Commit graph

9191 commits

Author SHA1 Message Date
Juan Linietsky 5ca3af3371 Ability to use a sky for reflection together with a background color. 2017-09-07 20:45:37 -03:00
Juan Linietsky c023a132d0 Fixed orthogonal projection in all effects and post processes 2017-09-07 20:16:33 -03:00
Hein-Pieter van Braam 5e18967d77 Fix serveral recent new clang-format errors 2017-09-08 00:20:16 +02:00
Juan Linietsky eedb39091a Several fixes to directional shadows, closes #10926
Added option to change directional light range mode, between optimized and stable. For Orthogonal, you might need to use optimized.
2017-09-07 18:00:47 -03:00
mrawlingst 6aa5bc2347 Change Color.to_32() to to_rgba32() and format as RGBA 2017-09-07 16:19:44 -04:00
Daniel J. Ramirez c0a971468e Added some missing icons 2017-09-07 13:22:41 -05:00
Scayze 6872cc7b12 Add get_points method to AStar 2017-09-07 19:15:46 +02:00
Juan Linietsky 1eeda0f32f Restored auto snapping of controls to pixels, fixes #10847 and probably several more issues. Made it optional in the project settings but defaults to true. 2017-09-07 11:22:07 -03:00
toger5 b1f804094d Modify inertia implementation for freelook and orbit
- freelook now uses position based inertia (holding a key for a
   specific time always rults in the same distance traveled independent
of inertia setting)
 - orbit inertia now is angle bases. (not transformation based) ->
   camera always takes the same path.
 - added setting for orbit inertia
 - added setting hints for freelook settings.
2017-09-07 15:55:58 +02:00
toger5 44f12be3f4 Revert "Removed camera interpolation in orthogonal mode (I have no idea how to fix this due to how orthogonal works), closes #10718"
This reverts commit 895140389a.
2017-09-07 15:55:58 +02:00
Juan Linietsky 895140389a Removed camera interpolation in orthogonal mode (I have no idea how to fix this due to how orthogonal works), closes #10718 2017-09-07 09:58:38 -03:00
Juan Linietsky b19b7aebf7 Merge pull request #11027 from hpvb/fix-11022
Fix EOF in wav file importer
2017-09-07 07:53:56 -03:00
Hein-Pieter van Braam 6fb86dda8a Fix using enum as bool value
This warning actually hid a bug. The value of ERR_INVALID_DATA is
actually 30, returning this as a bool returns true while false was
required.
2017-09-07 11:39:14 +02:00
Hein-Pieter van Braam 0b23a31b43 Fix warnings comparing enums of different types
This fixes a source of many compiler warnings regarding comparing the
enum VARIANT_TYPE to Variant::Type. This changes the local value to a
static const Variant::Type value rather than an unrelated enum, this
also saves us a cast.
2017-09-07 09:03:11 +02:00
Juan Linietsky 5f0d367fef Mono vorbis support fixed, closes #10787 2017-09-06 23:13:57 -03:00
Juan Linietsky 8047127bc6 Force redraw when HDR auto exposure is enable in all frames, fixes #10784 2017-09-06 23:02:06 -03:00
Juan Linietsky 98af411a37 Renamed playing property of audiostreams to play, to make it clearer. Fixes #10730
Also disabled the auto shut down of the property when stream ends, to make it easier to animate
2017-09-06 22:03:04 -03:00
Juan Linietsky dd854768da -Fix folow surface in subsurface scattering, closes #10696
-Fixed filter kernels of subsurface scattering so quality settings make more sense
2017-09-06 21:45:02 -03:00
Marcelo Fernandez ff285bcee2 Added an option to reset the bus volume to 0db 2017-09-06 21:11:31 -03:00
Hein-Pieter van Braam cbedb54408 Fix EOF in wav file importer
In #10973 I reset the state of the stream in get_pos() assuming that the
ftell failing would cause proper error checking. This is not how this
class was designed, however. This commit fixes the get_8() method to
not return unitialized data on eof, and removes the wrong error resets
added in #10973.

This fixes #11022
2017-09-07 00:26:17 +02:00
volzhs 41cc85fb20 Fit script editor grid with others 2017-09-07 06:25:57 +09:00
Juan Linietsky 36e91b07d8 Check whether stuff is visible before baking it, closes #10525 2017-09-06 18:24:29 -03:00
Juan Linietsky c771e03ee2 -Fixed changes to default input actions not working, closes #10502
-Added Array.duplicate() method, needed to fix above
2017-09-06 18:14:04 -03:00
toger5 1c07d0e9aa rtl uses styleBoxEmpty as defualt 2017-09-06 16:29:22 +02:00
Rémi Verschelde 0b8fa1e010 Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
Juan Linietsky ddadc782ba Fix frame selection in 2D particles, closes #10668 2017-09-06 08:31:11 -03:00
Juan Linietsky 316ba650b2 Merge pull request #11011 from supagu/symlink4
Further symlink fixes
2017-09-06 08:24:23 -03:00
Rémi Verschelde 6efd777fae Merge pull request #10976 from saltares/issue-907
Fixes setting visibility on GridMap, issue #907
2017-09-06 11:49:35 +02:00
Rémi Verschelde 7e2d03bd14 doc: Sync classref with current source
[ci skip]
2017-09-06 11:35:10 +02:00
supagu f4994e750d Further symlink fixes 2017-09-06 18:09:27 +09:30
Ignacio Etcheverry 4d73b778f0 Merge pull request #11009 from neikeq/whateverr
Fixes ERR_EXPLAIN being overwritten
2017-09-06 04:45:04 +02:00
Ignacio Etcheverry 96b205d2ed Fixes ERR_EXPLAIN being overwritten 2017-09-06 04:43:07 +02:00
Juan Linietsky 308a6f4f99 hide next pass for material types that make it pointless, closes #10686 2017-09-05 20:40:50 -03:00
Juan Linietsky f5c5d07f9c Added a warning for when a PC compression is not found for the project, closes #10626 2017-09-05 20:17:26 -03:00
David Saltares f43a0ef327 Setting visibility on GridMap now works. Closes #907.
Basically, `GridMap` wasn't reacting to the
`NOTIFICATION_VISIBILITY_CHANGED` event. This reacts to such events and
walks over the set of `Octants` and all of their `MultiMeshInstances` to
set their visibility on the `VisualServer`.
2017-09-05 22:44:19 +01:00
David Saltares 0549484c77 Renames _add_child_below_node() to add_child_below_node(). Closes #9988. 2017-09-05 22:43:28 +01:00
Juan Linietsky e192c1a7d3 Fix directional vertex shaded light which was using normal instead of light color, closes #10608 2017-09-05 17:31:09 -03:00
Rémi Verschelde 3dfeb0d97b Merge pull request #11005 from neikeq/doc-xml-escape
Escape special character in classes.xml

[ci skip]
2017-09-05 22:14:22 +02:00
Ignacio Etcheverry a9f917c649 Escape special character in classes.xml 2017-09-05 22:02:52 +02:00
Juan Linietsky 7eb8760477 Added support for for, break and continue. Closes #10560, closes #10661 2017-09-05 15:25:34 -03:00
Nathan Warden 8370f22b4c Added a warning message when a VehicleWheel is not a child of a VehicleBody. 2017-09-05 12:32:48 -05:00
Rémi Verschelde 54e81c7955 Merge pull request #10990 from MednauN/unshaded-fix
Fix unshaded materials render
2017-09-05 15:51:35 +02:00
Thomas Herzog dcdde2f5a9 Merge pull request #10993 from endragor/nativescript-property-order
Provide NativeScript properties in definition order
2017-09-05 11:47:51 +02:00
Rémi Verschelde 9b9344cab1 Merge pull request #10844 from MednauN/master
Optimize memory allocations in VariantParser::get_token
2017-09-05 07:59:25 +02:00
Rémi Verschelde 286b0da037 Merge pull request #10985 from toger5/log_color_fix
fixed log colors
2017-09-05 07:53:48 +02:00
Ruslan Mustakov 269203a022 Provide NativeScript properties in definition order 2017-09-05 12:45:23 +07:00
Evgeny Zuev 094237eca0 Fix unshaded materials render 2017-09-05 12:19:15 +07:00
Evgeny Zuev a0bdb6e2f6 Optimize memory allocations in VariantParser::get_token 2017-09-05 11:04:33 +07:00
Evgeny Zuev cae0059d5f Add StringBuffer class 2017-09-05 11:04:11 +07:00
Juan Linietsky 2802dced84 Automatically redraw when shaders using TIME are visible, fixes #10554 2017-09-05 00:30:39 -03:00