godot/platform
2021-10-12 21:11:56 -04:00
..
android Build for 64-bit ARM by default when compiling or exporting for Android 2021-10-12 16:35:49 +02:00
iphone Implement get_cache_path() for iOS, and improve it for Android and Windows 2021-10-09 11:13:26 +02:00
javascript Fix some LGTM errors of "Multiplication result converted to larger type" 2021-10-12 00:17:27 -05:00
linuxbsd free dbus errors when inhibiting freedesktop screensaver (prevents small memory leak) 2021-10-12 21:11:56 -04:00
osx Replaced NULL with nullptr 2021-10-12 20:20:19 +07:00
uwp Merge pull request #52963 from Pineapple/WIN32_LEAN_AND_MEAN_master 2021-10-05 12:03:05 +02:00
windows Implement get_cache_path() for iOS, and improve it for Android and Windows 2021-10-09 11:13:26 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00