godot/editor/import
Rémi Verschelde 4f64f3401a
Merge pull request #36388 from AndreaCatania/some_renames
Rename Navigation{Mesh,Polygon}Instance and PlaneShape for clarity
2020-02-28 09:15:38 +01:00
..
atlas_import_failed.xpm Added ability for multiple images to be imported as an atlas 2019-04-19 15:56:34 -03:00
editor_import_collada.cpp Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
editor_import_collada.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_import_plugin.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
editor_import_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_scene_importer_gltf.cpp Add support for named binds in Skin. 2020-02-21 09:40:29 -03:00
editor_scene_importer_gltf.h Add support for named binds in Skin. 2020-02-21 09:40:29 -03:00
resource_importer_bitmask.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
resource_importer_bitmask.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_csv.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_csv.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_csv_translation.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_csv_translation.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_image.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_image.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_layered_texture.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
resource_importer_layered_texture.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
resource_importer_obj.cpp Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
resource_importer_obj.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_scene.cpp Renamed PlaneShape to WorldMarginShape 2020-02-27 17:45:16 +01:00
resource_importer_scene.h Add support for named binds in Skin. 2020-02-21 09:40:29 -03:00
resource_importer_texture.cpp Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
resource_importer_texture.h Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
resource_importer_texture_atlas.cpp Merge pull request #36564 from dankan1890/quick_fix 2020-02-26 19:07:43 +01:00
resource_importer_texture_atlas.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_wav.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
resource_importer_wav.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00