Commit graph

946 commits

Author SHA1 Message Date
Lubos Lenco 900f2b77c7 Cascaded shadows 2017-11-15 13:34:51 +01:00
Lubos Lenco 402a710eb7 Clean cpp resources 2017-11-13 16:36:58 +01:00
Lubos Lenco 256f3a803f Fix cache fix 2017-11-13 15:57:23 +01:00
Lubos Lenco 3b20103238 Cache fixes 2017-11-13 15:38:58 +01:00
Lubos Lenco ad898da6dd Fix irr on mobile 2017-11-13 10:19:07 +01:00
Lubos Lenco ca8cee51c8 Rigid body animated prop 2017-11-13 10:18:37 +01:00
Lubos Lenco a087608666 Basic DebugDraw 2017-11-12 21:56:01 +01:00
Lubos Lenco cd8ef6f74e Passive rigid body fix 2017-11-12 00:54:36 +01:00
Lubos Lenco 8a6ddbc217 Improve apply transform detect 2017-11-11 23:25:58 +01:00
Lubos Lenco 3bae3ee2bb Recache on marker change 2017-11-11 19:03:10 +01:00
Lubos Lenco 759fe46ddc On Action Marker node 2017-11-11 18:51:40 +01:00
Lubos Lenco 9866be4658 Marker events 2017-11-11 18:26:28 +01:00
Lubos Lenco 7d9426c58b Set Action Speed node 2017-11-11 16:46:43 +01:00
Lubos Lenco 75c9656095 Animation data cleanup 2017-11-11 16:39:11 +01:00
Lubos Lenco d92387d6e6 Transparent Film option 2017-11-10 15:46:05 +01:00
Lubos Lenco f87bee5bc8 Shader compiler fixes 2017-11-10 15:18:44 +01:00
Lubos Lenco b3b8a9190f azerty camera controls 2017-11-10 14:53:40 +01:00
Lubos Lenco 9a640e1892 Fix projectPath on Windows 2017-11-10 13:29:34 +01:00
Lubos Lenco 6cc9307b5a Set depthprepass in presets 2017-11-10 12:42:38 +01:00
Lubos Lenco 3413feee19 Fetch script props for scene traits 2017-11-10 12:16:39 +01:00
Lubos Lenco 5d7db19ff5 Expose project path 2017-11-10 11:35:40 +01:00
Lubos Lenco bd43bfdf90 Call Group logic node 2017-11-09 19:47:10 +01:00
Lubos Lenco 29ccdc3e3d Add Get Children node 2017-11-09 16:28:43 +01:00
Lubos Lenco 9a3880e72c Warn on voxelgi in viewport 2017-11-09 15:19:23 +01:00
Lubos Lenco c2606569ea Set start-up scene in exporter 2017-11-09 15:05:58 +01:00
Lubos Lenco 0679bbae18 Export full action frame range 2017-11-09 13:08:01 +01:00
Lubos Lenco 88055b3c72 Use action resume 2017-11-08 23:02:40 +01:00
Lubos Lenco 1503714145 Scene root and global object node 2017-11-08 19:37:26 +01:00
Lubos Lenco 7233bb2d87 Fix node name 2017-11-08 19:11:47 +01:00
Lubos Lenco 9c6399bf32 Fix typo 2017-11-08 17:01:32 +01:00
Lubos Lenco be8de9cb98 Shader defines fix 2017-11-08 16:49:13 +01:00
Lubos Lenco 8e040051db More bump strength 2017-11-08 16:11:01 +01:00
Lubos Lenco 69bcd8830b Fix Bump node shader compilation 2017-11-08 16:05:03 +01:00
Lubos Lenco 6935826521 Update preset 2017-11-08 15:46:55 +01:00
Lubos Lenco 7923f1a68a Compiler cache fixes 2017-11-08 10:34:27 +01:00
Lubos Lenco e04d3b1456
Merge pull request #328 from guzzard/set-rb-friction
RigidBody.setFriction(f), change friction during runtime
2017-11-08 09:27:26 +01:00
Martin Wallin a75621301f RigidBody.setFriction(f), change friction during runtime
Bullet physics implemented and working fine.
Oimo TODO..
2017-11-08 00:06:36 +01:00
Lubos Lenco 45102fb1c7 Tese fix 2017-11-07 12:01:10 +01:00
Lubos Lenco 6162a4d4a4 Bump node for images 2017-11-07 02:26:03 +01:00
Lubos Lenco c75fd18361 Adjust cubemap shadows bias 2017-11-06 14:57:08 +01:00
Lubos Lenco 0a81944b40 Implement deactivation params 2017-11-06 13:01:08 +01:00
Lubos Lenco 8be4c457c9 Fix linked object name 2017-11-06 10:43:35 +01:00
Lubos Lenco 334b7fce1b Handle z rotation for Mapping node 2017-11-05 23:21:37 +01:00
Lubos Lenco 5a19d981d8 Clean up 2017-11-05 14:56:18 +01:00
Lubos Lenco a8da0a18d0 Clean shader names 2017-11-04 19:34:09 +01:00
Lubos Lenco d2944f83fa Precompute camera plane values 2017-11-04 18:35:34 +01:00
Lubos Lenco 065c5ffafb Fix typo 2017-11-04 16:17:06 +01:00
Lubos Lenco 35db7293a9 Merge SSGI 2017-11-04 16:16:07 +01:00
Lubos Lenco 014f301741 Improve exporter cache 2017-11-03 01:22:07 +01:00
Lubos Lenco 56eb968148 Fix type 2017-11-02 23:43:01 +01:00