Commit graph

274 commits

Author SHA1 Message Date
Xavier Cho
6b611e6431 #18051: Fix indentation issues introduced during clean up 2018-04-17 07:53:27 +09:00
Xavier Cho
e59fad3924 #18051: Do not use var in a for-loop, or where type is not obvious 2018-04-17 07:39:37 +09:00
Xavier Cho
94edd92248 #18051: Use common name for Color type argument 2018-04-17 07:39:37 +09:00
Xavier Cho
f0bf5532fa #18051: Remove redundant verbatim prefixes 2018-04-17 07:39:37 +09:00
Xavier Cho
85787776a5 #18051: Use default parameter value 2018-04-17 07:39:37 +09:00
Xavier Cho
b765c051cb #18051: Use array initializer when applicable 2018-04-17 07:39:37 +09:00
Xavier Cho
9097c71255 #18051: Remove redundant parenthesis 2018-04-17 07:39:37 +09:00
Xavier Cho
93dd59d763 #18051: Remove unnecessary variable assignments 2018-04-17 07:39:37 +09:00
Xavier Cho
fdfc478c88 #18051: Use 'var' when applicable 2018-04-17 07:39:37 +09:00
Xavier Cho
0ef3e0577b #18051: Remove redundant casts and 'using', 'else', 'this' statements 2018-04-17 07:39:37 +09:00
Xavier Cho
9e2e6bb1e2 Remove duplicated declaration of RoundToInt() from Mathf 2018-04-17 07:39:37 +09:00
Ignacio Etcheverry
e3590a2522
Merge pull request #18038 from Chaosus/mathf
[Mono] Improvements for Mathf
2018-04-13 22:22:28 +02:00
Chaosus
655a4e6540 [Mono] Improve Mathf 2018-04-13 20:15:49 +03:00
Ignacio Etcheverry
ea0e73f3c8
Merge pull request #17864 from NikodemL/fix_mono_bottom_panel_issue_activated
Fixed mono bottom panel to select the correct file when messages are filtered
2018-04-09 09:15:43 +02:00
Rémi Verschelde
95b499644e
Merge pull request #17834 from Rubonnek/move-to-initializer-list
Move GodotSharp and MonoBuildTab member variables to initializer list
2018-04-03 21:01:58 +02:00
Alexander Alekseev
5677aed175 [mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we most probably should keep C#6 yet 2018-04-03 09:48:03 +03:00
Nikodem Lokatelj
4fdee1d9f1 Fixed _issue_activated to take the correct issue id from the list 2018-03-30 16:32:14 +02:00
Wilson E. Alvarez
3f86fefb64
Move GodotSharp and MonoBuildTab member variables to initializer list 2018-03-27 21:14:52 -04:00
Chaosus
d52722c6da Added wrap functions to C# 2018-03-26 14:33:09 +03:00
Carter Anderson
91f271fa9e Fix mono basis GetEuler bug and marshalling/unmarshalling 2018-03-24 13:45:11 -07:00
Ignacio Etcheverry
a8d8c06753
Merge pull request #17134 from aaronfranke/master
[Mono] Replace float with real_t, other misc C# improvements
2018-03-24 21:10:41 +01:00
Aaron Franke
ff97c97c93 Replace float with real_t, default Vectors, other misc C# improvements
Replace float with real_t in most files, defined at the top of each file via using. Objects such as Vector3 now accept doubles as inputs, and convert to real_t internally. I've added default Vectors such as Vector3.Zero. Other misc C# improvements such as Mathf.RoundToInt(). Color continues to use float only because high precision is not needed for 8-bit color math and to keep things simple. Everything seems to compile and work fine, but testing is requested, as this is the first time I've ever contributed to Godot.
2018-03-22 21:53:21 -05:00
PJB3005
6a7f552c6f Fix mono build properly!
Fixes the mistake I made in #17603 to make it require Python > 3.6.
2018-03-19 16:36:03 +01:00
Rémi Verschelde
4f97d5a7e2
Merge pull request #17603 from PJB3005/18-03-18-fix-mono-build-python3
Fix Mono builds with Python 3.
2018-03-19 09:53:23 +01:00
Ignacio Etcheverry
883afd1b4d
Merge pull request #17619 from neikeq/mono-runtime-main-args
Mono: Runtime main args and assembly search fixes
2018-03-18 23:16:44 +01:00
Ignacio Etcheverry
fa1d656af4 Mono: Runtime main args and assembly search fixes
- Setup runtime main args during initialization. This must be done manually by embedders who do not call mono_runtime_run_main. Fixes NullReferenceException in System.Environment.
- Continue to search the assembly in the rest of the search locations if loading it from one of them failed.
2018-03-18 23:07:04 +01:00
Pieter-Jan Briers
998f1977a8 Fix Mono builds with Python 3.
A subprocess call wasn't specifying an encoding,
so this gave a TypeError in Python 3.
2018-03-18 10:51:35 +01:00
Ignacio Etcheverry
389ad72399
Merge pull request #17179 from paulloz/mono-assemblies-preload-facades
[mono] add the 'Facades' subfolder to the searched directories
2018-03-16 21:40:42 +01:00
Rémi Verschelde
99c1323a08
Merge pull request #17388 from Hinsbart/mono_class_name
Mono: Avoid invalid class names.
2018-03-15 19:47:39 +01:00
Andreas Haas
700d07cf7c
Mono: Avoid invalid class names.
Disallow reserved keywords as class names and prefix base class with the Godot
namespace if it's the same as the class name.

Fixes #12483
2018-03-15 19:25:06 +01:00
Paul Joannon
ef5672d3f9
[mono] write classes with no constructor as abstract 2018-03-04 15:37:39 +01:00
Paul Joannon
d7020aef8d
[mono] rename functions to conform to PascalCase
in:
* StringExtensions.cs
* Transform.cs
2018-03-04 15:37:29 +01:00
Paul Joannon
22606a7bec
[mono] add the 'Facades' subfolder to the searched directories in _preload_hook 2018-03-02 13:38:29 +01:00
Hein-Pieter van Braam
c094e90b25 More reliably find mscorlib.dll on Linux 2018-02-27 21:52:24 +01:00
Rémi Verschelde
3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
Rémi Verschelde
a6d4438fab
Merge pull request #17075 from paulloz/fix-build-mono-debug-notools
[mono] fix build error when compiling with mono, tools=no, target=debug
2018-02-27 11:24:54 +01:00
Rémi Verschelde
75c7e66c5e
Merge pull request #15641 from neikeq/mono-is-picky-regarding-corlib-so-we-must-make-sure-to-ship-the-right-version-otherwise-something-bad-may-happen
Mono: Buildsystem improvements
2018-02-27 11:08:17 +01:00
Paul Joannon
90a705d671
fix build error when compiling with mono, tools=no, target=release
change TTR to RTR in `print_unhandled_exception`
2018-02-27 10:36:58 +01:00
Rémi Verschelde
1bd0fd90cc
Merge pull request #17046 from NathanWarden/fixed_mono_marshalling
[Mono] The marshalling *in* of Transform was also incorrect.
2018-02-26 22:42:31 +01:00
Nathan Warden
60daa9d718 The marshalling in was also incorrect. 2018-02-26 10:01:21 -05:00
Ignacio Etcheverry
f37090ccf4 Mono: Better versioning and gracefully unloading of Godot API assemblies 2018-02-25 20:56:27 +01:00
Rémi Verschelde
08584b7e22
Merge pull request #16804 from Valentactive/fix_mono_template_compiling
fix template builds with mono
2018-02-25 10:11:10 +01:00
Ignacio Etcheverry
3647ebc834
Merge pull request #16981 from paulloz/mono-nested-exceptions
[mono] show whole trace of nested exceptions
2018-02-24 21:44:33 +01:00
Paul Joannon
89af6c2cd7
[mono] get stacktraces for all inner exceptions 2018-02-24 21:18:06 +01:00
Ignacio Etcheverry
71602c7491
Merge pull request #16986 from neikeq/issue-16983
Mono: Fix bindings for parameters in vararg methods
2018-02-24 20:06:41 +01:00
Ignacio Etcheverry
0c82858121 Mono: Fix bindings for parameters in vararg methods 2018-02-24 20:03:16 +01:00
Michele Valente
3c7d9001bc fix release builds with mono
"_signals" and "signals_invalidated" were moved out of the
"TOOLS_ENABLED" directive. Updated also the two "update_signals" and
"_update_signals" methods so it makes sense.
2018-02-22 21:23:47 +01:00
Ignacio Etcheverry
9fd606c549 Mono: Add project export plugin 2018-02-22 13:39:41 +01:00
Rémi Verschelde
24cf4fe062 Update warning about C# support 2018-02-21 22:47:44 +01:00
Paul Joannon
7a72395412
[mono] fix signals parameter retrieval 2018-02-21 12:50:05 +01:00
Nathan Warden
72fe70272d [Mono] Fixed "expression did not evaluate to a constant" compiler error for visual studio. 2018-02-20 00:24:52 -05:00
Rémi Verschelde
3c7a39b40c doc: Update version string in header 2018-02-19 10:46:33 +01:00
Ignacio Etcheverry
6e200b1fe0
Merge pull request #16326 from NathanWarden/fix_basis_mono
[Mono] Basis values now marshalled in the correct order.
2018-02-18 19:54:53 +01:00
Ignacio Etcheverry
dad47d8876
Merge pull request #16749 from PJB3005/18-02-16-project-manager-mono-debug-fix
Makes project manager never initialize mono debug.
2018-02-18 19:53:46 +01:00
Ignacio Etcheverry
e380a98109
Merge pull request #16746 from PJB3005/18-02-16-fix-nodepath-pascalcase
Makes NodePath and RID follow PascalCase in C#.
2018-02-18 19:51:33 +01:00
Ignacio Etcheverry
f4dcfa38f7
Merge pull request #16747 from PJB3005/18-02-16-nodepath-tostring
Give C# NodePath a ToString().
2018-02-18 19:50:45 +01:00
Rémi Verschelde
2d0c07bd5a
Merge pull request #16770 from paulloz/csharp-signal-attribute
C# Signal attribute
2018-02-17 20:14:39 +01:00
Paul Joannon
cfbd7fd21e
implement signal related methods in csharp_script so signals can be used with emit 2018-02-17 19:37:02 +01:00
Paul Joannon
efd52cd172
add a [Signal] attribute to CSharpScripts 2018-02-17 19:29:26 +01:00
Ignacio Etcheverry
8bd05f0c71 Mono: Fix build status icons 2018-02-17 18:12:00 +01:00
Pieter-Jan Briers
1099838079 Makes project manager never initialize mono debug.
The heuristic whether we're in the project manager inside GDMono
didn't work if the project manager was launched by not having any path
to run.

This is fixed now by making a Main::is_project_manager().
2018-02-16 16:15:35 +01:00
Pieter-Jan Briers
b1a81374d4 Makes NodePath and RID follow PascalCase in C#.
Fixes #15685
2018-02-16 14:09:20 +01:00
Pieter-Jan Briers
3c1f8efd9e Give C# NodePath a ToString().
It already had an implicit cast operator to string,
but this doesn't get used in say string formatting.

So now something like $"path: {GetPath()}" works.
2018-02-16 14:07:19 +01:00
Rémi Verschelde
2eb7a321ba
Merge pull request #15574 from paulloz/mono-build-project-button
Change 'Build Project' button style in Mono panel
2018-02-14 16:41:25 +01:00
Rémi Verschelde
3493c5a337
Merge pull request #16331 from Benjamin-Dobell/pull/fix-pkgconfig-mono
Fixed Mono builds on macOS (pkgconfig detection of mono)
2018-02-14 15:41:55 +01:00
Jonathan Tinkham
70d281b946 Add and use mono build variables with cloned environment. 2018-02-10 20:48:46 -07:00
Nathan Warden
0cc4de1f24 [Mono] Basis values now marshalled in the correct order. 2018-02-02 16:45:30 -05:00
Benjamin Dobell
5920bc6f72 Fix pkgconfig detection of mono 2018-02-03 05:17:53 +11:00
Paolo Perkovic
08d4bfacaf Fix inconsistencies and typos in argument names 2018-02-01 16:47:20 +01:00
Rémi Verschelde
2459eebc1d
Merge pull request #16258 from NathanWarden/fix_mono_decimals_method
[Mono] Fix an infinite recursion in the Mathf.Decimals method when using floats.
2018-02-01 15:39:51 +01:00
Rémi Verschelde
c460e38bf3
Merge pull request #16205 from neikeq/issue-15053
Mono: Remove automatic script multilevel calls
2018-02-01 14:51:12 +01:00
Rémi Verschelde
906ac2fc9d
Merge pull request #16002 from bruvzg/mono_loading_form_res
[Mono] Allow loading assemblies (including mscorlib) from resources.
2018-02-01 14:36:05 +01:00
Nathan Warden
2109bd3f97 Fix an infinite recursion in the Mathf.Decimals method when using floats. 2018-01-31 14:02:17 -05:00
bruvzg
b3ddf12fb1
Mono: Allow loading mscorlib from resources. 2018-01-31 09:20:46 +02:00
Nathan Warden
3dcf0567a1 Added async and await as C# keywords. 2018-01-30 21:18:48 -05:00
Ignacio Etcheverry
84437b4864 Mono: Remove automatic script multilevel calls 2018-01-30 18:53:00 +01:00
Rémi Verschelde
dcacf36118
Merge pull request #16118 from neikeq/i-dont-know-what-to-write-here-anymore
Mono: Fix build errors with tools=no and target=release
2018-01-27 23:29:27 +01:00
Ignacio Etcheverry
72b0a9432b Mono: Fix method_bind fields being generated as instance members 2018-01-27 22:45:57 +01:00
Ignacio Etcheverry
0c3bbcaa00 Mono: Fix build errors with tools=no and target=release 2018-01-27 18:44:04 +01:00
Ignacio Etcheverry
562ec3f5e6 Mono: Don't defer call to dispose queue objects when finalizing domain
It's going to be called anyway after `mono_domain_finalize`.
This also prevents crashes, since the MessageQueue singleton could already be freed at this point (see: #15702).
2018-01-26 01:10:25 +01:00
Ignacio Etcheverry
58448561c7 Mono: Fix NodePath and RID bindings 2018-01-25 23:46:54 +01:00
Rémi Verschelde
d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Ignacio Etcheverry
e1ae7dffd3
Merge pull request #16016 from neikeq/issue-13316
Fix CSharpInstance::call not initializing CallError
2018-01-24 01:35:10 +01:00
Ignacio Etcheverry
8c33939ce6 Fix CSharpInstance::call not initializing CallError 2018-01-24 01:31:51 +01:00
Paul Joannon
76a615aea4
SignalAwaiter::_signal_callback was calling the thunk with a wrong pointer 2018-01-23 12:58:54 +01:00
Rémi Verschelde
511742eb68
Merge pull request #15972 from akien-mga/mono-warning
Mono: Display opt-out warning in editor about WIP status
2018-01-22 22:23:02 +01:00
Rémi Verschelde
e48ccc235f Mono: Display opt-out warning in editor about WIP status
This ensures that all users of the Mono flavour of Godot 3.0 are aware
of its current shortcomings (no export, crashes and usability issues).
The dialog is shown each time the editor is started, until the checkbox
is disabled (i.e. until users will have actually read it).

Fixes #15956.
2018-01-22 14:57:42 +01:00
Paul Joannon
1eb9c7e6cb
RID cached class was wrong (mono) 2018-01-22 14:01:20 +01:00
Paul Joannon
e0ce249621
fix GDMonoProperty::set_value
was calling getter and not setter
should close #15387
2018-01-21 12:29:49 +01:00
Rémi Verschelde
9f479f096c Fix typos in code and docs with codespell
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
Kelly Thomas
ed17b42654
remove c#7 features for compatibility with 2015 Build Tools
https://github.com/godotengine/godot/issues/15742
2018-01-18 19:43:23 +08:00
Paul Joannon
2dc6725cc4
remove an unneeded marshalling function
`Variant mono_object_to_variant(MonoObject*, const ManagedType&)`
2018-01-18 10:33:43 +01:00
Paul Joannon
1de5f7e70b
fix marshalling when a function is returning an object from c# 2018-01-18 10:31:36 +01:00
Rémi Verschelde
e28cdc4654 doc: Update version string in XML 2018-01-13 11:43:42 +01:00
Ignacio Etcheverry
a45697d8df Mono: Buildsystem improvements
- Bundle with mscorlib.dll to avoid compatibilities issues
- Add build option 'mono_assemblies_output_dir' to specify the output directory where the assemblies will be copied to. '#bin' by default.
2018-01-12 22:44:22 +01:00
Ignacio Etcheverry
bff9627dc4 Mono: Some StackTrace to StackInfo[] fixes
- Sometimes `StackFrame.GetMethod()` returns null (e.g.: latest frame of a `MissingMethodException`). Still not sure what to do with that frame (maybe skip it), but at least it no longer fails.
- Skip `CSharpLanguage::debug_get_current_stack_info()` if an error is printed from `GDMonoUtils::update_corlib_cache()`.
- Fix crash when calling `GDMonoUtils::print_unhandled_exception(exc)` if there is no ScriptDebugger attached.
2018-01-12 19:31:15 +01:00
Ignacio Etcheverry
feb843da2b Mono: Fix starting MonoDevelop process from the wrong appdomain 2018-01-12 19:19:20 +01:00
Bojidar Marinov
9b8e8b2220
Bind many more properties to scripts
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
Paul Joannon
484f664331 Change 'Build Project' button style in Mono panel
Address #15208
2018-01-10 21:03:07 +01:00
Rémi Verschelde
a60896869e
Merge pull request #15537 from PJB3005/18-01-09-fix-color-string-constructor-mono
Fixes Mono color creation from string being 0-255 instead of 0-1.
2018-01-10 14:50:26 +01:00