Commit graph

153 commits

Author SHA1 Message Date
luboslenco b0cd02d68e Allow multiple color attachment formats 2020-05-10 10:46:12 +02:00
Lubos Lenco df6346c1d1 Color attachment format 2020-05-06 21:30:59 +02:00
Lubos Lenco 967f69b24a Color attachment format 2020-05-06 18:11:02 +02:00
unknown 8e2f037d9b Fix packing inline 2019-07-14 16:45:34 +02:00
luboslenco f82be5bc64 Improve packing 2019-07-07 22:02:07 +02:00
luboslenco 38451d7a9a Format 2019-05-01 21:27:19 +02:00
luboslenco 46a7e81f40 Textured emission fixes 2019-05-01 21:24:39 +02:00
luboslenco aa5c4f7e73 Link to embedded data 2019-04-26 11:12:09 +02:00
unknown 5240249982 Use voxelao instead of voxelgi, gi will be reworked into raytracing 2019-04-06 18:52:21 +02:00
unknown 27197cc94f Force gpu particles 2019-04-06 14:30:11 +02:00
luboslenco 5522955748 Mobile shader fix 2019-04-04 11:23:53 +02:00
luboslenco c7214e2aa7 Include tex data 2019-04-04 11:23:18 +02:00
luboslenco 9cd951819a Fix raytracer 2019-02-19 10:09:42 +01:00
luboslenco 97003c893f Match bias 2019-02-12 17:17:46 +01:00
luboslenco 24b2cc23cd Cube shadow fixes 2019-02-12 12:39:41 +01:00
luboslenco 92fa1b4fb3 No pow for vertex colors 2019-02-11 11:12:41 +01:00
Lubos Lenco 44c8cdb679 Fix legacy shaders flag 2019-02-10 20:37:38 +01:00
luboslenco a1da8b0824 Expose cone aperture 2019-02-09 15:34:16 +01:00
luboslenco cd7a25db37 Correct displace amount 2019-02-04 21:47:46 +01:00
luboslenco 7cff5f8642 More shader fixes 2019-02-01 17:33:22 +01:00
luboslenco 4df19ef970 Format 2019-01-30 17:45:54 +01:00
luboslenco 4172e0a2c6 Fix LTC shadow 2019-01-27 23:48:54 +01:00
luboslenco da84a870f1 Fix LTC 2019-01-27 20:13:21 +01:00
luboslenco e17d06225c Expose voxel shadow 2019-01-27 19:12:00 +01:00
luboslenco 9be8646008 Fix translucency mixing 2019-01-27 15:01:39 +01:00
luboslenco 9ba53d172d Transluc + sss fixes 2019-01-24 12:47:51 +01:00
luboslenco 89cad4e25e Emission fixes 2019-01-23 18:09:53 +01:00
luboslenco 00602d721d Fix array 2019-01-23 13:54:16 +01:00
luboslenco 68b5e1bb3b Implement ssr for forward path 2019-01-23 13:45:58 +01:00
luboslenco c81d4949ca No need for material tilesheet flag 2019-01-22 12:38:47 +01:00
luboslenco 2eab2c1adb Shadow fixes 2019-01-09 21:25:09 +01:00
luboslenco b2db6b86da Restore vertex colors 2019-01-07 10:42:45 +01:00
luboslenco 9c9fd0881e Uniform fixes 2018-12-15 19:03:11 +01:00
luboslenco 7dcb443060 Use shadow samplers, remove arm_dev 2018-12-15 15:07:30 +01:00
luboslenco 975f995796 Faster and smaller vertex data 2018-12-14 15:27:43 +01:00
luboslenco 914030e7f4 Shadowmap arrays 2018-12-11 23:05:18 +01:00
luboslenco d8f78638bd Begin shadow index 2018-12-10 23:29:04 +01:00
luboslenco bd03fd0465 Forward clusters 2018-12-10 18:18:32 +01:00
luboslenco 6176a26e22 Improved light sampling 2018-12-10 17:25:29 +01:00
luboslenco 023668221e Update shadowmap props 2018-12-10 00:02:40 +01:00
luboslenco 25ae41f9c3 Cleanup 2018-12-09 19:27:11 +01:00
luboslenco bf639496e9 Faster shadow sample 2018-11-29 23:43:33 +01:00
Lubos Lenco 0f6f9509fa Skip nor attrib 2018-11-24 20:01:35 +01:00
luboslenco cc8b74f3a9 Typo 2018-11-22 23:22:56 +01:00
luboslenco 48ad43fd4e Forward clusters 2018-11-22 22:47:14 +01:00
luboslenco 7f261b4365 Save gbuffer slot 2018-11-22 18:07:32 +01:00
luboslenco 850dade8a5 Merge clustered rendeder - wip, unstable 2018-11-22 11:08:03 +01:00
luboslenco ac38825cef Cleanup 2018-11-19 15:41:26 +01:00
luboslenco 10442cf0ff Begin renderer work 2018-11-19 13:18:40 +01:00
luboslenco 88ab28cffc Tilesheet for forward_solid 2018-11-14 22:28:19 +01:00