Commit graph

4007 commits

Author SHA1 Message Date
Daniel J. Ramirez c9350d7897 Clamped some light2D ranges 2016-05-23 17:56:10 -05:00
volzhs 472ab44768 D&D: Fix wrong path in ScenesDock (#4789)
Fixes #4786
2016-05-23 23:14:47 +02:00
volzhs 5eb14d3af0 fix unexpected char: '\' error on windows
error occurred when register additional directory for android module on windows.

### config.py ###
```
def can_build(plat):
 return plat=="android"

def configure(env):
 if (env['platform'] == 'android'):
  env.android_add_res_dir("android/res")
```
2016-05-24 05:25:22 +09:00
Juan Linietsky d3495b128a -Improve resource previews
-Also fixed draw_texture_rect() tile parameter
2016-05-23 17:11:49 -03:00
Ignacio Etcheverry bb61ef9d9a Save line number color with text editor theme 2016-05-23 17:23:05 +02:00
Rémi Verschelde b777b32470 Merge pull request #4296 from Paulb23/code_editor_themes
Added color themes to the text editor
2016-05-23 17:08:06 +02:00
Paulb23 d7073a77e1 Added color themes to the text editor 2016-05-23 15:15:55 +01:00
Rémi Verschelde beeed210c9 Merge pull request #4779 from volzhs/issue-4723
use node name as filename when save scene
2016-05-23 15:56:23 +02:00
volzhs 9e1ee568a6 use node name as filename when save scene
fix #4723
2016-05-23 22:27:58 +09:00
Rémi Verschelde 8a6933afb1 Merge pull request #4772 from iap-mutant/PR-fix4748
Fix #4748: proper call to base class function
2016-05-23 13:29:38 +02:00
Rémi Verschelde 29d9eb02b9 Merge pull request #4765 from Ovnuniarchos/ColorPoly
Polygon2D now exposes vertex colors.
2016-05-23 13:28:28 +02:00
Hugo Locurcio e75701e0b5 Change the default comment color to #676767 (#4763)
A neutral gray color, more readable than the old brown one.
2016-05-23 13:27:15 +02:00
Ignacio Armenteros 7caabd9398 Fix #4748: proper call to base class function 2016-05-23 11:49:51 +02:00
anatoly techtonik e56f05c690 README.md docs are not wiki (#4770) 2016-05-23 11:29:46 +02:00
Rémi Verschelde c721c20f05 Merge pull request #4762 from Calinou/increase_editor_fps
Change low processor usage mode to cap to 60 FPS rather than 40 FPS
2016-05-23 07:55:05 +02:00
Rémi Verschelde 91214abdaa Merge pull request #4766 from est31/readme-nicer
README: little improvements
2016-05-23 07:49:47 +02:00
est31 da54a4d693 README: use https links to main website
Thanks @akien-mga for having given me the idea:
926df79a7c
2016-05-23 04:50:26 +02:00
est31 d3515a1ccb README: Improve Documentation section
The move was over three months ago, it is irritating
to still read "has been moved to".
2016-05-23 04:35:51 +02:00
Ovnuniarchos 0d20ceeb61 Polygon2D now exposes vertex colors. 2016-05-23 03:40:45 +02:00
Juan Linietsky b2a4908e9c Real-Time Remote Inspector support 2016-05-22 19:29:06 -03:00
Calinou cc5a020afe Change low processor usage mode to cap to 60 FPS rather than 40 FPS
This results in smoother operation in the editor, without needing to
resort to the "Update Always" method which uses more resources than
needed.
2016-05-22 23:51:38 +02:00
Rémi Verschelde ec7c36aa3e Merge pull request #4752 from volzhs/fix-signal-error
fix error when open project and close editor
2016-05-22 13:24:34 +02:00
volzhs f3a3596295 fix error when open project and close editor
### when open project ###
```
ERROR: Attempt to connect nonexistent signal 'size_flags_changed' to method 'queue_sort'
   At: core\object.cpp:1400
ERROR: Attempt to connect nonexistent signal 'minimum_size_changed' to method '_child_minsize_changed'
   At: core\object.cpp:1400
ERROR: Attempt to connect nonexistent signal 'visibility_changed' to method '_child_minsize_changed'
   At: core\object.cpp:1400
```

### when close editor ###
```
ERROR: Nonexistent signal: size_flags_changed
   At: core\object.cpp:1458
ERROR: Nonexistent signal: minimum_size_changed
   At: core\object.cpp:1458
ERROR: Nonexistent signal: visibility_changed
   At: core\object.cpp:1458
```
2016-05-22 20:07:31 +09:00
Juan Linietsky 81fd4598c1 fixed compilation bug 2016-05-21 23:20:49 -03:00
Juan Linietsky 62b568ebbf Merge branch 'master' of https://github.com/godotengine/godot 2016-05-21 22:35:09 -03:00
Juan Linietsky eacb8f04c4 Merge remote-tracking branch 'origin/master' 2016-05-21 22:34:55 -03:00
Ariel Manzur dbb4c0c9b7 fixes android drivers build 2016-05-21 21:47:21 -03:00
Juan Linietsky a75f896338 First version of Profiler
It is now possible to profile GDScript as well as some parts of Godot
internals.
2016-05-21 21:18:16 -03:00
Ariel Manzur 4c4d79e3c9 fix drivers build on ios 2016-05-21 21:07:34 -03:00
Ariel Manzur 12bd9ee6f2 fix 2016-05-21 20:07:32 -03:00
Ariel Manzur 6cf2353305 using 1 env for all drivers 2016-05-21 19:31:58 -03:00
Rémi Verschelde 87e8e8d372 i18n: Add gettext header template to the POT 2016-05-21 20:37:13 +02:00
Rémi Verschelde 10a50853df i18n: Recreate template with improved script 2016-05-21 19:02:18 +02:00
Rémi Verschelde 8d300cc8a8 i18n: Disable line numbers in location context
Can be toggled on with --with-line-nb.
2016-05-21 18:59:27 +02:00
Rémi Verschelde 1c8a447cb6 i18n: Add location of duplicate strings to the context 2016-05-21 18:59:27 +02:00
Rémi Verschelde bcd4d8a8a0 i18n: Cosmetic fixes to extract script 2016-05-21 18:33:40 +02:00
Rémi Verschelde 21f965f249 i18n: Fix another %i in vformat 2016-05-21 16:53:23 +02:00
Rémi Verschelde be053e6286 i18n: Use %d instead of %i in vformat
Fixes #4742.
2016-05-21 16:34:56 +02:00
Rémi Verschelde a65a66b2a3 Merge pull request #4740 from Marqin/whitespace
remove trailing whitespace
2016-05-21 16:28:46 +02:00
Hubert Jarosz 33403d91f7
remove trailing whitespace 2016-05-21 15:29:25 +02:00
Rémi Verschelde b0a5347a1c Merge pull request #4737 from Geequlim/filesystem-show_in_explore
Changes to open dir in native explorer RMB option
2016-05-21 14:17:51 +02:00
Geequlim 83fe6a6bdb Changes to open dir in native explorer RMB option
Rename 'Show In System' to 'Show In File Manager'
Replace path from DirAccess::get_full_path to Globals::globalize_path
2016-05-21 20:12:21 +08:00
Rémi Verschelde da24bc8f3f VehicleBody: Cosmetic fixes to previous commit 2016-05-21 11:52:21 +02:00
Agustin Benavidez 97da9f14ab Add get_linear_velocity() method to VehicleBody class
Doc added also.
2016-05-21 11:35:55 +02:00
Rémi Verschelde 436debb045 Merge pull request #4733 from akien-mga/pr-i18n-proofreading
i18n: Proofreading of all strings
2016-05-21 11:34:19 +02:00
Rémi Verschelde 2b29e7ba6f Merge pull request #4732 from marcelofg55/master
Added 'fat' option for bits param on scons for osx, this will produce…
2016-05-21 11:34:12 +02:00
Rémi Verschelde 2a6bd0c357 Merge pull request #4722 from MarianoGnu/master
Add Drag&Drop to ShaderGraphEditor's texture uniform graph node.
2016-05-21 11:33:16 +02:00
Rémi Verschelde 8061be1465 Merge pull request #4719 from Paulb23/multiline_duplication
Multiline duplication, issue #4661
2016-05-21 11:32:04 +02:00
Rémi Verschelde 674cfe21d3 Merge pull request #4700 from Geequlim/filesystem-show_in_explore
Add 'Show In System' option into filesystem RMB menu
2016-05-21 11:29:40 +02:00
Rémi Verschelde 00d8f86044 i18n: Second pass at proofreading
Mostly removing commented out strings, plus a few critical ones
that should not be translated.
2016-05-21 01:27:27 +02:00