Commit graph

350 commits

Author SHA1 Message Date
knowledgenude 7f82b2ae33 map-range-node 2020-11-14 14:39:32 -03:00
E1e5en 82ac44571a Additional terms
Additional terms
2020-11-14 11:52:07 +03:00
E1e5en 5f4a3104f1 Fixed logical nodes Vector Math and Quaternion Math
The error occurs when updating projects with old nodes. Unfortunately, the node is not completely replaced, but the error with deleting the output parameters has been fixed, the incorrect node will not be in the Logic Editor.
2020-11-14 10:28:15 +03:00
Lubos Lenco 25be45bc9e
Merge pull request #1998 from E1e5en/add-quat-math
Quat Math
2020-11-11 15:33:19 +01:00
knowledgenude 85fb7a3f68
Update LN_value_changed.py 2020-11-10 15:32:02 -03:00
knowledgenude fde59db1e5 value-changed-node 2020-11-08 17:37:50 -03:00
E1e5en 6b804477b1 Quat Math
1. Move the Quaternion node from Transform to Variable
2. Move the Separate Quaternion node from Transform to Math
3. Added Quaternion Math Node
Linked to PR - https://github.com/armory3d/iron/pull/108
2020-11-08 22:40:01 +03:00
Lubos Lenco d210cea6d8
Merge pull request #1997 from E1e5en/ln-math-optimization
Update the Math Node
2020-11-08 14:13:58 +01:00
Lubos Lenco 4adb01dc5f
Merge pull request #1994 from E1e5en/ln-vector-math-upgrading
Upgrading the Vector Math Node
2020-11-08 14:12:26 +01:00
E1e5en c759a48503 Update LN_vector_math.py
Refactoring, optimization, checkstyle
2020-11-08 11:38:19 +03:00
E1e5en 5228bd097b Update LN_math.py
Refactoring, optimization
2020-11-08 11:36:44 +03:00
E1e5en 7dae9e38d0 Upgrading the Vector Math Node
Dynamically change the number of input and output parameters for the selected operation
2020-11-07 11:14:46 +03:00
knowledgenude 5052d5119b update 2020-11-06 17:31:26 -03:00
knowledgenude 7159b90b45 change-socket-type 2020-11-06 17:22:10 -03:00
knowledgenude 72186140a9 new-nodes 2020-11-06 17:20:28 -03:00
Lubos Lenco d9480bc5b2
Merge pull request #1987 from E1e5en/ln-math-upgrading
Upgrading the Math Node
2020-11-05 10:57:22 +01:00
E1e5en 1352811bcd Upgrading the Math Node
- Dynamically change the number of arguments for the selected operation;
- Exp() operation added.
2020-11-03 09:12:41 +03:00
knowledgenude 7fcd3dc81d update-local-axis-nodes 2020-11-02 11:51:34 -03:00
Lubos Lenco f0715ff2b6
Merge pull request #1982 from niacdoial/master
Some more (late) fixes to the node upgrading
2020-11-02 09:26:55 +01:00
niacdoial 3f9b633fbf Fixed a problem in the default (0->1) node upgrade mechanism
-> in NodeReplacement.Identity, made so that the properties of a given node are detected better. Still not perfect, but better.
2020-11-01 22:15:53 +01:00
niacdoial 7414a6846a Fixed a bunch of node class initializations 2020-11-01 22:15:53 +01:00
Moritz Brückner bc5b207544 Fix bug with dynamic socket amounts for custom nodes 2020-11-01 01:20:58 +01:00
Moritz Brückner 07ed438f99 Fix wrong package name for custom nodes 2020-11-01 01:20:41 +01:00
Moritz Brückner 0120910f92 Improve handling of custom logic nodes 2020-11-01 01:20:27 +01:00
Lubos Lenco 4236190f5d
Merge pull request #1976 from E1e5en/detect-mobile-browser
LN Detect Mobile Browser
2020-10-31 17:01:36 +01:00
Henrique 58a0d996aa renames 2020-10-30 15:28:38 -03:00
E1e5en 145686dbf4 LN Detect Mobile Browser
Detect Mobile Browser
2020-10-30 21:22:52 +03:00
Henrique 97d284c946 replace-none-node 2020-10-30 13:22:09 -03:00
Lubos Lenco 0472734eab
Merge pull request #1967 from MoritzBrueckner/node-deprecation
Improve handling of deprecated logic nodes
2020-10-29 09:34:24 +01:00
Moritz Brückner 60ea88658c Improve handling of deprecated nodes 2020-10-28 20:29:01 +01:00
Henrique bb1fab992d add-bounce-elastic-to-mix-nodes 2020-10-28 11:16:14 -03:00
Lubos Lenco 2f762187cf
Merge pull request #1964 from MoritzBrueckner/fix-nodes-registering
Fix and improve registration of nodes
2020-10-28 10:45:47 +01:00
E1e5en 5eeb6ab559
Update LN_get_fps.py
Due to the change in PR (https://github.com/armory3d/armory/pull/1964)
2020-10-28 07:37:06 +03:00
Moritz Brückner bc05233ca5 Fix registration of node libraries 2020-10-27 22:39:07 +01:00
Moritz Brückner 4b9e5d533d Fix and improve registration of nodes 2020-10-27 19:44:37 +01:00
E1e5en 658d2546d8 Add LN Get Frames Per Second
This is sometimes more convenient than enable the entire debug console.
2020-10-27 15:56:34 +03:00
Henrique 4324d6196b more-cleanups 2020-10-26 11:32:59 -03:00
Henrique 413951cb62 cleanups 2020-10-26 11:20:50 -03:00
Lubos Lenco b81486ac7a
Merge pull request #1954 from E1e5en/get-traits-name
LN for Traits
2020-10-26 09:19:54 +01:00
Henrique ded3a7353d rename-node 2020-10-24 17:20:22 -03:00
E1e5en ef4dbd7611 LN for Traits
1. Modification of CanvasScript and WasmScript classes: added a field to save the name of the script / file in the class.
2. Added logical nodes for working with Traits.
- Get Object Traits - gets an array of Traits for the specified object;
- Get Trait Name - get the Trait name (the name that appears in the list in Armory Traits) and its type (Canvas, Wasm, Bundle, LogicNode or Haxe).
2020-10-24 22:04:47 +03:00
Henrique b942672990 new-vector-to-object-space-node 2020-10-24 14:39:20 -03:00
Henrique 538e66e680 new-vector-from-boolean-node 2020-10-22 15:42:22 -03:00
Moritz Brückner 74d6b594a6 Two new logic nodes for the "Random" category 2020-10-19 18:21:56 +02:00
E1e5en 1a34e202a7 Add Android Settings + LN Set Vibrate
1. For the new settings to fully function, you need to update the submodules so that this Pull Request (https://github.com/Kode/kincmake/pull/100) gets into armsdk. Extended settings via khafile.js.

2. Added Android Settings panel:
- invisible until the target platform android-hl is added to the list;
- inactive until the target platform android-hl is selected in the list.
Options:
- Orientation;
- Compile Version SDK - from 26 to 30, default 29;
- Minimal Version SDK - from 14 to 30, default 14;
- Target Version SDK - from 26 to 30, default 29;
- Permissions - a list of permissions. If I will duplicate entries in the list, then only unique entries will be included during export. By default, the list is empty;
- Android ABI Filters - a list of platforms to build for (arm64-v8a, armeabi-v7a, x86, x86_64). If I will duplicate entries in the list, then only unique entries will be included during export. By default, the list is empty. If the list is empty, then all platforms will be used (as before).

3. The enum (names of permissions) and the function have been added to the utils.py modules, which adds the specified value to the list of permissions. Feature added for ease of use from different locations (different logical nodes).

4. List of permissions:
- ACCESS_COARSE_LOCATION - Allows an app to access approximate location;
- ACCESS_NETWORK_STATE - Allows applications to access information about networks;
- ACCESS_FINE_LOCATION - Allows an app to access precise location;
- ACCESS_WIFI_STATE - Allows applications to access information about Wi-Fi network;
- BLUETOOTH - Allows applications to connect to paired bluetooth devices;
- BLUETOOTH_ADMIN - Allows applications to discover and pair bluetooth devices;
- CAMERA - Required to be able to access the camera device;
- EXPAND_STATUS_BAR - Allows an application to expand or collapse the status bar;
- FOREGROUND_SERVICE - Allows a regular application to use Service.startForeground;
- GET_ACCOUNTS - Allows access to the list of accounts in the Accounts Service;
- INTERNET - Allows applications to open network sockets';
- READ_EXTERNAL_STORAGE - Allows an application to read from external storage;
- VIBRATE - Allows access to the vibrator;
- WRITE_EXTERNAL_STORAGE - Allows an application to write to external storage.

5. Added logical node Set Vibrate:
Category: Native
Pulses the vibration hardware on the device for time in milliseconds, if such hardware exists.
Input parameters:
- Milliseconds - time in milliseconds (data type Int, default value 100).
When adding the logical node Set Vibrate, the permission is automatically added to the list, even if the target android-hl has not been added to the export list (using a function from utils.py).
2020-10-17 16:47:54 +03:00
Henrique f2afb4fcdb rename-tilesheet-sockets 2020-10-14 10:56:41 -03:00
Henrique be137c3805 get-tilesheet-state-ln 2020-10-14 10:03:47 -03:00
Lubos Lenco aaa699c3cd
Merge pull request #1930 from E1e5en/screen-to-world-space-modif
Modifying the Screen To World Space node
2020-10-14 08:58:37 +02:00
E1e5en 6116c665c4 Modifying the Screen To World Space node
Modifying the Screen To World Space node

Input parameters:
- Screen X - value of screen coordinates along the X axis (data type Int);
- Screen Y - the value of the screen coordinates along the Y axis (data type Int).

Options:
- Separator Out - whether or not to separate the output parameters (vectors) into components (XYZ).

Output parameters:
- World - coordinates of a point in 3D space (Vector data type)
- Direction - normalized direction vector from the camera towards the point/cursor indication (data type Vector).
- X, Y, Z - components of the corresponding vectors (data type Float).
2020-10-13 20:50:30 +03:00
E1e5en ebfb324abf
Update
Correction of an error in the node description
2020-10-13 18:25:10 +03:00