Commit graph

52 commits

Author SHA1 Message Date
Lubos Lenco 900f2b77c7 Cascaded shadows 2017-11-15 13:34:51 +01:00
Lubos Lenco f610985aea Sun shadows fix 2017-11-02 23:12:17 +01:00
Lubos Lenco 21c89b3eec Faster voxels 2017-10-23 16:24:57 +02:00
Lubos Lenco c5284b73a6 Spec fixes 2017-10-17 01:27:07 +02:00
Lubos Lenco d6d4112c5b Fix refract 2017-10-16 09:25:18 +02:00
Lubos Lenco 814644f0b7 Fix cone shadows 2017-10-12 23:57:12 +02:00
Lubos Lenco 444311e069 Merge Cycles profile into Full 2017-10-02 00:00:52 +02:00
Lubos Lenco 58b1c65a95 Fix shadowmap clamp 2017-08-21 12:16:12 +02:00
Lubos Lenco b4325b2e27 Begin UI merge 2017-08-19 03:08:42 +02:00
Lubos Lenco af2bd70e52 Crude ies lamp support 2017-08-17 14:37:04 +02:00
Lubos Lenco a0d14aed21 Voxel refraction 2017-08-13 20:28:06 +02:00
Lubos Lenco 4a992ebd19 Atomic ops for voxels 2017-08-03 14:01:04 +02:00
Lubos Lenco 9f62011ffc DFGI test 2017-08-02 11:46:54 +02:00
Lubos Lenco d05665982e DFAO 2017-07-17 13:50:17 +02:00
Lubos Lenco 5ebaab0a85 Separate SSRS 2017-07-05 23:26:13 +02:00
Lubos Lenco 07ea79b376 Fix area lamp intensity 2017-06-25 23:16:49 +02:00
Lubos Lenco dc7a4d40ae D3D fixes 2017-06-23 15:47:51 +02:00
Lubos Lenco fc27d9afc1 More sdf 2017-06-06 18:29:33 +02:00
Lubos Lenco 52efec23da SSS node 2017-05-23 15:01:56 +02:00
Lubos Lenco 5ab704852d Calibrate light 2017-05-06 00:22:15 +02:00
Lubos Lenco 391fea23d2 Normal maps for deferred+ 2017-04-01 10:06:49 +02:00
Lubos Lenco 44f257f6ba Deferred+ renderer 2017-03-28 14:30:51 +02:00
Lubos Lenco 140e69fde8 Fix wpos write 2017-03-23 12:01:25 +01:00
Lubos Lenco 9afaaabbcb Capture cubemap shadows 2017-03-18 18:44:21 +01:00
Lubos Lenco d8044cf1df Begin cubemap capture 2017-03-17 18:34:03 +01:00
Lubos Lenco 7c28d2e140 Dir light as quad 2017-03-15 15:49:13 +01:00
Lubos Lenco a49907b870 Renderer speedup round 3 2017-03-14 20:43:54 +01:00
Lubos Lenco 359bb45871 Renderer speedup round 2 2017-03-12 17:29:22 +01:00
Lubos Lenco fc167d2885 Renderer speedup round 1 2017-03-11 01:50:47 +01:00
Lubos Lenco 25d07ccda0 Lamp falloff toggle 2017-03-06 02:36:59 +01:00
Lubos Lenco fca4fed9d4 Finish area lights 2017-03-03 14:36:01 +01:00
Lubos Lenco 2e9b0451d1 Rename tangent attrib 2017-03-02 10:15:22 +01:00
Lubos Lenco c25868fa85 Bias mat for shadowmaps 2017-02-28 14:13:50 +01:00
Lubos Lenco 7dad48c30c Lens texture test 2017-02-25 17:13:22 +01:00
luboslenco 0a51699aff VGI work 2017-02-22 15:50:19 +01:00
luboslenco 4c10c37396 Fix voxelize pass 2017-02-18 20:18:38 +01:00
Lubos Lenco 6f6eb066c6 Ray-traced shadows 2017-01-17 14:48:47 +01:00
Lubos Lenco f4898a130c Begin true material builder 2016-12-13 01:09:17 +01:00
Lubos Lenco cafc4034ed Improving soft shadows 2016-12-01 18:28:07 +01:00
Lubos Lenco aca381d515 Fix area lamp links. 2016-11-08 15:14:56 +01:00
Lubos Lenco a9a500c566 Auto-convert textures to supported format. 2016-11-07 22:10:11 +01:00
Lubos Lenco 5d1452ea66 Use Shadowmap node in blend data. 2016-11-07 17:01:21 +01:00
Lubos Lenco c4e3c144e0 Point shadows placeholder. 2016-11-07 16:11:35 +01:00
Lubos Lenco f5cdac1c7c Area lamps. 2016-11-06 15:07:13 +01:00
Lubos Lenco bcc6dbdf91 Textured lamp test, fixes. 2016-11-05 20:57:04 +01:00
luboslenco 547d22757e Typo in comment. 2016-10-26 14:23:42 +02:00
luboslenco 8e21184c37 Depth fetch workaround. 2016-10-26 13:50:17 +02:00
Lubos Lenco ccebc307d3 Close opened files. 2016-10-25 16:15:07 +02:00
Lubos Lenco 9edb0b0fa9 Shaders overhaul. 2016-10-17 17:39:40 +02:00
Lubos Lenco 73e67e3c1e Refactor shader params. 2016-10-17 12:02:41 +02:00