Moritz Brückner
f836e9a1a4
export_object(): pep8 cleanup
2020-04-09 23:25:26 +02:00
Moritz Brückner
6deedd7b35
Add type annotations to export_object()
2020-04-09 23:19:07 +02:00
Lubos Lenco
177f1f59a7
Merge pull request #1642 from MoritzBrueckner/fix-camera
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Fix camera export when multiple scenes are exported
2020-04-09 15:30:45 +02:00
Moritz Brückner
2f3bcbf8c6
Better asset name conflict detection + use log.warn() for warnings
2020-04-09 00:03:22 +02:00
Moritz Brückner
829aa20f08
Fix camera export when multiple scenes are exported
2020-04-08 23:24:43 +02:00
luboslenco
4bd1d40a9c
Bump version
2020-04-01 10:44:47 +02:00
Lubos Lenco
0e77094a71
Merge pull request #1623 from Sanva/master
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Fixed memory problem in `ArmoryExporter.execute` [fixes #1604 ]
2020-03-21 23:49:26 +01:00
Simonrazer
8f04e18e07
Fix for Fragment
2020-03-21 13:02:12 +01:00
Simonrazer
8b5d000748
Optimise some more
2020-03-21 12:59:02 +01:00
Simonrazer
648d2b1bda
Optimize Voronoi
2020-03-21 11:30:56 +01:00
Valentín Barros
64ed9d8d9e
Fixed memory problem in ArmoryExporter.execute
[ fixes #1604 ]
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The Blender crash referenced in the issue happened always
when starting 2nd iteration of the loop in line 2041. I'm not
really sure, but I bet it had to do with
`export_object` modifying `bpy.context.collection.objects`
(line 818), wich in turn could invalidate the reference
obtained in line 1926, if I understand a bit of Blender
internals — wich I didn't some days ago, so this could be
completely wrong.
It no longer happens with this change.
2020-03-21 11:07:58 +01:00
Simonrazer
08b86e7eb9
Fix typo
2020-03-20 15:44:17 +01:00
Simonrazer
d9d6c3e1d9
Update cycles_functions.py
2020-03-20 15:19:08 +01:00
Simonrazer
b2946ec87d
Update cycles.py
2020-03-20 15:16:08 +01:00
Simonrazer
97896c9fb2
Fix for other dimensions as well
2020-03-19 12:08:56 +01:00
Simonrazer
a0ad5061d0
Back to using 3d textures
2020-03-19 11:29:04 +01:00
Simonrazer
222ccd50d1
Fix div by 0 when mesh is flat
2020-03-19 11:24:17 +01:00
Simonrazer
a544194d4a
Separate procedural functions
2020-03-18 09:38:18 +01:00
Simonrazer
e1ecccf69f
Update cycles.py
2020-03-18 09:35:23 +01:00
Simonrazer
93492ea692
Upgrade noise texture
2020-03-17 09:53:21 +01:00
Simonrazer
c33d886caa
Update cycles.py
2020-03-17 09:51:34 +01:00
Lubos Lenco
3991ec7d47
Merge pull request #1617 from Simonrazer/master
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Upgrade Wave Texture node + Fix noise texture Value output
2020-03-16 19:48:06 +01:00
Sandy
7d90101448
Delete Distance Node
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Remove this because the same can be achieved with "Vector Math"
2020-03-16 22:24:42 +09:00
Simonrazer
2df762e3db
Upgrade Wave texture shader
2020-03-16 11:53:12 +01:00
Simonrazer
2e529deb19
Upgrade Wave texture node + Fix noise Value output
2020-03-16 11:51:41 +01:00
Lubos Lenco
252e0dc7f3
Merge pull request #1613 from N8n5h/box-projection
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Fix support for box/triplanar mapping
2020-03-15 09:10:28 +01:00
N8n5h
decf89305c
Fix support for box/triplanar mapping
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I modified the shader parser so that triplanar mapping of textures is supported.
Normals are supported.
Currently tested with Armory PBR and Principled BSDF.
2020-03-14 23:44:15 -03:00
QuantumCoderQC
1770aeb002
Added nodes to start animation from a partivular frame index
2020-03-14 23:30:09 +01:00
Sandy
30d22a264b
Add new
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Input of "Get Distance" is Object, but input of "Distance" is Vector.
2020-03-14 21:04:51 +09:00
Lubos Lenco
71796f4fab
Merge pull request #1610 from N8n5h/fix-geom-export
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Fix geometry not working in published projects
2020-03-14 10:32:55 +01:00
Simonrazer
3aaba5fe62
Don't use the Z coordinate in the shader
2020-03-13 16:30:42 +01:00
Simonrazer
d1765ab206
Update cycles.py
2020-03-13 16:28:55 +01:00
N8n5h
e40ae5ac4e
Fix geometry in published projects
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Updated the opt_exporter to fit new vertex format
2020-03-12 20:02:37 -03:00
luboslenco
620e15db8e
Fix wrd access
2020-03-07 15:00:51 +01:00
Moritz Brückner
fe367518cc
Merge branch 'master' into console-output
2020-03-07 00:04:30 +01:00
Moritz Brückner
1da4b02cef
Count compilation warnings and show them in the UI and console
2020-03-06 23:49:14 +01:00
Moritz Brückner
6e9dfd8504
Change khamake silent switch to quiet to still print error messages
2020-03-06 23:47:42 +01:00
Lubos Lenco
baa329e0a7
Merge pull request #1600 from philipmduarte/autobake_instanced
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Support for collection instance with autobaking armatures
2020-03-05 19:38:03 +01:00
Lubos Lenco
963b6ed980
Merge pull request #1598 from Naxela/master
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Merge PPM
2020-03-05 19:36:10 +01:00
Philip Michel Duarte
4adbc3cbb0
instanced autobake done
2020-03-05 13:40:15 -03:00
Philip Michel Duarte
4e633c736a
pending stuff
2020-03-04 19:42:38 -03:00
philip
57a052b25d
towards instanced autobake
2020-03-04 17:34:21 -03:00
Alexander
60f72e7e0e
Merge in PPM
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Redone and ready to be merged with Armory
2020-03-04 17:45:19 +01:00
luboslenco
ac60af17eb
Bump version
2020-03-04 13:30:36 +01:00
Philip Michel Duarte
02bc76f9d5
same-file collection instance bug fixed
2020-03-03 23:38:37 -03:00
Moritz Brückner
086810849e
De-clutter console output (new "Verbose Output" switch)
2020-03-04 00:14:14 +01:00
Lubos Lenco
fe5be464c2
Merge pull request #1596 from MoritzBrueckner/fix-project-folder
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Fix ResourceWarning for open_folder()
2020-03-03 22:23:54 +01:00
Moritz Brückner
0cac8fa987
Fix ResourceWarning for open_folder()
2020-03-03 22:13:44 +01:00
Lubos Lenco
f3bffa27e5
Merge pull request #1595 from MoritzBrueckner/fix-object-names
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Exporter: better handling of duplicate object names
2020-03-03 22:10:33 +01:00
Moritz Brückner
6f906c5863
Exporter: better handling of duplicate object names
2020-03-03 21:34:19 +01:00