Commit graph

783 commits

Author SHA1 Message Date
thatsIch
ca21da1421 Improve javadoc of the model generator 2016-02-16 21:09:43 +01:00
thatsIch
aff3941729 Make the project buildable with gradlew build by externalizing the model generator and expose it as an interface 2016-02-16 21:06:59 +01:00
yueh
89a0f12dc4 Updated to minecraft 1.8.9 2016-01-10 01:58:42 +01:00
JJN
fdfc373181 fixed #2090
fixed #2090
2016-01-09 23:24:03 +01:00
Adaptivity
fdd16d8876 Ore Dictionary support for recipes
Added missing changes to oredict.recipe
2016-01-09 23:23:50 +01:00
Florian Nücke
cff5e7b388 Reworked computer P2P tunnel to use events, and cleaned up reconnection, fixes #2087.
Just `onTunnelNetworkChange` with tickable is apparently less exhaustive, and less stable. This now avoids issues with network splits and reconnects not being handled in some cases. Also simplified reconnection; there was some duplicate logic in there, with a missing validity check which potentially led to invalid connections.
2016-01-09 23:23:02 +01:00
yueh
62aa13751b API version will be replaced during build with the correct rv. 2016-01-09 23:19:10 +01:00
yueh
927ecc015b Fixes #2043: Storage buses updates should happen in the correct order.
This is loosely based on #2032 and should prevent any duplicated event,
but still does a refresh the whole cache due to potentially issues with
some inventories.

It also ensures that storage buses will not announce a CellArrayUpdate
before they are fully initialized, thus no longer causing them to return
null during an update.

Fixes #2403
2016-01-09 23:17:25 +01:00
yueh
977c9ea70f Merge cleanup 2016-01-01 02:59:20 +01:00
yueh
b62ff9898f Interfaces now slow down with failed crafting attempts.
Cleanup of unneeded tracking of failed attempts of MultiCraftingTracker.
Followup of #1905
2016-01-01 02:56:07 +01:00
yueh
02ac8cf220 Refactored the logging
Using LogManager instead of FMLRelaunchLog to access the logger instance.
Added logging of the name of failed exports instead of exception.
Improved crafting log to include issuer including their location and the
requested item.
Removed superfluous FMLRelaunchLog instance.
Removed superfluous parameters for PlayerData constructor.
2016-01-01 02:55:36 +01:00
Wilhelm Schuster
242c05266f Update and extend German translation
Add translated achievements.
2016-01-01 02:45:21 +01:00
yueh
f84b9a7e1d All parameters on one line (for now)
Easier picking of 1.7 changes
2016-01-01 02:02:05 +01:00
yueh
e08ab38c52 Added missing annotations 2016-01-01 01:51:10 +01:00
yueh
98234f9935 Use qualified access 2016-01-01 01:50:28 +01:00
yueh
7134e851e4 Use final 2016-01-01 01:49:45 +01:00
yueh
e5d6a40511 Always use {} 2016-01-01 01:49:05 +01:00
yueh
ab689f2a48 Code format 2016-01-01 01:48:15 +01:00
yueh
68c3ea5ae9 Organize imports 2016-01-01 01:47:22 +01:00
yueh
377c7a1c39 Added missing class 2016-01-01 01:45:22 +01:00
AlgorithmX2
71afa9bf53 1.8.8 + deleted all integration can be recovered later or something. 2015-12-31 17:19:44 -06:00
yueh
2e51ea5f78 Always use {} for statements 2015-12-24 02:11:17 +01:00
yueh
4a486673f6 Access using qualified this 2015-12-24 02:10:22 +01:00
yueh
a6ee559723 Final fields, params and variables 2015-12-24 02:09:38 +01:00
yueh
99215e1701 Organized imports 2015-12-24 02:07:03 +01:00
yueh
15664b2822 Fixed some messed up refactoring 2015-12-24 02:05:39 +01:00
yueh
c9e8a6e939 Formatted code 2015-12-24 02:03:16 +01:00
yueh
e94a0cfccf Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-12-24 01:59:13 +01:00
XFRGod
f054bd699b Update hu_HU.lang
This is a language "correction"(?) and typo fixing update for the lang file and now it's 110% localized:D
2015-12-23 14:43:49 +01:00
yueh
3a0eafce3c Fixes #2044: No longer uses internal exceptions
Added 3 new exception as subclass to FailedConnection to allow a more
precise handling and/or logging.
2015-12-23 14:43:30 +01:00
XFRGod
daf2587140 Update hu_HU.lang
Okay now it's absolutely 100% done and I'm officially dead.
Onto EnderIO and Botania then!
2015-12-23 14:42:28 +01:00
XFRGod
18bf78b379 Update hu_HU.lang 2015-12-23 14:42:05 +01:00
yueh
f2d9a7312b Exception during GridConnection now reports the machine and side. 2015-12-23 14:41:56 +01:00
yueh
f9835e589a Reverts some of the changes to ItemList.
Removes the split collection as in some rare corner cases the insertion
order is important to maintain the correct data in terms of self cleaning.

Keeps the general cleanups and split of Fluid/ItemList.

Fixes #1964
2015-12-23 14:41:32 +01:00
thatsIch
18d10e4cc4 Fixes #1995: Allows creation of version checker config file after start up 2015-12-23 14:39:42 +01:00
yueh
9fd183900a Fixes #1983: WorldData cleared too early when still needed. 2015-12-23 14:39:25 +01:00
thatsIch
e922bf02d4 Fixes #1973: 9th slot of ME Interface ignored work 2015-12-23 14:38:26 +01:00
bakaxyf
faaff58fde Update zh_CN.lang
1728f683c3 d893e52eb0 24224a450b
2015-12-23 14:38:17 +01:00
yueh
2521f11a40 Fixes #1932: Better VersionChecker exception handling
ModVersionFetcher will now return a MissingVersion in case of an exception
instead of letting it propagate upwards.

Also added a generic try/catch to the VersionChecker itself, just in case
any unchecked exception might be triggered inside the thread and at least
not logged correctly.
2015-12-23 14:37:49 +01:00
yueh
1e7126f98e Added an option to toggle oredict subsitutions for patterns.
It adds a backward compatibility to convert current patterns to use
oredict by default, which should be removed with rv4 stable.

Closes #1156
2015-12-23 14:34:28 +01:00
thatsIch
888b3e5600 Closes #1899, Fixed #1898: Adds an easy way to export interesting information into CSV format
Mostly used for the recipe system, but can also be used for debugging purposes. Debug options needs to be ticked to use the full information gain. Recipes only require the normal localization and the specific name plus metadata.

Shifted the recipes into a recipes folder where the CSV will also reside. This will also elevate the copying of the readme to the user directory since it can reside in the recipes folder.

Fixed a bug where the copier would copy the would also copy empty folders
2015-12-23 14:32:53 +01:00
thatsIch
7dee5699cf sort modifier 2015-09-30 14:27:21 +02:00
thatsIch
ebda927fb5 Add this qualifier 2015-09-30 14:26:54 +02:00
thatsIch
efecd4b8c1 Constant array init 2015-09-30 14:25:59 +02:00
thatsIch
2f65d41cd1 Javastyle array 2015-09-30 14:25:28 +02:00
thatsIch
8b3a954f73 final variables and parameters 2015-09-30 14:24:44 +02:00
thatsIch
059523f543 Reduce scope of variables 2015-09-30 14:22:21 +02:00
thatsIch
dca09fe0a6 Javadoc issues 2015-09-30 14:21:12 +02:00
yueh
3a30ca7570 ItemList refactoring
Splitted the ItemList and MeaningfulIterator into an item and fluid
version.
Added an IdentityHashMap as additional item layer to the ItemList for a
faster access.
Refactored FluidList, findFuzzy will now return the same fluid instead of
an empty collection.
2015-09-30 14:18:18 +02:00
thatsIch
71223a9d58 Remove base module 2015-09-30 14:17:15 +02:00
thatsIch
2d71b0e34a prefer isEmpty over length() == 0 2015-09-30 14:16:03 +02:00
thatsIch
430b33b7a3 Replace with array initializer
this can be done through http://docs.oracle.com/javase/specs/jls/se6/html/arrays.html#10.6
2015-09-30 14:15:53 +02:00
thatsIch
9d35f65e76 Remove unused imports 2015-09-30 14:14:50 +02:00
thatsIch
209298bb4d Remove redundant type casts 2015-09-30 14:14:12 +02:00
yueh
3b495c35d7 Fixes #1905: Export bus now considers failed crafting requests
The export bus will now no longer speed up, if more than 1 of the last
crafting requests failed and slow down, if more then 5 failed.

Some code cleanup and moved the custom iterator into the helper package
as it is clearly related to the craftingtracker and not the export bus.
2015-09-30 14:03:31 +02:00
yueh
c96cf10c86 Fixes 1896: Only update a monitor if the text would change 2015-09-30 14:03:20 +02:00
yueh
174818c6d8 Fixes 1878: Now saves worlddata more reliable. 2015-09-30 14:00:32 +02:00
yueh
97b7583ff2 Fixes incorrect handling of prioritized inventories
Prioritized inventories are not longer used twice for storing leftover
items and thus finally reporting twice the amount of storable items when
they are the only possible option to store something.

Also fixes import buses now respecting the amount of storable items inside
the network instead of trying to place the exported items back and failing
on any restricted inventory, potentially voiding the overflow.

Fixes #1892
2015-09-30 13:52:08 +02:00
asd0210a
73f928d57a zh_tw.lang Updated 2015-09-30 13:52:01 +02:00
yueh
0d25b76b77 First iteration of making integrations typesafe 2015-09-30 13:51:47 +02:00
yueh
cdcba63c2d Fixes #1865: Spawn overflow items into the world 2015-09-30 13:42:41 +02:00
yueh
ef6bc3e58f Changed the interface to 9 slots to be consistent with every other machine 2015-09-30 13:42:31 +02:00
yueh
0ce551589e Added a missing whitespace and removed duplicate ones. 2015-09-30 13:42:14 +02:00
Mazdallier
f89f79d71c Update fr_FR.lang 2015-09-30 13:41:25 +02:00
thatsIch
0d312f91af Fixes #1850: Fixed support for second optional output of the AE2 Grindstone 2015-09-30 13:41:15 +02:00
thatsIch
468cb4e9df Fixes #1588: Charged Certus Quartz Ore was given a wrong name 2015-09-30 13:40:03 +02:00
yueh
6a2056562b Fixed the order craftinglinks are notified for the last item.
Fixes #1833
2015-09-30 13:39:24 +02:00
yueh
84fa5a38e0 Reorganizes the recipes in a more reasonable way.
The recipes are now structured into multipe subfolder and split into more
distinct files, so the names are more appropriate and are better at
hinting which items the actually contain.

It also extends the RecipeResourceCopier to now handle the folder
recursively and extract all subdirectories and their files.

"import=" is currently requiring a relative path to the root directory
of the recipes. This would require a larger rewrite/refactoring, thus it
is kept for now until a potentially later changer.

This reverts splitting the oredict entries into their own directory and
moves them back into the recipes folder, as it currently is causing a
couple of issues like not being able to resolve the aliases or is not
working indev. But to keep it seperate it is now its own recipe file.

Fixes #1791
Reverts #1635
2015-09-30 13:39:09 +02:00
yueh
621952e37d Closes #1283: Add custom Callable to prevent memory leaks 2015-09-30 13:37:35 +02:00
yueh
20a6e7631f Fixes #1810: Removes a CompassReader once the world is unloaded.
This should no longer keep a reference to a World around and potentially
keep them loaded.
Also added a finalize() to CompassRegion to ensure the file is closed on a
GC.

Some cleanup regarding member order, final, etc
2015-09-30 13:33:06 +02:00
yueh
851878cf18 Fixes 1481: Not using the right itemcount in a few cases 2015-09-30 13:27:29 +02:00
yueh
3a6001e18f Wrong culling direction when rendering inscriber
Fixes #1806
2015-09-30 13:27:20 +02:00
thatsIch
29a55f914b Fixes #1786: Locale critical code now uses the english local for transmission. Fixes Turkish Problem.
Applied English Locale where localization is not expected as in internal recipe handling and IMC handling, basically which interacts with public API where we either require to enforce the incoming text with regex ([a-z0-9]) or just expect proper usage of the API, but with just using upper cases in recipe files it would break in Turkish Locale like

ALIAS

another option would have been to use `equalsIgnoreCase` in some cases, but not all applicable
2015-09-30 13:26:56 +02:00
yueh
8fc62faf30 Fixes #1781 Do not crash after the tileentity was removed 2015-09-30 13:25:47 +02:00
yueh
465f9efbd5 Fixes #1481: Updated cell itemcount when empty 2015-09-30 13:22:26 +02:00
yueh
d26caa5f8b Fixes #1601: Do not allow 0 as stacksize for recipes 2015-09-30 13:20:50 +02:00
yueh
b0504f4141 Closes #1726: Added Pressure P2P tunnel (PneumaticCraft) 2015-09-30 13:19:57 +02:00
yueh
6488119318 Non static access of static members 2015-09-30 13:14:54 +02:00
thatsIch
b0bb793a0e Fix compile errors 2015-09-30 13:09:58 +02:00
yueh
2a5d26b349 Organize imports 2015-09-30 13:07:27 +02:00
bakaxyf
95b50748d2 Update zh_CN.lang 2015-09-30 13:04:22 +02:00
yueh
67213462db Adds a round robin and random mode to export buses.
Resolves #85
2015-09-30 13:04:02 +02:00
yueh
c5848fe323 Fixes #1710 Use the correct culling face for the meteor compass 2015-09-30 12:57:31 +02:00
yueh
373fa522be Fixes #1718 Use the correct resolver for crystal seeds 2015-09-30 12:56:47 +02:00
yueh
432724623e Fixes #1728 Mark the entity as dead before spawning overflow 2015-09-30 12:56:35 +02:00
yueh
33e2eb5a74 Fixes #1686: Let PlayerRegistry handle nonexistent players 2015-09-30 12:54:22 +02:00
yueh
37f51db0d9 Changed to immutable list to prevent direct modifcations 2015-09-30 12:52:53 +02:00
yueh
0d6f80e813 Fixes #1706 Adds a test to disable unsupported BetterStorage integration 2015-09-30 12:48:25 +02:00
thatsIch
bcb4c0bc02 Fix compile errors 2015-09-30 12:47:23 +02:00
yueh
c978bf90f8 Ensure that disabled parts are actually disabled and removed. 2015-09-30 12:30:47 +02:00
yueh
b013f3a8fa Fixes #1648 Removes unecessary cast to BlockQuartzTorch 2015-09-30 12:22:36 +02:00
thatsIch
e5ee4e0e61 Fixes #1474: Prevents crafting of disabled recipes and deletes invalid parts 2015-09-30 12:20:12 +02:00
yueh
5d34b4e182 Reset the lastUsedChannels on a gridstorage change 2015-09-30 12:09:18 +02:00
yueh
d866b6c167 Removed overly defensive code and ensure GL state to be restored.
Fixes #1673
2015-09-30 12:09:06 +02:00
yueh
accfc1221f Fixes #1666 Missing check for the memory card 2015-09-30 12:08:56 +02:00
yueh
ca97a7a5e3 Fixes #1656 Reduces the amount of block updates a controller sends. 2015-09-30 12:08:39 +02:00
yueh
b39a51a870 Fixes #1646 Save GridStorage properly 2015-09-30 11:51:59 +02:00
Cricket
8be68e9b22 Allows the automation of Vibration Chambers with lava buckets 2015-09-30 11:50:15 +02:00
thatsIch
59dbfb1452 Fixed stairs 2015-09-30 11:34:16 +02:00
thatsIch
8b921a7b79 Removed registration of layers 2015-06-26 22:50:09 +02:00