Lightning_A
37b943be42
Minor improvements to the view rotation gizmo
2021-08-04 13:19:17 -06:00
Rémi Verschelde
85186bc0c5
Merge pull request #51242 from pycbouh/editor-theme-instructions
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Improve user communications in the theme editor
2021-08-04 18:34:35 +02:00
Yuri Sizov
b27989ff67
Improve user communications in the theme editor
2021-08-04 18:26:36 +03:00
Rémi Verschelde
b8c08ba5ad
Tests: Improve coverage for File::get_csv_line()
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Adds a few more complex edge cases which are supported.
Also adds some documentation, simplifies the code a bit and forbids using
double quotes as a delimiter.
2021-08-04 11:53:21 +02:00
Rémi Verschelde
0cee8831b2
Merge pull request #51005 from Faless/mp/4.x_channels
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[Net] Implement RPC channels in MultiplayerAPI.
2021-08-04 09:31:33 +02:00
Rémi Verschelde
7eedc2c348
Merge pull request #51228 from timothyqiu/inspector-update
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Disable save button when Inspector is not editing anything
2021-08-04 09:28:56 +02:00
Haoyu Qiu
b38f528082
Disable save button when Inspector is not editing anything
2021-08-04 15:03:10 +08:00
Rémi Verschelde
1eff610e2b
Merge pull request #51226 from nekomatata/fix-max-slides-error
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Fix inverted condition in CharacterBody2D/3D set_max_slides
2021-08-04 07:04:32 +02:00
Ignacio Roldán Etcheverry
2e362d47c8
Merge pull request #47691 from 31/fix-script_class-null-master
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Fix `script_class` null access when reloading a deleted C# script
2021-08-04 06:15:25 +02:00
31
6fd2edddc0
Fix 'script_class' null access when reloading a deleted C# script
2021-08-03 22:43:42 -05:00
PouleyKetchoupp
7d0a28f875
Fix inverted condition in CharacterBody2D/3D set_max_slides
2021-08-03 19:24:46 -07:00
Ignacio Roldán Etcheverry
d5e13a036f
Merge pull request #51020 from raulsntos/csharp-print-methods
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Simplify C# print methods
2021-08-04 00:22:42 +02:00
Raul Santos
ad460cde79
Simplify C# print methods
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- Extracts the parameters logic to a single method
- Simplify the handling of null parameters
2021-08-03 23:12:27 +02:00
Rémi Verschelde
769de0c35f
Merge pull request #51220 from pycbouh/editor-mono-build-log
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Fix the editor theme application for the Mono build log
2021-08-03 21:45:33 +02:00
Yuri Sizov
d3e413c659
Fix the editor theme application for the Mono build log
2021-08-03 22:13:32 +03:00
Fabio Alessandrelli
ebdfe259c1
Merge pull request #51216 from Faless/headless/switch
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[Headless] Add --headless switch (no rendering, no audio).
2021-08-03 19:57:29 +02:00
Aaron Franke
7cec3c2b95
Use real_t in 3D nodes
2021-08-03 11:16:51 -05:00
Haoyu Qiu
04ad838e2c
Fix various i18n failures
2021-08-03 23:53:36 +08:00
Fabio Alessandrelli
09386ba9fd
[Headless] Add --headless switch (no rendering, no audio).
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Also remove now unused "--no-window" option, and relative OS getter and
setter.
2021-08-03 17:45:50 +02:00
Hugo Locurcio
a97c5b50db
Change the editor update spinner color when updating continuously
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Updating continuously should only be enabled for troubleshooting
purposes, as it uses a lot of CPU/GPU power.
The update spinner is now displayed in red when the Update Continuously
editor setting is enabled.
2021-08-03 17:29:40 +02:00
Fabio Alessandrelli
80fc90e82a
Merge pull request #50454 from Ev1lbl0w/gsoc21-dap
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Implemented initial DAP support
2021-08-03 17:12:37 +02:00
Rémi Verschelde
db9c993250
Merge pull request #51213 from pycbouh/editor-resource-picker-cache
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Cache `EditorResourcePicker`'s allowed types
2021-08-03 16:15:13 +02:00
Yuri Sizov
decd548223
Cache EditorResourcePicker's allowed types
2021-08-03 16:52:12 +03:00
Rémi Verschelde
ba2e6c66cb
Merge pull request #50893 from KoBeWi/how_to_config_file
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Improve ConfigFile example
2021-08-03 14:55:23 +02:00
kobewi
1721f0143e
Improve ConfigFile example
2021-08-03 14:32:46 +02:00
Rémi Verschelde
3c21fc5db6
Merge pull request #51199 from Faless/net/4.x_ip_lock
2021-08-03 13:29:15 +02:00
Rémi Verschelde
74f5513d21
i18n: Sync template with current 3.x codebase
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Weblate will now track the state of `3.x` to prepare for the 3.4 release.
(cherry picked from commit 92bafdcafb
)
2021-08-03 11:07:47 +02:00
Rémi Verschelde
f618e7cf06
i18n: Sync translations with Weblate
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Last POT sync with the `3.3` branch, we'll now switch Weblate to track
`3.x` to prepare for the 3.4 release.
(cherry picked from commit dec840452d
)
2021-08-03 11:07:40 +02:00
Rémi Verschelde
52aad9d665
Merge pull request #51033 from merumelu/makerst-tutorial-links
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makerst: use link titles for external tutorials
2021-08-03 10:13:33 +02:00
Rémi Verschelde
57a5186b08
Merge pull request #51006 from foxydevloper/drag-drop-naming
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Name nodes added when drag & dropping an image by `name_casing`
2021-08-03 09:38:03 +02:00
Rémi Verschelde
c6879b150f
Merge pull request #51107 from Calinou/warn-engine-run-as-root
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Print a warning when the engine is started as `root`/superuser
2021-08-03 09:36:20 +02:00
Rémi Verschelde
a7f24080a2
Merge pull request #51118 from SirQuartz/patch-39
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Make the "View" menu in the 3D viewport stay open when selecting a checkbox
2021-08-03 09:35:17 +02:00
Rémi Verschelde
e0b560fb6f
Merge pull request #51177 from kleonc/tab_container-drop-tab-index-fix
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TabContainer Fix moving dropped tab to incorrect child index
2021-08-03 09:34:51 +02:00
Rémi Verschelde
0f8cba285b
Merge pull request #50986 from raulsntos/fix-path-3d-end
2021-08-03 09:31:22 +02:00
Yuri Roubinsky
a1176ced48
Merge pull request #50966 from Chaosus/vs_builtins
2021-08-03 09:55:22 +03:00
Rémi Verschelde
8e4848ad34
Merge pull request #51093 from RandomShaper/fix_thread_null_ud
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Fix thread start with no user data when target has no default argument
2021-08-03 08:43:39 +02:00
Yuri Roubinsky
a34a91a30b
Added more input/output built-ins to visual shaders
2021-08-03 09:32:40 +03:00
Rémi Verschelde
a6374c6675
Merge pull request #50703 from Chaosus/vs_remove_subparticles_from_start
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Removes EmitParticle node from the start functions in visual shader
2021-08-03 08:14:15 +02:00
Rémi Verschelde
0ce69064e9
Merge pull request #51203 from kbsanders/patch-1
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Grammar fix.
2021-08-03 08:13:37 +02:00
Rémi Verschelde
26481cff95
Merge pull request #51198 from Calinou/codeedit-improve-callhint-highlight
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Improve CodeEdit's callhint highlight visibility
2021-08-03 08:02:20 +02:00
Silc 'Tokage' Renew
4822499d70
Fixed gizmo forced uniform scale and inconsistent rotation
2021-08-03 14:17:22 +09:00
Kevin Sanders
6db57b9da2
Grammar fix.
2021-08-03 00:37:57 -04:00
K. S. Ernest (iFire) Lee
04703c6f66
Merge pull request #51042 from nikitalita/fix_binary_res_load_save
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Fix binary resource loading and saving
2021-08-02 18:41:05 -07:00
Fabio Alessandrelli
aca5540e13
[Net] Fix IP address resolution incorrectly locking the main thread.
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This seems to be a pretty old bug, older then originally reported (at
least under certain circumstances).
The IP singleton uses a resolve queue so developers can queue hostnames
for resolution in a separate while keeping the main thread unlocked
(address-resolution OS functions are blocking, and could block for a long
time in case of network disruption).
In most places though, the address resolution function was called with
the mutex locked, causing other functions (querying status, queueing
another hostname, ecc) to block until that resolution ended.
This commit ensures that all calls to OS address resolution are done
with the mutex unlocked.
2021-08-03 00:24:22 +02:00
Hugo Locurcio
3ea3addc79
Improve CodeEdit's callhint highlight visibility
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This makes the currently edited parameter more visible in the
script editor's code completion hint.
2021-08-02 23:16:16 +02:00
Rémi Verschelde
c17a541650
Merge pull request #51039 from nekomatata/layer-grid-32
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Refactor layer property editor grid
2021-08-02 21:14:16 +02:00
Yuri Roubinsky
bd6b7c4b0f
Merge pull request #51144 from Chaosus/vs_version
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Makes dictionary instead of string for visual shader version
2021-08-02 21:55:50 +03:00
Rémi Verschelde
610fbc556a
Merge pull request #51168 from akien-mga/dependency-move-to-trash
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Dependency editor: Edit message about move to trash
2021-08-02 20:45:55 +02:00
Rémi Verschelde
c620ede327
Merge pull request #50122 from Paulb23/code_edit_auto_brace_completion
2021-08-02 20:44:39 +02:00
Yuri Roubinsky
94c6817b51
Makes dictionary instead of string for visual shader version
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Update doc/classes/VisualShader.xml
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-02 21:34:19 +03:00