godot/modules/mono/glue/GodotSharp/GodotSharp/Core
2021-06-03 23:07:21 +02:00
..
Attributes Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
Extensions Add generic support to PackedScene.Instance 2021-02-25 20:49:22 -05:00
Interfaces
AABB.cs Add C# XML documentation to core C# math types 2020-07-11 05:07:24 -04:00
Array.cs [Mono] Added Shuffle method to Array 2020-11-07 11:26:54 +03:00
Basis.cs Basis RotationQuat should be public. 2020-09-24 00:59:54 -03:00
Callable.cs Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
Color.cs Allow clamping vectors and colors 2021-06-03 12:05:20 -04:00
Colors.cs Rename color constants (alternative) 2021-01-26 19:07:00 +03:00
DebuggingUtils.cs
DelegateUtils.cs Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
Dictionary.cs C#: Revert marshalling of IDictionary/IEnumerable implementing types 2020-04-23 02:26:43 +02:00
Dispatcher.cs
DynamicObject.cs doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
GD.cs Removing unneeded FuncRef code in C# 2020-11-11 21:57:42 +01:00
GodotSynchronizationContext.cs
GodotTaskScheduler.cs
GodotTraceListener.cs
GodotUnhandledExceptionEvent.cs Added mono_unhandled_exception call to unhandled_exception hook 2021-03-08 12:57:50 +01:00
MarshalUtils.cs C#: Revert marshalling of IDictionary/IEnumerable implementing types 2020-04-23 02:26:43 +02:00
Mathf.cs Rename Math::stepify to snapped 2020-12-28 13:01:30 +00:00
MathfEx.cs Add C# XML documentation to core C# math types 2020-07-11 05:07:24 -04:00
NodePath.cs Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
Object.base.cs C#: Fix custom event signals crash on hot-reload 2020-10-26 07:00:51 +01:00
Plane.cs Fix typos in GodotSharp code docs 2020-07-22 22:46:04 +02:00
Quat.cs Improve argument names for core types 2020-12-07 05:01:33 -05:00
Rect2.cs Rename Rect2 and Rect2i grow_margin() to grow_side() 2020-12-28 12:47:33 +00:00
Rect2i.cs Rename Rect2 and Rect2i grow_margin() to grow_side() 2020-12-28 12:47:33 +00:00
RID.cs
SignalAwaiter.cs Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
SignalInfo.cs Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
StringExtensions.cs Fix C# string.Hash() 2021-02-01 04:12:00 -05:00
StringName.cs Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
Transform2D.cs Minor clamp and float fixes 2020-11-10 14:30:07 -05:00
Transform3D.cs Rename files and the exposed name for Transform3D 2021-06-03 07:30:01 -04:00
UnhandledExceptionArgs.cs Added mono_unhandled_exception call to unhandled_exception hook 2021-03-08 12:57:50 +01:00
Vector2.cs Allow clamping vectors and colors 2021-06-03 12:05:20 -04:00
Vector2i.cs Allow clamping vectors and colors 2021-06-03 12:05:20 -04:00
Vector3.cs Allow clamping vectors and colors 2021-06-03 12:05:20 -04:00
Vector3i.cs Allow clamping vectors and colors 2021-06-03 12:05:20 -04:00