Commit graph

6905 commits

Author SHA1 Message Date
Yuri Sizov b02c61ddb1 Ignore OS specific values (constants, project settings, properties)
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2021-10-10 23:40:32 +03:00
Michael Alexsander eeb6652436
Fix invisible tabs not being ignored in Tabs
(cherry picked from commit 3c5103ac1d)
2021-10-10 12:27:51 +02:00
Haoyu Qiu 52ebe5993e
Use loop instead of recursion when clearing proximity groups
(cherry picked from commit 6072f38bb1)
2021-10-10 12:27:51 +02:00
Hugo Locurcio 7dcefa7c1b
Add a warning for Timer nodes with very low wait times
Very low wait times behave in unpredictable ways depending on the
rendered frame rate. This is because the timeout signal is only emitted
once per rendered frame (or physics frame, depending on the timer's
process mode).
2021-10-09 11:36:03 +02:00
Rémi Verschelde c00848ae03
Merge pull request #53572 from kleonc/scene-tree-free-objects-queued-during-destruction-3x 2021-10-08 18:10:45 +02:00
kleonc ae96da28d8 Delete objects enqueued for deletion during SceneTree destruction 2021-10-08 16:38:38 +02:00
Rémi Verschelde 06fc2378de
Merge pull request #51491 from Calinou/glow-add-high-quality-mode-3.x
Add high quality glow mode (3.x)
2021-10-08 07:47:07 +02:00
Haoyu Qiu ff27b994cd Re-prepare VisualServer if SoftBody mesh changed 2021-10-06 23:25:14 +08:00
Haoyu Qiu 52a840b9c9 Fix crash when tooltip_request_func object is freed 2021-10-06 15:33:31 +08:00
PouleyKetchoupp 00d4a30b05
Fix editable children errors when packing scene tree at runtime
When packing a scene node which is not the root, errors where caused
by internal checks in is_editable_instance method.

This check can be safely made outside instead.

(cherry picked from commit 2f6cf3b8a8)
2021-10-06 09:29:31 +02:00
Haoyu Qiu 0f18f225ee Fix crash when deleting Camera2D and Viewport assigned to it 2021-10-06 13:41:21 +08:00
Rémi Verschelde 77f52bdf99
Merge pull request #52137 from Ansraer/3.x-2d-scale-factor 2021-10-05 19:12:19 +02:00
Rémi Verschelde d35fccb651
Merge pull request #52365 from jitspoe/3.x.viewport_error_fix
[3.x] Fix ViewportTexture error when viewport is used from a child scene
2021-10-05 18:51:51 +02:00
Rémi Verschelde bd7bea2087
Merge pull request #53233 from metinc/fix-animated-sprite-precision-error 2021-10-05 15:23:51 +02:00
Ansraer d44aa61735 implement better ui scaling 2021-10-05 14:30:38 +02:00
kobewi f9720a9bf2 Add Listener2D 2021-10-05 13:29:59 +02:00
jitspoe d2637ca950
Fix ViewportTexture error when viewport is used from a child scene
Fix invalid errors when a separate child scene file contains a viewport and
that viewport is used for a texture in the current scene.

Fixes #27790.
2021-10-05 12:17:42 +02:00
Rémi Verschelde 69437eb746
Merge pull request #53012 from lawnjelly/portals_unload_reason 2021-10-05 12:00:43 +02:00
Rémi Verschelde 58fe0bd2cb
Merge pull request #53052 from kleonc/animated-sprites-centered-rendering-3x 2021-10-05 11:22:26 +02:00
Michael Alexsander a5214f437f
Fix Tabs offset overreaching when scrolling fast
(cherry picked from commit 0dd65fff3b)
2021-10-05 10:53:06 +02:00
Rémi Verschelde 72a922eb4e
Merge pull request #53300 from Calinou/viewport-tweak-configuration-warning-3.x 2021-10-04 20:31:05 +02:00
Rémi Verschelde 55c9cc21e9
Merge pull request #53397 from pycbouh/theme-improve-change-propagation-3.x
[3.x] Make `Theme` report property list changes less often, and other backports
2021-10-04 18:05:16 +02:00
Yuri Sizov 457d48a1f1 Make Theme report property list changes less often 2021-10-04 18:05:23 +03:00
Yuri Sizov 98cf645258 Expose API to retrieve Theme's default font 2021-10-04 17:44:53 +03:00
Yuri Sizov cd45a70f2d Reorganize Theme resource code for better maintainability 2021-10-04 17:09:32 +03:00
Florian Kothmeier 5185cd4f80
Fix AnimationNodeStateMachinePlayback start() on nonexistent node
(cherry picked from commit b6e7df56cb)
2021-10-04 15:22:16 +02:00
Rémi Verschelde 2b642d68c1
Merge pull request #52752 from Pineapple/fix-richtextlabel-character-offsets 2021-10-04 08:52:26 +02:00
kleonc e2e149f4df Fix rendering centered odd-size texture in AnimatedSprite/AnimatedSprite3D 2021-10-03 14:15:21 +02:00
Hugo Locurcio c6617e956c
Tweak the Viewport configuration warning to mention 2×2 size requirement 2021-10-01 16:43:33 +02:00
boruok 85dd970b81 [3.x] Fix AtlasTexture get_data crash 2021-09-30 22:22:10 +09:00
Metin Celik edcb7b8129 Add half frame to floor() 2021-09-29 20:03:07 +02:00
Duarte David a4fecbb0da
Fixes the normals of SphereMesh when the sphere/hemisphere is oblong
(cherry picked from commits f4ac08a182
and 7d53755ca7)
2021-09-29 10:55:51 +02:00
Rémi Verschelde 60bcc91dd5
Merge pull request #53190 from nekomatata/software-skinning-aabb-optimization 2021-09-29 10:34:55 +02:00
Haoyu Qiu eab1e228c8 Fix LineEdit undo crash
Make sure all related member variables are initialized before creating
the first undo state.
2021-09-29 13:52:40 +08:00
PouleyKetchoupp 304102f66f Optimize AABB calculation in software skinning
Using min/max instead of regular AABB for optimal processing.
2021-09-28 10:11:04 -07:00
Rémi Verschelde 72950684c8
Merge pull request #53157 from boruok/fix-atlas-texture-return-null 2021-09-28 18:53:53 +02:00
boruok 768cff7c02 fix atlas texture return null 2021-09-28 16:34:00 +09:00
Rémi Verschelde d4d4603827
Merge pull request #53144 from nekomatata/software-skinning-aabb
Update mesh AABB when software skinning is used
2021-09-28 07:27:23 +02:00
PouleyKetchoupp 941cff4157 Update mesh AABB when software skinning is used
Not updating the mesh properly can cause rendering issues in some cases,
like shadows not updating properly.
2021-09-27 11:56:58 -07:00
Rémi Verschelde ac01b1cb1c
Revert "Fixes the normals of SphereMesh when the sphere/hemisphere is oblong"
This reverts commit c4d0074aae.

It caused regression #52965.
2021-09-27 18:27:55 +02:00
Matthew Newall e01d609c02
Updated Tabs to not update excessively
(cherry picked from commit 082f924566)
2021-09-27 18:09:47 +02:00
Michael Alexsander b4d6afb7ad
Expose TabContainer's tab hidding for scripts
(cherry picked from commit 7ce02b642e)
2021-09-27 18:06:36 +02:00
Yuri Sizov 020807dc0f Correctly calculate position of the folding arrow in Tree 2021-09-25 02:01:35 +03:00
Laurenz Reinthaler aad01cd0c6 Fix VisibilityEnabler2D throwing a signal error when process_parent or physics_process_parent are enabled 2021-09-24 19:03:10 +02:00
lawnjelly 279e6f65cd Portals - add reason string to unload message
To help users identify conditions that are causing room system invalidation, a reason message is passed to the unload function and logged.
2021-09-24 14:00:24 +01:00
Rémi Verschelde 044cafc31a
Merge pull request #52894 from laws65/3d-skeleton-bone-fix 2021-09-23 12:10:26 +02:00
Rémi Verschelde 08887fd391
Merge pull request #52955 from nekomatata/fix-kinematic-collision-reference-3.x 2021-09-23 10:26:17 +02:00
PouleyKetchoupp 8b562543df Don't override KinematicCollision reference when still in use in script
In case the reference is stored in script, create a new instance to
avoid overriding the previous values.
Otherwise, re-use the reference as before to avoid extra allocations.
2021-09-22 18:15:03 -07:00
Haoyu Qiu 45b4304f10 Fix crash in Tween.follow_property
Check `p_object` for null before using it.
2021-09-22 13:38:21 +08:00
Rémi Verschelde dd0ee48728
Merge pull request #52900 from akien-mga/3.x-cherrypicks 2021-09-21 21:40:47 +02:00