Commit graph

936 commits

Author SHA1 Message Date
Bojidar Marinov c523749662 Fix Camera2D ignoring zoom when checking limits
Closes #1912

(cherry picked from commit 7a8aea0be9)
2016-04-27 20:16:08 +02:00
Bojidar Marinov 4c358b7043 Add preview of the Camera2D's screen boundaries
Closes #3365

(cherry picked from commit e7f66a88d6)
2016-04-27 20:15:46 +02:00
Alex c712e54b63 tiny fix to loop restart (#4358)
Closes #4355
(cherry picked from commit e566b17f91)
2016-04-27 08:50:28 +02:00
Saracen 47c7b535d2 BoneAttachments now position themselves instantly during bind.
(cherry picked from commit bc5ee6c98f)
2016-04-27 08:49:30 +02:00
Hearto Lazor 5fac497aa2 Fixed curve baking, now always start at origin point
(cherry picked from commit 08b93da28a)
2016-04-27 08:49:23 +02:00
Ignacio Etcheverry dbcf969fbf Keep editable instances data when replacing tree root node
(cherry picked from commit 3029f5ee02)
2016-04-27 08:48:34 +02:00
Paulb23 b5a438413a Setting to change line number color
(cherry picked from commit 8c328474f2)
2016-04-27 08:42:18 +02:00
Ignacio Etcheverry 40d21117f9 Fix RayCast not updating when debugging collissions
(cherry picked from commit 6cf3bdcf76)
2016-04-27 08:42:01 +02:00
Rémi Verschelde 8746966194 Doc: fix type of stream object
(cherry picked from commit 7820e590ea)
2016-04-27 08:40:49 +02:00
sanikoyes 76eeb457d3 Fix warn print when hide an control does not inside_tree
(cherry picked from commit 5ec7d3f264)
2016-04-27 08:40:38 +02:00
sanikoyes 02afea1e4e Fix crash when tween control object previous freed
(cherry picked from commit da28a2f062)
2016-04-27 08:40:19 +02:00
Paulb23 b7f5418f8d Ability to change the caret color
(cherry picked from commit c7519f091d)
2016-04-27 08:37:20 +02:00
Paulb23 b3891246e5 Fixed block indent inconsistency, fixes issue 3803
(cherry picked from commit 93700676b5)
2016-04-06 19:39:30 +02:00
Bojidar Marinov 63e33cfdd2 Add a sleeping_state_changed signal to RigidBody and RigidBody2D classes
Closes #3911

(cherry picked from commit 6dcd1354c2)
2016-04-06 18:49:51 +02:00
Paul Batty 7c6d2e7062 Fixed text edit undo and redo operation interaction
(cherry picked from commit 646e089782)
2016-04-06 18:48:31 +02:00
Paulb23 4bde902de1 Fixed 'complex' typo in method name
(cherry picked from commit 971c3be52d)
2016-04-06 18:47:34 +02:00
Paulb23 a5f07d18ec Fixed undoing twice when removing selection
(cherry picked from commit 15f43149e1)
2016-04-06 18:47:28 +02:00
Paulb23 48438e4f3b Fixed insert mode interaction with auto complete
(cherry picked from commit a984adb5a6)
2016-04-06 18:46:36 +02:00
Paulb23 5f901e2b27 Fixed insert mode removing first unselected character
(cherry picked from commit fe779d4386)
2016-04-06 18:46:32 +02:00
Paulb23 22ef9673dd Added insert mode to text editor
(cherry picked from commit 2b57cb94da)
2016-04-06 18:45:56 +02:00
Zher Huei Lee 5b1aa3a5cd Progress bar minsize now checks percent_visible
Allows for really thin progress bars such as for pixel-art styles.

(cherry picked from commit 0bba09c4cb)
2016-04-06 18:45:33 +02:00
Paul Batty 01471e4c09 Function syntax highlighting
(cherry picked from commit 50aa78210c)
2016-04-02 22:19:54 +02:00
Paulb23 26f2b7415c Fixed numbers not highlighting after space
(cherry picked from commit cd07badee3)
2016-04-02 22:15:11 +02:00
sanikoyes 54625bb771 Fix GDScript crash when call show/hide in func _exit_tree
(cherry picked from commit 0c6f089ce4)
2016-04-02 22:14:49 +02:00
Paulb23 523625a3d1 Syntax highlighting for numbers
(cherry picked from commit c844c2d604)
2016-04-02 22:14:27 +02:00
Ignacio Etcheverry 7ddc17b18e BoxContainer: Bind method add_spacer(bool)
(cherry picked from commit 0571f961a8)
2016-04-02 22:13:58 +02:00
Ignacio Etcheverry cf0a586a3e TextEdit: Fix Shift+Delete shortcut not calling cut()
(cherry picked from commit abb720438f)
2016-04-02 22:13:26 +02:00
Bojidar Marinov 0ea354c12a Fix issues with tilemap covering child nodes and old quadrants
Closes #4070

(cherry picked from commit 2a581835ca)
2016-04-02 22:12:53 +02:00
Saracen ca1ca6c7df Fix cursor getting locked on tree control if tree is cleared while modifying numerical element.
(cherry picked from commit 44fe74bfc3)
2016-04-02 22:12:02 +02:00
Paulb23 1369b38d85 Fixed highlighting when word occurs as substring first
(cherry picked from commit 9c0e1524e5)
2016-04-02 22:11:37 +02:00
Paulb23 68b7f9d87a Fixed highliting with shift and mouse
(cherry picked from commit 4cc3fbeaff)
2016-04-02 22:11:30 +02:00
Paulb23 8a78112e5b Highlight all occurrences of selected word
(cherry picked from commit b0488cacf2)
2016-04-02 22:10:41 +02:00
Ignacio Etcheverry cacf7d136f LineEdit/TextEdit: Add Shift+Delete shortcut for cut
(cherry picked from commit fac027cb14)
2016-04-02 22:10:20 +02:00
Ignacio Etcheverry a701c6ff68 TextEdit: Fix inconsistent copy, cut and paste behaviour
(cherry picked from commit 4dfd0c1863)
2016-04-02 22:10:15 +02:00
Franklin Sobrinho 8de0405032 Automatically create input node when creating a ShaderGraph
(cherry picked from commit 5ee67ba498)
2016-04-02 22:09:26 +02:00
Paulb23 8fd4c78caf Added configuable tab size
(cherry picked from commit 9234bd3ff9)
2016-04-02 22:08:41 +02:00
Saracen d0151daa69 Undo and redo commands on text editor now affect internal version which fixes inconsistent file saving validation.
(cherry picked from commit b2e471fd7c)
2016-04-02 22:07:40 +02:00
sanikoyes 7c44cbee67 Fix link error when disable_3d=yes
(cherry picked from commit a638af886e)
2016-04-02 22:05:49 +02:00
Josh Grams 0635a639e9 TimeScale node: return +inf remaining for 0 scale.
(cherry picked from commit 65b7791263)
2016-04-02 22:04:35 +02:00
Hubert Jarosz 424a104666 remove trailing whitespace
(cherry picked from commit 4a4f247914)
2016-04-02 22:03:48 +02:00
Josh Grams 830947feaf AnimationTreePlayer: distinguish value tracks.
If the node had a 3D Transform, the transform would always get written,
even if the tracks on that node were supposed to be value tracks.

(cherry picked from commit 2fa200ff53)
2016-04-02 22:00:40 +02:00
Josh Grams 60e4cfbcb7 TimeScale node: scale return value (time remaining).
(cherry picked from commit 2e1b1234a3)
2016-04-02 21:59:07 +02:00
Paulb23 da356eca0f Enabled scrolling past end of file
(cherry picked from commit f19eea2f2d)
2016-04-02 21:57:10 +02:00
Franklin Sobrinho edb3716da7 Fix Sprite doesn't updating region_rect value in certain conditions
(cherry picked from commit 1d188c1c7b)
2016-03-06 09:48:20 +01:00
Martin Chuckeles 848c7378fd Add editor settings for call hint placement
Added settings: text_editor/put_callhint_tooltip_below_current_line
and text_editor/callhint_tooltip_offset

(cherry picked from commit 47206b409d)
2016-03-05 12:58:01 +01:00
Martin Chuckeles 4b2fcabb74 Hide hint if completion is active
(cherry picked from commit 26cc14e839)
2016-03-05 12:57:56 +01:00
Martin Chuckeles cb7693c533 Move the call hint under the current line
(cherry picked from commit 03025f60b6)
2016-03-05 12:57:52 +01:00
Josh Grams bea8e1654e AnimationTreePlayer (Blend3): process all inputs.
Always call _process_node on all three inputs so that looped animations
don't get out of sync.

(cherry picked from commit b79351aa45)
2016-03-05 12:55:54 +01:00
Josh Grams cafcdb015d AnimationTreePlayer: blend value tracks (closes #2299)
Variant:
- zero() sets a Variant to the appropriate type of zero value
- blend() blends part of one Variant on top of another.

(cherry picked from commit 391ce81c5e)
2016-03-05 12:55:43 +01:00
Juan Linietsky aa94ff6dae fix transform localization event in mouse motion
(cherry picked from commit 08e0e64a19)
2016-02-29 09:00:14 +01:00
eska 104e008b56 Fix missing dependency resolver in Windows 2016-02-21 22:51:19 +01:00
Juan Linietsky b91b89cf60 Add support for placeholders in tscn, which was missing. Closes #3652 2016-02-21 11:18:31 -03:00
Juan Linietsky c04a9ff751 -Fixed bug with event player crashing, closes #3687 2016-02-20 21:00:08 -03:00
Juan Linietsky 70cdfa681a -Change link to new documentation
-fixed bug in tilemap collision debug
2016-02-20 10:02:14 -03:00
Rémi Verschelde 281236280e Fix NavigationPolygon references in _bind_method
Also sync the doc accordingly
2016-02-17 18:46:31 +01:00
Nuno Donato 2d1de83434 refix particles3d issue, bringing down the amount limit to 1024 2016-02-16 08:56:31 +00:00
Rémi Verschelde 5439937899 Bind method is_cell_transposed 2016-02-15 23:30:52 +01:00
Juan Linietsky db43e94175 -Made some icon data types smaller so they take up less space
-Fixed sample import plugin, makes samples sound strange in smp when limited hz
2016-02-11 00:01:35 -03:00
Juan Linietsky 61f03c98c8 -Added missing functions to the doc, fixes #3583 2016-02-09 16:58:03 -03:00
Juan Linietsky 595de75641 -Allow renaming root node of inherited scene 2016-02-09 16:30:50 -03:00
Juan Linietsky 34c022a0a2 -Cleaned up GraphEdit, also fixes #3568 2016-02-08 16:28:12 -03:00
Juan Linietsky 9109e41a20 Property handle rotated controls in 2D editor, fixes #3613 2016-02-08 11:29:32 -03:00
Rémi Verschelde f5433dc60d Merge pull request #3627 from lordadamson/master
renamed function get_video_texutre to get_video_texture
2016-02-08 11:21:58 +01:00
Adham Zahran 6be6d02daf renamed function get_video_texutre to get_video_texture 2016-02-08 12:11:26 +02:00
Rémi Verschelde 84fbe2d4cb Merge pull request #3409 from akien-mga/pr-script-tab-colour
Make custom_bg fit the whole "selected" area in ItemLists
2016-02-08 07:39:40 +01:00
Johan Manuel a634fc7a4a Added get_cellv() method to TileMap 2016-02-06 13:48:41 +01:00
MarianoGNU 11b3b68c3f Stop ColorPicker's narcissism ( fixes #3592 )
Also prevent alpha in guidelines.
2016-02-06 00:26:54 -03:00
MarianoGNU 614cf481ce ColorPicker: Prevent regenerating hsv values every time. Fixes #3492 2016-02-05 23:35:15 -03:00
hondres df4faf8f33 support horizontal mouse wheel, use in text editor 2016-02-04 17:16:22 +01:00
Juan Linietsky bdfac2806f -Fix mouse coordinates not being affected by canvas transform 2016-02-03 09:31:55 -03:00
Juan Linietsky 6d63dda72b Merge pull request #3534 from Biliogadafr/pickable2d
Physics2D: Allow to use 'intersect_point' with not 'Pickable' objects
2016-02-03 08:56:49 -03:00
Juan Linietsky 259bd73cae -make stream player and time restore state properly if removed, fixes #1949 2016-02-02 23:27:10 -03:00
Juan Linietsky 6349c50f5a -Add some offset to spinboxes in tree, so revert icon does not annoy much when pops up, fixes #3415 2016-02-02 20:44:42 -03:00
Juan Linietsky 857edbea1c -make animationplayer thinner, also toolbuttons too. fixes #3526 2016-02-02 18:22:37 -03:00
Juan Linietsky ddf21735ba -remove the !inside_tree error, fixes grab focus error, closes #3521 2016-02-01 21:32:47 -03:00
Juan Linietsky b587614653 Make sure variant parser recognizes "nil" for compatibility with old engine.cfg style cofig. Closes #3531 2016-02-01 19:01:06 -03:00
Juan Linietsky 11933811ee store animation names in alphabetical order, fixes #3423 2016-02-01 00:31:13 -03:00
Biliogadafr e8c5b41dd8 Physics2D: Allow to use 'intersect_point' with objects which is not 'pickable' 2016-02-01 04:30:16 +03:00
Juan Linietsky dbcca7bea2 -Removed bizarre code introduced in a 2 years old PR, fixes #3483 2016-01-31 18:09:45 -03:00
Juan Linietsky 53e237dfe4 -Fix crash opening and closing the scene, closes #3491 2016-01-31 15:10:33 -03:00
Juan Linietsky 8341038bbe -Increment resources total in scene format text, fixes #3506 2016-01-29 08:51:51 -03:00
Rémi Verschelde 0c7e7e2c28 Merge pull request #3470 from MarianoGnu/master
Get color constructor from ColorPicker
2016-01-27 19:08:22 +01:00
Franklin Sobrinho 05a85894da Fix Tree Slider disappearing when clicking on it 2016-01-27 12:24:49 -03:00
George Marques 38c557114b Remove strand debug print, fix #3473 2016-01-26 22:39:20 -02:00
MarianoGNU c927409f25 Get color constructor from ColorPicker 2016-01-26 19:10:56 -03:00
Rémi Verschelde 600411b433 Merge pull request #3467 from MarianoGnu/master
Focus and select line edit every time color is changed. Fixes #2586
2016-01-26 21:48:53 +01:00
MarianoGNU 5d3fb49826 Focus and select line edit every time color is changed. Fixes #2586 2016-01-26 17:24:58 -03:00
Franklin Sobrinho 66eb28b945 Fix wrong position of LineEdit in Scene editor 2016-01-26 16:03:28 -03:00
Juan Linietsky 094f0767d8 -Fix input bug on window ordering due to foretting to sort root items 2016-01-25 10:39:55 -03:00
Juan Linietsky 5245adcf81 Merge branch 'master' of https://github.com/godotengine/godot 2016-01-25 10:30:47 -03:00
Juan Linietsky 07e7909480 -Changed how popups work in Viewport to make them a lot less invasive to the scene tree 2016-01-25 10:30:03 -03:00
Rémi Verschelde 6ceb1c3a9f Merge pull request #3440 from TheHX/issue-2946
Fixed small inconsistencies with the text format
2016-01-25 10:58:50 +01:00
Juan Linietsky 75537c661f Merge pull request #3434 from TheHX/pr-tscn-dependency
Fix .tscn not raising dependency error
2016-01-24 20:07:23 -03:00
Franklin Sobrinho 1cfe20562d Fix .tscn not raising dependency error 2016-01-24 19:05:32 -03:00
Franklin Sobrinho 41ae83e415 Fixed small inconsistencies with the text format 2016-01-24 18:38:37 -03:00
Juan Linietsky 021fc47434 Merge pull request #3431 from TheHX/pr-tscn-groups
Fix .tscn format not loading groups
2016-01-24 15:34:44 -03:00
Juan Linietsky 35a28f3442 -Take in consideration canvas layers for GUI input 2016-01-24 10:57:42 -03:00
Franklin Sobrinho 2493cb1e26 Fix .tscn format not loading groups 2016-01-24 10:32:46 -03:00
Juan Linietsky d01f55a78e Merge pull request #2698 from Faless/add_area_fix
Fix bug in Body(2D)SW::add_area
2016-01-23 23:07:23 -03:00
Juan Linietsky a74138a0dc -Some changes to how scenes and scripts are overriden in scene instance and inheritance
-Fixes #3127 and also properly fixes #2958
2016-01-23 21:42:15 -03:00