godot/modules/gdnative/SCsub

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#!/usr/bin/env python
Import("env")
Import("env_modules")
env_gdnative = env_modules.Clone()
env_gdnative.add_source_files(env.modules_sources, "gdnative.cpp")
env_gdnative.add_source_files(env.modules_sources, "register_types.cpp")
env_gdnative.add_source_files(env.modules_sources, "android/*.cpp")
env_gdnative.add_source_files(env.modules_sources, "gdnative/*.cpp")
env_gdnative.add_source_files(env.modules_sources, "nativescript/*.cpp")
env_gdnative.add_source_files(env.modules_sources, "gdnative_library_singleton_editor.cpp")
env_gdnative.add_source_files(env.modules_sources, "gdnative_library_editor_plugin.cpp")
env_gdnative.Prepend(CPPPATH=["#modules/gdnative/include/"])
Export("env_gdnative")
SConscript("net/SCsub")
SConscript("arvr/SCsub")
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SConscript("pluginscript/SCsub")
SConscript("videodecoder/SCsub")
from methods import get_cmdline_bool
from platform_methods import run_in_subprocess
import gdnative_builders
_, gensource = env_gdnative.CommandNoCache(
["include/gdnative_api_struct.gen.h", "gdnative_api_struct.gen.cpp"],
"gdnative_api.json",
run_in_subprocess(gdnative_builders.build_gdnative_api_struct),
)
env_gdnative.add_source_files(env.modules_sources, [gensource])
env.use_ptrcall = True
if get_cmdline_bool("gdnative_wrapper", False):
(gensource,) = env_gdnative.CommandNoCache(
"gdnative_wrapper_code.gen.cpp",
"gdnative_api.json",
run_in_subprocess(gdnative_builders.build_gdnative_wrapper_code),
)
gd_wrapper_env = env.Clone()
gd_wrapper_env.Prepend(CPPPATH=["#modules/gdnative/include/"])
if gd_wrapper_env["use_lto"]:
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if not env.msvc:
gd_wrapper_env.Append(CCFLAGS=["-fno-lto"])
gd_wrapper_env.Append(LINKFLAGS=["-fno-lto"])
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else:
gd_wrapper_env.Append(CCFLAGS=["/GL-"])
gd_wrapper_env.Append(LINKFLAGS=["/LTCG:OFF"])
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if not env.msvc:
gd_wrapper_env.Append(CCFLAGS=["-fPIC"])
lib = gd_wrapper_env.add_library("#bin/gdnative_wrapper_code", [gensource])