Commit graph

1987 commits

Author SHA1 Message Date
Juan Linietsky 8bcb6a290c -Added VeryLowDPI and MidDPI modes to Godot editor.
-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13 11:05:47 -03:00
Juan Linietsky 08b096ccc2 Distraction free icon was missing 2016-09-13 09:48:12 -03:00
Juan Linietsky f10d2bd394 -Add a distraction free mode button (so users know it's there)
-Made distaction free not hide the top bar, it's more loss than gain to hide it
-Fix fullscreen toggling and added a menu option for it so it's also visible in settings.
2016-09-13 09:48:12 -03:00
Juan Linietsky 043a7a1e06 Added favorites and recent history to create dialog 2016-09-12 23:23:36 -03:00
Juan Linietsky f51b202566 Modified resource menu for node scripts so it always goes through the new script wizard. 2016-09-12 19:32:09 -03:00
Rémi Verschelde dc6eefdbf2 Merge pull request #6465 from Paulb23/script_highlight_color_update
Update current script color on change
2016-09-12 16:33:28 +02:00
Paulb23 a0136838b3 Update current script color on change 2016-09-12 15:19:30 +01:00
Juan Linietsky 37f1e86108 Do ctrl-click on any code identifier to go to definiton or help page. 2016-09-12 10:53:31 -03:00
Juan Linietsky c40ab446c9 Changed default assignment of shorcut for alt-left/right to history next/prev, which is more standard and useful.
Indent can be done with tab and shift-tab anyway.
If you don't like this, feel free to reassign them manually in the editor settings :P
2016-09-11 12:27:14 -03:00
Juan Linietsky 95eb7466df -Added a ColorFrame control, kind of like Texture but for color.
-Added dropping nodes to text editor for them to become a path
-Fixed issues with font not properly being set in code editor
2016-09-11 11:28:01 -03:00
Juan Linietsky 1bf684cea2 -Cleaned up find/replace bar for replace (made selection only default if selection exists), also made buttons look like buttons
-Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test.
2016-09-11 10:05:46 -03:00
Juan Linietsky 2a003d7b4e fix get_selected_nodes() 2016-09-10 17:50:20 -03:00
Juan Linietsky 65b93d177e -Added bindings to the resource filesystem for editor
-Added set_child_rect, which was unavailable for script
2016-09-10 17:34:27 -03:00
Juan Linietsky 491dde2eb4 Made it possible to properly draw over the 2D canvas for 2D objects. Arranged some functions to achieve this. 2016-09-10 16:44:03 -03:00
Juan Linietsky 67d3935eb1 -Added way to generate resource previews from script plugin.
-Updated documentation
2016-09-10 15:32:17 -03:00
Juan Linietsky 75f292f8eb Add API for inspecting objects from EditorPlugin, as requested in one of the comments of #6254 2016-09-10 14:44:28 -03:00
Juan Linietsky 4d664c9289 Merge pull request #5692 from kubecz3k/remoteTransform
Remote transform node (for 3d)
2016-09-10 12:28:47 -03:00
Juan Linietsky fc61eb37ce Merge pull request #5920 from 29jm/fix-warnings
Fix some more warnings
2016-09-10 12:21:02 -03:00
Juan Linietsky 3c30a3b1aa Merge pull request #6137 from supaiku-o/master
Add a Close All files option to script editor
2016-09-10 12:07:39 -03:00
Juan Linietsky 7a27d5d9e7 Merge pull request #6363 from vnen/winrt
Fix the support for WinRT/UWP
2016-09-10 11:47:42 -03:00
Ralf Hölzemer 991a433cb3 Move hardcoded theme colors from editor_node into editor_themes 2016-09-09 20:16:13 +02:00
Rémi Verschelde 8af99ef1c6 Merge pull request #6436 from djrm/icons
Tweaked some icons, including xform one
2016-09-09 07:46:42 +02:00
Daniel J. Ramirez 56f9adac3b Tweaked some icons, including xform one 2016-09-08 19:22:30 -05:00
Ignacio Etcheverry 7c4f6c654b Merge pull request #6190 from iammangod96/patch-1
Fixed running the game before saving scene
2016-09-08 22:10:50 +02:00
Paulb23 a82ecf6d80 Added customisable grid color, issue 3781 2016-09-08 14:53:39 +01:00
Rémi Verschelde 633f940c96 Merge pull request #6368 from Garmelon/issue-6320
Tilemap editor: Bucket tool - allow deleting and replacing of tiles
2016-09-08 07:58:06 +02:00
George Marques 6aedff7968 Merge pull request #6418 from RandomShaper/canvas-show-hide-bones
Add show bones checkable menu item
2016-09-07 23:53:46 -03:00
Juan Linietsky 828e1c092f Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C# 2016-09-07 19:39:57 -03:00
Rémi Verschelde 19bd661a8f Merge pull request #6421 from Paulb23/highlight_current_script_issue_5450
Added setting to change current script background color, issue 5450
2016-09-07 20:42:36 +02:00
Paulb23 9e92fcaef9 Added setting to change current script background color, issue 5450 2016-09-07 17:54:20 +01:00
Pedro J. Estébanez 17c5fc5955 Add show bones checkable menu item 2016-09-07 11:10:28 +02:00
Geequlim c1f23bb6af Fix dialogs in ProjectManage don't with editor theme issue 2016-09-07 15:21:15 +08:00
Pedro J. Estébanez 0960887625 Expose light shadow color to canvas item shaders 2016-09-07 01:52:54 +02:00
Juan Linietsky 0094c30938 Do not expose resource/ properties in sectioned property editor, closes #6396 2016-09-06 19:38:31 -03:00
George Marques 15458c8e6a
Add Windows Universal export to editor
- Use OPENSSL_ENABLED definition to the whole source to detect it
  anywhere.
- Add WinRT/UWP template files with manifest and default images.
2016-09-06 13:09:45 -03:00
Rémi Verschelde 78275aad87 Merge pull request #6364 from akien-mga/pr-tools-cleanup
Cleanup of the tools folder
2016-09-06 18:06:29 +02:00
Rémi Verschelde a66a23fafe Merge pull request #6410 from supaiku-o/issue-6029
Always show output panel when debugging
2016-09-06 07:51:50 +02:00
Rémi Verschelde d7cf27b507 Merge pull request #6406 from volzhs/create-folder
Select newly created folder on Directory dialog
2016-09-06 07:51:05 +02:00
supaiku 8514eaf34b Always show output panel when debugging 2016-09-06 01:46:50 +02:00
volzhs 28a0ed75ba Select newly created folder on Directory dialog 2016-09-06 07:33:59 +09:00
Rémi Verschelde 3b3502b758 Remove tools/script_plugins, demos of the old plugin API
They are superseded by the official demos in
https://github.com/godotengine/godot-demo-projects/tree/master/plugins
2016-09-05 07:49:22 +02:00
Rémi Verschelde 6a4ba76836 Merge tools/docdump in tools/doc
Reduces clutter in the tools folder.
2016-09-05 07:49:22 +02:00
Rémi Verschelde ae9729b6df Move various scripts to the "scripts" folder
Thus cleaning up the "tools" folder a bit.
2016-09-05 07:49:22 +02:00
Rémi Verschelde 08e5e8794a Remove obsolete Win32 libraries that everyone had forgotten about 2016-09-05 07:49:22 +02:00
Rémi Verschelde 3efe1231f0 Move templates and distribution stuff to tools/dist
Also removed the obsolete iOS xcode template.
2016-09-05 07:49:10 +02:00
Joscha acd41d964a Tilemap editor: Bucket tool - allow deleting and replacing of tiles 2016-09-02 12:04:52 +00:00
Rémi Verschelde 3759d378da i18n: Sync template and and merge translations 2016-09-01 19:31:13 +02:00
Rémi Verschelde a5134e432e i18n: Sync translations from Weblate
Translator credits added manually based on Weblate git log.
Adds Catalan, Danish and Norwegian Bokmål initial translations.
2016-09-01 19:30:18 +02:00
Juan Linietsky 5567350e1b -Reworked constant nodes better
-Added simple switch node, removed InputEventFilter
2016-08-31 12:50:46 -03:00
Rémi Verschelde ace2ad961c Merge pull request #6228 from manokara/tilemap-someinfo
Add mouse position information in TileMap.
2016-08-31 07:42:14 +02:00
Mark Nokalt cd71fcb097 editor: Add mouse position information in TileMap 2016-08-30 19:58:17 -03:00
Rémi Verschelde a69544c45b Merge pull request #6245 from volzhs/issue-6154
Change "Disable Filter" to "Enable Filter" on Font Import window
2016-08-29 19:05:21 +02:00
Rémi Verschelde 79068e348f Merge pull request #6223 from RandomShaper/improve-gridmap-edit
Improve/fix GridMap editor
2016-08-29 19:05:00 +02:00
Rémi Verschelde e51d59ed98 Merge pull request #6188 from TheHX/undo-redo
Implemented UndoRedo mergeable modes
2016-08-29 19:04:42 +02:00
Rémi Verschelde 91a5c77282 Merge pull request #6185 from TheHX/pr-issue-3496
Better editor settings for the FileSystem dock
2016-08-29 19:04:33 +02:00
Rémi Verschelde 23cb5efe7c Merge pull request #5956 from djrm/tree_behavior
Double click on scene tree element to focus currently selected node
2016-08-29 18:28:05 +02:00
Rémi Verschelde b3caf72b1d Merge pull request #6319 from djrm/icons
VS icons improvements
2016-08-29 08:09:15 +02:00
Daniel J. Ramirez 9465ce46c6 Colors for VS sockets and icons 2016-08-28 19:57:16 -05:00
Daniel J. Ramirez 372b5f2d04 VS icons improvements 2016-08-28 13:59:56 -05:00
volzhs 85f373691f check "disable_filter" option for backward compatibility 2016-08-28 20:25:35 +09:00
Rémi Verschelde 6c674375e5 Merge pull request #6249 from volzhs/issue-6121
Show last added action on Input Map
2016-08-28 12:02:08 +02:00
volzhs 2e5a4cb5ca Show last added action on Input Map and implement InputEvent "==" 2016-08-28 15:18:13 +09:00
Daniel J. Ramirez 70c9979cce Double click on scene tree element to focus currently selected node
In 3D it will focus in the first viewport
Enable double click for trees
2016-08-27 17:15:49 -05:00
Rémi Verschelde f3b2c217c6 Merge pull request #6259 from volzhs/issue-6244
Prevent to add node to selection when node is not inside tree
2016-08-27 22:28:40 +02:00
Rémi Verschelde c29c70275e Merge pull request #6187 from TheHX/pr-pinfo-function
Added add_property_info function to Globals and EditorSettings classes
2016-08-27 22:04:50 +02:00
Rémi Verschelde 1b01246731 Merge pull request #6186 from TheHX/pr-issue-5878
Fix editor glitches when the mesh/material preview is shown
2016-08-27 22:01:20 +02:00
Rémi Verschelde b6e206e995 Merge pull request #6108 from djrm/vs_type_icons_2
Icons for VScript types
2016-08-27 21:45:06 +02:00
Rémi Verschelde 475b944f9c Merge pull request #6094 from djrm/texure_region_zoom_by_scroll
Zoom texture region using mouse wheel
2016-08-27 21:43:55 +02:00
volzhs 4857eabddb Prevent to add node to selection when node is not inside tree 2016-08-27 23:16:41 +09:00
Juan Linietsky ec49f41e19 Even more work on visual script editor:
-Added constructor nodes, specialized and conversion ones.
-Cleaned up how unconnected input default values are shown and edited (much cleaner)
-Dragging scene nodes into graph makes a call dialog appear by deault
-Dragging properties into graph is set by default, not get
-fixed dragging internal functions into graph
2016-08-26 17:38:25 -03:00
Ignacio Etcheverry 963ed2d9fa Merge pull request #6036 from neikeq/pr-issue-6030
Device Input dialog now uses containers
2016-08-26 19:54:43 +02:00
Ignacio Etcheverry 4590293186 Merge pull request #6269 from neikeq/pr-doc-null
DocData: Fix null reference not detected correctly
2016-08-26 19:48:42 +02:00
Juan Linietsky 9c6175db11 More visual script work
-Block switches to 2d/3d editor if editing visual script
-Added cast node in flow control
-Added ability to do RPC in visual script
-Comment nodes
-Fix bug with inverted cable in connecting backwards
-Copy and paste nodes, including from different scripts
2016-08-25 17:45:20 -03:00
Ignacio Etcheverry b81725b203 DocData: Fix null reference not detected correctly 2016-08-24 18:12:42 +02:00
Daniel J. Ramirez 8151da15e1 Icons for VScript types 2016-08-23 22:54:21 -05:00
Juan Linietsky 41a58f7935 tiny bug fix 2016-08-23 23:21:41 -03:00
Juan Linietsky dc7139c90d Making bits of docs appear in different dialogues is made easier with EditorHelpBit 2016-08-23 23:15:16 -03:00
Juan Linietsky ad8f208bdb Proper function/property selection in visual script editing for property.
This one has an ordered list, built-in description, search, etc.
2016-08-23 19:29:07 -03:00
volzhs 449ad2b37a Change "Disable Filter" to "Enable Filter" on Font Import window 2016-08-23 05:18:53 +09:00
Pedro J. Estébanez 7d35973486 Improve/fix GridMap editor
Fix cursor/palette update on tile eyedropping
Fix editor not cleaning its state when becoming inactive, which leaves indicators behind among other issues
Fix/improve menu/keyboard shortcuts
Merge 'Gridmap Editor' and 'Grid Map' settings into the latter
2016-08-21 03:41:19 +02:00
Rémi Verschelde 61cb8fd76c Merge pull request #6197 from neikeq/pr-docs-reg-5919
DocData: Fix duplicated parenthesis for default values
2016-08-20 15:02:15 +02:00
Ignacio Etcheverry 9e6b53c8dd DocData: Fix duplicated parenthesis for default values 2016-08-18 17:26:36 +02:00
Manish Sharma 82728b3384 Fixed running the game before saving scene
Closes #6184
2016-08-18 09:49:07 +05:30
Franklin Sobrinho debf574df3 Implemented UndoRedo mergeable modes 2016-08-17 17:14:51 -03:00
Franklin Sobrinho 9f242ed6e5 Added add_property_info function to Globals and EditorSettings classes 2016-08-16 17:10:53 -03:00
Franklin Sobrinho f6b39827b1 Better editor settings for the FileSystem dock
* Save the current display mode when changing it from the dock
2016-08-16 15:27:00 -03:00
Franklin Sobrinho a4c3d2dc89 Fix editor glitches when the mesh/material preview is shown 2016-08-16 12:10:44 -03:00
Rémi Verschelde 56fa741b7a Merge pull request #6165 from TheHX/pr-tile-palette
Small usability improvements on the TileMap editor tile palette.
2016-08-16 11:32:33 +02:00
Franklin Sobrinho 0fa26cd850 Small usability improvements on the TileMap editor tile palette.
* The column width changes with the zoom, now the icons don't overlap.
  * Added a tile hsepation setting.
  * Added a setting to show/hide tile names.
2016-08-16 06:00:47 -03:00
Rémi Verschelde d11ca175c7 Merge pull request #6161 from djrm/icons
2d collision shape icons now uses the color for shape icons
2016-08-16 09:21:01 +02:00
Franklin Sobrinho 104653f9eb Expose additional functions for the EditorPlugin class 2016-08-15 14:49:58 -03:00
Daniel J. Ramirez cbad6b3fae 2d collision shape icons now uses the color for shape icons 2016-08-15 12:40:57 -05:00
Johan Manuel cec1c48a7e Fix various warnings
The warnings fixed were about things like unused variables, misleading
indentation, missing default cases in switches and better grouping of
conditions in if statements.
2016-08-13 13:21:35 +02:00
supaiku 3d84849e03 Added CLOSE_ALL files option to script editor 2016-08-13 02:56:38 +02:00
Rémi Verschelde 408cc9dc9f i18n: Merge PO files with current template 2016-08-10 21:17:15 +02:00
Rémi Verschelde 29d443be37 i18n: Sync template with current source 2016-08-10 21:17:02 +02:00
Rémi Verschelde 221d81a26d i18n: Sync translations from Weblate
Translator credits added manually based on Weblate git log.
2016-08-10 21:13:44 +02:00
Rémi Verschelde 807c615148 i18n: Add a README file to point to the Weblate repo 2016-08-10 15:26:32 +02:00
Daniel J. Ramirez 1e7d0c6ac1 Zoom texture region via mouse wheel 2016-08-09 17:28:40 -05:00
Daniel J. Ramirez 287b6d0e04 Some new icons for visual script and graphs 2016-08-08 17:23:31 -05:00
Rémi Verschelde a22d1f21e1 Merge pull request #6050 from Hinsbart/remove_pm_file_import
Remove unused function in Project Manager.
2016-08-08 11:13:42 +02:00
Rémi Verschelde a6643cf578 Merge pull request #6051 from neikeq/pr-imp-5882
Project Manager: Fix and improve unhandled input
2016-08-08 11:12:44 +02:00
Juan Linietsky 9865650b43 Added a simpler way to do sub-functions in both visual and gdscript with the subcall node.
With this, visual script is almost done (missing registering custom nodes from addon).
All this is probably pretty broken, too and needs a lot of testing.
2016-08-08 01:21:22 -03:00
Juan Linietsky b77200728e -Added yield nodes to visual script
-Added input selection nodes to visual script
-Added script create icon for those who miss it, will only appear when it can be used.
2016-08-07 19:22:33 -03:00
Juan Linietsky 0ed5dbb24d removed extra print 2016-08-06 20:30:13 -03:00
Juan Linietsky 9714a36e65 Reverted printable null object, seems to cause bugs around and not sure why.
Will have to check better, likely for 3.0
2016-08-06 20:13:27 -03:00
Juan Linietsky 9890c1d2ca Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
Juan Linietsky 259418f827 VisualScript can now execute visual scripts, but there is no debugger or profiler yet. 2016-08-05 22:48:00 -03:00
Ignacio Etcheverry f3a75a42dd Project Manager: Fix and improve unhandled input 2016-08-05 16:06:16 +02:00
Andreas Haas 0df40cc29b
Remove unused function in Project Manager.
This has been deprecated by #5993
2016-08-05 16:01:45 +02:00
Saracen b578cf4da8 TextureRegionEditor snap_mode fix. 2016-08-04 19:49:11 +01:00
Ignacio Etcheverry 9483d3cbf9 Device Input dialog now uses containers 2016-08-04 16:51:58 +02:00
Juan Linietsky cd25624667 More work on visual scripting.. 2016-08-03 22:07:03 -03:00
Rémi Verschelde c439a6188c Bump version to 2.2-alpha
There are now new developments that will not be in 2.1-stable
2016-08-03 17:59:01 +02:00
Paulb23 e8780d9d32 Added missing license and quotation typo 2016-08-03 16:16:20 +01:00
Juan Linietsky d8af6330e5 More progress on visual script editing 2016-08-03 11:28:43 -03:00
Juan Linietsky 3d1d190dcd Merge branch 'master' of https://github.com/godotengine/godot 2016-08-02 19:11:47 -03:00
Juan Linietsky ad313097eb WIP visual scripting, not working yet but you can check out stuff 2016-08-02 19:11:05 -03:00
Rémi Verschelde 3eb3752a59 Merge pull request #5993 from profelis/PR-scan-dragged-folder-2
Improved drad&drop files on project manager
2016-08-01 23:41:02 +02:00
Dima Granetchi bee2091056
Auto import project folder, confirm scan multiple folders or non-project folder 2016-08-01 22:59:12 +03:00
Paulb23 d7910f44d8 Added Scene tree dock shortcuts 2016-08-01 17:02:40 +01:00
Rémi Verschelde 87e8444499 Merge pull request #5996 from hurikhan/editor_help_indentation
Fix help page title indentation
2016-08-01 10:56:56 +02:00
Mario Schlack ae1267d41c Fix help page title indentation 2016-08-01 16:30:09 +08:00
Rémi Verschelde 0b595f94c4 Improve dialog title when scanning for projects 2016-07-31 20:46:00 +02:00
Rémi Verschelde c788284b5c Merge pull request #5981 from profelis/PR-scan-dragged-folder
Drag open scan window if engine.cfg not found
2016-07-31 20:16:12 +02:00
Dima Granetchi 5e011dcd0e
dnd folder open scan window if engine.cfg not found 2016-07-31 01:10:13 +03:00
Dima Granetchi a1c0fdac9a
fix run button availability check 2016-07-31 01:06:12 +03:00
Rémi Verschelde 38286670ac Merge pull request #5966 from neikeq/pr-issue-5935
Fix infinite loop when replacing text
2016-07-30 09:11:59 +02:00
Ignacio Etcheverry 6e137c02d2 Fix infinite loop when replacing text 2016-07-30 01:11:02 +02:00
Andreas Haas 9720e73e04
Project Manager: Import projects using filesystem drag'n'drop.
Can drop an engine.cfg file over the window to import it ;)
2016-07-29 17:07:05 +02:00
Saracen 5035edb7fd Explicitly initialize 'pending_auto_reload' to false. 2016-07-29 13:51:26 +01:00
Rémi Verschelde 2dd83e28b9 Merge pull request #5957 from djrm/new_icons
New http request and tutorials icon
2016-07-29 07:27:54 +02:00
Rémi Verschelde 829d89631e Merge pull request #5955 from profelis/PR-update-selected-list
Keep ProjectManager.selected_list up to date
2016-07-29 07:24:01 +02:00
Daniel J. Ramirez 12ddc87032 New http request and tutorials icon
Remove garbage in group icon
2016-07-28 21:09:10 -05:00
Dima Granetchi 283530a70b
keep selected_list up to date 2016-07-29 03:41:21 +03:00
George Marques 3cdb5e0d1f
Fix editor icons source file generation
Also removes the unused make_icons.py file.
2016-07-28 21:26:21 -03:00
Rémi Verschelde 1dae31f554 Merge pull request #5925 from profelis/shortcut-filter-project
Command-f focus filter input field in project manager
2016-07-28 08:38:23 +02:00
Rémi Verschelde ea17094c4f Merge pull request #5939 from neikeq/pr-imp-about
AboutDialog: Popup respecting its minimum size
2016-07-27 18:44:20 +02:00
Ignacio Etcheverry cf851f7ed4 AboutDialog: Popup respecting its minimum size 2016-07-27 18:11:55 +02:00
Ignacio Etcheverry 9df192d8ec Project Settings: Use containers for the Input Map tab content 2016-07-27 17:32:24 +02:00
Dima Granetchi 759e20aac6
Command-F focus filter input field in project manager 2016-07-27 00:48:00 +03:00
Daniel J. Ramirez 213a57ccaf Stop baking process if there is no geometry in the BakedLightInstance.
moved missing baked light warning to BakedLightInstance configuration warning
2016-07-25 21:45:20 -05:00
Rémi Verschelde 6273ec901f Merge pull request #5902 from 29jm/fix-warnings
Fix some warnings
2016-07-25 18:41:25 +02:00
Johan Manuel a2b8ef6d51 Fix some warnings 2016-07-25 16:46:26 +02:00
Rémi Verschelde f86176d20b Merge pull request #5900 from bojidar-bg/fix-integer-ranges
Fix default ranges of the inspector, as well as Range.
2016-07-25 12:46:10 +02:00
Bojidar Marinov 7dbdfe8dbd
Fix default ranges of the inspector
Probably closes #3091
(Should apply to Variant::REAL and Variant::INT)
2016-07-25 12:41:17 +03:00
Rémi Verschelde 29c1a6eb23 Merge pull request #5898 from MarianoGnu/master
expose bottom panel button to EditorPlugin scripts
2016-07-25 08:58:58 +02:00
MarianoGNU 23a20791d1 Update documentation. 2016-07-24 18:09:56 -03:00
MarianoGNU ed094d52a9 expose bottom panel button to EditorPlugin scripts 2016-07-24 16:42:40 -03:00
Juan Linietsky ab93fd1af9 Add thread support to HTTPRequest, changed assetlib to use it. 2016-07-24 16:09:43 -03:00
Juan Linietsky 85f365bbff shows progress (bytes) on download even if getting chunked content 2016-07-24 14:37:52 -03:00
Rémi Verschelde 60d9373547 Fix non-visible col number in text editor
The issue itself cannot be fully fixed due to the changes in 864c0e8,
but this solution makes the bug less likely to happen (it would only
happen with > 5 digits for line or column, and/or a much bigger font.
Could be further refined by taking the configured font into account...

Fixed #5890.
2016-07-24 17:12:11 +02:00
Rémi Verschelde 308d405c31 Turn some prints to error logs, remove others
Fixes #5876 in passing.
2016-07-24 00:02:19 +02:00
Rémi Verschelde ebefdaa598 Merge pull request #5737 from neikeq/pr-issue-5269
TextEdit: Scroll search results to the center
2016-07-23 22:54:32 +02:00
Rémi Verschelde 990a23e48e Merge pull request #5821 from TheHX/issue-5795
Improved FileSystem dock "Instance" option
2016-07-23 22:53:41 +02:00
Rémi Verschelde d248a7d78b Merge pull request #5882 from neikeq/pr-issue-1481
Project Manager: Added project list scrolling with keyboard
2016-07-23 22:32:57 +02:00
Ignacio Etcheverry 761193ecd9 Project Manager: Added project list scrolling with keyboard 2016-07-23 21:37:25 +02:00
Rémi Verschelde abee84fe21 Merge pull request #5864 from djrm/new_icons
Modified some icons
2016-07-23 10:25:36 +02:00
MarianoGNU 6622a3d110 Prevent crash in TextureRegionEditor. Fixes #5862 2016-07-22 21:11:12 -03:00
Daniel J. Ramirez d49600f4a2 Modified some icons 2016-07-22 18:43:35 -05:00
Juan Linietsky 3aeafcae04 Removed support for saving paths as relative, closes #5728
Editor now has good refactoring tools, so this function is mostly obsolete
2016-07-22 10:39:46 -03:00
Juan Linietsky 12472534ec Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799 2016-07-22 09:42:12 -03:00
Juan Linietsky 925e5e9f2a Update profiler curves on item toggled, closes #5680 2016-07-21 18:02:43 -03:00
Franklin Sobrinho 53beeb774b "FileSystem" dock now instance all selected scenes in one action 2016-07-21 11:10:44 -03:00
Juan Linietsky 4abc945466 Instance only selected scenes in FS dock, closes #5795 2016-07-21 10:36:47 -03:00
Juan Linietsky ff8f4cb409 Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a scenes dock since a long time). 2016-07-21 10:34:57 -03:00
Juan Linietsky e75bad41f7 Hide editor types from create node dialog, closes #3263 2016-07-21 10:16:30 -03:00
Juan Linietsky 124e3591a5 Some optimizations and limits for extreme zoom in and out in editor, fixes #5820 2016-07-21 10:11:53 -03:00
Rémi Verschelde 750b973ee4 Merge pull request #5200 from neikeq/sc-CanvasItemEditor
Implement ShortCuts in CanvasItemEditor
2016-07-21 09:02:01 +02:00
Ignacio Etcheverry fc16954fa2 TextEdit: Center search results 2016-07-21 03:40:08 +02:00
Ignacio Etcheverry 4e82f9ffcf Implement missing ShortCuts in CanvasItemEditor 2016-07-21 03:28:41 +02:00
Rémi Verschelde 87d0515d09 Fix main scene not being saved when set via Play button
Fixes #1134 for real. Also tweaked the engine.cfg template
and the preference order when browsing for the main scene.
2016-07-19 21:35:14 +02:00
Rémi Verschelde c83aa5f863 Merge pull request #5794 from TheHX/editor-settings-dialog
Keep selected section in Editor Settings when reopening the dialog
2016-07-19 07:41:24 +02:00
Rémi Verschelde 919e9dd358 Merge pull request #5793 from TheHX/issue-5722
Fix Editor Settings dialog range editing by dragging and using the slider
2016-07-19 07:39:32 +02:00
Rémi Verschelde 6626ac463e Merge pull request #5783 from TheHX/issue-5782
Fix crash when dropping scene as a sibling of the root node
2016-07-19 07:35:50 +02:00
Rémi Verschelde 13fe615ea3 Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-option
Script Editor: adding close all docs menu option
2016-07-19 07:35:20 +02:00
Juan Linietsky 3e3108abe2 Always soft reload editor plugins. Closes #5273 2016-07-18 19:24:38 -03:00
Franklin Sobrinho ea77553416 Keep selected section in Editor Settings when reopening the dialog 2016-07-18 19:21:20 -03:00
Franklin Sobrinho eeb8987276 Fix Editor Settings dialog range editing by dragging and using the slider 2016-07-18 18:46:16 -03:00
Juan Linietsky 7a4d67ae71 Property convert images to RGBA before applying hq2x, fixes #5168 2016-07-18 18:30:30 -03:00
Rémi Verschelde 4f9dea3aed Revert "Change default extension to .tscn when import 3d scene"
Also adds a comment as to why this extension should not be changed.
This commit reverts edf7082326.
2016-07-18 21:32:10 +02:00
Franklin Sobrinho 2a97d79a64 Fix crash when dropping scene as a sibling of the root node 2016-07-18 15:00:14 -03:00
Siyuan Gao 0c3b1b51b8 Script Editor: adding close all docs menu option 2016-07-18 10:09:42 -07:00
Rémi Verschelde b0c2801458 Merge pull request #5780 from TheHX/script-editor-layout
Fix ScriptEditor don't saving the layout when opening a help page
2016-07-18 17:52:24 +02:00
George Marques 0610c77e43
Add icon for root node in Create Dialog
Close #5766
2016-07-18 12:39:59 -03:00
Franklin Sobrinho 3ca6e584e5 Fix ScriptEditor don't saving the layout when opening a help page
- Use ScriptEditor::_update_script_names just once when re-creating the layout
2016-07-18 12:30:43 -03:00
volzhs edf7082326 Change default extension to .tscn when import 3d scene 2016-07-18 23:28:13 +09:00
Rémi Verschelde d6f2e41e6f Merge pull request #5750 from TheHX/issue-5681
Keep debugger selected tab open when pressing the pause button
2016-07-18 00:54:32 +02:00
Rémi Verschelde 62eae7cbe2 Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18 00:52:36 +02:00
Rémi Verschelde 3183834c5d Merge pull request #5657 from Paulb23/block_caret
Added block caret to TextEdit
2016-07-18 00:44:45 +02:00
Rémi Verschelde e6cf0d444b Merge pull request #5758 from TheHX/issue-5756
Fix editor states saving, and remove related error messages
2016-07-17 23:44:16 +02:00
Franklin Sobrinho 7767aa2722 Fix editor states saving, and remove related error messages 2016-07-17 16:59:15 -03:00
Rémi Verschelde 22419082d9 Remove some noisy debug prints
Part of #5031
2016-07-17 18:25:21 +02:00
Franklin Sobrinho f20680947b Keep debugger selected tab open when pressing the pause button 2016-07-17 09:27:36 -03:00
Rémi Verschelde b23889eb41 Merge pull request #5743 from TheHX/issue-5740
Fix signals/group button on Scene dock
2016-07-16 23:43:24 +02:00
Franklin Sobrinho 60f1656fff Fix signals/group button on Scene dock 2016-07-16 18:22:44 -03:00
Juan Linietsky 24d86e33a6 Merge pull request #5467 from RandomShaper/enhance-tidy-extensions
Enhance/tidy file extensions management
2016-07-16 09:28:49 -03:00
Rémi Verschelde 966eabb07b Fonts: add missing license information
Droid Sans is under Apache 2.0, Source Code Pro under SIL OFL 1.1.
2016-07-16 11:53:57 +02:00
Ignacio Etcheverry 2bba1bf770 CanvasItemEditor: Changed Frame Selection shortcut 2016-07-15 21:38:43 +02:00
Paulb23 b550471a14 Fixed breakpoint gutter toggle not updating when game is running, issue 5712 2016-07-15 15:02:55 +01:00
Rémi Verschelde 4c4ab140b4 Merge pull request #5702 from Paulb23/zoom_shortcuts
Added code editor zoom shortcuts
2016-07-15 13:28:20 +02:00
Rémi Verschelde b781dcdb1a i18n: Merge translations with synced template 2016-07-15 08:58:49 +02:00
Rémi Verschelde cfaad1ebe7 i18n: Sync template with current source
Also fix a space after : in a translated string.
2016-07-15 08:57:53 +02:00
Rémi Verschelde fd5fdaba68 i18n: Pull translations from Weblate
Adds Bengali and Urdu (Pakistan) WIP translations.
2016-07-15 08:52:31 +02:00
volzhs 9ff7c5524f Perform connect when double click a node on connecting signal window 2016-07-15 14:29:14 +09:00
Paulb23 e6eae244d3 Added code editor zoom shortcuts 2016-07-14 20:03:40 +01:00
Franklin Sobrinho 8772b8ea85 Fix Orphan StringName on EditorAutoloadSettings class 2016-07-14 12:08:40 -03:00
Jakub Grzesik 82f84f4c2f Remote transform node (for 3d)
It's code is based on RemoteTransform2D node.
2016-07-14 16:37:26 +02:00
vamsi b3cf4c73fc Fixed a crash in scenario where SSL is not available. 2016-07-13 18:25:05 +02:00
Saracen ca866803be Removes AnimationPlayer renaming on import. 2016-07-13 16:45:53 +01:00
Paulb23 54f720ac06 Added block caret to TextEdit 2016-07-12 16:07:17 +01:00
Rémi Verschelde b8c506be1c Merge pull request #5615 from Paulb23/shortcut_save_print
Removed shortcut saving print
2016-07-12 07:28:08 +02:00
Rémi Verschelde 480ac2bcfb Merge pull request #5648 from Paulb23/completion_box_colors
Added Completion box colors. Exposed show line numbers, highlight all occurrences, and updated theme.
2016-07-12 07:26:35 +02:00
Juan Linietsky 31ebac2bfb Downloaded templates from project manager can now be installed. 2016-07-11 21:34:50 -03:00
Franklin Sobrinho aed2f5f938 Fix "Play custom scene" keyboard shortcut 2016-07-11 14:46:41 -03:00
Paulb23 a9956be63d Added completion font colors 2016-07-11 14:25:56 +01:00
Paulb23 8e5c40b364 Added completion scroll color 2016-07-11 14:11:34 +01:00
Rémi Verschelde 9397458cc0 Merge pull request #5634 from vnen/assetlib-map-crash
Fix crash on asset lib install
2016-07-11 00:17:54 +02:00
George Marques 1a1b62748a
Fix crash on asset lib install
This is not the perfect solution, but fixes the crash and avoid a
dependency on EditorNode.
2016-07-10 17:19:29 -03:00
Juan Linietsky 83ab4445f2 As volzhs mentioned in #5385, changes to save to FILE_SAVE_ALL_SCENES 2016-07-10 14:37:48 -03:00
Juan Linietsky 8d9b73171e Merge pull request #5385 from volzhs/autosave-android
Fix autosave when run on remote device
2016-07-10 14:34:30 -03:00
Juan Linietsky e525a0387b Merge pull request #5421 from MarianoGnu/issues
Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410
2016-07-10 14:33:48 -03:00
Rémi Verschelde da3ad66825 Remove Better Collada Exporter, now in its own repo
See https://github.com/godotengine/collada-exporter for the new upstream location.
2016-07-10 19:15:35 +02:00
Juan Linietsky 8462127aa9 Merge pull request #5287 from marcelofg55/master
Added popup menu for animation key right-click
2016-07-10 13:42:49 -03:00
Juan Linietsky 46bb02991f Merge pull request #5270 from lonesurvivor/master
Added Tile Origin = Bottom Left option to the TileMap
2016-07-10 13:41:33 -03:00
Juan Linietsky bcf6491a86 Merge pull request #5621 from TheHX/issue-5616
Fix custom types showing on wrong dialogs
2016-07-10 13:30:06 -03:00
Juan Linietsky 7bfb84af08 Merge pull request #5611 from TheHX/spatial-gizmo
Fix EditorSpatialGizmo virtual functions not being called
2016-07-10 13:08:13 -03:00
Juan Linietsky 06eef730c0 Merge pull request #5584 from TheHX/project-settings
Implement undo/redo for adding and deleting global properties
2016-07-10 13:04:08 -03:00
Juan Linietsky 5dd6530acf Merge pull request #5563 from opmana/fix-convert-tileset
Respect frame property when converting to TileSet.
2016-07-10 13:02:55 -03:00
Juan Linietsky eff44f0321 Merge pull request #5554 from TheHX/issue-3543
Added drag and drop to rearrange the autoload order
2016-07-10 12:42:47 -03:00
Franklin Sobrinho c6a0b0dab3 Fix custom types showing on wrong dialogs
* The custom types are visible when the dialog is shown
2016-07-10 08:19:15 -03:00
Paulb23 5f41ea6bf8 Removed shortcut saving print 2016-07-09 19:57:38 +01:00
Juan Linietsky 864c0e84de line/col label was changing size with each cursor move, forcing the GUI to resize upwards and costing considerably CPU usage.
It has been changed so it won't resize the UI when modified.
This will make the code editor feel a lot smoother.
2016-07-09 14:56:08 -03:00
Rémi Verschelde d23d40cfbd Merge pull request #5612 from TheHX/collision-polygon-plugin
Fix CollisionPolygon gizmo showing error icons instead of the 3d handles
2016-07-09 18:27:29 +02:00
Franklin Sobrinho 7cad11e108 Fix CollisionPolygon gizmo showing error icons instead of the 3d handles 2016-07-09 13:18:16 -03:00
Rémi Verschelde 48bdaaa560 Merge pull request #5609 from eska014/help-search-titles
Fix help search dialog titles
2016-07-09 18:15:02 +02:00
Franklin Sobrinho 914d670a71 Fix EditorSpatialGizmo virtual functions not being called
* Bind EditorSpatialGizmo::clear method
2016-07-09 13:10:13 -03:00
Juan Linietsky b0f0ae0723 Finally fixes the infamous bug #4444, hoping to never see you again.
Closes #4444.
2016-07-09 12:12:03 -03:00
Juan Linietsky 90f8a3bd29 properly generate tangents only upon request, closes #5580 2016-07-09 11:53:27 -03:00
Juan Linietsky 2980b27bef do not show help on multi node selection, array editing, etc, closes #5550 2016-07-09 11:46:59 -03:00
Juan Linietsky 15d52d6c95 Cleaned up preview generation thread, fixes #5499 2016-07-09 11:20:40 -03:00
eska af395cea42 Fix help search dialog titles 2016-07-09 16:12:15 +02:00
Rémi Verschelde 3a70d4a072 Merge pull request #5589 from akien-mga/pr-unused-var
Removing some more unused vars and dead code
2016-07-09 14:33:30 +02:00
Rémi Verschelde 0e119a9164 Merge pull request #5480 from paper-pauper/blender-flake8
Made Better Collada Exporter flake8-compliant
2016-07-09 12:35:34 +02:00
Nobody Really c973f3a1da Flake8 compliance (except for unused variables) 2016-07-09 12:25:21 +02:00
Nobody Really 52fdc65a5d Comma fix 2016-07-09 12:10:36 +02:00
Nobody Really 7de55b86c1 Whitespace fix 2016-07-09 12:00:32 +02:00
Rémi Verschelde 5a8335436f Merge pull request #5588 from J08nY/doctool-indentation
Doctool: change content indentation
2016-07-08 19:11:21 +02:00
MarianoGNU 158585b21c save the editor state of the right scene instead of current 2016-07-08 13:54:44 -03:00
MarianoGNU 2924536e90 Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410 2016-07-08 13:27:52 -03:00