godot/doc/classes
Hugo Locurcio ce4aa07276
Implement the %command% placeholder in the Main Run Args setting
This can be used to tell Godot to run an executable that will run Godot
rather than running Godot directly. This is useful to make Godot start
on the dedicated GPU when using a NVIDIA Optimus setup on Linux:
`prime-run %command%`

The `editor/run/main_run_args` setting declaration was moved to make it
visible in the ProjectSettings documentation.
2021-05-07 00:05:02 +02:00
..
@GlobalScope.xml Re-bind posmod, use int64_t instead of int 2021-05-04 13:25:08 +02:00
AABB.xml class reference proofreading 2021-03-19 13:21:20 +01:00
AcceptDialog.xml Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
AESContext.xml Add C# code examples to the docs 2020-09-26 12:29:55 +02:00
AnimatedSprite2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
AnimatedSprite3D.xml Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D 2021-02-17 15:13:47 +01:00
AnimatedTexture.xml Make the lack of AtlasTexture support in AnimatedTexture more prominent 2020-08-17 17:34:40 +02:00
Animation.xml class reference proofreading 2021-03-19 13:21:20 +01:00
AnimationNode.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeAdd2.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeAdd3.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeAnimation.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeBlend2.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeBlend3.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeBlendSpace1D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeBlendSpace2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeBlendTree.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeOneShot.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeOutput.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeStateMachine.xml Add C# code examples to the docs 2020-09-26 12:29:55 +02:00
AnimationNodeStateMachinePlayback.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
AnimationNodeStateMachineTransition.xml Add C# code examples to the docs 2020-09-26 12:29:55 +02:00
AnimationNodeTimeScale.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeTimeSeek.xml Document AnimationNodeTimeSeek with clarified usage and code example 2021-04-17 21:36:48 +02:00
AnimationNodeTransition.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationPlayer.xml class reference proofreading 2021-03-19 13:21:20 +01:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Update documentation for the new ProcessMode 2021-02-19 10:22:09 -05:00
Area2D.xml Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
Area3D.xml Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
Array.xml Add filter, map and reduce to Array 2021-05-05 15:54:57 +02:00
ArrayMesh.xml Fix misformatted documentation from #47435, #42827, #46991 2021-04-04 23:25:40 +03:00
AspectRatioContainer.xml Add AspectRatioContainer class 2020-11-25 15:06:40 +02:00
AStar.xml Improve the Engine.editor_hint property documentation 2021-04-20 22:56:44 +02:00
AStar2D.xml Document AStar.get_point_path() not being thread-safe 2021-04-16 16:04:17 +02:00
AtlasTexture.xml Improve documentation for AtlasTexture 2021-03-14 21:18:50 -04:00
AudioBusLayout.xml
AudioEffect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml Fix AudioEffectCapture buffer length cannot be changed 2021-03-17 23:07:38 +01:00
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectEQ.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectReverb.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioServer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioStream.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioStreamGenerator.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioStreamGeneratorPlayback.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AudioStreamMicrophone.xml
AudioStreamPlayback.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioStreamPlaybackResampled.xml
AudioStreamPlayer.xml Improve the AudioStreamPlayer(2D/3D) class descriptions 2021-05-05 20:39:36 +02:00
AudioStreamPlayer2D.xml Improve the AudioStreamPlayer(2D/3D) class descriptions 2021-05-05 20:39:36 +02:00
AudioStreamPlayer3D.xml Improve the AudioStreamPlayer(2D/3D) class descriptions 2021-05-05 20:39:36 +02:00
AudioStreamRandomPitch.xml
AudioStreamSample.xml Improve the AudioStreamSample class documentation 2020-04-15 23:40:01 +02:00
BackBufferCopy.xml class reference proofreading 2021-03-19 13:21:20 +01:00
BakedLightmap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
BakedLightmapData.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
BaseButton.xml Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
BaseMaterial3D.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Basis.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
BitMap.xml grow_mask() description added 2020-08-12 11:50:15 +03:00
Bone2D.xml
BoneAttachment3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
bool.xml Merge pull request #44951 from KoBeWi/documint 2021-03-31 09:27:13 +02:00
BoxContainer.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
BoxMesh.xml Merge pull request #44183 from madmiraal/box_shape-size 2020-12-28 16:06:50 +01:00
BoxShape3D.xml Use box size instead of extents for Shape dimensions 2020-12-08 11:58:21 +00:00
Button.xml Document that Button doesn't interpret touch input (= no multitouch) 2021-02-21 00:30:21 +01:00
ButtonGroup.xml Rename button group property to button_group 2020-10-24 01:30:18 -04:00
Callable.xml Add RPC to Callable 2021-05-03 19:21:37 -03:00
Camera2D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Camera3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
CameraEffects.xml Environment: Refactor code for readability + more 2020-07-01 14:44:45 +02:00
CameraFeed.xml Improve the CameraServer and CameraFeed class documentations 2020-04-08 14:26:21 +02:00
CameraServer.xml Improve the CameraServer and CameraFeed class documentations 2020-04-08 14:26:21 +02:00
CameraTexture.xml
CanvasGroup.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
CanvasItem.xml Documentation: Correct CanvasItem.draw_string position description. 2021-03-18 18:09:23 +10:30
CanvasItemMaterial.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
CanvasLayer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CanvasModulate.xml
CanvasTexture.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
CapsuleMesh.xml Fix docs description for CapsuleMesh::mid_height 2021-04-11 18:19:12 +02:00
CapsuleShape2D.xml
CapsuleShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CenterContainer.xml
CharFXTransform.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
CheckBox.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
CheckButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
CircleShape2D.xml
ClassDB.xml Clarify class_get_method_list() in release exports 2021-01-07 01:23:25 +01:00
ClippedCamera3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
CodeEdit.xml class reference proofreading 2021-03-19 13:21:20 +01:00
CodeHighlighter.xml doc: Don't bind argument names with p_ prefix 2021-02-04 14:45:06 +01:00
CollisionObject2D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
CollisionObject3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
CollisionPolygon2D.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
CollisionPolygon3D.xml Implement CollisionPolygon3D margin 2021-02-11 11:58:37 -06:00
CollisionShape2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CollisionShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Color.xml Docs: Minor argument names fix 2021-04-23 15:46:51 +02:00
ColorPicker.xml doc: Sync classref with current source 2021-04-19 12:26:37 +02:00
ColorPickerButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
ColorRect.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml Disable backface collision with ConcavePolygonShape by default 2021-03-18 11:30:22 -07:00
ConeTwistJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
ConfigFile.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
ConfirmationDialog.xml Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
Container.xml
Control.xml Merge pull request #47252 from KoBeWi/themecide 2021-03-31 20:52:19 +02:00
ConvexPolygonShape2D.xml Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
ConvexPolygonShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CPUParticles2D.xml Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
CPUParticles3D.xml Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
Crypto.xml feat: HMAC support in Crypto APIs 2020-11-26 18:39:56 -08:00
CryptoKey.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Cubemap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
CubemapArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
Curve.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Curve2D.xml Clarify Curve.get_closest_point uses baked points. 2021-02-28 07:18:34 -05:00
Curve3D.xml Clarify Curve.get_closest_point uses baked points. 2021-02-28 07:18:34 -05:00
CurveTexture.xml
CylinderMesh.xml
CylinderShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
DampedSpringJoint2D.xml
Decal.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Dictionary.xml class reference proofreading 2021-03-19 13:21:20 +01:00
DirectionalLight2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
DirectionalLight3D.xml Add sky_only setting to DirectionalLight3Ds 2020-10-21 23:28:08 -07:00
Directory.xml Add a warning on using directory to access of imported files 2021-03-27 16:19:15 -04:00
DisplayServer.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
DTLSServer.xml Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
EditorDebuggerPlugin.xml Added debugger plugin support 2020-08-26 11:24:51 +05:30
EditorExportPlugin.xml Complete documentation of EditorExportPlugin 2020-12-29 13:46:14 +01:00
EditorFeatureProfile.xml doc: Sync classref with current source 2020-09-04 10:43:11 +02:00
EditorFileDialog.xml doc: Sync classref with DisplayServer/Window changes 2020-03-31 11:56:58 +02:00
EditorFileSystem.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EditorFileSystemDirectory.xml Document several editor-related classes to 100% completion 2020-07-20 14:48:42 +02:00
EditorImportPlugin.xml Clarify EditorImportPlugin.get_visible_name. 2021-02-11 11:13:17 +01:00
EditorInspector.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorInspectorPlugin.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EditorInterface.xml Expose edit_node() for editor plugins 2021-04-12 00:13:08 +02:00
EditorNode3DGizmo.xml Document several editor-related classes to 100% completion 2020-07-20 14:48:42 +02:00
EditorNode3DGizmoPlugin.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EditorPlugin.xml Provide a way to hook into Inspectors UndoRedo. 2021-05-04 09:55:22 +02:00
EditorProperty.xml Document several editor-related classes to 100% completion 2020-07-20 14:48:42 +02:00
EditorResourceConversionPlugin.xml
EditorResourcePreview.xml Document how some editor classes should be accessed as singletons only 2020-04-22 11:39:59 +02:00
EditorResourcePreviewGenerator.xml
EditorSceneImporter.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
EditorSceneImporterMesh.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
EditorSceneImporterMeshNode3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
EditorScript.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
EditorSelection.xml Expose edit_node() for editor plugins 2021-04-12 00:13:08 +02:00
EditorSettings.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorSpinSlider.xml
EditorSyntaxHighlighter.xml Update SyntaxHighlighter documentation 2020-10-11 17:14:37 +01:00
EditorTranslationParserPlugin.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
EditorVCSInterface.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EncodedObjectAsID.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Engine.xml Improve the Engine.editor_hint property documentation 2021-04-20 22:56:44 +02:00
EngineDebugger.xml Added debugger plugin support 2020-08-26 11:24:51 +05:30
Environment.xml Document how to avoid light leaks with GIProbe and SDFGI 2021-03-28 01:05:01 +01:00
Expression.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
File.xml Document that File.open_compressed() can only open files saved by Godot 2021-05-01 01:24:01 +02:00
FileDialog.xml FileDialog: add Back/Forward buttons, add message for inaccessible folders. 2021-03-23 08:03:41 +02:00
FileSystemDock.xml Environment: Refactor code for readability + more 2020-07-01 14:44:45 +02:00
float.xml Complete the docs for primitive types 2021-03-31 03:50:47 +02:00
Font.xml class reference proofreading 2021-03-19 13:21:20 +01:00
FontData.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Generic6DOFJoint3D.xml Remove Generic6DOFJoint precision property 2020-12-15 10:14:48 +00:00
Geometry2D.xml changed description of merge_polygons 2021-04-17 15:20:49 +02:00
Geometry3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
GeometryInstance3D.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
GIProbe.xml Document how to avoid light leaks with GIProbe and SDFGI 2021-03-28 01:05:01 +01:00
GIProbeData.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
GPUParticles2D.xml Document GPU particles visibility rect/aabb behavior 2021-01-16 17:37:17 +02:00
GPUParticles3D.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
GPUParticlesAttractor3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorBox.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorVectorField.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollision3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollisionBox.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollisionHeightField.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollisionSDF.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollisionSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
Gradient.xml Rename offset to point in remove_point() 2020-12-28 17:57:55 +01:00
GradientTexture.xml
GraphEdit.xml class reference proofreading 2021-03-19 13:21:20 +01:00
GraphNode.xml class reference proofreading 2021-03-19 13:21:20 +01:00
GridContainer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
GrooveJoint2D.xml
HashingContext.xml Docs: Port Code Examples to C# (F, G, H, I, J, K, L) 2020-11-25 22:15:13 +01:00
HBoxContainer.xml
HeightMapShape3D.xml Heightmap collision shape support in Godot Physics 2021-03-25 16:52:41 -07:00
HingeJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
HMACContext.xml feat: HMAC support in Crypto APIs 2020-11-26 18:39:56 -08:00
HScrollBar.xml
HSeparator.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
HSlider.xml Reference Range signals in the Slider class documentations 2020-08-08 13:56:22 +02:00
HSplitContainer.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
HTTPClient.xml class reference proofreading 2021-03-19 13:21:20 +01:00
HTTPRequest.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Image.xml Import: Cleanup and optimize etcpak compression method 2021-04-16 17:08:36 +02:00
ImageTexture.xml Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
ImageTexture3D.xml doc: Sync classref with current source 2020-09-11 12:22:10 +02:00
ImageTextureLayered.xml doc: Sync classref with current source 2020-05-15 18:25:09 +02:00
ImmediateGeometry3D.xml Improve the procedural geometry class documentations 2020-04-20 09:05:50 +02:00
Input.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEvent.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
InputEventAction.xml class reference proofreading 2021-03-19 13:21:20 +01:00
InputEventFromWindow.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
InputEventGesture.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
InputEventJoypadButton.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEventJoypadMotion.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEventKey.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEventMouseButton.xml Rename doubleclick to double_click 2021-05-04 04:38:08 -04:00
InputEventMouseMotion.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
InputEventPanGesture.xml
InputEventScreenDrag.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
InputEventScreenTouch.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
InputEventWithModifiers.xml Made serialization of Command toggleable when saving InputEvents. 2020-11-19 21:05:45 +10:00
InputMap.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
InstancePlaceholder.xml Document InstancePlaceholder.create_instance not being thread-safe. 2020-11-11 21:34:51 -05:00
int.xml Complete the docs for primitive types 2021-03-31 03:50:47 +02:00
IP.xml Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
ItemList.xml Remove trivial examples in the ItemList class documentation 2021-03-03 22:58:45 +01:00
JavaClass.xml
JavaClassWrapper.xml
JavaScript.xml Document that the JavaScript singleton may be disabled at build-time 2020-09-20 16:40:16 +02:00
JNISingleton.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
Joint2D.xml Fix Joint2D doc 2020-06-21 22:55:16 -04:00
Joint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
JSON.xml Documentation: clarify the indent parameter of JSON.print 2020-08-13 11:35:33 +05:30
JSONParser.xml doc: Sync classref with Variant utility methods 2020-11-17 11:26:24 +01:00
JSONParseResult.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
JSONRPC.xml
KinematicBody2D.xml More detailed documentation for KinematicBody safe collision margin 2021-03-22 15:41:21 -07:00
KinematicBody3D.xml More detailed documentation for KinematicBody safe collision margin 2021-03-22 15:41:21 -07:00
KinematicCollision2D.xml
KinematicCollision3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
Label.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Light2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
Light3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Lightmapper.xml doc: Sync classref with current source 2020-05-15 18:25:09 +02:00
LightmapperRD.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
LightmapProbe.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
LightOccluder2D.xml Rename LightOccluder2D light_mask to occluder_light_mask 2020-12-04 19:34:29 -05:00
Line2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
LineEdit.xml Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
LineShape2D.xml Rename Lineshapes d to distance 2020-05-09 15:10:00 +02:00
LinkButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
Listener3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
MainLoop.xml Mention that the delta argument is in seconds in Node documentation 2021-01-05 19:14:37 +01:00
MarginContainer.xml Use safer add_theme_constant_override() in MarginContainer code sample 2021-03-04 17:17:40 +01:00
Marshalls.xml
Material.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
MenuButton.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Mesh.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
MeshDataTool.xml Rename CubeMesh BoxMesh 2020-12-05 11:48:26 +00:00
MeshInstance2D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
MeshInstance3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
MeshLibrary.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
MeshTexture.xml
MultiMesh.xml class reference proofreading 2021-03-19 13:21:20 +01:00
MultiMeshInstance2D.xml Document the expected normal map coordinate system where relevant 2020-05-04 22:46:47 +02:00
MultiMeshInstance3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
MultiplayerAPI.xml Document that the high-level multiplayer API is only for Godot servers 2021-01-25 01:59:28 +01:00
Mutex.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
NavigationAgent2D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
NavigationAgent3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
NavigationMesh.xml Merge pull request #42974 from skyace65/NavMesh2 2021-03-23 13:24:01 +01:00
NavigationMeshGenerator.xml
NavigationObstacle2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationObstacle3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationPolygon.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
NavigationRegion2D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationRegion3D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationServer2D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
NavigationServer3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
NetworkedMultiplayerPeer.xml Document that the high-level multiplayer API is only for Godot servers 2021-01-25 01:59:28 +01:00
NinePatchRect.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Node.xml doc: Sync classref with current source 2021-04-19 12:26:37 +02:00
Node2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Node3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Node3DGizmo.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
NodePath.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Object.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Occluder3D.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
OccluderInstance3D.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
OccluderPolygon2D.xml
OmniLight3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
OptimizedTranslation.xml Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +00:00
OptionButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
ORMMaterial3D.xml
OS.xml Implement the %command% placeholder in the Main Run Args setting 2021-05-07 00:05:02 +02:00
PackedByteArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedColorArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedDataContainer.xml
PackedDataContainerRef.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
PackedFloat32Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedFloat64Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedInt32Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedInt64Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedScene.xml fixed typo in packedscene 2021-02-11 13:22:44 -08:00
PackedStringArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedVector2Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedVector3Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PacketPeer.xml
PacketPeerDTLS.xml
PacketPeerStream.xml
PacketPeerUDP.xml This renames PacketPeerUDP.listen to bind. 2021-04-12 21:05:33 +02:00
Panel.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
PanelContainer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
PanoramaSkyMaterial.xml Working sky shader implementation 2020-03-21 20:43:44 -07:00
ParallaxBackground.xml
ParallaxLayer.xml
ParticlesMaterial.xml Fix ParticlesMaterial spread 2021-03-25 17:33:44 +01:00
Path2D.xml doc: Sync classref with current source 2020-04-28 16:33:44 +02:00
Path3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PathFollow2D.xml Rename PathFollow2D rotate bool 2020-12-04 18:59:02 -05:00
PathFollow3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PCKPacker.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
Performance.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
PhysicalBone3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
PhysicalSkyMaterial.xml class reference proofreading 2021-03-19 13:21:20 +01:00
PhysicsBody2D.xml Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
PhysicsBody3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
PhysicsDirectBodyState2D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
PhysicsDirectBodyState3D.xml Refactor physics force and impulse code 2020-06-02 23:18:59 -04:00
PhysicsDirectSpaceState2D.xml Fix cast_motion sometimes failing 2020-11-27 15:33:00 +00:00
PhysicsDirectSpaceState3D.xml Fix cast_motion sometimes failing 2020-11-27 15:33:00 +00:00
PhysicsMaterial.xml Add description for "absorbent" and "rough" 2020-06-15 12:36:43 +01:00
PhysicsServer2D.xml Unexpose _direct_state_changed in PhysicsBody 2021-04-22 23:20:58 -05:00
PhysicsServer3D.xml Unexpose _direct_state_changed in PhysicsBody 2021-04-22 23:20:58 -05:00
PhysicsShapeQueryParameters2D.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
PhysicsShapeQueryParameters3D.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
PhysicsShapeQueryResult2D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PhysicsShapeQueryResult3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PhysicsTestMotionResult2D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PinJoint2D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PinJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
Plane.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
PlaneMesh.xml Document how to solve UV jittering when using large procedural meshes 2020-12-19 18:16:52 +01:00
PointLight2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
PointMesh.xml
Polygon2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
PolygonPathFinder.xml
Popup.xml doc: Sync classref with Variant utility methods 2020-11-17 11:26:24 +01:00
PopupMenu.xml class reference proofreading 2021-03-19 13:21:20 +01:00
PopupPanel.xml doc: Sync classref with DisplayServer/Window changes 2020-03-31 11:56:58 +02:00
Position2D.xml
Position3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PrimitiveMesh.xml class reference proofreading 2021-03-19 13:21:20 +01:00
PrismMesh.xml
ProceduralSkyMaterial.xml Add light size to Sky Shaders 2020-04-17 09:32:24 -07:00
ProgressBar.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
ProjectSettings.xml Implement the %command% placeholder in the Main Run Args setting 2021-05-07 00:05:02 +02:00
ProximityGroup3D.xml ProximityGroup: Fix access modifiers, rename private methods for clarity 2020-12-11 14:32:05 +01:00
ProxyTexture.xml
QuadMesh.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Quat.xml class reference proofreading 2021-03-19 13:21:20 +01:00
RandomNumberGenerator.xml Add ability to restore RandomNumberGenerator state 2020-12-07 13:50:46 +02:00
Range.xml
RayCast2D.xml doc: Sync classref with current source 2020-09-11 12:22:10 +02:00
RayCast3D.xml doc: Sync classref with current source 2021-03-10 10:54:21 +01:00
RayShape2D.xml
RayShape3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
RDAttachmentFormat.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDPipelineColorBlendState.xml doc: Fix parsing typed arrays in makerst.py 2020-04-24 17:50:20 +02:00
RDPipelineColorBlendStateAttachment.xml doc: Fix parsing typed arrays in makerst.py 2020-04-24 17:50:20 +02:00
RDPipelineDepthStencilState.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDPipelineMultisampleState.xml doc: Fix parsing typed arrays in makerst.py 2020-04-24 17:50:20 +02:00
RDPipelineRasterizationState.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDSamplerState.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDShaderBytecode.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDShaderFile.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDShaderSource.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDTextureFormat.xml Rename RD texture "type" to "texture_type" 2020-12-04 19:34:50 -05:00
RDTextureView.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDUniform.xml Rename RD uniform "type" to "uniform_type" 2020-12-04 19:34:50 -05:00
RDVertexAttribute.xml doc: Fix parsing typed arrays in makerst.py 2020-04-24 17:50:20 +02:00
Rect2.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Rect2i.xml class reference proofreading 2021-03-19 13:21:20 +01:00
RectangleShape2D.xml Use rectangle size instead of extents for Shape dimensions 2020-12-08 11:57:46 +00:00
Reference.xml Remove the implication that references and resources are not objected from their description 2021-01-11 08:22:16 -05:00
ReferenceRect.xml Merge pull request #42907 from Xrayez/add-ref-rect-border-width 2020-10-22 15:58:12 +02:00
ReflectionProbe.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
RemoteTransform2D.xml
RemoteTransform3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
RenderingDevice.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
RenderingServer.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
Resource.xml Document a built-in use of Resource.resource_name 2021-01-23 21:33:48 +01:00
ResourceFormatLoader.xml class reference proofreading 2021-03-19 13:21:20 +01:00
ResourceFormatSaver.xml
ResourceImporter.xml
ResourceLoader.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
ResourcePreloader.xml
ResourceSaver.xml
RibbonTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
RichTextEffect.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
RichTextLabel.xml Expose RichTextLabel selection to script 2021-02-15 17:26:58 -07:00
RID.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
RigidBody2D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
RigidBody3D.xml Update area-body_shape_entered-exited signal documentation. 2021-01-09 13:34:50 +00:00
RootMotionView.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
SceneState.xml
SceneTree.xml Document that SceneTree.call_group() is deferred 2021-04-29 23:01:41 +02:00
SceneTreeTimer.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
Script.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
ScriptCreateDialog.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
ScriptEditor.xml Update SyntaxHighlighter documentation 2020-10-11 17:14:37 +01:00
ScriptEditorBase.xml Update SyntaxHighlighter documentation 2020-10-11 17:14:37 +01:00
ScrollBar.xml
ScrollContainer.xml Add the ability to hide scrollcontainer's scrollbars 2021-04-28 09:28:31 -06:00
SegmentShape2D.xml
Semaphore.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
Separator.xml
Shader.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
ShaderGlobalsOverride.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
ShaderMaterial.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
Shape2D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
Shape3D.xml Expose get_debug_mesh in Shape3D to scripting API 2021-04-29 18:18:39 -07:00
Shortcut.xml Rename ShortCut to Shortcut which is more grammatically correct 2020-09-09 21:54:54 +02:00
Signal.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
Skeleton2D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
Skeleton3D.xml Fix misformatted documentation from #47435, #42827, #46991 2021-04-04 23:25:40 +03:00
SkeletonIK3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Skin.xml
SkinReference.xml
Sky.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Slider.xml Reference Range signals in the Slider class documentations 2020-08-08 13:56:22 +02:00
SliderJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
SoftBody3D.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
SphereMesh.xml
SphereShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
SpinBox.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
SplitContainer.xml
SpotLight3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
SpringArm3D.xml Reference the online documentation in collision layer/mask properties 2020-08-03 13:58:51 +02:00
Sprite2D.xml Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
Sprite3D.xml Rename Sprite.region_enabled getter and setter to match properties 2021-03-14 17:31:49 +00:00
SpriteBase3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
SpriteFrames.xml doc: Sync classref with current source 2020-09-11 12:22:10 +02:00
StandardMaterial3D.xml
StaticBody2D.xml
StaticBody3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
StreamCubemap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamCubemapArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamPeer.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
StreamPeerBuffer.xml
StreamPeerSSL.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
StreamPeerTCP.xml Allow local port control on net_socket connections 2021-04-12 21:05:33 +02:00
StreamTexture2D.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamTexture2DArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamTexture3D.xml doc: Sync classref with current source 2020-09-11 12:22:10 +02:00
StreamTextureLayered.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
String.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
StringName.xml class reference proofreading 2021-03-19 13:21:20 +01:00
StyleBox.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Fix some grammar in StyleBoxFlat class docs 2021-02-28 20:09:10 -05:00
StyleBoxLine.xml
StyleBoxTexture.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
SubViewport.xml Move XR flag from subviewport into viewport 2021-05-01 19:58:11 +10:00
SubViewportContainer.xml Document how to resize a SubViewportContainer to avoid stretching 2020-06-14 15:26:51 +02:00
SurfaceTool.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
SyntaxHighlighter.xml doc: Sync classref with current source 2021-02-08 12:34:28 +01:00
TabContainer.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
Tabs.xml Tabs: Remove unused 'panel' stylebox from default theme 2021-04-27 17:36:53 +02:00
TCPServer.xml Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
TextEdit.xml doc: Sync classref with current source 2021-03-10 10:54:21 +01:00
TextFile.xml
TextLine.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
TextParagraph.xml Use extra font spacing in the RichTextLabel line height calculation, and stylebox size in the minimum size calculation. 2021-03-29 17:26:53 +03:00
TextServer.xml [Complex Text Layouts] Provide access to glyph contour points. 2021-03-31 09:32:14 +03:00
TextServerManager.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
Texture.xml doc: Fix rebase error from #39589 2020-06-18 11:34:10 +02:00
Texture2D.xml Fix misformatted documentation from #47435, #42827, #46991 2021-04-04 23:25:40 +03:00
Texture2DArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
Texture3D.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
TextureButton.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
TextureLayered.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
TextureProgressBar.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
TextureRect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Theme.xml doc: Sync classref with current source 2021-03-29 09:51:33 +02:00
Thread.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
TileMap.xml Added missing : in gdscript example. 2021-04-05 11:13:25 +02:00
TileSet.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
Timer.xml class reference proofreading 2021-03-19 13:21:20 +01:00
TouchScreenButton.xml Document that Button doesn't interpret touch input (= no multitouch) 2021-02-21 00:30:21 +01:00
Transform.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
Transform2D.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
Translation.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
TranslationServer.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
Tree.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
TreeItem.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
TriangleMesh.xml
TubeTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Tween.xml class reference proofreading 2021-03-19 13:21:20 +01:00
UDPServer.xml This renames PacketPeerUDP.listen to bind. 2021-04-12 21:05:33 +02:00
UndoRedo.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Variant.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
VBoxContainer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Vector2.xml Docs: Minor argument names fix 2021-04-23 15:46:51 +02:00
Vector2i.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
Vector3.xml Docs: Minor argument names fix 2021-04-23 15:46:51 +02:00
Vector3i.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
VehicleBody3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VelocityTracker3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
VideoPlayer.xml Print a warning when trying to seek in VideoPlayer 2021-04-14 20:39:13 +02:00
VideoStream.xml
Viewport.xml Move XR flag from subviewport into viewport 2021-05-01 19:58:11 +10:00
ViewportTexture.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VisibilityEnabler2D.xml Improve the VisibilityNotifier and VisibilityEnabler class descriptions 2020-07-18 00:30:30 +02:00
VisibilityEnabler3D.xml Improve the VisibilityNotifier and VisibilityEnabler class descriptions 2020-07-18 00:30:30 +02:00
VisibilityNotifier2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VisibilityNotifier3D.xml Improve the VisibilityNotifier and VisibilityEnabler class descriptions 2020-07-18 00:30:30 +02:00
VisualInstance3D.xml Cross-reference AABB getter methods in the documentation 2020-09-16 15:53:10 +02:00
VisualShader.xml doc: Sync classref with current source 2021-04-19 12:26:37 +02:00
VisualShaderNode.xml doc: Sync classref with current source 2020-10-09 15:04:15 +02:00
VisualShaderNodeBooleanConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeClamp.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorUniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeComment.xml Added Comment node to Visual Shaders 2021-02-21 12:40:17 +03:00
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml Added VisualShaderNodeCurve to easy gather data from a CurveTexture 2020-10-18 09:57:15 +03:00
VisualShaderNodeCustom.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeDeterminant.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFaceForward.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFloatConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeIf.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeInput.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeIntConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeIs.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeMix.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml Renames Type to OpType in VisualShaderNodeMultiplyAdd 2020-09-15 11:06:18 +03:00
VisualShaderNodeOuterProduct.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeOutput.xml Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
VisualShaderNodeResizableBase.xml Added VisualShaderNodeCurve to easy gather data from a CurveTexture 2020-10-18 09:57:15 +03:00
VisualShaderNodeSample3D.xml Added Texture2DArray support to visual shaders 2020-06-19 18:02:05 +03:00
VisualShaderNodeScalarDerivativeFunc.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeScreenUVToSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSDFRaymarch.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSmoothStep.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeStep.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTexture2DArray.xml Added Texture2DArray support to visual shaders 2020-06-19 18:02:05 +03:00
VisualShaderNodeTexture2DArrayUniform.xml doc: Sync classref with current source 2020-06-25 11:00:38 +02:00
VisualShaderNodeTexture3D.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTexture3DUniform.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTextureSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureSDFNormal.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureUniform.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureUniformTriplanar.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformCompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeTransformDecompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformFunc.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformMult.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformUniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeTransformVecMult.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeUniform.xml Merge pull request #38505 from KoBeWi/ms_visual_docs 2020-05-10 13:07:56 +02:00
VisualShaderNodeUniformRef.xml Added UniformRef visual shader node 2020-07-28 14:44:53 +03:00
VisualShaderNodeVec3Constant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeVec3Uniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeVectorCompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDecompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDerivativeFunc.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDistance.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorFunc.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorLen.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorOp.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorRefract.xml Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
VScrollBar.xml
VSeparator.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
VSlider.xml Reference Range signals in the Slider class documentations 2020-08-08 13:56:22 +02:00
VSplitContainer.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
WeakRef.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Window.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
World2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
World3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
WorldEnvironment.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
WorldMarginShape3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
XRCamera3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
XRController3D.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
XRInterface.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
XROrigin3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
XRPositionalTracker.xml Change XRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:47 +11:00
XRServer.xml Change XRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:47 +11:00
YSort.xml