Commit graph

522 commits

Author SHA1 Message Date
Juan Linietsky c6f2db393e Ask users to explore official projects when none is loaded. 2017-11-26 15:31:48 -03:00
Juan Linietsky 22415e5a31
Merge pull request #12572 from RandomShaper/onion-skinning
Onion skinning
2017-11-26 15:13:35 -03:00
Hugo Locurcio e3fc6fcaa6
Tweak the default editor camera settings
- The default FOV is now 70
- The default Z-near plane is now at 0.05 meters
2017-11-25 23:03:26 +01:00
Pedro J. Estébanez d0e09d84f0 Implement onion skinning for the animation editor 2017-11-25 13:25:14 +01:00
Juan Linietsky bc2e8d99e5 Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
Pedro J. Estébanez 1964d5fddd Improve/fix SpatialEditor state saving/restoring 2017-11-25 02:18:28 +01:00
Pedro J. Estébanez 3f31925b18 Universalize draw-over API for EditorPlugins
- Now it is usable from both `CanvasItem` and `Spatial` editors.
- `EditorPlugin` API changes:
 - `forward_draw_over_canvas()` becomes `forward_draw_over_viewport()`.
 - `update_canvas()` becomes `update_overlays()`, which now triggers the update of every overlay on top of any 2D or 3D viewports present. Also now it returns the number of such viewports, which is useful whenever you need to know the number of draw-over calls you'll get.
 - New: `[set/is]_force_draw_over_forwarding_enabled()` to force overlaying regardless it handles the current object type, in a similar fashion as `[set/is]_input_event_forwarding_always_enabled`. This kind of overlay is also on top of those for regular handled node types.
 - New: `forward_force_draw_over_canvas()`, which is the callback that gets called for plugins that enable forced overlaying.
2017-11-24 21:24:15 +01:00
Rémi Verschelde e38efe22c7
Merge pull request #12301 from MarianoGnu/master
Implement auto-tiling
2017-11-22 15:31:46 +01:00
Rémi Verschelde 613d374bc5
Merge pull request #12284 from bojidar-bg/allow-subproperty-set
Allow for getting/setting "dotted" properties of objects
2017-11-21 22:44:14 +01:00
Bojidar Marinov 0cf9597758
Allow for getting/setting indexed properties of objects using get/set_indexed
Performance is around the same as using pure set() through GDScript.
2017-11-21 20:58:21 +02:00
Bernhard Liebl 80ad8afc85 Native pan and zoom for macOS 2017-11-21 09:11:39 +01:00
Ricardo Maes 77f21b63e9 Add simple spacebar panning setting for 2D editor 2017-11-20 22:53:14 +01:00
Daniel J. Ramirez e5de5b4908 Visual fixes
Added some icons (Including the onion one)
Fixed text editor ellipsis style and editor tabs
2017-11-20 13:03:22 -06:00
Rémi Verschelde d1831915bf
Merge pull request #12359 from kubecz3k/spatial-lock
ability to lock spatial nodes transform in editor
2017-11-20 16:02:20 +01:00
Mariano Suligoy bcfb0a09f8 Implement auto-tiling 2017-11-20 06:27:47 -03:00
Rémi Verschelde 7f52db75c6
Merge pull request #13008 from Chaosus/assetstorefixes
Few fixes for asset store browser
2017-11-20 09:10:13 +01:00
sersoong 66f6a8b4b5 Add close other tabs to Script Editor 2017-11-20 15:06:52 +08:00
Chaosus f88f8e1a4a Few fixes for asset store browser 2017-11-20 10:01:40 +03:00
Rémi Verschelde ecf80fbbba
Merge pull request #12988 from akien-mga/xdg-home-paths
Add support for XDG Base Directory spec
2017-11-20 00:42:51 +01:00
Rémi Verschelde bc26a5bd3a
Merge pull request #12936 from n-pigeon/planar_scale_gizmo
Implemented planar scaling with two modes.
2017-11-20 00:16:28 +01:00
Rémi Verschelde d826b043ad
Merge pull request #12950 from ianb96/code_folding
Code Folding
2017-11-20 00:15:10 +01:00
Rémi Verschelde cc88a4cea6
Merge pull request #13030 from Krakean/master
Add "View FPS" in 3D->Perspective's popup.
2017-11-19 23:49:35 +01:00
Dmitry Koteroff 55f992942c Add "View FPS" in 3D->Perspective's popup.
"Fixes" to make it acceptable by clang-format.

"Fixes" to make it acceptable by clang-format.
2017-11-20 00:35:46 +03:00
Rémi Verschelde 6e3f2f44af Use new XDG folders to dehardcode paths 2017-11-19 20:54:26 +01:00
Poommetee Ketson f5e85c6103
Merge pull request #12955 from groud/editor_canvas_item_api_rework
Editor canvas item api rework
2017-11-20 00:19:00 +07:00
Gilles Roudiere 8d1f2b1857 Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
Omar Al Halabi cb86f6fbf6 fix set_current_tab: Indexp_current=-1 out of size 2017-11-19 13:14:00 +02:00
Ian 1e59169d2d scrolling fixes 2017-11-18 20:07:53 -05:00
Ian d350f506a0 TextEdit code folding 2017-11-17 21:49:43 -05:00
Rémi Verschelde ad199c3964 EditorSettings: Rename settings_path to settings_dir
Also to prepare for upcoming refactoring for XDG support.
2017-11-17 20:55:09 +01:00
Ferenc Arn d28763a4c1 Rename Rect3 to AABB.
Fixes #12973.
2017-11-17 11:01:41 -05:00
Rémi Verschelde bb1d1912ea
Merge pull request #12488 from djrm/pr_gridmap_fixes
Several improvements to GridMap.
2017-11-16 19:27:27 +01:00
Przemysław Gołąb (n-pigeon) 9cc6d21d9f Implemented planar scaling with two modes.
Modes:
- Scale uniformly on two axes
- Hold SHIFT to scale non uniformly
2017-11-14 23:51:27 +01:00
Juan Linietsky 04edfc090b Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242 2017-11-14 15:45:30 -03:00
Rémi Verschelde 4685674389
Merge pull request #12842 from ianb96/shader_editor_fix
Shader Editor context menu and line operations and style fix
2017-11-14 07:33:04 +01:00
Ian c478c1ded5 remove debug msg 2017-11-13 18:16:59 -05:00
Rémi Verschelde c4f9820c2f
Merge pull request #12909 from n-pigeon/tra_gizmo_fix_2
Fix uninitialized bool. Breaks translation in release_debug target.
2017-11-13 23:11:04 +01:00
Przemysław Gołąb (n-pigeon) 9a4f6d6689 Fix uninitialized bool. Breaks translation in release_debug target. 2017-11-13 22:54:33 +01:00
Rémi Verschelde 4755bc9e2b
Merge pull request #12854 from poke1024/fix-poly2d-editor-handle
Fix minor drawing order glitch in polygon 2D editor
2017-11-13 22:18:56 +01:00
Rémi Verschelde 05a780a101
Merge pull request #12869 from ianb96/script_list_move
Script List Reorder
2017-11-13 21:55:09 +01:00
Bernhard Liebl 89f7032c2e Fix drawing order of polygon 2d editor handles 2017-11-13 18:49:06 +01:00
Przemysław Gołąb (n-pigeon) e2160afcd8 Fixed View plane local rotation.
Plus some cleanups.
2017-11-13 09:15:41 +01:00
Ian 9f6a06b992 add script list drag n drop 2017-11-12 15:45:42 -05:00
Ian 9126a2072c move item up/down context menu and shortcut 2017-11-12 15:45:42 -05:00
Ian 798a14eb33 add script editor list context menu 2017-11-12 15:45:42 -05:00
Rémi Verschelde b0f10c6643
Merge pull request #12855 from Hinsbart/remove_preview
Remove preview when closing "change default type" dialog.
2017-11-12 21:03:42 +01:00
Rémi Verschelde 31117588fd
Merge pull request #12823 from Web-eWorks/meshdropfix
Fix #12571: Dragging OBJ mesh files no longer instances a scene
2017-11-12 20:31:51 +01:00
Andreas Haas 58fafea485
Remove preview when closing "change default type" dialog. 2017-11-12 10:50:32 +01:00
Ian 94b3e786cd shader editor context menu and line operations and style fix 2017-11-11 14:46:59 -05:00
Daniel J. Ramirez 592ee82010 Fixed theme update and some widgets. 2017-11-11 11:58:30 -06:00