unknown
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fe27d79239
|
Expose final composited target
|
2018-05-15 19:19:18 +02:00 |
|
unknown
|
819bd17a1d
|
Set Material Slot node
|
2018-05-15 16:44:17 +02:00 |
|
unknown
|
dbeda17af4
|
Set all material slots
|
2018-05-15 16:39:46 +02:00 |
|
unknown
|
53e695faa0
|
Use Subprojects dir
|
2018-05-13 22:21:22 +02:00 |
|
unknown
|
d16d16d4b2
|
Kha subprojects functionality
|
2018-05-13 21:17:40 +02:00 |
|
luboslenco
|
3e365beda8
|
Update displace ratio
|
2018-05-10 13:52:07 +02:00 |
|
luboslenco
|
4afc7b45a6
|
Merge branch 'master' of https://github.com/armory3d/armory
|
2018-05-07 23:09:52 +02:00 |
|
luboslenco
|
68c057c987
|
Vertex or Tessellated displacement
|
2018-05-07 23:09:38 +02:00 |
|
Lubos Lenco
|
36491936a9
|
Merge pull request #620 from anadin/master
Little fix for Mix Nodes
|
2018-05-07 13:07:04 +02:00 |
|
luboslenco
|
d80a4fce52
|
Normal Map and Bump node fixes
|
2018-05-07 13:02:24 +02:00 |
|
Andrei Nadin
|
fceec443ef
|
Merge branch 'master' of github.com:armory3d/armory
|
2018-05-07 17:43:20 +10:00 |
|
Andrei Nadin
|
471974c226
|
Fix Typo in mix nodes (was using wrong property for clamp)
Changed clamp to Math.clamp()
|
2018-05-07 17:41:36 +10:00 |
|
luboslenco
|
96933aabc2
|
Parse height input
|
2018-05-06 17:45:47 +02:00 |
|
luboslenco
|
ab1eb0758b
|
Implement Trait node
|
2018-05-05 13:36:20 +02:00 |
|
luboslenco
|
c054635089
|
Check camera for canvas
|
2018-05-05 12:52:35 +02:00 |
|
luboslenco
|
bcacf08a52
|
Fix project shader copy
|
2018-05-01 13:58:36 +02:00 |
|
luboslenco
|
dcc211bc19
|
Increase ao range
|
2018-04-30 23:07:45 +02:00 |
|
luboslenco
|
2d11ef2656
|
Enable includes in project shaders
|
2018-04-25 22:38:52 +02:00 |
|
luboslenco
|
3452c05d2e
|
Dir exists
|
2018-04-25 17:42:07 +02:00 |
|
luboslenco
|
842d48e036
|
Forward render capture
|
2018-04-24 20:24:36 +02:00 |
|
luboslenco
|
69716d5346
|
Fix render capture
|
2018-04-24 20:08:18 +02:00 |
|
unknown
|
428ba34196
|
Export physics simulation params
|
2018-04-23 12:21:46 +02:00 |
|
unknown
|
6ba57d3772
|
Clean Sources dir if empty
|
2018-04-22 21:52:22 +02:00 |
|
unknown
|
42eb1182b9
|
Fix rp_resolution description
|
2018-04-22 19:44:52 +02:00 |
|
luboslenco
|
9db8dade8d
|
Fix single cone
|
2018-04-21 17:32:21 +02:00 |
|
Lubos Lenco
|
d192b2c9d6
|
Merge pull request #605 from anadin/master
Stop Trait Node stopping compilation & Get/Set Gravity Nodes
|
2018-04-21 17:16:42 +02:00 |
|
Andrei Nadin
|
8398900ac4
|
Add Null check for Material Node
|
2018-04-21 14:23:31 +10:00 |
|
Andrei Nadin
|
eff1a96f8f
|
Get and Set Gravity Nodes
|
2018-04-21 14:03:03 +10:00 |
|
Andrei Nadin
|
5e9c8dad4c
|
Temp fix to stop Trait Node from failing compilations
Still doesn’t return a trait…
|
2018-04-21 14:02:44 +10:00 |
|
luboslenco
|
e3de9cd088
|
Resolution scale filter
|
2018-04-20 00:56:54 +02:00 |
|
luboslenco
|
7fd6521646
|
Add Mix and VectorMix nodes
|
2018-04-19 16:29:15 +02:00 |
|
luboslenco
|
7f4374480d
|
Keep sounds with fake user
|
2018-04-19 13:51:17 +02:00 |
|
Lubos Lenco
|
3ba6a5d0fe
|
Merge pull request #601 from anadin/master
Add ApplyForceNodes
|
2018-04-18 08:55:51 +02:00 |
|
Andrei Nadin
|
d8c6cef7f9
|
Add ApplyForceNodes
Think it would be good to add a global/local bool?
|
2018-04-18 10:26:33 +10:00 |
|
luboslenco
|
8285b6b3f0
|
More wasm binds
|
2018-04-17 12:23:55 +02:00 |
|
luboslenco
|
6d5b003689
|
Add wasm_api
|
2018-04-16 16:09:19 +02:00 |
|
luboslenco
|
f2ae0010cb
|
Patch Kha first
|
2018-04-16 09:01:03 +02:00 |
|
Lubos Lenco
|
f7afeda6bd
|
Merge pull request #598 from anadin/master
Add #if to WasmScript - was breaking iOS builds
|
2018-04-16 08:48:08 +02:00 |
|
luboslenco
|
cbf52cdff9
|
Update travis
|
2018-04-16 08:41:40 +02:00 |
|
Andrei Nadin
|
d83caae736
|
Add #if to WasmScript - was breaking iOS builds
|
2018-04-16 14:22:00 +10:00 |
|
luboslenco
|
65dcb7f851
|
Minor
|
2018-04-16 00:24:44 +02:00 |
|
Lubos Lenco
|
a94cbe3369
|
Merge pull request #597 from ubaldy/master
Orphaned REROUTE now behaves appropriately
|
2018-04-16 00:15:40 +02:00 |
|
Lubos Lenco
|
0451aa558e
|
Merge pull request #596 from Simonrazer/master
"Gate" node with else output
|
2018-04-16 00:12:42 +02:00 |
|
Jonathon Reach
|
3ddd05b90b
|
Orphaned REROUTE nodes no longer fail to compile. Orphaned REROUTE has
no effect but can exist in the scene.
|
2018-04-15 17:27:11 -04:00 |
|
luboslenco
|
0667f9a71b
|
WebAssembly modules
|
2018-04-15 11:55:42 +02:00 |
|
Simonrazer
|
e7171433ae
|
Gate with else
First try?
|
2018-04-15 10:36:30 +02:00 |
|
luboslenco
|
af65880fbd
|
Rename ApplyImpulseNodeAtLocation to ApplyImpulseAtLocationNode, format
|
2018-04-14 20:00:40 +02:00 |
|
Lubos Lenco
|
b0beeff02e
|
Merge pull request #591 from anadin/master
Adding some new nodes and length() to VectorMath node
|
2018-04-14 19:34:25 +02:00 |
|
luboslenco
|
a946dbbb6d
|
Flags clean up
|
2018-04-14 15:07:05 +02:00 |
|
Andrei Nadin
|
a6d6ee3a0c
|
Merge branch 'master' of github.com:armory3d/armory
|
2018-04-14 12:30:45 +10:00 |
|