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We're targeting .NET 5 for now to make development easier while .NET 6 is not yet released. TEMPORARY REGRESSIONS --------------------- Assembly unloading is not implemented yet. As such, many Godot resources are leaked at exit. This will be re-implemented later together with assembly hot-reloading. |
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ExceptionUtils.cs | ||
InteropStructs.cs | ||
InteropUtils.cs | ||
Marshaling.cs | ||
NativeFuncs.cs | ||
NativeFuncs.extended.cs | ||
VariantSpanHelpers.cs | ||
VariantUtils.cs |