Commit graph

3701 commits

Author SHA1 Message Date
George Marques 0b8cf7946e Fix javascript build in Windows
Fix #3438

(cherry picked from commit c48ffed87a)
2016-06-25 01:41:56 +02:00
J08nY c1e004ffca String documentation: .ord_at() returns int not String
fixes #5189

(cherry picked from commit 58a891265a)
2016-06-25 01:41:56 +02:00
Juan Linietsky d662f5aa63 does not fix the bug reported in #4326 and #4818,
but at least make sure it throws and error and does not crash

(cherry picked from commit 333de40180)
2016-06-25 01:41:56 +02:00
Juan Linietsky 85c6d1b37d correctly wrap lines longer than width in richtextlabel, fixes #4735
(cherry picked from commit c204170232)
2016-06-25 01:41:56 +02:00
Juan Linietsky fd4d666289 Better error text when trying to add/remove/move child nodes in a busy parent, closes #4838
(cherry picked from commit 37ed2bae69)
2016-06-25 01:41:56 +02:00
George Marques d8f9c95dbd Fix crash in code completion
Fix #4641

(cherry picked from commit 17b6cebcfe)
2016-06-25 01:41:56 +02:00
Juan Linietsky 56c5da8565 changed visual server free() to free_rid() like in the other servers. Fixes #4917
(cherry picked from commit 64b4253dbf)
2016-06-25 01:41:56 +02:00
Andreas Haas c2e09a21ac Update gamepad mappings.
Merge mappings from https://github.com/gabomdq/SDL_GameControllerDB

(cherry picked from commit 3d0b390457)
2016-06-25 01:41:56 +02:00
J08nY d8d926730c Dictionary: rename param in .has() .has_all() .erase()
fixes #5190, param should be named key, not value

(cherry picked from commit 7a19e3c6ae)
2016-06-25 01:22:42 +02:00
Juan Linietsky da45e32ef1 -Avoid negative zero from being saved to config files o resource files, fixes #4758
(cherry picked from commit 910151a361)
2016-06-25 01:22:41 +02:00
Juan Linietsky b075525e84 resolve numerical error when comparing instancing an inheritance to avoid saving changed properties when they didn't, closes 4759
(cherry picked from commit f0abda999e)
2016-06-25 01:22:41 +02:00
Juan Linietsky 6525e0017c Fixed ancient bug that prevented proper theme editing, closes #4924
(cherry picked from commit c1056a9bfb)
2016-06-25 01:22:41 +02:00
Ovnuniarchos c54744ce4d Documented many Physics2D* classes
(cherry picked from commit 471ab4e6ff)
2016-06-25 01:22:41 +02:00
Juan Linietsky acc552c447 Made error when signal calls a method with the wrong number of parameters more detailed, closes #4893
(cherry picked from commit 4bb93c976c)
2016-06-25 01:22:41 +02:00
Juan Linietsky d411cbe1d9 rewrote LineEdit window repositioning code so it does not eat the last character, closes #4992
(cherry picked from commit 83bf8036de)
2016-06-25 01:22:41 +02:00
Juan Linietsky 2212cc827c fix how some display values are shown, fixes #4953
(cherry picked from commit 1555608276)
2016-06-25 01:22:41 +02:00
Juan Linietsky cb37d1bb91 apply built-in scripts when running the game, closes #4987
(cherry picked from commit 482b21a5a4)
2016-06-25 01:22:41 +02:00
Juan Linietsky 7987147502 gdscript tokenizer will dislike use of case, closes #4991
(cherry picked from commit ceeb5453a8)
2016-06-25 01:22:41 +02:00
Juan Linietsky c22ac11afb fix crash in SamplePlayer, closes #5005
(cherry picked from commit ef9720c8f0)
2016-06-25 01:22:41 +02:00
Juan Linietsky d945dbdd0f remove unnecesary found bug? print, closes #5028
(cherry picked from commit fea9511bc6)
2016-06-25 01:22:40 +02:00
Juan Linietsky b06cf23c1a make sure tab is not visible in RichTextLabel, closes #5079
(cherry picked from commit ef2f6a18d2)
2016-06-25 01:22:40 +02:00
Juan Linietsky 51330b29ae do not allow picking in captured mode, closes #5134
(cherry picked from commit b75fb6674b)
2016-06-25 01:22:40 +02:00
Juan Linietsky 8289760227 Show descriptive errors when look_at is improperly used, closes #5131
(cherry picked from commit 375fbe5c7c
and db1e9bac79)
2016-06-25 01:22:40 +02:00
Juan Linietsky dd7e7c94c1 property output unix seconds since epoch in windows get_system_time_secs, fixes #5155
(cherry picked from commit fc7adf0b4c)
2016-06-25 01:22:40 +02:00
Nuno Donato 25244e9843 * fix messages when modifying on switching the active axis
(cherry picked from commit a713188388)
2016-06-25 00:37:19 +02:00
Juan Linietsky 6a83c87dda fixes wrong bool return, closes #5037
(cherry picked from commit c5a2aff6db)
2016-06-25 00:31:10 +02:00
Juan Linietsky 64ac2272ce If a resource is delete from fs dialog, but the resource is currently loaded,
clear the path of the resource. Fixes #5110

(cherry picked from commit f4ff30dff0)
2016-06-25 00:30:06 +02:00
volzhs 2998b7c486 add line spacing option to script and shader editor (#5105)
(cherry picked from commit 990956c4e0)
2016-06-25 00:29:25 +02:00
Paulb23 13d3d217b1 Fixed editor help focus issues and input propagation
(cherry picked from commit eb14373d69)
2016-06-25 00:27:49 +02:00
CowThing a94f6108a9 Filling in documentation
Documentation for BoneAttachment, KinematicBody, ParallaxBackground,
ParallaxLayer, and TestCube

(cherry picked from commit 50de99f050)
2016-06-25 00:26:18 +02:00
Paulb23 93616e41f9 Caret blink no longer updates when hidden, issue 5100
(cherry picked from commit e260e3872c)
2016-06-25 00:26:10 +02:00
J08nY 1475f8d318 RtAudio: proper under/overflow warning
fix #5102

(cherry picked from commit 39260f9dca)
2016-06-25 00:25:50 +02:00
Rémi Verschelde 9bb6a0852b GLEW: Update to upstream version 1.13.0 (pristine)
This removes a custom redefinition of glewGetProcAddress,
which was apparently necessary for older Macs with buggy OpenGL
(see #5087).

The added source files are as provided in the upstream tarball.

(cherry picked from commit 5bed0af65e)
2016-06-25 00:24:18 +02:00
Rémi Verschelde 66ce012ca6 GLEW: Define static + enabled and includes via SCons
This allows us not to have to hack our definitions in the upstream files,
making it easier to upgrade to newer versions in the future.

For the include paths to work, the headers are moved to a GL subfolder to
match their upstream location.

(cherry picked from commit 768e925271)
2016-06-25 00:24:09 +02:00
Rémi Verschelde 64507f0085 Haiku: Do not define GLEW_ENABLED to undefine it later
Partial revert of f61eb5fd8e.

(cherry picked from commit 4c658dc523)
2016-06-25 00:24:02 +02:00
Pawel Kowal 08c9e566bf Improved Blender/Collada shadeless->unshaded import
(cherry picked from commit 101e0c9ec6)
2016-06-25 00:23:48 +02:00
Paulb23 afbc9d550f Improved breakpoint marker position, and scales with font size
(cherry picked from commit d66b034bd1)
2016-06-25 00:22:36 +02:00
J08nY d16375d005 Classref for: ImageTexture, Image, LargeTexture
(cherry picked from commit ec96e36bc9)
2016-06-25 00:22:06 +02:00
J08nY 74d0f8b65b Exposed Image.INTERPOLATE_*
(cherry picked from commit 8a4eca8aa8)
2016-06-25 00:21:56 +02:00
Rémi Verschelde 9791d2ef6d Fix indentation issues in last commits
Ping @reduz.

(cherry picked from commit 0729c852b4)
2016-06-25 00:19:27 +02:00
Juan Linietsky cb94271e9f properly pass events to parent controls, closes #4701
(cherry picked from commit aec5506414)
2016-06-25 00:16:35 +02:00
Juan Linietsky bb8b57cbae -Fix small bug regarding to canvas layer detection, closes #4381
(cherry picked from commit 2b9cab25c0)
2016-06-25 00:16:08 +02:00
TheoXD 5a45b295ae fixed interactive_loader() not returning a cached scene
(cherry picked from commit 47bd1e8688)
2016-06-25 00:15:28 +02:00
Roberto a39eaf4c66 Add missing license information (ogg/vorbis/opus)
(cherry picked from commit c0a8c4f6e4)
2016-06-25 00:12:01 +02:00
Roberto 9ac954e2a4 Add missing license information (Theora)
(cherry picked from commit 18fc2ccbe1)
2016-06-25 00:11:33 +02:00
Pedro J. Estébanez 73e455c22f Keep the default environment variables as set by SCons
(cherry picked from commit ad0af9d273)
2016-06-25 00:11:26 +02:00
Roberto 840ad26069 Add missing license information (WebP)
(cherry picked from commit f97f8971e3)
2016-06-25 00:11:05 +02:00
Roberto b18000349e Add missing license information (MiniZip)
(cherry picked from commit 04fc62c4e3)
2016-06-25 00:10:59 +02:00
Andreas Haas 7bff33ea92 fix ui_* input events in Editor
`input/` is the category for these in globals ^^
fixes #5050

(cherry picked from commit a9779efe82)
2016-06-25 00:09:26 +02:00
Bojidar Marinov aad9cd3e22 Document Viewport and ViewportSprite classes
(cherry picked from commit 662e0cc411)
2016-06-25 00:06:48 +02:00