Commit graph

19380 commits

Author SHA1 Message Date
Ignacio Etcheverry 823fb59e10 Remove problematic VS Code hint path on Windows 2019-02-27 02:43:53 +01:00
Rémi Verschelde 51c1d55cf9
Merge pull request #26283 from neikeq/issue-25330
Make export templates extraction handle subdirectories
2019-02-25 20:46:58 +01:00
Rémi Verschelde 8930347c48
Merge pull request #26279 from ericrybick/master
Fix Editor crash after disabling plugin that used "forward_spatial_gui_input" #26124
2019-02-25 20:07:39 +01:00
Ignacio Etcheverry 50a137e393 Make export templates extraction handle subdirectories
Fixes #25330
2019-02-25 19:56:58 +01:00
Rémi Verschelde baefda6686
Merge pull request #26278 from akien-mga/stretch-shrink-step
Fix property hint for stretch strink setting
2019-02-25 18:23:24 +01:00
Juan Linietsky d360931e1f
Merge pull request #26280 from YeldhamDev/revert_merge_all_fix
Revert "Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions"
2019-02-25 14:20:38 -03:00
Michael Alexsander Silva Dias dcf6c4a368 Revert "Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions"
This reverts commit 79f1d8b4fb.
2019-02-25 14:09:33 -03:00
Rémi Verschelde 4a9c0ed8d9
Merge pull request #26277 from bojidar-bg/25904-update-stylebox-change
Update controls when a stylebox or icon override changes
2019-02-25 17:23:15 +01:00
Eric Rybicki 747b9ac870 Fix editor crash after disabling plugin that used forward_spatial_gui_input
Fixes #26124.
2019-02-25 17:11:04 +01:00
Rémi Verschelde f74d8b23b0
Merge pull request #26271 from Chaosus/wrapi64
Fix wrapi to use int64_t instead int
2019-02-25 16:54:13 +01:00
Rémi Verschelde 8862d37e69 Fix property hint for stretch strink setting
Fixes #25184.
2019-02-25 16:53:33 +01:00
Bojidar Marinov 8dad5f1e10
Update controls when a stylebox or icon override changes; change to CONNECT_REFERENCE_COUNTED
Also, cleanup unnessesary calls to update() and NOTIFICATION_THEME_CHANGED.

Fixes #25904.
2019-02-25 17:42:38 +02:00
Rémi Verschelde 88a36e20cb doc: Sync classref with current source 2019-02-25 11:22:41 +01:00
Rémi Verschelde 51bd516a07 doc: Fix wrong tag 2019-02-25 11:17:56 +01:00
Rémi Verschelde f3127d327c
Merge pull request #26218 from cbscribe/kcc_array_doc
[DOCS] Minor classref updates.
2019-02-25 10:03:53 +01:00
Rémi Verschelde b520846c68
Merge pull request #26250 from Faless/net/gdnative
Fixing C compatiblity for GDNative NET module
2019-02-25 09:26:52 +01:00
Chaosus bc4d781277 Fix wrapi to use int64_t instead int 2019-02-25 10:51:04 +03:00
Chris Bradfield 08c3a2241d [DOCS] Minor classref updates. 2019-02-24 20:30:26 -08:00
Juan Linietsky 31656301b2 Removed debug function. 2019-02-24 23:12:27 -03:00
Juan Linietsky 74d0ed2236 Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others 2019-02-24 22:36:53 -03:00
Hein-Pieter van Braam 5f34664f61
Merge pull request #26255 from hpvb/fix-26239
Explicitly use floating point numbers in the our shaders
2019-02-25 00:55:25 +01:00
Hein-Pieter van Braam fc5792f2ea
Merge pull request #26160 from marxin/come-up-with-use_gcc
Come up with use_gcc.
2019-02-25 00:50:53 +01:00
Hein-Pieter van Braam 3d5fc1bb38
Merge pull request #26161 from marxin/add-Wwrite-strings
Add -Wwrite-strings into all and extra warnings.
2019-02-25 00:50:39 +01:00
Hein-Pieter van Braam 0fdcebfbb7
Merge pull request #26242 from serados/init_mouse_pos_win
Update Windows global mouse position at startup
2019-02-25 00:48:52 +01:00
Hein-Pieter van Braam a83e77fded Explicitly use floating point numbers in the our shaders
We need to be explicit about using floating point numbers in our shaders
for compatibility with mobile GLES drivers.
2019-02-24 23:35:10 +00:00
Hein-Pieter van Braam 21c0750106
Merge pull request #26253 from hpvb/vpx-use-x86inc
Disable all use of avx instructions
2019-02-24 23:32:23 +01:00
Hein-Pieter van Braam ab276f67b8 Disable all use of avx instructions
For some reason CPU feature detection isn't working on our vendored
libvpx. This breaks Godot on older CPUs (pre-2011).
2019-02-24 23:03:48 +01:00
Fabio Alessandrelli f112f5785b Fixing C compatiblity for GDNative NET module
Also add net interfaces to gdnative_api.json
2019-02-24 21:23:23 +01:00
Rémi Verschelde 69c0d32b93
Merge pull request #26240 from eska014/html5-preload-noown
Properly preload files, always use stdout/-err in HTML5 platform
2019-02-24 19:44:54 +01:00
Junwei Ng 731b152dc1 Update Windows global mouse position at startup
Fixes issue #8145 for Windows, in the same manner as
issue #21910 fixed it for X11.
2019-02-25 01:10:18 +09:00
Juan Linietsky 61b41d6001 Ensure all properties are refreshed when setting a script, fixes #24845 2019-02-24 10:50:43 -03:00
Juan Linietsky 3ea04c1366 Prevent circular references to scene being saved, fixes #24384 2019-02-24 10:48:38 -03:00
George Marques 755c690252
Merge pull request #25018 from AllanDaemon/#24895
Fix support for optional parameters in setters
2019-02-24 10:45:50 -03:00
Leon Krause 76522624cb Use stdout/-err for all messages in HTML5 platform 2019-02-24 04:56:34 +01:00
Juan Linietsky ab8f3d7842 Fixed issue with buffers being wrongly cleared, closes #25484 2019-02-24 00:33:22 -03:00
Rémi Verschelde 4ebb544ffa
Merge pull request #26171 from Calinou/fix-wrapi-crash
Fix crash when using `wrapi()` with a range of zero
2019-02-24 02:37:04 +01:00
Ignacio Etcheverry ef61c14dda
Merge pull request #26214 from neikeq/defval-pls
Fix default value of EditorSpatialGizmo.add_mesh method bind
2019-02-24 01:38:24 +01:00
Juan Linietsky f436047cf5 Clear canvas item after rendering font, fixes #23774 2019-02-23 21:31:09 -03:00
Ignacio Etcheverry 448d3904a1 Fix default value of EditorSpatialGizmo.add_mesh method bind 2019-02-24 01:15:16 +01:00
Hein-Pieter van Braam e30ce69cb4
Merge pull request #26154 from hpvb/disable-via-padlock
Disable support for VIA Padlock
2019-02-24 01:12:47 +01:00
Hein-Pieter van Braam e33e0a5ea7 Disable support for VIA Padlock
This code defines a symbol 'unsupported' which is also in a newer
version of libwebsockets. To fix 32bit linux builds just disable
padlock support. Processors that support this are rare and old.
2019-02-24 00:11:35 +00:00
Juan Linietsky bfa9be85d3 Remove copy and use instance material override in gizmos, fixes #23783 2019-02-23 20:20:54 -03:00
Juan Linietsky 6cd4006fb3 Do not crash on empty path, closes #23701 2019-02-23 20:07:16 -03:00
Juan Linietsky d79c8d7655 Fix vertex lighting in GLES2, closes #25365 2019-02-23 19:53:04 -03:00
Ignacio Etcheverry c2bc458dfe
Merge pull request #26210 from neikeq/issue-26209
C#: Fix Vector2.AngleToPoint
2019-02-23 23:40:25 +01:00
Ignacio Etcheverry da3776a40a C#: Fix Vector2.AngleToPoint
Fixes #26209
2019-02-23 23:28:31 +01:00
Juan Linietsky fd68bb2596 -Treat scalar conversions when calling functions as error, closes #24261
-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
Rémi Verschelde 07fbc34195
Merge pull request #26203 from neikeq/csharp-basis
C#: Basis fixes and cleanup
2019-02-23 20:53:03 +01:00
Rémi Verschelde 112dd91193
Merge pull request #26204 from bruvzg/macos_move_to_fg
[macOS] Change `move_window_to_foreground` to take focus.
2019-02-23 20:26:48 +01:00
Leon Krause 81554dac61 Fix file preloading warning in HTML5 platform 2019-02-23 20:06:22 +01:00