godot/scene
2021-06-06 09:50:06 +02:00
..
2d New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
3d Rename GI Classes 2021-06-05 09:28:56 -03:00
animation Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gui Use a more specific type for AcceptDialog register_text_enter 2021-06-03 19:57:03 -04:00
main Merge pull request #49325 from reduz/rename-gi-classes 2021-06-06 09:50:06 +02:00
resources New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
register_scene_types.cpp Merge pull request #49325 from reduz/rename-gi-classes 2021-06-06 09:50:06 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00