godot/scene/gui
Melissa Geels 408401a642 Triple click in text editor now uses last mouse position for validity
Previously, you would be able to double click a word, followed by
single-clicking another word on the same line, which would select the
entire line. Now, it will only select the whole line if the mouse
position has remained the same after the double click. This mimicks the
behavior in most third party text editors.

Fixes #51312.
2021-08-11 21:49:26 +02:00
..
aspect_ratio_container.cpp Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
aspect_ratio_container.h
base_button.cpp Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
base_button.h Add set_pressed_no_signal method to BaseButton 2021-07-13 13:57:26 +02:00
box_container.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
box_container.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
button.cpp Add auto_translate toggle for automatic translation 2021-07-29 18:30:34 -03:00
button.h Add alignment options to icons on buttons. 2021-06-29 12:31:40 +02:00
center_container.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
center_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
check_box.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
check_box.h
check_button.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
check_button.h
code_edit.cpp Improve CodeEdit's callhint highlight visibility 2021-08-02 23:16:16 +02:00
code_edit.h Clean up and complete CodeEdit inspector and docs 2021-08-01 12:24:19 +01:00
color_picker.cpp Merge pull request #50605 from Calinou/tweak-shader-code-style 2021-07-20 10:05:13 +02:00
color_picker.h Add cache to color picker for presets 2021-07-07 14:17:44 -04:00
color_rect.cpp
color_rect.h
container.cpp Editor StringName and Viewport optimizations 2021-07-20 20:35:41 +02:00
container.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
control.cpp Make theme item overrides more obvious in the Inspector 2021-07-31 23:46:24 +03:00
control.h Add auto_translate toggle for automatic translation 2021-07-29 18:30:34 -03:00
dialogs.cpp Multiple cosmetic fixes for embedded windows 2021-07-27 23:55:06 -03:00
dialogs.h Add AcceptDialog::remove_button method 2021-07-06 18:14:20 +02:00
file_dialog.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
file_dialog.h Documentation search fixes 2021-06-16 09:43:34 -07:00
gradient_edit.cpp Merge pull request #21922 from aaronfranke/double 2021-08-10 07:41:46 +02:00
gradient_edit.h Some work on double support 2021-08-09 17:43:48 -05:00
graph_edit.cpp Automatic arrangement of nodes in VisualScript/VisualShaders editors 2021-08-11 00:44:28 +05:30
graph_edit.h Automatic arrangement of nodes in VisualScript/VisualShaders editors 2021-08-11 00:44:28 +05:30
graph_node.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
graph_node.h -Added missing setters to GraphNode. 2021-05-13 17:45:07 +05:45
grid_container.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
grid_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
item_list.cpp Redraw on item list custom bg/fg colour change 2021-08-07 12:08:46 +01:00
item_list.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
label.cpp Various text layout improvements (TextLine, TextParagraph, Label, TextServer) 2021-08-11 00:09:48 +02:00
label.h Improvements to Label's layout options 2021-07-04 16:43:55 +02:00
line_edit.cpp Add auto_translate toggle for automatic translation 2021-07-29 18:30:34 -03:00
line_edit.h Optimize LineEdit and TextEdit menu item generation. 2021-07-19 08:19:09 +03:00
link_button.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
link_button.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
margin_container.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
margin_container.h
menu_button.cpp Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
menu_button.h Make switch_on_hover work on embedded windows 2021-07-26 14:45:26 -03:00
nine_patch_rect.cpp Fixed a bunch of connection errors in TextureEditorPlugin 2021-06-12 08:01:02 +03:00
nine_patch_rect.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
option_button.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
option_button.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
panel.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
panel.h
panel_container.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
panel_container.h
popup.cpp Fix logic for Popup closing when parent is focused 2021-07-21 12:03:03 -07:00
popup.h
popup_menu.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
popup_menu.h Make MenuButton's switch_on_hover work again 2021-07-22 14:27:30 -03:00
progress_bar.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
progress_bar.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
range.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
range.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
reference_rect.cpp
reference_rect.h
rich_text_effect.cpp
rich_text_effect.h Use doubles for time in many other places 2021-08-09 14:05:42 -05:00
rich_text_label.cpp Use doubles for time in many other places 2021-08-09 14:05:42 -05:00
rich_text_label.h Use doubles for time in many other places 2021-08-09 14:05:42 -05:00
scroll_bar.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
scroll_bar.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
scroll_container.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
scroll_container.h Remove clips_input() method and use clip_content 2021-06-25 15:46:37 +02:00
SCsub
separator.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
separator.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
shortcut.cpp Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
shortcut.h Shortcut: Rename shortcut property to event 2021-08-05 13:48:43 +02:00
slider.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
slider.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
spin_box.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
spin_box.h Documentation search fixes 2021-06-16 09:43:34 -07:00
split_container.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
split_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
subviewport_container.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
subviewport_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
tab_container.cpp TabContainer Fix moving dropped tab at incorrect child index 2021-08-02 14:15:51 +02:00
tab_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
tabs.cpp Add auto_translate toggle for automatic translation 2021-07-29 18:30:34 -03:00
tabs.h Implement Tabs minimum size 2021-03-30 16:11:35 +02:00
text_edit.cpp Triple click in text editor now uses last mouse position for validity 2021-08-11 21:49:26 +02:00
text_edit.h Triple click in text editor now uses last mouse position for validity 2021-08-11 21:49:26 +02:00
texture_button.cpp TextureButton Update min size on any texture change 2021-06-11 13:39:51 +02:00
texture_button.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
texture_progress_bar.cpp Improve nine patch behavior of TextureProgressBar 2021-06-21 10:07:49 +08:00
texture_progress_bar.h Improve nine patch behavior of TextureProgressBar 2021-06-21 10:07:49 +08:00
texture_rect.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
texture_rect.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
tree.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
tree.h Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
video_player.cpp Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
video_player.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00