godot/editor/plugins
Maganty Rushyendra b8d55b244a Fix accidental duplication of Polygon2D start point
Ensures that closure of Polygon2D in the editor takes into account
Grid Snap if enabled. Does this by comparing the polygon start with
grid snap applied to mouse click location. Note: transformation is
applied in order to deal with different editor zoom levels.
2020-06-25 18:42:18 +08:00
..
abstract_polygon_2d_editor.cpp Fix accidental duplication of Polygon2D start point 2020-06-25 18:42:18 +08:00
abstract_polygon_2d_editor.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_blend_space_1d_editor.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_blend_space_1d_editor.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_blend_space_2d_editor.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_blend_space_2d_editor.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_blend_tree_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
animation_blend_tree_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
animation_player_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_player_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_state_machine_editor.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_state_machine_editor.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_tree_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
animation_tree_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
asset_library_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
asset_library_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
audio_stream_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
audio_stream_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
baked_lightmap_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
baked_lightmap_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
camera_3d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
camera_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
canvas_item_editor_plugin.cpp Merge pull request #39482 from asmaloney/fix-scrollwheel-zoom-macos 2020-06-25 11:22:08 +02:00
canvas_item_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
collision_polygon_2d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
collision_polygon_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
collision_polygon_3d_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
collision_polygon_3d_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
collision_shape_2d_editor_plugin.cpp Move RayShape2D implementation into its own translation unit 2020-06-01 01:52:07 +03:00
collision_shape_2d_editor_plugin.h Properly handle node remove via undo 2020-03-29 19:59:04 +02:00
cpu_particles_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
cpu_particles_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
cpu_particles_3d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
cpu_particles_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
curve_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
curve_editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
debugger_editor_plugin.cpp Preserving "Sync Scene Changes' and "Sync Script Changes" with Project Settings 2020-06-03 12:28:00 +02:00
debugger_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
editor_preview_plugins.cpp Fix editor texture preview for certain specific dimensions 2020-06-18 17:21:42 +08:00
editor_preview_plugins.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
gi_probe_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
gi_probe_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
gpu_particles_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gpu_particles_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
gpu_particles_3d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gpu_particles_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
gradient_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gradient_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
item_list_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
item_list_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
light_occluder_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
light_occluder_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
line_2d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
line_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
material_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
material_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mesh_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
mesh_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mesh_instance_3d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
mesh_instance_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mesh_library_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
mesh_library_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
multimesh_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
multimesh_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
navigation_polygon_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
navigation_polygon_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
node_3d_editor_plugin.cpp Fix regressions in the 3D lock buttons 2020-06-24 12:09:53 -03:00
node_3d_editor_plugin.h Restore previous mouse position when leaving the editor freelook mode 2020-06-17 20:02:46 +02:00
path_2d_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
path_2d_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
path_3d_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
path_3d_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
physical_bone_3d_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
physical_bone_3d_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
polygon_2d_editor_plugin.cpp Enable finer grained control when creating polygon with UV Editor 2020-06-23 15:22:08 +08:00
polygon_2d_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
resource_preloader_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
resource_preloader_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
root_motion_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
root_motion_editor_plugin.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
script_editor_plugin.cpp Fix overlapping hotkey designations for save all scenes and save all scripts 2020-06-24 05:02:54 -04:00
script_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
script_text_editor.cpp Fix error label clicking in status bar for shader editor 2020-06-23 11:10:33 +03:00
script_text_editor.h Fix error label clicking in status bar for shader editor 2020-06-23 11:10:33 +03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
shader_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
shader_file_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
shader_file_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
skeleton_2d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
skeleton_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
skeleton_3d_editor_plugin.cpp Merge pull request #39126 from TwistedTwigleg/GSOC_2020_Working_Branch 2020-06-16 09:30:22 +02:00
skeleton_3d_editor_plugin.h Made low level changes to the Skeleton3D class and Skeleton3D inspector. Changes listed below: 2020-06-15 17:18:06 -04:00
skeleton_ik_3d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
skeleton_ik_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
sprite_2d_editor_plugin.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
sprite_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
sprite_frames_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
sprite_frames_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
style_box_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
style_box_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
text_editor.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
text_editor.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
texture_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
texture_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
texture_layered_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
texture_layered_editor_plugin.h Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
texture_region_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
texture_region_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
theme_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
theme_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
tile_map_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
tile_map_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
tile_set_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
tile_set_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
version_control_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
version_control_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
visual_shader_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
visual_shader_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00