Moritz Brückner
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d06f07f2cf
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Update renderpath skydome drawing to Iron changes
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2020-07-06 18:14:58 +02:00 |
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Moritz Brückner
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b994b1d575
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Remove cloud constants from compiled.inc
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2020-07-06 18:14:15 +02:00 |
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Moritz Brückner
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01e3395d18
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Implement irradiance for static background images
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2020-07-06 18:04:35 +02:00 |
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Moritz Brückner
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60b4f5b42d
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Cleanup probe export
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2020-07-06 18:04:18 +02:00 |
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Moritz Brückner
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068fe0fada
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Remove replaced world_pass
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2020-07-06 17:10:29 +02:00 |
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Moritz Brückner
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8afc3c43e3
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Fix world export when another blend file was opened before
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2020-07-06 16:58:52 +02:00 |
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Moritz Brückner
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ae07dab862
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Renderpaths: load new world shaders
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2020-07-05 23:30:55 +02:00 |
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Moritz Brückner
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5be18db472
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Reset wrd.world_defs for each export
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2020-07-05 18:13:17 +02:00 |
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tong
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313bbbfa84
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Initialize var to null
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2020-07-05 13:25:10 +02:00 |
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Lubos Lenco
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be6dad2682
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Merge pull request #1758 from tong/fix-object-prop-not-set
Fix unset object prop
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2020-07-05 10:35:38 +02:00 |
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tong
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9389c5f44d
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Fix unset object prop
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2020-07-04 23:02:33 +02:00 |
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Lubos Lenco
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bf96cd5f1c
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Merge pull request #1755 from tong/fix-softbody-export
Fix softbody export
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2020-07-03 09:10:07 +02:00 |
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Moritz Brückner
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128622c96d
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Remove unused argument
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2020-07-03 01:08:50 +02:00 |
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tong
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8d07d6290e
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Fix param name
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2020-07-02 18:37:29 +02:00 |
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Moritz Brückner
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0bb4bfd11a
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Reimplement _EnvTransp
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2020-07-01 21:36:15 +02:00 |
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Moritz Brückner
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73bbc3cf20
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Cleanup world shader generation
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2020-07-01 21:36:03 +02:00 |
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Moritz Brückner
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fb5ac23f7e
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Revert "Remove not used world generation callback"
This reverts commit d9231f6f9a .
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2020-07-01 21:13:40 +02:00 |
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Moritz Brückner
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d9231f6f9a
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Remove not used world generation callback
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2020-07-01 21:11:25 +02:00 |
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Moritz Brückner
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70b0219a05
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Reorganize imports and remove unused ones
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2020-07-01 21:06:02 +02:00 |
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Moritz Brückner
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d0e9369947
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Revert water/fog UI and remove now unused properties
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2020-07-01 20:57:01 +02:00 |
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Moritz Brückner
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2ff0496908
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Per world environment maps + LDR support
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2020-07-01 20:19:07 +02:00 |
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Moritz Brückner
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8e66ade354
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Fix and reimplement static background images
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2020-07-01 20:09:49 +02:00 |
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Lubos Lenco
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1aded8a9f9
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Merge pull request #1752 from Sanva/master
Fixed `armory.trait.PhysicsDrag.update` for Hashlink [fixes #1730]
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2020-07-01 09:32:39 +02:00 |
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Valentín Barros
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34a6a428d2
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Fixed armory.trait.PhysicsDrag.update for Hashlink [fixes #1730]
Just enabling the same code used for JavaScript.
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2020-07-01 09:26:05 +02:00 |
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luboslenco
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7f4a2788cc
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Bump version
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2020-06-30 22:49:15 +02:00 |
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Lubos Lenco
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024568d675
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Merge pull request #1750 from tong/cmft-silent-param
CMFT: add --silent param if arm_verbose_output is not set
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2020-06-30 22:20:08 +02:00 |
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tong
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7dec8e004c
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CMFT: add --silent param if not arm_verbose_output
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2020-06-30 17:02:57 +02:00 |
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Lubos Lenco
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e9bd442386
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Merge pull request #1747 from Sanva/master
Fixed `armory.trait.physics.bullet.PhysicsWorld.rayCast` for Hashlink.
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2020-06-29 16:19:13 +02:00 |
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Valentín Barros
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f89ac4ba7d
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Fixed armory.trait.physics.bullet.PhysicsWorld.rayCast for Hashlink.
Just enabling the same code used for C++.
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2020-06-29 12:44:21 +02:00 |
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Moritz Brückner
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89fa3e8314
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Reimplement clouds
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2020-06-28 22:45:54 +02:00 |
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Lubos Lenco
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9b80b426e5
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Merge pull request #1746 from tong/cmft-threads-cpu
CMFT use all available cpus
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2020-06-28 21:53:58 +02:00 |
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Moritz Brückner
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1d0c96db11
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Code cleanup and other small improvements
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2020-06-28 20:47:40 +02:00 |
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tong
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702588b0c4
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CMFT use available cpus
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2020-06-28 20:32:08 +02:00 |
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Moritz Brückner
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1aef57581a
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Reimplement hosek wilkie sky generation
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2020-06-28 20:27:09 +02:00 |
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Moritz Brückner
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32613312b3
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Add newline after shader functions
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2020-06-28 20:26:05 +02:00 |
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Moritz Brückner
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e6cca30b53
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Get background colors working
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2020-06-28 20:08:05 +02:00 |
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Moritz Brückner
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180c6065a6
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Fix shader names
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2020-06-28 20:07:48 +02:00 |
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Moritz Brückner
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620cb1f26e
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Custom shader names in shader make functions
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2020-06-28 20:06:38 +02:00 |
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Moritz Brückner
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0f99b4a627
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Fix world shader export so that drawing finally works
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2020-06-28 19:36:14 +02:00 |
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Lubos Lenco
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323e40059b
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Merge pull request #1745 from tong/optimize-pp-callback
Replace if conditions with switch
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2020-06-27 16:20:23 +02:00 |
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tong
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11a3358879
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Replace if conditions with switch
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2020-06-27 15:59:53 +02:00 |
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Moritz Brückner
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d2a2023480
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Make world shader data export working
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2020-06-26 22:27:46 +02:00 |
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Lubos Lenco
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effd982afa
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Merge pull request #1742 from tong/fix-verbose-mode
Add haxe --times flag on verbose not debug_console
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2020-06-25 14:22:31 +02:00 |
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tong
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c89a40da85
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Add haxe --times flag on verbose not debug_console
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2020-06-25 13:02:56 +02:00 |
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Lubos Lenco
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48e0ca9d2e
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Merge pull request #1741 from tong/fix-node-item-import
Fix NodeItem import
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2020-06-25 12:32:47 +02:00 |
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tong
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a91cf665e7
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Add missing import
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2020-06-25 12:14:57 +02:00 |
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Moritz Brückner
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1a12ee280a
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Export world shader data file
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2020-06-24 00:18:39 +02:00 |
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Moritz Brückner
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729c2ddc13
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Begin with world shader generation
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2020-06-22 22:37:21 +02:00 |
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Moritz Brückner
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569d139e4e
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Replace some wrd defs by individual word defs
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2020-06-22 22:03:02 +02:00 |
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Moritz Brückner
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1152b99e10
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Fix non-material shader export by swapping evaluation order
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2020-06-22 21:56:21 +02:00 |
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