Rémi Verschelde
4287c7822b
Merge pull request #17440 from viktor-ferenczi/issue-5042
...
Properly closing all files in Python build code
2018-03-13 11:49:58 +01:00
Yannick Le Duc
b5c7e6bac9
fix iOS build - error due to GLES2 missing include (with the advice from bruvzg[m] on irc)
2018-03-13 10:42:23 +01:00
Viktor Ferenczi
272ecddb28
Properly closing all files in Python code
2018-03-11 14:55:50 +01:00
Leon Krause
802b6d3669
Reinstate WebGL 1.0 driver in HTML5 platform
2018-03-07 20:38:14 +01:00
Marcelo Fernandez
0876502f72
Improved error checking at EditorExportPlatformPC::export_project
2018-03-06 14:23:17 -03:00
bruvzg
ad67911f1a
Explicitly set OpenGL profile to core (X11, Windows).
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Enable GLES2 on Windows.
2018-03-06 15:53:30 +02:00
Marcelo Fernandez
d780d774aa
Clean and expose get_audio/video_driver_* funcs on OS class
2018-03-04 14:18:05 -03:00
Rémi Verschelde
e619727e99
SCons: Fix linking system pcre2 on server platform
...
Fixes #17245 .
2018-03-04 13:46:54 +01:00
Marcelo Fernandez
a42dfd7882
Modify OSX can_export logic to match the logic from EditorExportPlatformPC::can_export
2018-03-03 10:23:00 -03:00
bruvzg
506e17ee70
Hack to force macOS window activation for non-bundled app.
2018-03-03 13:28:59 +02:00
Rémi Verschelde
8d01b706ff
Merge pull request #17158 from bruvzg/gles2_driver_select
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[GLES2] Renderer selection improvement
2018-03-02 18:43:18 +01:00
bruvzg
a5a4f3714b
GLES2 renderer support on macOS.
2018-03-02 13:15:12 +02:00
bruvzg
f0d24de960
Fix --help
output, allow renderer override from command line (--video-driver
).
2018-03-02 10:05:14 +02:00
Rémi Verschelde
4bb98348a8
Merge pull request #17133 from bruvzg/macos_fix_webm_optim
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[Build] Fix WebM (libvpx) SIMD optimizations on macOS.
2018-03-01 16:36:24 +01:00
karroffel
eac4c984df
add GLES 2 renderer for 2D
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This commit adds a new rendering backend, GLES2, and adds a
project setting to enable it.
Currently this backend can only be used on the X11 platform,
but integrating into other platforms is planned.
2018-03-01 15:12:30 +01:00
Rémi Verschelde
7f3024d343
Merge pull request #17058 from marcelofg55/minmax_windows
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Fixed Windows ignoring minimized/maximized status set by user
2018-03-01 13:31:02 +01:00
Rémi Verschelde
3e03ed90a8
Merge pull request #17137 from endragor/fix-audio-init-crash
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Fix intermittent audio driver crash during startup on Android
2018-03-01 12:50:31 +01:00
Ruslan Mustakov
c10749d51f
Fix intermittent audio driver crash during startup on Android
...
set_pause can be called before the driver is initialized, and there
already is a check for that. The problem is that the 'active' field
was not initialied in the constructor, which lead to it having an
undefined value.
2018-03-01 17:40:44 +07:00
bruvzg
eec0f83cf3
Fix WebM SIMD optimizations on macOS.
2018-03-01 09:21:58 +02:00
Fabio Alessandrelli
8f9914bd94
Fix server build on FreeBSD
2018-03-01 02:16:52 +01:00
Hein-Pieter van Braam
d702d7b335
Fix various valgrind reported uninitialized variable uses
2018-02-28 21:55:13 +01:00
Rémi Verschelde
7d09e6540a
Android: Mark GLES3 as required in the manifest
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Fixes #17076 .
2018-02-27 13:33:24 +01:00
Marcelo Fernandez
f8da9550f4
Fixed Windows ignoring minimized/maximized status set by user
2018-02-26 17:38:00 -03:00
bruvzg
e3c2778d7e
Add missing return statements (iOS and server).
2018-02-25 01:11:03 +02:00
Rémi Verschelde
6e3ba43457
Merge pull request #16901 from jandrewlong/ios-restore-purchases
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add restore purchases for ios
2018-02-24 01:24:37 +01:00
Rémi Verschelde
23ebae01dc
Refactor version macros and fix related bugs
...
The previous logic with VERSION_MKSTRING was a bit unwieldy, so there were
several places hardcoding their own variant of the version string, potentially
with bugs (e.g. forgetting the patch number when defined).
The new logic defines:
- VERSION_BRANCH, the main 'major.minor' version (e.g. 3.1)
- VERSION_NUMBER, which can be 'major.minor' or 'major.minor.patch',
depending on whether the latter is defined (e.g. 3.1.4)
- VERSION_FULL_CONFIG, which contains the version status (e.g. stable)
and the module-specific suffix (e.g. mono)
- VERSION_FULL_BUILD, same as above but with build/reference name
(e.g. official, custom_build, mageia, etc.)
Note: Slight change here, as the previous format had the build name
*before* the module-specific suffix; now it's after
- VERSION_FULL_NAME, same as before, so VERSION_FULL_BUILD prefixed
with "Godot v" for readability
Bugs fixed thanks to that:
- Export templates version matching now properly takes VERSION_PATCH
into account by relying on VERSION_FULL_CONFIG.
- ClassDB hash no longer takes the build name into account, but limits
itself to VERSION_FULL_CONFIG (build name is cosmetic, not relevant
for the API hash).
- Docs XML no longer hardcode the VERSION_STATUS, this was annoying.
- Small cleanup in Windows .rc file thanks to new macros.
2018-02-23 20:15:29 +01:00
J Andrew Long
da652c1539
add restore purchases for iOS
2018-02-22 14:28:37 -05:00
Rémi Verschelde
be7bfdfac3
server: Add support for statically linking libgcc and libstdc++
2018-02-22 19:06:11 +01:00
luz.paz
612ab4bbc6
Fix typos with codespell
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Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
2018-02-21 19:46:06 +01:00
Fabio Alessandrelli
d29488ee9b
Link bcrypt lib in window and UWP
2018-02-20 17:42:16 +01:00
Rémi Verschelde
3e6f2b7d98
Fix previous commit, "bits" still needed for buildsystem
2018-02-19 23:36:34 +01:00
Rémi Verschelde
42c5af5e48
OSX: Remove unnecessary bits assignment
2018-02-19 23:34:11 +01:00
Rémi Verschelde
2b7037b148
Merge pull request #16675 from Iskustvo/improved_error_detectioin_in_move-to-trash_for_Linux
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[X11] Improving error detection in move_to_trash
2018-02-19 20:50:58 +01:00
Rémi Verschelde
3925e6a543
Merge pull request #16696 from BTaskaya/master
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PEP3101 applied with changing old type string formatting as new ones
2018-02-19 20:38:37 +01:00
Hein-Pieter van Braam
6d99975707
Merge pull request #16763 from RandomShaper/improve-fullscreen
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Remove window decorations for fullscreen on X11
2018-02-19 20:21:43 +01:00
Rémi Verschelde
f04958cd5d
OSX: Remove support for 32-bit and fat binaries
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Mac OS X is 64-bit only since 10.7 (Lion), which has reached End-Of-Life in October 2014.
Therefore it no longer makes sense to support exporting 32-bit binaries for Mac OS X,
and we can now default to 64-bit instead of bigger "fat" binaries.
2018-02-19 12:53:28 +01:00
Iskustvo
268d7c7c5b
[X11] Improving error detection in move_to_trash
2018-02-18 17:02:19 +01:00
Hugo Locurcio
d698814367
Remove some debugging prints on Android
2018-02-18 00:09:56 +01:00
Rémi Verschelde
df522cf4e1
Merge pull request #16781 from eska014/html5-httpc
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HTML5 HTTPClient fixes
2018-02-17 19:00:55 +01:00
Leon Krause
98039909f2
Flush HTTPClient response data only on request/close in HTML5 platform
2018-02-17 18:13:05 +01:00
Leon Krause
ca9fa9cca8
Warn when polling HTTPClient synchronously in HTML5 platform
2018-02-17 18:12:50 +01:00
Leon Krause
2cd7bc04ea
Disable insecure HTTP methods CONNECT and TRACE in HTML5 platform
2018-02-17 16:56:40 +01:00
Pedro J. Estébanez
935a99e758
Remove window decorations for fullscreen on X11
2018-02-16 22:09:17 +01:00
Rémi Verschelde
b526088ae2
X11: Link libgcc statically with use_static_cpp option
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We were already linking libstdc++ statically for official binaries,
protecting us against most portability issues. But apparently since
we started using GCC 7 for official builds, we also need to link
libgcc statically for at least 32-bit builds to be portable.
Fixes #16409 .
2018-02-16 18:48:11 +01:00
Leon Krause
8a21f27f54
Fix HTML5 HTTPClient response header retrieval
2018-02-16 05:38:36 +01:00
Leon Krause
9ea4452d21
Fix HTML5 HTTPClient failure detection
2018-02-16 05:11:25 +01:00
K. S. Ernest (iFire) Lee
4e1923a931
Add dummy audio driver, fix dummy rasterizer
2018-02-15 07:34:11 -08:00
Fabio Alessandrelli
2de10aa467
Fixes to OS_Server and DummyRasterizer to match new signatures
2018-02-15 07:34:11 -08:00
Fabio Alessandrelli
6784d743f7
server platform now compiles and run on linux.
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Seems to also be able to do exports of some demos I tried.
2018-02-15 07:34:11 -08:00
Rémi Verschelde
4fa8987494
Windows: Fix case of imm32 for case-sensitive MinGW build
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Fixes #16713 .
2018-02-15 09:06:02 +01:00
BTaskaya
78dba05fc0
PEP3101 applied with changing old type string formatting as new ones
2018-02-14 19:29:25 +03:00
Rémi Verschelde
e0f43e0678
Merge pull request #15564 from RandomShaper/adpod-topmost
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Add new window setting: always on top
2018-02-14 16:43:40 +01:00
Rémi Verschelde
7d7f8d9e54
Merge pull request #15864 from GodotExplorer/pr-get_unique_id-desktop-impl
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Implement more methods for OS on Desktop platforms
2018-02-14 16:11:53 +01:00
Rémi Verschelde
717e388e19
Merge pull request #14804 from ColinKinloch/master
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Fixed android arm64v8
2018-02-14 11:55:28 +01:00
Xavier Sellier
b8def58705
Add signals and a check function for Android service connectivity.
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- Add a iap_connect and iap_disconnect events for android platform.
- Add isConnected() function returning true if its connected to android service, false otherwise
(cherry picked from commit 546b48813f
)
2018-02-14 08:05:19 +01:00
Fabio Alessandrelli
bd3c27ba78
Allow building with system wide mbedtls on X11
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Using builtin_mbedtls=yes is still the default as many distributions
do not ship with mbedtls included.
2018-02-14 01:34:25 +01:00
Fabio Alessandrelli
9e2b1b3b00
Disabled mbedtls module in javascript platform
2018-02-14 01:26:34 +01:00
Fabio Alessandrelli
6fcc8b7e1f
Deleting OpenSSL module and library
2018-02-14 01:26:34 +01:00
Rémi Verschelde
71ea00a358
Merge pull request #16648 from marcelofg55/center_window
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Added OS::center_window to center the window precisely on desktop platforms
2018-02-14 00:14:59 +01:00
Rémi Verschelde
e3658a6464
Fix broken APK expansion due to missed option renames
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Command line options were refactored for 3.0 to follow the common usage
of double-dashed long options, but `--main-pack` went through the cracks.
Fixes #16533 .
2018-02-13 22:41:19 +01:00
Marcelo Fernandez
ea1d726a46
Added OS::center_window to center the window precisely on desktop platforms
2018-02-12 15:45:41 -03:00
Paolo Perkovic
08d4bfacaf
Fix inconsistencies and typos in argument names
2018-02-01 16:47:20 +01:00
geequlim
5980bef672
OSX: implement OS.get_unique_id
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Update the documentations for OS.get_unique_id()
2018-02-01 23:29:39 +08:00
geequlim
df1c16d0fe
X11: implement OS.get_unique_id
2018-01-31 09:40:33 +08:00
geequlim
3be04f73f5
Windows: implement OS.get_unique_id and OS.set_ime_position
2018-01-31 09:40:33 +08:00
Pedro J. Estébanez
2e8c7824c0
Implement always-on-top for MacOS
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Courtesy of @bruvzg.
2018-01-30 20:39:53 +01:00
bruvzg
9ef0315b06
[macOS] Strip executable when separate_debug_symbols
is set to yes
2018-01-30 16:51:46 +02:00
Rémi Verschelde
22ef1fa23d
Merge pull request #16162 from hpvb/implement-windows-processor-count
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Implement OS::get_processor_count() for Windows
2018-01-30 13:41:03 +01:00
Hein-Pieter van Braam
fb60f2dbe6
Fix Copy/Paste problems on X11
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The target of the TARGETS type should be XA_ATOM and not XA_TARGETS when
requested. Since we are sending a number of ATOMS the size should be set
to the integer size and not the char size.
The size field of the atoms is also the number of atoms and not the size
of the array. This caused some clients to wrongly interpret the data and
read garbage in the X11 packet.
I also add the more modern representation for UTF-8 and clarify the
error message if a client attempts to request a type we don't know
about.
This fixes #10431
2018-01-29 18:38:04 +01:00
Hein-Pieter van Braam
b4d369c887
Implement OS::get_processor_count() for Windows
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Current this is hardcoded as '1' for any platform except Unix. The
little is_wow64() dance is required to get correct output on a 32bit
compiled godot running on 64bit Windows according to MSDN.
This code should be UWP safe but I have no way to test that so it's not
implemented for UWP yet.
2018-01-29 16:50:49 +01:00
Rémi Verschelde
f12e8568d4
Merge pull request #16081 from djgaspa/dll-directory
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Fix remove_dll_directory crash when cookie is null
2018-01-27 23:32:05 +01:00
bruvzg
24b01fe70c
Fix macOS build after #16092
2018-01-26 22:39:08 +02:00
Hein-Pieter van Braam
c6d9a7665a
Make separate debug symbols opt-in
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This adds a separate_debug_symbols option to the x11, windows, and osx
targets. This will default to adding normal debugging symbols to the
artifacts and only splits them when separate_debug_symbols=yes on the
Scons command line.
2018-01-26 20:46:56 +01:00
Rémi Verschelde
9ba5fb87f0
Bullet: allow unbundling only if > 2.87
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Looks like we are using cutting edge methods which are not even
if the current stable 2.87.
2018-01-26 19:17:24 +01:00
djgaspa
18e66a28bc
Fix remove_dll_directory crash when cookie is null
2018-01-26 12:30:02 +01:00
Rémi Verschelde
8afe5b4d9f
Merge pull request #16059 from eska014/html5-notls
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Disable OpenSSL module in HTML5 platform by default
2018-01-25 09:14:50 +01:00
Leon Krause
4a3aaaf276
Disable OpenSSL module in HTML5 platform by default
2018-01-25 09:07:07 +01:00
Rémi Verschelde
94f315df01
Silence verbose stderr info message on X11
2018-01-24 21:49:11 +01:00
Leon Krause
dcc55bad20
Fix HTML5 JS API setResizeCanvasOnStart
2018-01-24 05:08:35 +01:00
binbitten
017a8521c0
Fix horizontal scroll for windows platform
2018-01-20 21:15:58 +01:00
x1212
eec2218e7c
HTML export: Make s3tc the standard Texture Format
2018-01-20 15:20:26 +01:00
Bernhard Liebl
2419ffd428
On macOS, prevent key_event_buffer overflows
2018-01-19 08:47:30 +01:00
Ruslan Mustakov
8d41175cae
Fix Android onTextChanged crash
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As it turns out, onTextChanged supplies a mutable CharSequence, which
lead to crashes or unexpected behaviour when input was coming faster
than it was processed.
2018-01-17 19:28:27 +07:00
Rémi Verschelde
fb0cd802c4
Merge pull request #15773 from endragor/android-gdnative-remote-fs
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Make remote FS work with GDNative on Android
2018-01-16 22:26:27 +01:00
Ruslan Mustakov
99f93ea440
Make remote FS work with GDNative on Android
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.so files are added to the .apk when remote FS is used.
2018-01-16 15:18:47 +07:00
Leon Krause
bd1750c076
Wrap Emscripten module into JS Engine singleton per SCons
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Emscripten's meta DCE changes in 1.37.27(/28?) make it impossible to
keep using --pre-js for this
2018-01-13 19:40:59 +01:00
Rémi Verschelde
5f22422d99
Merge pull request #15665 from endragor/fix-android-gdnative
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Fix open_dynamic_library for Android
2018-01-13 17:04:42 +01:00
Rémi Verschelde
e141845bfb
SCons: Allow unbundling bullet on Linux (only 2.87+)
2018-01-13 15:16:22 +01:00
Ruslan Mustakov
1d763a2cb8
Fix open_dynamic_library for Android
2018-01-13 20:40:20 +07:00
bruvzg
f0029fd3c6
[macOS] Adds ability to open files with "Open With" or double-click from Finder
2018-01-12 16:38:19 +02:00
Rémi Verschelde
00630479dd
Merge pull request #15613 from eska014/html5-feature-tags
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Fix HTML5 feature tags
2018-01-12 08:18:56 +01:00
Leon Krause
5a1156347d
Fix HTML5 feature tags
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'HTML5' is the platform tag, the 'JavaScript' tag indicates availability of
the JavaScript.eval singleton.
Also report texture compression support.
2018-01-12 00:32:17 +01:00
volzhs
b63384a9f1
Merge pull request #15605 from volzhs/fix-android-build-27
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Fix Android build error
2018-01-12 04:25:47 +09:00
volzhs
dfdc8c2d9a
Fix Android build error
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Fix #15603
Fix #15513
2018-01-12 04:24:11 +09:00
Juan Linietsky
554e95747c
sorry, accidentally pressed delete before commiting.
2018-01-10 17:55:00 -03:00
Juan Linietsky
0f00384c93
Added middle button doubleclick, fixes #15567
2018-01-10 17:46:41 -03:00
bruvzg
b3d803c901
Fix IME producing multiple events per key press.
2018-01-10 13:43:24 +02:00
Rémi Verschelde
51709cd8c8
Merge pull request #15344 from bruvzg/osx_dylib_export
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[GDnative] macOS `dylib` export fixes
2018-01-08 15:12:50 +01:00
Rémi Verschelde
b49f32deae
Merge pull request #15461 from endragor/better-loading-screen-msg
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Improve missing iOS loading screen error message
2018-01-08 08:10:13 +01:00
Rémi Verschelde
06bb4acae0
Merge pull request #15440 from volzhs/fix-android-touch
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Fix Android multi touch
2018-01-08 08:04:33 +01:00