luboslenco
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38548790bd
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Collection fixes
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2019-01-08 15:46:24 +01:00 |
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luboslenco
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f570d5e5a3
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Cache fixes
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2019-01-04 15:02:53 +01:00 |
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unknown
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6edaac2c9d
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Shader fixes
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2018-12-30 23:05:06 +01:00 |
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unknown
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87a895d3b6
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Shadowmap size cleanup
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2018-12-28 13:31:43 +01:00 |
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unknown
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41918ae7da
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Fix debug draw color
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2018-12-24 11:38:54 +01:00 |
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luboslenco
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a7d14cb444
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Probe fixes
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2018-12-21 11:37:10 +01:00 |
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luboslenco
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cda8276477
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Exporter fixes
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2018-12-20 22:37:39 +01:00 |
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luboslenco
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71b3d8a555
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Packed pos fixes
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2018-12-16 22:28:57 +01:00 |
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luboslenco
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9c9fd0881e
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Uniform fixes
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2018-12-15 19:03:11 +01:00 |
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luboslenco
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7dcb443060
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Use shadow samplers, remove arm_dev
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2018-12-15 15:07:30 +01:00 |
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luboslenco
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975f995796
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Faster and smaller vertex data
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2018-12-14 15:27:43 +01:00 |
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luboslenco
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914030e7f4
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Shadowmap arrays
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2018-12-11 23:05:18 +01:00 |
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luboslenco
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d8f78638bd
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Begin shadow index
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2018-12-10 23:29:04 +01:00 |
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luboslenco
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bd03fd0465
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Forward clusters
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2018-12-10 18:18:32 +01:00 |
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luboslenco
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6176a26e22
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Improved light sampling
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2018-12-10 17:25:29 +01:00 |
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luboslenco
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00d7bba7c8
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Deferred modes
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2018-12-10 09:46:46 +01:00 |
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luboslenco
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023668221e
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Update shadowmap props
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2018-12-10 00:02:40 +01:00 |
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luboslenco
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25ae41f9c3
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Cleanup
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2018-12-09 19:27:11 +01:00 |
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luboslenco
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835792f7fc
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Shader fixes
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2018-12-07 13:48:40 +01:00 |
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luboslenco
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13bb02e337
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Fast clear
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2018-12-06 20:36:56 +01:00 |
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luboslenco
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93cc102bf5
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Faster
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2018-12-06 15:23:08 +01:00 |
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luboslenco
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0cc0915e44
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Need for speed
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2018-12-05 17:47:45 +01:00 |
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luboslenco
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302a9a32d2
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Fix v dir
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2018-12-01 12:48:29 +01:00 |
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luboslenco
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bf639496e9
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Faster shadow sample
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2018-11-29 23:43:33 +01:00 |
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luboslenco
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62b23aa2f0
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Depth bind fixes
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2018-11-28 10:26:48 +01:00 |
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luboslenco
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7075374c8f
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Use HLSL define
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2018-11-27 21:44:56 +01:00 |
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luboslenco
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cd0447e4ba
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Roll static loops
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2018-11-27 21:34:42 +01:00 |
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luboslenco
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368a9a37b3
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Fix ssrs
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2018-11-23 18:03:27 +01:00 |
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luboslenco
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48ad43fd4e
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Forward clusters
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2018-11-22 22:47:14 +01:00 |
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luboslenco
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7f261b4365
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Save gbuffer slot
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2018-11-22 18:07:32 +01:00 |
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luboslenco
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850dade8a5
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Merge clustered rendeder - wip, unstable
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2018-11-22 11:08:03 +01:00 |
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luboslenco
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ac38825cef
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Cleanup
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2018-11-19 15:41:26 +01:00 |
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luboslenco
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4904b50f1a
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Cleanup
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2018-11-19 14:28:04 +01:00 |
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luboslenco
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4a0b8c724f
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Cubemap bias test
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2018-11-15 16:55:34 +01:00 |
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luboslenco
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e6c1f2dccc
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Pass shadowmap size
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2018-11-07 13:11:38 +01:00 |
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luboslenco
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c91a9c1265
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Probe intensity
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2018-10-05 17:32:02 +02:00 |
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luboslenco
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9e7ac66160
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Reflection cubemap pass
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2018-10-04 15:35:33 +02:00 |
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luboslenco
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fe9fa0eea9
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Apply reflection plane
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2018-10-03 13:59:34 +02:00 |
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luboslenco
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0d5ddf4eef
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Begin probe pass
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2018-10-01 22:01:03 +02:00 |
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luboslenco
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0a4f9cbac7
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Shader pass variant
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2018-09-13 12:13:32 +02:00 |
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luboslenco
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8bb14e766a
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Fix cameraProj def in compositor
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2018-09-01 18:35:32 +02:00 |
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luboslenco
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d5682233da
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Add Khamake Threads option for faster builds
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2018-08-30 15:42:25 +02:00 |
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luboslenco
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d2a96abcde
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Rename Lamp to Light to keep in sync with Blender2.8
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2018-08-28 15:10:28 +02:00 |
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luboslenco
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e300f76046
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Fix translucent_resolve legacy pass
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2018-08-05 20:49:34 +02:00 |
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luboslenco
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808620dea9
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Copy pass contexts
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2018-07-10 10:29:15 +02:00 |
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luboslenco
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e220735048
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Add copy_mrt pass
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2018-07-06 14:44:24 +02:00 |
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luboslenco
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0ba60eea90
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Legacy shader fixes
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2018-06-28 16:26:15 +02:00 |
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luboslenco
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0da20589c6
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Improve float pack
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2018-05-26 16:39:10 +02:00 |
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luboslenco
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0c4cc2fc70
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Material compiler fixes
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2018-05-21 17:55:26 +02:00 |
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luboslenco
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57c44fcda0
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Fix material specular
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2018-05-19 19:29:14 +02:00 |
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