Commit graph

443 commits

Author SHA1 Message Date
Lubos Lenco 7dad48c30c Lens texture test 2017-02-25 17:13:22 +01:00
Lubos Lenco 6f8fa8ece0 More tonemapping 2017-02-25 00:57:13 +01:00
Lubos Lenco 39da6198ec Editing bundled scripts 2017-02-24 21:29:49 +01:00
luboslenco ea0812e254 Update render path nodes 2017-02-23 14:12:28 +01:00
luboslenco 01235bb57f Clear image node 2017-02-23 13:30:11 +01:00
luboslenco 09183e3459 Fetch bundled scripts on register 2017-02-22 17:32:34 +01:00
luboslenco f39ab2a922 Temp ext fix 2017-02-22 16:55:51 +01:00
luboslenco 3a6f55161c Save on build option 2017-02-22 16:14:55 +01:00
luboslenco 0a51699aff VGI work 2017-02-22 15:50:19 +01:00
luboslenco e883227155 Check object attribute 2017-02-22 13:24:31 +01:00
luboslenco c6afed1507 Light falloff 2017-02-22 12:10:53 +01:00
luboslenco f7b4335f1f Ensure uvs exist 2017-02-21 22:37:34 +01:00
luboslenco ee50036d1b No colorwrite for shadowmap context 2017-02-21 21:57:10 +01:00
luboslenco 4c10c37396 Fix voxelize pass 2017-02-18 20:18:38 +01:00
Lubos Lenco 27a423fd23 Disable undo recache 2017-02-17 20:06:57 +01:00
Lubos Lenco 0eda8e5be5 Recache last undo step 2017-02-15 16:55:46 +01:00
Lubos Lenco 6c8eaa04c4 Auto-enable overlays and decals 2017-02-15 13:15:24 +01:00
Lubos Lenco 48dc9d0147 Anti-aliased overlays 2017-02-15 12:42:40 +01:00
Lubos Lenco 02bd6dde8a Fix second uv set 2017-02-15 09:56:48 +01:00
Lubos Lenco 0e063854c1 Empty texture slots 2017-02-13 13:23:43 +01:00
Lubos Lenco 8af3887741 Write package dir 2017-02-09 23:33:54 +01:00
Lubos Lenco 0047257d5d Project py scripts 2017-02-09 22:52:47 +01:00
Lubos Lenco 5a0de8a427 Use local libs if present 2017-02-09 00:33:19 +01:00
Lubos Lenco 0581c9df81 Gen shadow context 2017-02-07 14:55:49 +01:00
Lubos Lenco e8812d3303 Recache on shading change 2017-02-07 14:47:03 +01:00
Lubos Lenco a7634abf25 Use vec4s for skinning 2017-02-07 14:14:05 +01:00
Lubos Lenco d4d524efaf Gapi enums 2017-02-07 12:22:38 +01:00
Lubos Lenco 660406bab2 Use float4s to prevent padding 2017-02-07 11:50:21 +01:00
Lubos Lenco 74808c224a Enclose paths 2017-02-01 10:05:57 +01:00
Lubos Lenco c188020451 Graphics API selection 2017-01-31 20:15:58 +01:00
Lubos Lenco 19a218b44b Fix forward path gen 2017-01-31 17:58:30 +01:00
Lubos Lenco 4af982f5de Update render paths 2017-01-30 12:02:40 +01:00
Lubos Lenco 897e5c29de Mesh groups 2017-01-29 16:15:04 +01:00
Lubos Lenco 27a8736ce4 Safe name for default material 2017-01-29 13:07:58 +01:00
Lubos Lenco b4d3c11eea Path fixes 2017-01-28 20:00:04 +01:00
Lubos Lenco 0341e08a4f Irradiance switch 2017-01-23 20:41:45 +01:00
Lubos Lenco c68b13c081 Fix disabled shadowmap 2017-01-23 00:48:59 +01:00
Lubos Lenco 4414d164cc Active scene for render res 2017-01-19 00:26:18 +01:00
Lubos Lenco ccf195cdbd Faster build times 2017-01-18 14:52:51 +01:00
Lubos Lenco 14d4ad1b96 Merge play and build panels 2017-01-17 18:13:54 +01:00
Lubos Lenco d6de017566 Pink color for missing texture 2017-01-17 15:49:33 +01:00
Lubos Lenco 6f6eb066c6 Ray-traced shadows 2017-01-17 14:48:47 +01:00
Lubos Lenco 0e08046048 GPU processing option 2017-01-16 16:11:43 +01:00
Lubos Lenco ef59fa8845 Use new cmft binary 2017-01-16 15:26:57 +01:00
Lubos Lenco 910f6906e4 Fix instanced shadows 2017-01-14 17:37:18 +01:00
Lubos Lenco 55f3899301 Warn when tess is not available 2017-01-14 16:32:10 +01:00
Lubos Lenco 32865cd331 Material gen fixes 2017-01-14 12:44:43 +01:00
Lubos Lenco d27b790e09 Fix auto-translucency 2017-01-13 23:52:22 +01:00
Lubos Lenco c9f39632be Fix on_load_post on win 2017-01-13 15:11:30 +01:00
Lubos Lenco e6d44bcfd6 Fix on_load_post on win 2017-01-13 15:09:23 +01:00
Lubos Lenco 071576a7d5 Fix file check 2017-01-13 11:24:35 +01:00
Lubos Lenco 8f03e7679f Fix radiance filer on win 2017-01-13 10:55:59 +01:00
Lubos Lenco 8176f54aa5 Auto-enable translucency 2017-01-13 00:16:00 +01:00
Lubos Lenco b10385dd88 Paths 2017-01-12 22:20:14 +01:00
Lubos Lenco 421b232823 Ensure image file exists 2017-01-12 12:11:25 +01:00
Lubos Lenco 3db0ef3700 Default material for empty slots 2017-01-10 23:36:18 +01:00
Lubos Lenco 676d11abcb Save only valid texts 2017-01-10 22:57:22 +01:00
Lubos Lenco b8af3aab04 Do not play when compiling 2017-01-10 15:06:46 +01:00
Lubos Lenco 13a3526273 Soft bodies 2017-01-10 10:41:06 +01:00
Lubos Lenco 8da28b15a6 Tessellated velocity 2017-01-08 13:21:54 +01:00
Lubos Lenco 559567de37 Handle ldr envmaps 2017-01-08 11:25:30 +01:00
Lubos Lenco b038f99225 Check sdk path 2017-01-08 00:56:49 +01:00
Lubos Lenco e363e2dcef Quote paths 2017-01-07 14:04:55 +01:00
Lubos Lenco f93a46ac59 Fix probe path 2017-01-07 13:53:02 +01:00
Lubos Lenco 4716c7719c PhysicsBreak 2017-01-07 13:50:55 +01:00
Lubos Lenco f3991f013c Improve material parsing 2017-01-04 00:13:52 +01:00
Lubos Lenco a4e9a8b34d Recache on apply transform 2017-01-03 13:20:33 +01:00
Lubos Lenco 27f7e1e405 Auto-build renderpath 2017-01-03 12:20:46 +01:00
Lubos Lenco 50d9a8aa5e Ensure camera in active layer 2017-01-03 01:26:06 +01:00
Lubos Lenco 40daded8b4 Parse emission socket 2017-01-03 01:03:09 +01:00
Lubos Lenco 1f13854270 Check area 2017-01-03 00:28:05 +01:00
Lubos Lenco e957a78e1d Check object attr 2017-01-03 00:16:54 +01:00
Lubos Lenco f2fd4b0c28 Warn on wrong normal map node 2017-01-02 23:58:02 +01:00
Lubos Lenco b1eae2c3c9 Fix envmap path with spaces 2017-01-02 23:22:04 +01:00
Lubos Lenco f0bb3a7462 Switch to bui 2017-01-02 22:46:18 +01:00
Lubos Lenco 7a29bf67a5 Bump version 2016-12-29 13:27:26 +01:00
Lubos Lenco 9162adc44b Relative shader path 2016-12-23 13:33:59 +01:00
Lubos Lenco 6c965a73c5 Switch to make renderer 2016-12-23 02:51:24 +01:00
Lubos Lenco 82fc7176b2 Handle basecolor gamma 2016-12-21 19:15:51 +01:00
Lubos Lenco 0954693781 Fix shader paths 2016-12-21 00:51:04 +01:00
Lubos Lenco b0c0a426c7 Predefine common context names 2016-12-20 14:15:09 +01:00
Lubos Lenco 0114c00b71 Remove old materials 2016-12-20 01:39:16 +01:00
Lubos Lenco fa576fd2c8 Mat builder on par 2016-12-20 00:39:18 +01:00
Lubos Lenco e67172db9f New material builder progress 2016-12-19 01:25:22 +01:00
Lubos Lenco 19777385e5 Advancing new material builder 2016-12-17 23:48:18 +01:00
Lubos Lenco 924e187f9a Parse displacement socket 2016-12-17 15:34:43 +01:00
Lubos Lenco 15fe673b48 Fix py scripts in Krom 2016-12-16 00:12:21 +01:00
Lubos Lenco 8ae44827da Parse image nodes 2016-12-15 23:50:21 +01:00
Lubos Lenco d6409afad6 Parse shader normal socket 2016-12-15 22:31:20 +01:00
Lubos Lenco b22b0cfd36 Deferred for new mat builder 2016-12-15 14:28:22 +01:00
Lubos Lenco 002ded75c8 More material nodes 2016-12-15 00:18:59 +01:00
Lubos Lenco f15bc58255 Implementing material nodes 2016-12-13 20:06:23 +01:00
Lubos Lenco d5497db0a0 Groups in materials 2016-12-13 11:42:00 +01:00
Lubos Lenco f4898a130c Begin true material builder 2016-12-13 01:09:17 +01:00
Lubos Lenco 5eb7221953 Tessellated height maps in forward path 2016-12-11 13:32:38 +01:00
Lubos Lenco fdd52bf738 Fix translucency for alpha socket 2016-12-10 15:30:40 +01:00
Lubos Lenco 0d69eb0cc0 Print version to console 2016-12-10 14:26:02 +01:00
Lubos Lenco 0a0587f63d Fix cpp compilation 2016-12-10 14:20:16 +01:00
Lubos Lenco 0fb98cd2fe Handler fix 2016-12-09 02:10:45 +01:00
Lubos Lenco 70b20add0f Render path builder 2016-12-09 02:08:01 +01:00