Lubos Lenco
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e82c9250cd
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Merge pull request #1723 from MoritzBrueckner/vector-reflect
Implement "reflect" operation for VectorMathNode
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2020-06-05 10:45:03 +02:00 |
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Moritz Brückner
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2e398c96ba
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Implement "reflect" operation for VectorMathNode
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2020-06-04 22:19:02 +02:00 |
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Moritz Brückner
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dd72b2dd18
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Fix multi-usage of particle systems
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2020-06-04 22:15:41 +02:00 |
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luboslenco
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12cdd57748
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Bump version
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2020-05-30 22:50:41 +02:00 |
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tong
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bba3b924c0
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Allow to set custom play scene
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2020-05-23 12:18:07 +02:00 |
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Moritz Brückner
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2b5ca912fb
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Fix for running blender in background mode
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2020-05-21 12:01:21 +02:00 |
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Moritz Brückner
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5382399b70
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Add retrigger option to Play Sound node
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2020-05-16 00:28:52 +02:00 |
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Moritz Brückner
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18ebd3444f
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PlaySoundRawNode: add pause/stop functionality
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2020-05-16 00:21:10 +02:00 |
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Moritz Brückner
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49c5b1b129
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Change PlaySoundRawNode icon
Does this even show up in the UI?
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2020-05-15 23:37:18 +02:00 |
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Moritz Brückner
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55ce26c02f
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PlaySoundRawNode: add loop option
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2020-05-15 23:32:48 +02:00 |
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Moritz Brückner
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4fa9d8b980
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Add optional sample rate setting to PlaySoundRawNode
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2020-05-15 23:22:41 +02:00 |
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Moritz Brückner
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9f4a0344fe
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Fix boolean type node properties
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2020-05-15 23:22:04 +02:00 |
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Moritz Brückner
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1d82747fbc
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onCanvasElementNodes can now listen to hover events
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2020-05-14 17:34:39 +02:00 |
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Moritz Brückner
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133dfe1510
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Cleanup particle system export
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2020-05-11 17:35:21 +02:00 |
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Moritz Brückner
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0d55749f1f
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Fix linked particle instances
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2020-05-11 17:30:00 +02:00 |
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Moritz Brückner
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5aede77e23
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Implement render emitter option
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2020-05-11 17:29:46 +02:00 |
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Lubos Lenco
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e30a8c7f46
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Metal fixes
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2020-05-11 09:03:13 +02:00 |
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tong
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413406f3d3
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Generate Main.projectVersion
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2020-05-10 21:25:01 +02:00 |
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Lubos Lenco
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c970c5db6c
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Pass irradiance uniform as argument
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2020-05-10 19:43:02 +02:00 |
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luboslenco
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b0cd02d68e
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Allow multiple color attachment formats
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2020-05-10 10:46:12 +02:00 |
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Lubos Lenco
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df6346c1d1
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Color attachment format
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2020-05-06 21:30:59 +02:00 |
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Lubos Lenco
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967f69b24a
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Color attachment format
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2020-05-06 18:11:02 +02:00 |
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Lubos Lenco
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ede8a0f2d3
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Improve metal gapi detect
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2020-05-05 09:54:24 +02:00 |
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Lubos Lenco
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66e9572554
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Add clear pass for metal
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2020-05-04 23:08:47 +02:00 |
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Lubos Lenco
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61ff96786f
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Metal fixes
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2020-05-04 00:19:11 +02:00 |
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Kenny Lerma
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0cb0720b2a
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Corrected missing 'tex' and 'tex1' for custom materials/shaders
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2020-05-02 08:23:15 -05:00 |
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luboslenco
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8cb8722546
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Bump version
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2020-05-02 14:35:43 +02:00 |
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Moritz Brückner
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3aaf792871
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Whitespace cleanup
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2020-04-28 21:45:02 +02:00 |
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Moritz Brückner
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89c2290c15
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Fix irradiance export when arm_minimize is false
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2020-04-28 21:44:48 +02:00 |
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Moritz Brückner
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fbf3ce813b
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Fix compilation for multiple mapping nodes
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2020-04-27 09:23:02 +02:00 |
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Moritz Brückner
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b58fab598c
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Fix value node when used with material params
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2020-04-23 11:43:01 +02:00 |
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Moritz Brückner
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1e4d94a77e
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Fix docstring
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2020-04-18 22:18:38 +02:00 |
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Moritz Brückner
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e3d4854546
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Some code cleanup
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2020-04-18 21:52:56 +02:00 |
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Moritz Brückner
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c4b6d835f7
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Fix and refactor colorramp node
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2020-04-18 21:52:38 +02:00 |
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Moritz Brückner
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546eea9f27
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Automatically convert color/vector inputs to BW when connected to a float input
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2020-04-18 21:50:07 +02:00 |
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Moritz Brückner
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4859034375
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Fix uncommited import
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2020-04-18 21:46:56 +02:00 |
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Moritz Brückner
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34d23dc42e
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Store Value node outputs as const
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2020-04-18 21:39:06 +02:00 |
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Moritz Brückner
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ce245d3ec8
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PEP8 + type annotations for write_result() and res_var_name()
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2020-04-18 21:38:35 +02:00 |
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Moritz Brückner
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146c890349
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New Shader.add_const() method to add global constants
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2020-04-18 21:26:45 +02:00 |
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Moritz Brückner
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be8a1b49b1
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Fix missing import
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2020-04-17 00:58:26 +02:00 |
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Moritz Brückner
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930e371419
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Fix animation export
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2020-04-17 00:37:25 +02:00 |
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Moritz Brückner
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f848ec4ffc
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Fix scene trait export
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2020-04-17 00:32:39 +02:00 |
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Moritz Brückner
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ce96f19be1
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Merge branch 'master' into refactor-exporter
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2020-04-16 23:48:32 +02:00 |
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Moritz Brückner
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e288f328e7
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More type annotations
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2020-04-16 23:14:49 +02:00 |
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Moritz Brückner
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94efb17b15
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Cleanup softbody/hook export
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2020-04-16 23:09:48 +02:00 |
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Moritz Brückner
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fcf1928002
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Cleanup scene trait export
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2020-04-16 22:51:22 +02:00 |
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Moritz Brückner
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fac393bed8
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Refactor/Cleanup animation export
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2020-04-16 22:35:29 +02:00 |
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Moritz Brückner
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3d1513d09d
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Remove unused method
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2020-04-16 22:28:41 +02:00 |
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Moritz Brückner
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70f1d992de
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Performance improvement by direct list initialization
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2020-04-16 00:50:03 +02:00 |
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Moritz Brückner
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f50feb5042
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Cleanup export_traits()
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2020-04-16 00:39:28 +02:00 |
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Moritz Brückner
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c6bfad710c
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utils.py: add docstring + annotations to safestr()
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2020-04-16 00:34:03 +02:00 |
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Moritz Brückner
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2e8250263a
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Smaller improvements
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2020-04-16 00:11:09 +02:00 |
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Moritz Brückner
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3d27723ab8
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Cleanup create_default_camera()
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2020-04-16 00:10:44 +02:00 |
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Moritz Brückner
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a51c508e84
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Better output data variable names
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2020-04-16 00:01:46 +02:00 |
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Moritz Brückner
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995d1595e5
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Refactor export_light()
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2020-04-15 23:53:19 +02:00 |
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Moritz Brückner
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182c076001
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Cleanup export_skin()
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2020-04-15 23:46:34 +02:00 |
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Moritz Brückner
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5cf8792871
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Cleanup mesh export
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2020-04-15 23:40:05 +02:00 |
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Moritz Brückner
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849b29a644
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Cleanup export_object()
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2020-04-15 23:34:30 +02:00 |
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Moritz Brückner
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2e0af4bd4f
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More type annotations
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2020-04-15 23:18:40 +02:00 |
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Lubos Lenco
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e4102c9c50
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Merge pull request #1654 from MoritzBrueckner/misc
A bunch of really small improvements
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2020-04-13 16:08:30 +02:00 |
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Moritz Brückner
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42a458bbac
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Cleanup terrain export
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2020-04-12 21:46:21 +02:00 |
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Moritz Brückner
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eba49ef2f7
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Refactor material variant generation
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2020-04-12 21:36:10 +02:00 |
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Moritz Brückner
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c7ea971ffb
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Fix find_bone annotations
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2020-04-12 21:27:01 +02:00 |
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Moritz Brückner
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deba93d3da
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Refactor bone processing
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2020-04-12 21:16:16 +02:00 |
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Moritz Brückner
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c631676dcd
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Fix exporter again
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2020-04-12 20:59:52 +02:00 |
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Moritz Brückner
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a5b6a2308e
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Refactor process_bobject(), process_bone() and parts of execute()
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2020-04-12 20:44:49 +02:00 |
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Moritz Brückner
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2d309c042e
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Fix exporter (editor mistake)
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2020-04-12 20:09:15 +02:00 |
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Moritz Brückner
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22faa147b2
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Fix possible error with sublime text project generation
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2020-04-12 20:05:03 +02:00 |
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Moritz Brückner
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da07e72127
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Add icon for "Open Editor" operator
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2020-04-12 20:04:28 +02:00 |
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Moritz Brückner
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9f99f05db4
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Smaller improvements and more type annotations
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2020-04-12 20:03:27 +02:00 |
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Moritz Brückner
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247e0b4c3b
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Refactor ArrayAddNode + combine it with ArrayAddUnique
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2020-04-12 17:33:27 +02:00 |
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Lubos Lenco
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290493a4f7
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Merge pull request #1649 from MoritzBrueckner/mapping-node
Refactor and fix mapping node
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2020-04-12 11:34:10 +02:00 |
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Lubos Lenco
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f446c0a009
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Merge pull request #1650 from MoritzBrueckner/array-loop
Fix ArrayLoopNode socket (dynamic value) + add "Index" output
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2020-04-12 11:33:19 +02:00 |
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Lubos Lenco
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6abaacd907
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Merge pull request #1651 from QuantumCoderQC/master
Added set checkbox and OnCanvasElement Node
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2020-04-12 11:30:36 +02:00 |
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Lubos Lenco
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26aa9956a2
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Merge pull request #1652 from RLP9GHR60I/iss1256
Add "Has contact (Array)" node
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2020-04-12 11:29:17 +02:00 |
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Daniel B. Bruno
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4a3d3a58d6
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Add "Has contact (Array)" node
This node was requested on issue #1256.
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2020-04-11 17:57:21 -03:00 |
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Moritz Brückner
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f5c624895a
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Cherry Pick "Add "fake user" setting for traits"
# Resolved Conflicts:
# blender/arm/exporter.py
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2020-04-11 21:01:39 +02:00 |
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QuantumCoderQC
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dda2396313
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Added set checkbox and OnCanvasElement Node
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2020-04-11 18:33:53 +02:00 |
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Moritz Brückner
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a9d2a10d0b
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Fix ArrayLoopNode socket (dynamic value) + add "Index" output
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2020-04-11 17:49:17 +02:00 |
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Moritz Brückner
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6a16cebadf
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Refactor mapping node
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2020-04-11 16:44:06 +02:00 |
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Lubos Lenco
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0ac46b3bb5
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Merge pull request #1648 from MoritzBrueckner/proxy-traits
Proxy: Add option to keep local trait properties when syncing
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2020-04-11 16:21:15 +02:00 |
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Lubos Lenco
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736ec92592
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Merge pull request #1647 from MoritzBrueckner/lod
Fix lod deletion
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2020-04-11 16:19:08 +02:00 |
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Moritz Brückner
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c3eac025b3
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Small improvements + fix for multiple traits per object
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2020-04-11 14:22:22 +02:00 |
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Moritz Brückner
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df30e9b681
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Set arm_proxy_sync_trait_props to False by default
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2020-04-10 23:10:01 +02:00 |
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Moritz Brückner
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b1572e316e
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Proxy: Add option to keep local trait properties when syncing
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2020-04-10 23:06:37 +02:00 |
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Moritz Brückner
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af8a7615b3
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Fix lod deletion
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2020-04-10 21:46:28 +02:00 |
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Moritz Brückner
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c9b89e6036
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Reorder trait UI
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2020-04-10 20:44:35 +02:00 |
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Moritz Brückner
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403e52109c
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Add "fake user" setting for traits
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2020-04-10 20:43:59 +02:00 |
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Moritz Brückner
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eefcefbf91
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Static initialization for some variables
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2020-04-10 19:38:28 +02:00 |
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Moritz Brückner
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3882c56fc4
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Replace "==/!= None" with "is/is not None"
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2020-04-10 19:25:34 +02:00 |
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Moritz Brückner
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b5b8c4f993
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Fix last commit
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2020-04-10 19:22:56 +02:00 |
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Moritz Brückner
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3593092c59
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Remove "== True" and replace "== False" with "not"
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2020-04-10 19:21:52 +02:00 |
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Sandy
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7541ca86a2
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fix https://github.com/armory3d/armory/issues/1576
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2020-04-10 21:22:04 +09:00 |
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Moritz Brückner
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d4974d1340
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Change methods to staticmethods or classmethods if possible
+ some small style improvements
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2020-04-10 01:56:12 +02:00 |
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Moritz Brückner
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3d1f65071c
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Fix type hint (again)
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2020-04-10 01:26:54 +02:00 |
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Moritz Brückner
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7e5342ef8d
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Replace Python 3.5 annotations with Python 3.6 annotations
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2020-04-10 01:20:08 +02:00 |
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Moritz Brückner
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754cb501ca
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snake_case for ArmoryExporter member variables
Also removed some unused variables
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2020-04-10 01:18:10 +02:00 |
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Moritz Brückner
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caee1a87a2
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Small performance improvement
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2020-04-10 01:09:34 +02:00 |
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Moritz Brückner
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0e4c9f9f18
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Improve docstring
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2020-04-10 01:03:41 +02:00 |
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Moritz Brückner
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5859b11c2e
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Fix type annotation
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2020-04-10 00:57:54 +02:00 |
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