020-09-05 12:27:29 -03:00 |
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knowledgenude
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042be35f06
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+3 physics nodes
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2020-09-05 10:31:28 -03:00 |
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knowledgenude
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dc1ae7aece
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+3 physics nodes
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2020-09-05 10:30:55 -03:00 |
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Lubos Lenco
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5c1b55d221
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Merge pull request #1839 from niacdoial/master
fixed a backwards compatibility problem with a node from before armory 2020.09
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2020-09-05 10:39:41 +02:00 |
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Lubos Lenco
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f86491000c
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Merge pull request #1838 from knowledgenude/master
Fix rigid bodies continuing to move when parented
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2020-09-05 09:59:14 +02:00 |
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