Commit graph

6803 commits

Author SHA1 Message Date
Rémi Verschelde 84d46ae0b9 certs: Sync with latest ca-certificates-2018.2.26-2.fc29
(cherry picked from commit e50407d2d2)
2019-06-04 10:21:10 +02:00
Rémi Verschelde 24d516c50f iOS: Link against SDK 12.1 as required by Apple Store
Fixes #26593.
2019-06-04 09:42:08 +02:00
Rémi Verschelde 04ea848116 SCons: Fix Python 3 support in GCC version check 2019-06-03 16:26:13 +02:00
Rémi Verschelde ee08831a32 Bump version to 2.1.6-rc 2019-05-28 13:01:07 +02:00
Rémi Verschelde ba709aadb0
Merge pull request #27248 from RandomShaper/upgrade-android-2.1
Upgrade & fix Android build scripts
2019-03-27 17:14:30 +01:00
Pedro J. Estébanez 5f795e6261 Upgrade & fix Android build scripts 2019-03-19 21:53:54 +01:00
Rémi Verschelde e898b0a3a8 Android: Enable arm64-v8a export by default
From August 1, 2019, Google Play requires that all new apps and app updates
include 64-bit versions, so we enable ARM64 by default.

IINM support for x86 and x86_64 is still be optional, so not enabling them
out of the box.

Part of #25030.

(cherry picked from commit 9e820cdf20)
2019-01-16 14:02:54 +01:00
Rémi Verschelde b768381998 Android: Add support for x86_64 architecture
Like arm64v8, this is only supported by API 21 and later,
so we enforce 21 as min API for x86_64.

Part of #25030.

(cherry picked from commit 7f4ee36469)
2019-01-16 13:28:04 +01:00
Rémi Verschelde f2a42e1ae5 openssl: Update to pristine 1.0.2q (security update)
(cherry picked from commit cff0913be8)
2018-11-22 19:58:40 +01:00
Rémi Verschelde 0429b21f10 openssl: Reorder sources alphabetically
(cherry picked from commit 8bde816efd)
2018-11-22 19:57:39 +01:00
Rémi Verschelde 7e5ffc7f77
Merge pull request #23727 from allkhor/fix_android_stl
[2.1] Fixed built templates for android
2018-11-16 15:16:20 +01:00
allkhor 7bdd22312f Fixed built templates for android 2018-11-15 21:09:34 +06:00
Rémi Verschelde 8d75ea755c
Merge pull request #23309 from allkhor/fix_android_stl
Godot [2.1] Don't copying libc++_shared.so when module android_stl is disabled
2018-10-27 00:07:58 +02:00
allkhor 52c63f7cfd Don't copying libc++_shared.so when module android_stl is disabled 2018-10-26 23:53:44 +06:00
Rémi Verschelde 9b7009bbc1
Merge pull request #22215 from DrMoriarty/fix_atlas
Optimize AtlasTexture packing by minimal perimeter (fixes #19307)
2018-09-18 15:59:27 +02:00
Vasiliy Makarov 9b992dddfc Optimize AtlasTexture packing by minimal perimeter.
Fixes #19307
2018-09-18 16:41:20 +03:00
Juan Linietsky 2c47116a3c I have no idea why this commit fixes #15392
(cherry picked from commit 8daf5491ab)
2018-09-18 13:37:38 +02:00
Bernhard Liebl bc0af4a73e Fix stale dynamic font reference fetch from cache
Seems to fix issue 15392

(cherry picked from commit 526e637a97)
2018-09-18 13:37:06 +02:00
Juan Linietsky 531fb3b8e6 Remove node from list before calling queries, fixes #10886
(cherry picked from commit 4deac219b0)

Fixes #17793.
2018-09-18 13:04:50 +02:00
Leon Krause 723c14cdfc Enable Theora module for HTML5 platform
(cherry picked from commit b4b816c122)
2018-09-18 11:48:52 +02:00
Rémi Verschelde d25c33889b
Merge pull request #22187 from guilhermefelipecgs/fix_20177
[2.1] Fix Input::set_custom_mouse_cursor showing cursor when it's invisible
2018-09-17 17:55:14 +02:00
Guilherme Felipe 72d4fd8f0d Fix Input::set_custom_mouse_cursor showing cursor when it's invisible 2018-09-17 12:24:44 -03:00
Ridwan Abdul Hafidh 6e62a1e4de add support libc++_shared on android 2018-09-17 15:13:40 +02:00
Rémi Verschelde 702022c947 Update AUTHORS and DONORS list
New contributors added to AUTHORS:
@dragmz, @fire

Thanks to all contributors and donors for making Godot possible!

[ci skip]

(cherry picked from commit 284b56f2fb)
2018-08-13 08:12:05 +02:00
Rémi Verschelde 38ed4b9a8c Release 2.1.5-stable 2018-07-28 17:17:52 +02:00
Fabio Alessandrelli c26094fd84 Fix InputEvent marshalling 2018-07-28 17:17:39 +02:00
Fabio Alessandrelli 497bc7d5fd Fix marshalls size checks.
Yesterday, when playing around with my network code, I realized there is
a security issue in decode_variant, at least when decoding PoolArrays.
Basically, the size of the PoolArray is encoded in a uint32_t, when
decoding it, that value is cast to int when comparing if the packet is
actually that size causing numbers with MSB=1 to be interpreted as
negative thus always passing the check. That same value though, is used
as uint32_t again to resize the output vector.  For this reason, sending
a malformed packet with declared type PoolByteArray and size of 2^31(+x)
causes the engine to try to allocate 2+GB of pool memory, causing the
engine to crash.

This patch is a backport of the one initially written for the master
branch.
2018-07-28 17:17:36 +02:00
Rémi Verschelde 9f0e38cca8 openssl: Update to pristine 1.0.2o (security update) 2018-07-27 16:39:39 +02:00
Rémi Verschelde 96e5d9430b libogg: Update to pristine version 1.3.3
(cherry picked from commit de0b31edd5)
2018-07-27 16:04:34 +02:00
Rémi Verschelde 849ff42496 Add check to clang 6.0 compiler bug workaround
Extending on b68222e4e7 to ensure that it still
has the exact same behaviour as the previous code, as discussed with @hpvb.

(cherry picked from commit 03e11c13bf)
2018-07-26 17:25:55 +02:00
Rémi Verschelde 077f28b146 Travis: Fix clang-format version 2018-07-19 09:59:30 +02:00
Rémi Verschelde bb13fa896e Style: Format code with clang-format 6.0.1 2018-07-18 17:56:12 +02:00
Rémi Verschelde 792a0cdb53 Travis: Update style checks to clang-format 6.0.1 2018-07-18 17:48:28 +02:00
Rémi Verschelde a533dd99e6
Merge pull request #20239 from bojidar-bg/18216-fix-color-crash-2.1
Fix crash when deallocating named colors map
2018-07-18 11:07:48 +02:00
Rémi Verschelde 67f1113ba4 doc: Sync classref with current source 2018-07-18 11:04:13 +02:00
Bojidar Marinov 7a4b8c82f9
Fix crash when deallocating named colors map
Fixes #18216
2018-07-18 11:36:43 +03:00
Rémi Verschelde 8e4836f1e3 Update AUTHORS and DONORS list
New contributor added to AUTHORS:
@JFonS
Also updated alphabetically sorting with `sort -d`.

Thanks to all contributors and donors for making Godot possible!

[ci skip]

(cherry picked from commit b631306de1)
2018-07-18 10:32:32 +02:00
Rémi Verschelde d67894f664 Update AUTHORS and DONORS list
New contributors added to AUTHORS:
@Nallebeorn, @ibrahn, @KellyThomas, @ShyRed

Thanks to all contributors and donors for making Godot possible!

[ci skip]

(cherry picked from commit a18fe06773)
2018-07-18 10:32:27 +02:00
Rémi Verschelde b812d6e182
Merge pull request #18039 from allkhor/2.1
Added support for exclude folders from export [2.1]
2018-07-17 13:50:52 +02:00
Rémi Verschelde 08f824243e
Merge pull request #20182 from allkhor/cherry_from_dcf5be92
Make BaseButton not emit press when container is scrolled [2.1]
2018-07-17 13:33:05 +02:00
allkhor 37c43154fe Make BaseButton not emit press when container is scrolled [2.1]
This fixes the problem described in #13996 in a proper way.
This also adds "deadzone" property to ScrollContainer.
It can be usedon mobile, where taps are not as precise as mouse clicks.
Player couldslightly move their finger when tapping, in which case we still wantthe button to be pressed rather than the container to be scrolled.
(cherry picked from commit dcf5be9)
2018-07-16 04:41:01 +06:00
Rémi Verschelde 241ca9624e
Merge pull request #20082 from hpvb/fix-android-export-2.1
Write new permissions to the AndroidManifest.xml (2.1 version)
2018-07-10 19:18:33 +02:00
Hein-Pieter van Braam a2cdc82b78 Write new permissions to the AndroidManifest.xml
Instead of editing the placeholder permissions actually write new ones.
This should solve the privacy statement problems for the Play store.
This means we also no longer need to placeholder permissions in the
template.
2018-07-10 14:24:12 +02:00
George Marques 2f3d1c8c8e
Fix WinRT build with recent Windows SDK 2018-07-10 02:49:39 -03:00
bruvzg d1869b37a3 Workaround for clang 6 bug.
(cherry picked from commit b68222e4e7)
2018-07-02 15:05:45 +02:00
Rémi Verschelde e3339862f2 iphone: Link against SDK version 11.4
Fixes #18995.
2018-06-28 11:31:02 +02:00
Rémi Verschelde ea0c33eb53
Merge pull request #19810 from eska014/2.1-fixbuild
Explicitly disable WebAssembly in HTML5 builds
2018-06-27 20:30:12 +02:00
Leon Krause aff7a92efa Explicitly disable WebAssembly in HTML5 builds
Emscripten enables WebAssembly by default since version 1.38.1
2018-06-27 20:06:11 +02:00
Rémi Verschelde 853c8e8110
Merge pull request #19697 from rraallvv/nocache_gen_2.1
Add NoCache wrapper to Command (2.1)
2018-06-22 09:45:08 +02:00
Rhody Lugo 57ae75876f add NoCache wrapper to Command 2018-06-21 03:40:24 -04:00