Commit graph

10 commits

Author SHA1 Message Date
karroffel
66eed7b859 [GDNative] fix reloading of non-reloadable libraries 2018-01-06 21:10:01 +01:00
Rémi Verschelde
e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Rémi Verschelde
b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Rémi Verschelde
13c2ff9320 Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
Karroffel
d82942e1c5 [GDNative] removed anchors 2017-11-03 15:17:50 +01:00
Jerome67000
2609cc9ef4 Removes Script::get_node_type()
used before GDScript, with squirrel apparently
2017-10-25 20:11:30 +02:00
Ignacio Etcheverry
e218a13a64 Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it.
- ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes.
2017-10-24 15:48:58 +02:00
Emmanuel Leblond
e715be0f0a
[GDnative] add pluginscript \o/ 2017-10-17 10:50:13 +02:00
Ruslan Mustakov
269203a022 Provide NativeScript properties in definition order 2017-09-05 12:45:23 +07:00
Karroffel
7878329e6f merged gdnative and nativescript module 2017-09-03 15:28:43 +02:00
Renamed from modules/nativescript/nativescript.h (Browse further)