Commit graph

12 commits

Author SHA1 Message Date
QuantumCoderQC 8df6fc9176 fix shape key with skinning 2021-11-02 13:42:08 +01:00
QuantumCoderQC edeaf488b9 remove debug prints 2021-11-02 13:42:08 +01:00
QuantumCoderQC 6e153569dc make attrib skin fix 2021-11-02 13:42:06 +01:00
QuantumCoderQC 867100d151 make shader attribute for morph targets 2021-11-02 13:42:05 +01:00
Moritz Brückner c56a0c3a72 Fix accidental module reloading caused by name conflicts of global vars 2021-08-11 14:32:21 +02:00
Moritz Brückner ea8c13686c Implement basic addon reloading 2021-08-04 22:56:11 +02:00
Moritz Brückner 9ff726bac1 Fix usage of multiple UV maps on mobile render path 2021-07-21 00:01:27 +02:00
Moritz Brückner ccc427c04a Cleanup 2021-05-27 22:57:53 +02:00
Moritz Brückner afe133381c Fix normals export of skinned materials 2021-02-03 18:23:22 +01:00
Moritz Brückner b49bd54901 Fix usage of normals in shaders 2020-11-12 20:09:25 +01:00
unknown 27197cc94f Force gpu particles 2019-04-06 14:30:11 +02:00
luboslenco 975f995796 Faster and smaller vertex data 2018-12-14 15:27:43 +01:00