Commit graph

36041 commits

Author SHA1 Message Date
Rémi Verschelde b4baec08cf
Merge pull request #50206 from groud/undoredo_increase_args_count
Increase the number of arguments accepted by UndoRedo methods
2021-07-20 09:50:01 +02:00
Rémi Verschelde 87d8927ab0
Merge pull request #50624 from foxydevloper/translate-more-strings
Make various strings translatable
2021-07-20 09:45:17 +02:00
Rémi Verschelde 2f060df059
Merge pull request #50498 from LightningAA/zoom-out-alt-4.0
Add shift + [1-5] keyboard shortcuts to zoom out
2021-07-20 09:01:30 +02:00
Rémi Verschelde 14c2f5d2a5
Merge pull request #50627 from Atlinx/fix_50617
Add scaling to the curve editor's handles
2021-07-20 08:56:58 +02:00
Rémi Verschelde 1ba87f0c82
Merge pull request #50618 from reduz/implement-more-specialization-constants
Implement more rendering options as specialization constants
2021-07-20 08:54:21 +02:00
Rémi Verschelde a09088ac8f
Merge pull request #50607 from bruvzg/add_bold_fonts
[Editor Fonts] Add Noto Sans Bold font variant for supported languages.
2021-07-20 07:21:40 +02:00
reduz 9293bc3935 Implement more rendering options as specialization constants
* Shadow quality settings now specialization constant.
* Decal and light projector filters can be set.
* Changing those settings forces re-creation of the pipelines.

These changes should help improve performance related to shadow mapping, and allows improving performance by sacrificing decal and light projector quality.
2021-07-19 21:51:29 -03:00
Atlinx ac5f3a6733 Add scaling to the curve editor's handles
This fixes issue #50617
2021-07-19 20:27:28 -04:00
foxydevloper 42d740d641 Make various strings translatable 2021-07-19 18:30:52 -04:00
Rémi Verschelde 617327118b
Merge pull request #50599 from Calinou/editor-profiler-improve-tooltip
Improve tooltips in the editor profiler to mention the script name
2021-07-19 22:57:39 +02:00
Rémi Verschelde a0bc2f359d
Merge pull request #50588 from bruvzg/menu_gen
Optimize LineEdit and TextEdit menu item generation.
2021-07-19 22:56:53 +02:00
Rémi Verschelde bf4e6987bc
Merge pull request #50582 from timothyqiu/resource-extra-button
Minor enhancements for the resource options button
2021-07-19 22:55:26 +02:00
Rémi Verschelde db010bd71d
Merge pull request #50604 from aaronfranke/float-array-cast
Explicitly cast real_t to float when creating a float array
2021-07-19 22:47:57 +02:00
Rémi Verschelde 5440fe14da
Merge pull request #50615 from DarkMessiah/reload-current-project-shortcut
Implemented the ability to add shortcut for Reload Current Project
2021-07-19 22:46:25 +02:00
bruvzg e5b956dc2d [Editor Fonts] Add Noto Sans Bold font variant for supported languages. 2021-07-19 23:08:05 +03:00
foxydevloper 91bd7b9b2c Remove random prints for some shader actions 2021-07-19 15:24:04 -04:00
Rémi Verschelde 471aae3b76
Merge pull request #42641 from madmiraal/fix-15243
Ensure KinematicBodies only interact with other Bodies with matching mask.
2021-07-19 20:17:49 +02:00
Stanislav Labzyuk 1de8ff8393 Implemented the ability to add shortcut for Project -> Reload Current Project. 2021-07-20 00:18:52 +07:00
Rémi Verschelde b1eee24e26
Merge pull request #50517 from KoBeWi/🌳💣
Assign value to property by dropping to scene tree
2021-07-19 18:08:47 +02:00
Marcel Admiraal b8fe576355 Ensure KinematicBodies only interact with other Bodies with matching mask. 2021-07-19 17:03:43 +01:00
Haoyu Qiu 8c4cb53d21 Minor enhancements for the resource options button 2021-07-19 22:58:47 +08:00
Rémi Verschelde dfc1ec7fb9
Merge pull request #50606 from Chaosus/textedit_fix_guttertype
Fixed typos in `TextEdit::GutterType` enum
2021-07-19 16:40:42 +02:00
kobewi 5faf51a5aa Assign value to property by dropping to scene tree 2021-07-19 16:16:50 +02:00
Rémi Verschelde 855c7c7414
Merge pull request #50566 from reduz/optimize-stringname-usage
Optimize StringName usage
2021-07-19 15:20:25 +02:00
Juan Linietsky 54b598ffe4
Merge pull request #50501 from reduz/fix-forward-mobile
Fixes to forward mobile
2021-07-19 08:54:02 -03:00
Joseph Davies 136567ebcf
Fix grammar in MultiMesh documentation. 2021-07-19 02:16:27 -07:00
Yuri Roubinsky e1547798d6
Merge pull request #50413 from Chaosus/vs_cleanup_warnings 2021-07-19 11:22:28 +03:00
Yuri Roubinsky 1597045b09 Fixed typos in TextEdit::GutterType enum 2021-07-19 11:18:54 +03:00
Rémi Verschelde 95def293a6
Merge pull request #48186 from EricEzaM/PR/tooltip-improvements
Made default tooltips (non-custom ones) disappear on mouse enter.
2021-07-19 09:02:06 +02:00
Hugo Locurcio abc38b8d66
Use C++11 raw literals for shader code to improve readability
In files that have lots of branching, `\t` was replaced with a
tab character instead.
2021-07-19 08:19:50 +02:00
Aaron Franke 09f0596eb2
Explicitly cast to float when creating a float array 2021-07-19 01:21:22 -04:00
bruvzg 1ac7a126f1 Optimize LineEdit and TextEdit menu item generation. 2021-07-19 08:19:09 +03:00
reduz 6631f66c2a Optimize StringName usage
* Added a new macro SNAME() that constructs and caches a local stringname.
* Subsequent usages use the cached version.
* Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time.
* Replaced all theme usages by this new macro.
* Replace all signal emission usages by this new macro.
* Replace all call_deferred usages by this new macro.

This is part of ongoing work to optimize GUI and the editor.
2021-07-18 21:20:02 -03:00
Hugo Locurcio 0098e9243c
Improve tooltips in the editor profiler to mention the script name
Co-authored-by: CrispyPin <crispin@tasa.se>
2021-07-19 01:43:58 +02:00
Nick Huelin a45713ccdd Fix Illegible text in audio bus editor
This pull request fixes an issue with the audio bus editor where the text would be illegible regardless of the theme being used.
2021-07-18 17:53:52 -04:00
Lightning_A 8aaa41ec97 Remove unnecessary get_editor_theme() in SubViewportPreview 2021-07-18 14:48:37 -06:00
Yuri Roubinsky 88088f351a Prevents some warnings from appearing in visual scripts 2021-07-18 19:41:51 +03:00
David Cambré aefde680a4 VisualScript-Drop-Custom-Nodes
Allows to drop custom node scripts directly in VisualScript
2021-07-18 15:48:35 +02:00
Rémi Verschelde b76dfde329
Merge pull request #50573 from KoBeWi/editor_spin_crasher
Fix crash in EditorSpinSlider
2021-07-18 09:58:19 +02:00
Yuri Roubinsky 35dc0db296
Merge pull request #50562 from Chaosus/vs_fix_funcs
Prevents function generation in visual shader if no connections to output are provided
2021-07-18 10:17:35 +03:00
Fabio Alessandrelli 5ee0d16565
Merge pull request #50575 from dsnopek/webrtc-idhandler-get-prop
Fix "IDHandler.get_prop is not a function" error when calling some methods on WebRTCDataChannel
2021-07-18 03:27:37 +02:00
David Snopek 756ed308ee Fix "IDHandler.get_prop is not a function" error when calling some methods on WebRTCDataChannel 2021-07-17 20:03:37 -05:00
kobewi 110236f761 Fix crash in EditorSpinSlider 2021-07-18 01:04:27 +02:00
Fabio Alessandrelli afc59ae84b
Merge pull request #50567 from Faless/js/4.x_joy_psff_snes
[HTML5] Add 2 controllers to the godot database.
2021-07-18 01:02:32 +02:00
Fabio Alessandrelli 5717118bcc [HTML5] Add 2 controllers to the godot database.
Sony PlayStation DualShock 4 (054c:05c4 first gen).
Unofficial Switch controller.
2021-07-17 23:51:48 +02:00
David Snopek 3963a11b2f Re-enable building WebXR in GitHub Actions 2021-07-17 15:37:35 -05:00
Yuri Roubinsky d63a284dff Prevent function gen in visual shader if no out connection is provided 2021-07-17 22:51:22 +03:00
Juan Linietsky 6263f58d69
Merge pull request #50559 from reduz/fix-scene-tree-duplicate-selection
Fix duplicate selection in SceneTree
2021-07-17 15:58:41 -03:00
Rémi Verschelde 51a10feb9d
Merge pull request #50509 from Calinou/editor-tweak-select-mode-drag-threshold
Tweak editor select mode drag threshold for better usability
2021-07-17 19:37:11 +02:00
reduz 7d20d78847 Fix duplicate selection in SceneTree
* It seems both cell_selected and multi_selected were being triggered,
* This caused inspector updating twice.
* cell_selected connection and callback were removed.

This may be a bug in Godot 3.x too, recommend checking.
2021-07-17 13:35:28 -03:00