Commit graph

863 commits

Author SHA1 Message Date
Rémi Verschelde 6e86a05350 Merge pull request #4012 from sanikoyes/Pr-linke-fail-disable-3d
Fix link error when disable_3d=yes
2016-03-11 07:11:23 +01:00
sanikoyes a638af886e Fix link error when disable_3d=yes 2016-03-11 10:01:56 +08:00
Bojidar Marinov bac875be66 Fix a crash when running a game with Controls with a tools build
Regression from #3997

TOOLS_ENABLED is defined, even when running from editor, but EDITOR_DEF SEGFAULTs
2016-03-10 21:01:49 +02:00
Rémi Verschelde aaad24e6fb Merge pull request #3865 from Marqin/coverity
[Coverity] fixed 11 of 537 potential bugs found by Coverity
2016-03-10 16:15:49 +01:00
Rémi Verschelde 6ef3c3b645 Merge pull request #3980 from JoshuaGrams/timescale-remainder
TimeScale node: scale return value (time remaining).
2016-03-09 20:17:13 +01:00
Bojidar Marinov 0e8a8d2cb1 Add option to keep margins when changing anchors, closes #3979
Amend: Fixed an issue for non-tool builds
Amend2: Same, just fixed doing nothing at some times
2016-03-09 21:14:17 +02:00
Josh Grams 65b7791263 TimeScale node: return +inf remaining for 0 scale. 2016-03-09 06:57:28 -05:00
Hubert Jarosz 7b07bcaf44
fix six possible "divide by zero" 2016-03-09 00:18:23 +01:00
Hubert Jarosz bf7f9244a9 fix two reading uninitialized pointers
fixed in:
tools/editor/project_settings.cpp
scene/gui/graph_edit.cpp
2016-03-09 00:16:56 +01:00
Hubert Jarosz 4a4f247914
remove trailing whitespace 2016-03-09 00:00:52 +01:00
Rémi Verschelde 1dad6eca81 Merge pull request #3991 from JoshuaGrams/issue-3711
Issue 3711
2016-03-08 23:54:46 +01:00
Josh Grams 2fa200ff53 AnimationTreePlayer: distinguish value tracks.
If the node had a 3D Transform, the transform would always get written,
even if the tracks on that node were supposed to be value tracks.
2016-03-08 17:23:32 -05:00
Juan Linietsky 9157a13aef Merge pull request #3969 from Paulb23/scroll_past_end_of_file
Enabled scrolling past end of file in text editor.
2016-03-08 15:34:21 -03:00
Saracen 7fecebd8a8 Added extra controls to GeometryInstances to control how they should cast shadows: double-sided and shadows only.
Conflicts:
	servers/visual/visual_server_raster.h
2016-03-07 23:14:14 +00:00
Josh Grams 2e1b1234a3 TimeScale node: scale return value (time remaining). 2016-03-07 17:21:07 -05:00
Rémi Verschelde 20308c0475 Merge pull request #3919 from chuckeles/open-lines-below-above
Open line below and above
2016-03-07 20:33:05 +01:00
Paulb23 f19eea2f2d Enabled scrolling past end of file 2016-03-07 02:32:51 +00:00
Franklin Sobrinho 1d188c1c7b Fix Sprite doesn't updating region_rect value in certain conditions 2016-03-05 12:30:09 -03:00
Martin Chuckeles bd7f2590f1 Add special new line opening 2016-03-04 20:10:31 +01:00
Juan Linietsky 5a9b18b665 -Work on addon editor plugin (disabled by default)
-New HTTPRequest node, to make HTTP requests simpler.
2016-03-04 11:10:48 -03:00
Martin Chuckeles 47206b409d Add editor settings for call hint placement
Added settings: text_editor/put_callhint_tooltip_below_current_line
and text_editor/callhint_tooltip_offset
2016-03-04 12:10:15 +01:00
Martin Chuckeles 26cc14e839 Hide hint if completion is active 2016-03-03 20:31:25 +01:00
Martin Chuckeles 03025f60b6 Move the call hint under the current line 2016-03-03 20:26:50 +01:00
Rémi Verschelde 46bfcd3507 Merge pull request #3858 from JoshuaGrams/blend3
AnimationTreePlayer (Blend3): process all inputs.
2016-03-01 14:02:11 +01:00
Josh Grams 391ce81c5e AnimationTreePlayer: blend value tracks (closes #2299)
Variant:
- zero() sets a Variant to the appropriate type of zero value
- blend() blends part of one Variant on top of another.
2016-03-01 07:37:36 -05:00
Josh Grams b79351aa45 AnimationTreePlayer (Blend3): process all inputs.
Always call _process_node on all three inputs so that looped animations
don't get out of sync.
2016-02-28 06:55:53 -05:00
Juan Linietsky 08e0e64a19 fix transform localization event in mouse motion 2016-02-27 09:47:39 -03:00
eska 104e008b56 Fix missing dependency resolver in Windows 2016-02-21 22:51:19 +01:00
Juan Linietsky b91b89cf60 Add support for placeholders in tscn, which was missing. Closes #3652 2016-02-21 11:18:31 -03:00
Juan Linietsky c04a9ff751 -Fixed bug with event player crashing, closes #3687 2016-02-20 21:00:08 -03:00
Juan Linietsky 70cdfa681a -Change link to new documentation
-fixed bug in tilemap collision debug
2016-02-20 10:02:14 -03:00
Rémi Verschelde 281236280e Fix NavigationPolygon references in _bind_method
Also sync the doc accordingly
2016-02-17 18:46:31 +01:00
Nuno Donato 2d1de83434 refix particles3d issue, bringing down the amount limit to 1024 2016-02-16 08:56:31 +00:00
Rémi Verschelde 5439937899 Bind method is_cell_transposed 2016-02-15 23:30:52 +01:00
Juan Linietsky db43e94175 -Made some icon data types smaller so they take up less space
-Fixed sample import plugin, makes samples sound strange in smp when limited hz
2016-02-11 00:01:35 -03:00
Juan Linietsky 61f03c98c8 -Added missing functions to the doc, fixes #3583 2016-02-09 16:58:03 -03:00
Juan Linietsky 595de75641 -Allow renaming root node of inherited scene 2016-02-09 16:30:50 -03:00
Juan Linietsky 34c022a0a2 -Cleaned up GraphEdit, also fixes #3568 2016-02-08 16:28:12 -03:00
Juan Linietsky 9109e41a20 Property handle rotated controls in 2D editor, fixes #3613 2016-02-08 11:29:32 -03:00
Rémi Verschelde f5433dc60d Merge pull request #3627 from lordadamson/master
renamed function get_video_texutre to get_video_texture
2016-02-08 11:21:58 +01:00
Adham Zahran 6be6d02daf renamed function get_video_texutre to get_video_texture 2016-02-08 12:11:26 +02:00
Rémi Verschelde 84fbe2d4cb Merge pull request #3409 from akien-mga/pr-script-tab-colour
Make custom_bg fit the whole "selected" area in ItemLists
2016-02-08 07:39:40 +01:00
Johan Manuel a634fc7a4a Added get_cellv() method to TileMap 2016-02-06 13:48:41 +01:00
MarianoGNU 11b3b68c3f Stop ColorPicker's narcissism ( fixes #3592 )
Also prevent alpha in guidelines.
2016-02-06 00:26:54 -03:00
MarianoGNU 614cf481ce ColorPicker: Prevent regenerating hsv values every time. Fixes #3492 2016-02-05 23:35:15 -03:00
hondres df4faf8f33 support horizontal mouse wheel, use in text editor 2016-02-04 17:16:22 +01:00
Juan Linietsky bdfac2806f -Fix mouse coordinates not being affected by canvas transform 2016-02-03 09:31:55 -03:00
Juan Linietsky 6d63dda72b Merge pull request #3534 from Biliogadafr/pickable2d
Physics2D: Allow to use 'intersect_point' with not 'Pickable' objects
2016-02-03 08:56:49 -03:00
Juan Linietsky 259bd73cae -make stream player and time restore state properly if removed, fixes #1949 2016-02-02 23:27:10 -03:00
Juan Linietsky 6349c50f5a -Add some offset to spinboxes in tree, so revert icon does not annoy much when pops up, fixes #3415 2016-02-02 20:44:42 -03:00